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Blizzcon - What I've seen so far

Blogs > PopeTimusPrime
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PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
Last Edited: 2011-10-21 20:32:01
October 21 2011 19:08 GMT
#1
Hasn't the HoTS preview just been AWESOME?! You'd be stupid not to think so. Let's take a look at some of the new features:

-Carrier and mothership removed because fuck the mothership and it would be just too hard to balance an already implemented unit.
-Two new protoss air units added. A flying Thor and one that kind looks like a wadded up piece of paper.
-Mineral freeze. Like force-fields but less Starcraft-esque and more we're-shit-out-of-ideas-esque (probably requires more APM to build the unit than to use the ability).
-The Nexus now has a recall ability. In other news, you can never base race a Protoss ever again.
-The Nexus now has an ability, for 25 energy, to add a gun to a target building. Consider Marauder drops a thing of the past! No one would ever attack a cybercore with a sentry duct taped to the top.

-Zerg now has the equivalent of those sticky hands you slapped your siblings with as a child.
-Flying defiler (probably useless but its your fault if it is)
-Lurkers that shit broodlings. Because broodlords were just to easy to kill with siege tanks.
-The hydra is now an air unit. It has a new, unrevealed unit ability.
-Ultralisks can burrow-blink.
-Just kidding the hydra is still a ground unit. You probably believed that shit, though. It would have been the most sane change in the list.
-Ultralisks can burrow-blink.
-Corrupters can now contaminate CC's/Nexus's/Hatches' which gives 1 mineral per second and does 1 dps per second.
-Ultralisks can burrow-blink.

-Terran goes full on copyright infringement and adds the Thor (not the Starcraft Thor but the Mech Commander Thor). It does AOE air damage and is faster and smaller than the Thor. Thank god, the thor was always so easy to kill.
-Hellions can now transform! More HP, same old eradicate an entire zerg army.

But who the fuck cares about multiplayer. We all play Starcraft for the story. Enter Kerrigan. That girl who says she isn't like other girls. She's out for another man and completely ignores the guy who's always been there for her (Writer's note: really reaching out to the sexually frustrated, teenage audience). Who knows what's in store for us with this all new, *noncliche* storyyyy!!


Other notes:
-WoW and "Kung fu Panda" have made a mysterious merger


Did I miss anything? On a serious note, this all looks like it should be in a UMS map.

***
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
October 21 2011 19:13 GMT
#2
nope, you got pretty much all of it
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
October 21 2011 19:15 GMT
#3
Wow so whoever made the joke post about it being a mecha-hellion unit was actually right?

Unless you're actually trolling *doesn't really care about blizzcon*
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
October 21 2011 19:18 GMT
#4
Not trolling...here's the trailer.

RohoboK
Profile Joined September 2010
England3 Posts
October 21 2011 19:21 GMT
#5
Well, let's hope your painful pessimism never spreads further than the insignificant doldrums of the TeamLiquid blog space.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
October 21 2011 19:25 GMT
#6
The little protoss new unit kind of looks like a Manhack from HL2 haha.

I now understand your sarcasm in the first line hahaha. Not impressed with the changes so far, guess we'll have to see what happens with them..
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
October 21 2011 19:26 GMT
#7
On October 22 2011 04:21 RohoboK wrote:
Well, let's hope your painful pessimism never spreads further than the insignificant doldrums of the TeamLiquid blog space.


I have done nothing but list the new changes. If that's pessimism then we've got a serious problem.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
October 21 2011 19:28 GMT
#8
^ What did I just see....
[TLMS] REBOOT
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 21 2011 19:29 GMT
#9
I think they are all great ideas, nothing the fanbase could've come up with.

