IPL4 Open Bracket Replays - Viewer Guide (Terran) - Page 2
Blogs > LuckyFool |
Froadac
United States6733 Posts
| ||
![]()
Liquid`Jinro
Sweden33719 Posts
On April 27 2012 23:23 LuckyFool wrote: You are a much better player than me so it's difficult for me to disagree, but I disagree with this. Both games he did a fairly standard build (1 gate FE into 3 gate aggression) game 1 not much you can do but playing a forward bunker (to fake an FE) seemed like suicide to me considering you didn't get hardly any scouting in. Didn't even see the nexus go down (just the probe there) if that bunker doesn't get broken or is on your ramp you easily survive and would have been ahead. Game 2 an scv sees all and still only try to get away with 1 bunker. The only way T ever really survives in that case is if P is light on sentries. just seemed like really bad basic decisions to me in both games resulting in easy losses to a standard P build. This is just my opinion, who am I to judge? I lost to Flo last MLG rofl... Because it's fucking CREATOR fucking PRIME like top 3 PvT in the world and who up until very recently would go super safe 3 gate with robo every single game, of course I'm going to cut corners and take risks -_- Yes, BO losses. I would take same risks again against him. | ||
ROOTIllusion
United States1060 Posts
On April 28 2012 12:09 Liquid`Jinro wrote: Because it's fucking CREATOR fucking PRIME like top 3 PvT in the world and who up until very recently would go super safe 3 gate with robo every single game, of course I'm going to cut corners and take risks -_- Yes, BO losses. I would take same risks again against him. fucking creator ![]() | ||
![]()
monk
United States8476 Posts
| ||
lolsil
United States37 Posts
| ||
![]()
Ero-Sennin
United States756 Posts
![]() | ||
Sid(TB)
United States314 Posts
| ||
HonorZ
France858 Posts
![]() | ||
TemujinGK
United States483 Posts
On April 27 2012 17:23 Liquid`Jinro wrote: Note: you are retarded and can't recognize build order losses. Seriously want to know how I am not supposed to look bad in game 1, when it's like the hardest blind counter build you could ever do vs what I was doing -- Jinro ![]() Why reply to the haters. | ||
-_-
United States7081 Posts
G1: losing the bunker was disappointing but he still should've come out ahead. His mistakes were 1) assuming that his tank + scvs would push Creator back, meaning he focused all his attention on his drop, which resulted in him losing the tank and 2) not moving the dropship to expo after the stalkers were warped into Creator's main. Also, Jinro should've pulled SCVs to repair the wall faster. I don't think Jinro looked bad in G1 at all. I always like it when a player evaluates a crucial situation and decides he can focus his attention elsewhere. G2: If you don't look at the very early game, it did look like Jinro was simply the inferior player. Creator wasn't using an especially aggressive build, and Jinro was run over. Losing to a pressure with economy behind it usually means you're very much the worse player. However, Jinro lost an SCV at his wall, and I honestly believe he shouldn't have sent 2 scvs to scout. I always feel like the best way for a FEing T to play is to maximize economy and units and let what comes come. Regardless, he lost too many SCVs early. And losing the SCV at his wall probably set him on tilt. | ||
Nightmarjoo
United States3359 Posts
| ||
Kiwiandapple
Belgium240 Posts
(sorry for bump) Just went over the replays and thanks alot for this man, even tho tvz canbe somewhat completely dissed now (fucking queentralisks:p) i like the tvp and tvt games :o | ||
| ||