Mineral freeze, you can't use it on anything else but workers? Or do you cast it on the minerals?
I don't mind that at all.
https://steamcommunity.com/id/*tlusernamehere*/
PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
October 21 2011 19:33 GMT
#10
Don't get me wrong, Hwangjae. There are some good ideas. But there are good ideas and then there are applicable and useful ideas. There are ideas relevant and interesting for gameplay. But mostly Blizzard just had cliche, simple ideas. They went for a cool focus rather than a functionality based one.
Dubzex
Profile Joined October 2010
United States6994 Posts
October 21 2011 19:36 GMT
#11
On October 22 2011 04:18 PopeTimusPrime wrote:
Not trolling...here's the trailer.

http://www.youtube.com/watch?v=SG_3R9BoVvg&feature=youtu.be

That looks so sick!
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
RohoboK
Profile Joined September 2010
England3 Posts
October 21 2011 19:37 GMT
#12
On October 22 2011 04:26 PopeTimusPrime wrote:
Show nested quote +
On October 22 2011 04:21 RohoboK wrote:
Well, let's hope your painful pessimism never spreads further than the insignificant doldrums of the TeamLiquid blog space.


I have done nothing but list the new changes. If that's pessimism then we've got a serious problem.


Your blog post was practically drenched in a sarcasm that shown nothing more than utter contempt for Blizzard's ideas.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
October 21 2011 19:38 GMT
#13
On October 22 2011 04:33 PopeTimusPrime wrote:
Don't get me wrong, Hwangjae. There are some good ideas. But there are good ideas and then there are applicable and useful ideas. There are ideas relevant and interesting for gameplay. But mostly Blizzard just had cliche, simple ideas. They went for a cool focus rather than a functionality based one.


well, the protoss air AOE one makes sense, because other than storm they have no anti-air AOE. I can live with that unit. The manhack thingy is hard to justify/call out because it looks like it....I don't know what it does or how.

Terran stuff = lol. The mecha-hellion is just stupid to me, an unneeded change or addition, and the mini-thor is probably to replace goliaths in an SK Terran kind of build. Bio + Mini-Thors = fast mobile force.

Zerg sticky hands...not sure how that's going to balance out at all, will have to see before we can really judge it, it's a peculiar idea.
Lurker-broodling thing...ground version of broodlord? Why?? If they wanted to make a Lurker-like unit, they should have made something like the lurker. Not something that just poops out a pair of broodlings to get killed. Meh, will have to see. I guess its an alternative to super slow Broodlords.

SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
October 21 2011 19:40 GMT
#14
Negativity and pessimism on the internet. This is so fresh.
Moderator
PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
October 21 2011 19:41 GMT
#15
On October 22 2011 04:37 RohoboK wrote:
Your blog post was practically drenched in a sarcasm that shown nothing more than utter contempt for Blizzard's ideas.


Oh you! You caught me. I'm not a fan of most of the changes but some of them are genuinely good. That's not what this blog is about, though. This blog is about the creative black hole that is at the center of the Starcraft 2 department at Blizzard.
PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
Last Edited: 2011-10-21 19:55:06
October 21 2011 19:43 GMT
#16
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


Not fresh. Honest.

On October 22 2011 04:38 Torenhire wrote:
well, the protoss air AOE one makes sense, because other than storm they have no anti-air AOE. I can live with that unit. The manhack thingy is hard to justify/call out because it looks like it....I don't know what it does or how.


Yeah I completely agree with the above. AA protoss units have been pretty weak but I'm not entirely sure that this is the unit to fix it (referring to the flying thor).

To everyone else: I'm not commenting on how this will balance the game; I simply don't know. I'm commenting on the way they went about balancing the game.
RohoboK
Profile Joined September 2010
England3 Posts
October 21 2011 19:55 GMT
#17
On October 22 2011 04:41 PopeTimusPrime wrote:
Show nested quote +
On October 22 2011 04:37 RohoboK wrote:
Your blog post was practically drenched in a sarcasm that shown nothing more than utter contempt for Blizzard's ideas.


Oh you! You caught me. I'm not a fan of most of the changes but some of them are genuinely good. That's not what this blog is about, though. This blog is about the creative black hole that is at the center of the Starcraft 2 department at Blizzard.


What are your ideas? Starcraft 2 is Blizzard's IP and, well, what they design is, I'd like to think, the result of hard work and the bouncing around of a number of ideas and possibilities that they have whittled down to the last, most realistic few.

Obviously they have to create fun-to-use units, because believe it or not, E-SPORTS is not the only audience for Starcraft 2. To then balance new, fun units around the stable, staple units is a tough job, and until you play the game for a few months to discover each of the new units' pros and cons during competitive play, there is really no need to jump on the seemingly popular Blizzard-has-lost-all-creativity bandwagon a couple of hours after they've made the information public.

PopeTimusPrime
Profile Blog Joined September 2010
United States36 Posts
Last Edited: 2011-10-21 20:21:34
October 21 2011 20:04 GMT
#18
On October 22 2011 04:55 RohoboK wrote:

What are your ideas? Starcraft 2 is Blizzard's IP and, well, what they design is, I'd like to think, the result of hard work and the bouncing around of a number of ideas and possibilities that they have whittled down to the last, most realistic few.


Well not all departments are managed properly and not all companies are lead properly. This isn't unique to industries exterior to the gaming industry. This affects all industries. I can't comment on Blizzard's management process because I've never seen it (though from their results I can guess).

It may not be a management problem. It may be that the company is pushing for an end that is contrary to what would be best for the game. Adding units, for example, for the sake of making it feel like a new game rather than a patch. Adding more obvious abilities to attract a casual audience. These things will undoubtedly help Starcraft sell well (which is, ultimately, Blizzard's only responsibility) but it sacrifices the game's quality for short term success.

In short, Blizzard makes money at the initial release. There is no incentive to provide for a longterm product. With a pay-for-play type system maybe that incentive would be present but, as of right now, its no where to be found. That's not to say companies like Blizzard don't care about their games far into the future. But it is the to say that the development processes have a different focus because of this business strategy.

On October 22 2011 04:55 RohoboK wrote:
there is really no need to jump on the seemingly popular Blizzard-has-lost-all-creativity bandwagon a couple of hours after they've made the information public.


Really interested in your thought process here. You don't accuse me of jumping on a bandwagon when I don't purchase less than desirable fruit or vegetable at a market? Why accuse me when I'm commenting on a game that I like to play? I wouldn't buy a rotten fruit and I may even tell the management to restock their shelves. And I won't buy a rotten game and I think its healthy to at least have a discussion about these things.

Ultimately, its at the market's convenience to restock their shelves but if they neglect that rotten fruit for too long I'll simply go somewhere else.




s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
October 21 2011 20:21 GMT
#19
5/5
I am not good with quotes
Ganjamaster
Profile Blog Joined May 2010
Argentina475 Posts
October 21 2011 20:26 GMT
#20
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


.... says the brightest ray of sunshine on TL.
My hoes be the thickest, my dro.. the stickiest
Complete
Profile Joined October 2009
United States1864 Posts
October 21 2011 20:40 GMT
#21
you kinda came off as a douche

shrug
colingrad
Profile Joined March 2008
United States210 Posts
October 21 2011 20:43 GMT
#22
have to agree, a lot of the changes seem gimmicky but hopefully when they get around to releasing the beta it will be all worked out
For the Emperor!
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-10-21 20:54:15
October 21 2011 20:51 GMT
#23
On October 22 2011 04:08 PopeTimusPrime wrote:
Hasn't the HoTS preview just been AWESOME?! You'd be stupid not to think so.


Sign me up on the stupid list. Like the very top of it.

I'm totally bummed out tbh, it seems like a whole year of SC2 has been a waste, completely pointless. -_-

It's like we're getting SC3 or something. There's been so many changes that it's a completely random, new game I know nothing about, and there's going to be months of awful play and trash builds and abusive shit all over again like post release, and we're going to have a million more patches to fix everything, and... fuck.

Boonbag
Profile Blog Joined March 2008
France3318 Posts
October 21 2011 20:55 GMT
#24
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


oh come on this looks god awful
Milkis
Profile Blog Joined January 2010
5003 Posts
October 21 2011 20:55 GMT
#25

[15:54] <AresEffort> wtf
[15:54] <AresEffort> the hydra is not a air unit
[15:54] <AresEffort> now*
[15:54] <boesthius> liar
[15:54] <AresEffort> [url=http://www.teamliquid.net/blogs/viewblog.php?topic_id=277838]http://www.teamliquid.net/blogs/viewblog.php?topic_id=277838[/url]
[15:54] <AresEffort> ultra can burrow blink
[15:54] <AresEffort> wtf
[15:54] <[Antoine]> -Just kidding the hydra is still a ground unit. You probably believed that shit, though. It would have been the most sane change in the list.
[15:54] <boesthius> liar
[15:54] <AresEffort> fuck
[15:54] <AresEffort> i didnt get that far yet
[15:54] <[Antoine]> owned
[15:54] <AresEffort> lol
[15:54] <boesthius> raped
[15:54] <AresEffort> stfu
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
October 21 2011 20:56 GMT
#26
LOL

This was actually my reaction to almost everything I saw in the previews. I think I'ma go back to playing brood war.
Chill
Profile Blog Joined January 2005
Calgary25989 Posts
October 21 2011 20:57 GMT
#27
On October 22 2011 05:55 Boonbag wrote:
Show nested quote +
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


oh come on this looks god awful

Yea, and you think they won't fix it before releasing it? That's my point.
Moderator
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-10-21 21:01:44
October 21 2011 20:59 GMT
#28
On October 22 2011 05:57 Chill wrote:
Show nested quote +
On October 22 2011 05:55 Boonbag wrote:
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


oh come on this looks god awful

Yea, and you think they won't fix it before releasing it? That's my point.


They might tweak and fix stuff in terms of balance, yeah. But that's really not the most important issue anyway.

Will they remove the new units and features, or at least most of them? I don't really think so.
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
October 21 2011 21:01 GMT
#29
damn it milkis -_-
Moderatorgold coin
Boonbag
Profile Blog Joined March 2008
France3318 Posts
October 21 2011 21:05 GMT
#30
On October 22 2011 05:57 Chill wrote:
Show nested quote +
On October 22 2011 05:55 Boonbag wrote:
On October 22 2011 04:40 Chill wrote:
Negativity and pessimism on the internet. This is so fresh.


oh come on this looks god awful

Yea, and you think they won't fix it before releasing it? That's my point.


Well i mean blizzcon is a show, for WoW expansions they tease the shit up to the maximum, it looks good, its "new" and nerds get excited (for some reason).

could've been much better for a blizzcon =(
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
October 21 2011 21:33 GMT
#31
I thought they were removing the corrupter... Zzz... After this I can't trust Blizz with what they say anymore. Such a boring air unit.
Stick it up. take it up. step aside and see the world
0123456789
Profile Blog Joined November 2010
United States3216 Posts
Last Edited: 2011-10-21 22:02:50
October 21 2011 21:57 GMT
#32
burrow blink ultralisk micro. Can't wait! ^_^
Samp
Profile Joined September 2010
Canada783 Posts
October 21 2011 22:02 GMT
#33
LOL i love that u said 3 times the ultra thing =), funny blog imo!
but HotS looks fun, playing zerg is already fun, but the lack of unit will be solved now =)!
gogo blizz
Banelings, "They're cute, they live in a nest". -Artosis
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-10-21 22:16:50
October 21 2011 22:08 GMT
#34
http://www.reddit.com/r/starcraft/comments/lka02/lots_of_more_hots_changes_from_the_korean_press/

Reddit thread with a lot of changes.

Some things I'd like to point out:

Wow, only 1 big thor available on the map. Really interesting change, but maybe there was something about mass thor they didn't like. Basically a hero unit like the mothership now so I can't say I really like it. I really don't think units like those have a place in starcraft. This isn't wc3.

Mass recall on a nexus seems straight up OP. Again feels like it's moving towards WC3, but you should be able to maneuver around your opponent. This feels like it's just making things way too easy.

Corrupter change is straight up retarded. I have a hard time believing that these anti air units are gonna be flying around apart from the main army to go into the opponent's base to do this. It takes too much apm and multitasking for its return.

Warhounds are good at killing siege tanks. Not sure if that's what terrans wanted. Marauders are pretty effective as well, and there's just a lot of different ways you can break siege tanks as long as it's not a super hard contain.

And holy shit banelings can move while burrowed. I hope to god they make burrow move easier to spot like invis.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
October 21 2011 22:09 GMT
#35
Jesus, you weren't kidding... what the fuck is going to happen to Starcraft II.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 21 2011 22:11 GMT
#36
Also, I guess this means mech in ZvT is done now? No more thors so where's your anti air gonna come from unless they add like goliaths. I really hope they add a replacement for the thor because I think the thor also just added certain ways for the game to not just get plain stupid, like just plain losing once you get out more vikings.
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
October 21 2011 22:11 GMT
#37
spotlight this thread please
133 221 333 123 111
urSa
Profile Joined July 2011
United States77 Posts
October 21 2011 22:18 GMT
#38
TimusPrime there is a pay to play element in that blizzard gains roughly 50% of the money accrued from advertisements at every tournament. The implications of this should be obvious....(the larger sc2 becomes as an esport the more money they make + continue putting into the game)
Endymion
Profile Blog Joined November 2009
United States3701 Posts
October 21 2011 22:28 GMT
#39
On October 22 2011 05:55 Milkis wrote:

[15:54] <AresEffort> wtf
[15:54] <AresEffort> the hydra is not a air unit
[15:54] <AresEffort> now*
[15:54] <boesthius> liar
[15:54] <AresEffort> [url=http://www.teamliquid.net/blogs/viewblog.php?topic_id=277838]http://www.teamliquid.net/blogs/viewblog.php?topic_id=277838[/url]
[15:54] <AresEffort> ultra can burrow blink
[15:54] <AresEffort> wtf
[15:54] <[Antoine]> -Just kidding the hydra is still a ground unit. You probably believed that shit, though. It would have been the most sane change in the list.
[15:54] <boesthius> liar
[15:54] <AresEffort> fuck
[15:54] <AresEffort> i didnt get that far yet
[15:54] <[Antoine]> owned
[15:54] <AresEffort> lol
[15:54] <boesthius> raped
[15:54] <AresEffort> stfu


lol i got ares earlier too, i texted him joking that there was a new type of destructible rock around 9am pst... turns out my trolling wasn't far off..
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
October 21 2011 22:28 GMT
#40
On October 22 2011 05:51 Talin wrote:
Show nested quote +
On October 22 2011 04:08 PopeTimusPrime wrote:
Hasn't the HoTS preview just been AWESOME?! You'd be stupid not to think so.


Sign me up on the stupid list. Like the very top of it.

I'm totally bummed out tbh, it seems like a whole year of SC2 has been a waste, completely pointless. -_-

It's like we're getting SC3 or something. There's been so many changes that it's a completely random, new game I know nothing about, and there's going to be months of awful play and trash builds and abusive shit all over again like post release, and we're going to have a million more patches to fix everything, and... fuck.



Well I'm sure lurkers and all the units that came with BW compared to vanilla SC made people say the same thing. I think the changes are going to be good to watch and see the game develop more. Everyone knew this was coming considering there are 3 releases of SCII.

Either way, Z seems more zergy, ZvT is going to change drastically but I think it is going to be a ton of fun to watch what the pros come up with.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-10-21 22:49:19
October 21 2011 22:47 GMT
#41
On October 22 2011 07:28 Demonace34 wrote:
Show nested quote +
On October 22 2011 05:51 Talin wrote:
On October 22 2011 04:08 PopeTimusPrime wrote:
Hasn't the HoTS preview just been AWESOME?! You'd be stupid not to think so.


Sign me up on the stupid list. Like the very top of it.

I'm totally bummed out tbh, it seems like a whole year of SC2 has been a waste, completely pointless. -_-

It's like we're getting SC3 or something. There's been so many changes that it's a completely random, new game I know nothing about, and there's going to be months of awful play and trash builds and abusive shit all over again like post release, and we're going to have a million more patches to fix everything, and... fuck.



Well I'm sure lurkers and all the units that came with BW compared to vanilla SC made people say the same thing. I think the changes are going to be good to watch and see the game develop more. Everyone knew this was coming considering there are 3 releases of SCII.

Either way, Z seems more zergy, ZvT is going to change drastically but I think it is going to be a ton of fun to watch what the pros come up with.


The difference is that very few people played SC1 super actively and on a high level before BW, things were just developing at that point and the expectations were smaller, so the impact of the changes was much less painful. This is basically a complete redesign of the game - it invalidates everything that's been learned and done for a year, all the strategies, all the builds, all the timings, all the control techniques, standard unit compositions, everything.

SC2 already took a really long time to achieve some sort of stability and consistency in gameplay. Remember how awful the first few months of SC2 were? We're going to have to go through all of that again. Even assuming the HoTS balance is perfect, and obviously that's highly unlikely and will be a whole different problem on top of everything else.

And once things stabilize again, they're going to hit us with the 3rd expansion and hit a reset button AGAIN. So why invest time and money into Heart of the Swarm in the first place, it'll only last for a year as well.

How can this be anything other than incredibly frustrating, I just don't understand.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-10-21 22:54:38
October 21 2011 22:54 GMT
#42
Well, it IS an expansion after all. Even adding 1 unit per race is gonna be game changing. How you could not have foreseen this is what really surprises me. The mechanics are going to be the same, and so will the general concept. If builds and the metagame changes, so be it, but I think good sc players will always be good sc players.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
October 21 2011 23:00 GMT
#43
Adding 1 unit wouldn't be game changing to this extent, it's pretty straightforward to work the 1 unit into the existing metagame with small gradual adjustments to builds and strategies.

This isn't even only adding units, it's adding pretty drastic features (Nexus recall actually does change the "general concept" for example). I don't think anyone can honestly say they expected such massive changes.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 21 2011 23:14 GMT
#44
I can't wait to see proxy nexus becoming a legitimate strat
SpoR
Profile Blog Joined November 2010
United States1542 Posts
October 21 2011 23:15 GMT
#45
some of the abilities and units seem pretty cheap. Viper grab, replicant cloning, town portal for protoss, baneling burrow move? And then terran just got the shaft LOL
A man is what he thinks about all day long.
pathy
Profile Blog Joined December 2009
Taiwan619 Posts
Last Edited: 2011-10-21 23:33:35
October 21 2011 23:33 GMT
#46
many lewlz were had
5/5
Graphicscolosi suck
John Madden
Profile Blog Joined October 2010
American Samoa894 Posts
October 22 2011 00:11 GMT
#47
I've seen pure awesomeness, panderan yo!
FOOTBALL
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-10-22 02:57:22
October 22 2011 02:55 GMT
#48
On October 22 2011 08:14 Itsmedudeman wrote:
I can't wait to see proxy nexus becoming a legitimate strat

Well proxy hatch is a quite legitimate strategy against Protoss already as well so I hope you weren't being sarcastic :o

Can't wait for Protoss being able to build marines either.
On October 22 2011 08:15 SpoR wrote:
some of the abilities and units seem pretty cheap. Viper grab, replicant cloning, town portal for protoss, baneling burrow move? And then terran just got the shaft LOL


Screw Terran they have bunker salvage and marauders. LOL.
Azure Sky
Profile Joined April 2010
United States52 Posts
October 22 2011 03:42 GMT
#49
On October 22 2011 04:08 PopeTimusPrime wrote:
-Terran goes full on copyright infringement and adds the Thor (not the Starcraft Thor but the Mech Commander Thor). It does AOE air damage and is faster and smaller than the Thor. Thank god, the thor was always so easy to kill.

Now you're just exaggerating. Anybody can clearly see they're clearly not ripping off the thor but rather the warhammer mech from the same series: http://farm1.static.flickr.com/111/278697859_9b7e3ad78f.jpg.

Joking aside, I do feel better to learn I'm not the only one who looked at the warhound and instantly thought "Battletech".
Spessi
Profile Blog Joined August 2011
304 Posts
October 22 2011 04:24 GMT
#50
On October 22 2011 12:42 Azure Sky wrote:
Show nested quote +
On October 22 2011 04:08 PopeTimusPrime wrote:
-Terran goes full on copyright infringement and adds the Thor (not the Starcraft Thor but the Mech Commander Thor). It does AOE air damage and is faster and smaller than the Thor. Thank god, the thor was always so easy to kill.

Now you're just exaggerating. Anybody can clearly see they're clearly not ripping off the thor but rather the warhammer mech from the same series: http://farm1.static.flickr.com/111/278697859_9b7e3ad78f.jpg.

Joking aside, I do feel better to learn I'm not the only one who looked at the warhound and instantly thought "Battletech".



There was a show when I was little, I think it was called...Robotech? On cartoon network. The main ship they lived in stood up and had cannons, and it looked like the new goliath/thor/thing being added, half buried in the ground. that's what i thought of.
"Um. Everyone, I love you!" - Boxer, IPL 3, Oct 8, 2011
Jayme
Profile Blog Joined February 2009
United States5866 Posts
October 22 2011 05:02 GMT
#51
Thank you blizzard for continually justifying to me why I did not purchase SC2
Python is garbage, number 1 advocate of getting rid of it.
Ganjamaster
Profile Blog Joined May 2010
Argentina475 Posts
October 22 2011 05:03 GMT
#52
My personal opinion on this matter is that they took the ideas the community gave them such as:

ZERG

"We want lurker/siege unit"
"We want Dark Swarm"

Terran

"We need spider mines/ unit to shield siege tanks/control ground"
"We want goliath/ support AA unit"

Protoss

"We want scouting without commiting to robo"
"We want usable units other than MS/carrier"

and then they were too stubborn and obstinate to implement them as is and added a ridiculous twist that fucked this dynamic in a totally OP way. Maybe I will be proven wrong, as Chill says, but at the moment this is my take on the subject, for what its worth.
My hoes be the thickest, my dro.. the stickiest
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
October 22 2011 05:41 GMT
#53
Well I'm just glad Protoss is getting a counter to mutas considering we clearly did not have 4 units that destroy them easily.

And since our new units seem to suck so far, I'm assuming the idea is that we'll have to use Replicants. (which is a great, great name by the way - I'd like to know how they came up with something so brilliant)

Advanced technology was so great, we have to steal your stuff and "harass" with our "harass unit" to be on equal grounds.

But bitching is useless cause things will change a lot by the time it's released.

"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
October 22 2011 09:58 GMT
#54
The creativity definitely is a lacking point.
OmniEulogy
Profile Blog Joined July 2010
Canada6593 Posts
October 22 2011 13:43 GMT
#55
the things duct tape won't fix... we have just found one
LiquidDota Staff
accordion
Profile Joined September 2010
Canada58 Posts
Last Edited: 2011-10-22 17:25:57
October 22 2011 17:24 GMT
#56
It feels like the WC3 -> TFT transition, rather than the SC -> BW transition. The Frozen Throne completely changed how armor types worked, changed attack types, etc. The game was completely revamped. Brood War simply added units to create a more interesting, balanced game.

Feels like they don't know what to do with SC2. I would have rather seen them change some of the spells and units that already feel out of place such as Forcefield, Colossus, Roach, etc.
Kanil
Profile Joined April 2010
United States1713 Posts
October 22 2011 17:44 GMT
#57
On October 22 2011 12:42 Azure Sky wrote:
Show nested quote +
On October 22 2011 04:08 PopeTimusPrime wrote:
-Terran goes full on copyright infringement and adds the Thor (not the Starcraft Thor but the Mech Commander Thor). It does AOE air damage and is faster and smaller than the Thor. Thank god, the thor was always so easy to kill.

Now you're just exaggerating. Anybody can clearly see they're clearly not ripping off the thor but rather the warhammer mech from the same series: http://farm1.static.flickr.com/111/278697859_9b7e3ad78f.jpg.

Joking aside, I do feel better to learn I'm not the only one who looked at the warhound and instantly thought "Battletech".

Yeah, I thought Warhammer before Thor. Warhammer -> Warhound. Close enough.

But Warhammers are cool, and Goliaths were pretty cool, so Warhounds are also pretty cool.

I'd probably be offended that Blizzard would remove the Carrier and not the Colossus, but we're not even in beta yet and things will most certainly be changed.
I used to have an Oz icon over here ---->
Dante08
Profile Blog Joined February 2008
Singapore4139 Posts
October 22 2011 18:28 GMT
#58
On October 22 2011 07:47 Talin wrote:
Show nested quote +
On October 22 2011 07:28 Demonace34 wrote:
On October 22 2011 05:51 Talin wrote:
On October 22 2011 04:08 PopeTimusPrime wrote:
Hasn't the HoTS preview just been AWESOME?! You'd be stupid not to think so.


Sign me up on the stupid list. Like the very top of it.

I'm totally bummed out tbh, it seems like a whole year of SC2 has been a waste, completely pointless. -_-

It's like we're getting SC3 or something. There's been so many changes that it's a completely random, new game I know nothing about, and there's going to be months of awful play and trash builds and abusive shit all over again like post release, and we're going to have a million more patches to fix everything, and... fuck.



Well I'm sure lurkers and all the units that came with BW compared to vanilla SC made people say the same thing. I think the changes are going to be good to watch and see the game develop more. Everyone knew this was coming considering there are 3 releases of SCII.

Either way, Z seems more zergy, ZvT is going to change drastically but I think it is going to be a ton of fun to watch what the pros come up with.


The difference is that very few people played SC1 super actively and on a high level before BW, things were just developing at that point and the expectations were smaller, so the impact of the changes was much less painful. This is basically a complete redesign of the game - it invalidates everything that's been learned and done for a year, all the strategies, all the builds, all the timings, all the control techniques, standard unit compositions, everything.

SC2 already took a really long time to achieve some sort of stability and consistency in gameplay. Remember how awful the first few months of SC2 were? We're going to have to go through all of that again. Even assuming the HoTS balance is perfect, and obviously that's highly unlikely and will be a whole different problem on top of everything else.

And once things stabilize again, they're going to hit us with the 3rd expansion and hit a reset button AGAIN. So why invest time and money into Heart of the Swarm in the first place, it'll only last for a year as well.

How can this be anything other than incredibly frustrating, I just don't understand.


I agree with you completely, SC2 finally is having some sort of stable gameplay and introducing 3 random units completely screws things up.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 22 2011 19:55 GMT
#59
Does the hydra still have an unmentioned new ability?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Playguuu
Profile Joined April 2010
United States926 Posts
October 22 2011 20:10 GMT
#60
On October 22 2011 14:03 Ganjamaster wrote:
My personal opinion on this matter is that they took the ideas the community gave them such as:

ZERG

"We want lurker/siege unit"
"We want Dark Swarm"

Terran

"We need spider mines/ unit to shield siege tanks/control ground"
"We want goliath/ support AA unit"

Protoss

"We want scouting without commiting to robo"

"We want usable units other than MS/carrier"

and then they were too stubborn and obstinate to implement them as is and added a ridiculous twist that fucked this dynamic in a totally OP way. Maybe I will be proven wrong, as Chill says, but at the moment this is my take on the subject, for what its worth.


Hallucinate?

But yes, I will agree they took the ideas and "added a ridiculous twist". Dark swarm is like reverse darkswarm (or AOE blind), siege unit isn't really a siege unit or lurker, shredder seems really weird.
I used to be just like you, then I took a sweetroll to the knee.
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