• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:06
CEST 14:06
KST 21:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)18Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8645 users

Dark Swarm in SC2?

Blogs > FlaShFTW
Post a Reply
1 2 3 Next All
FlaShFTW
Profile Blog Joined February 2010
United States10528 Posts
Last Edited: 2011-09-23 23:18:34
September 23 2011 21:54 GMT
#1
Hey TL,

So some friends and I were just theorycrafting about Starcraft 2. I was talking about how good Dark Swarm is in BW for Zerg which I was talking about BW (me being a BW nerd while them being SC2 nerds). Our Masters Zerg friend is interested in a DS concept in SC2 and comes up with the following.

His idea: Get rid of contaminate ability on the overseers (Why: Almost no one uses it) Put in Dark Swarm + Consume (Why: So that Zerg doesn't get completely rofl stomped by marines everyday and it makes Zerg's extremely un-cost efficient units more cost effective) and then increase the cost and build time of the overseers (Why: To counter balance the previous reason)

My ideas: Decrease movement speed of the overseer (Why: So you need to micro them more)

What do you guys think? I'm not a SC2 expert, but I think it would be a cool addition.

-FlaShFTW

P.S. This is in no way attempting a SC2 balance debate. Thank you.

EDIT: How about no consume? What do you guys think now? Also, for the cost, what would you guys suggest? Possibly 150//250? So if I were to take consume out, they are more prone to the EMP//Feedback, thus equaling things out a bit. Also, what about having dark swarm a RESEARCH requiring something like a Hive? That way people don't just go like lair rush into dark swarm + lings early vs a purely marine ball with like 2 tanks or something.

*
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Emporio
Profile Blog Joined December 2010
United States3069 Posts
September 23 2011 21:57 GMT
#2
lol, I guess even with the decreased movement, you could still use overseers to scout, since you could just cast dark swarm and move the overseer in and allow it to get inside the base without dying.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
Stijx
Profile Blog Joined February 2011
United States804 Posts
September 23 2011 21:57 GMT
#3
I think it would be way to good, to be honest with you.
Louuster
Profile Joined November 2010
Canada2869 Posts
September 23 2011 21:57 GMT
#4
Bad idea, they just made overseer cheaper on gas for a reason.

Id love to have dark swarm but not at the cost of having slow, expensive overseers
Kim Taek Yong fighting~
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-09-23 22:02:46
September 23 2011 22:02 GMT
#5
Eh, the last thing SC2 needs is more aoe imo.

So many better things to borrow from BW. Start with proper Carrier/interceptor range mechanic. -_-
zappa372
Profile Blog Joined June 2010
Chile365 Posts
September 23 2011 22:04 GMT
#6
On September 24 2011 06:57 Emporio wrote:
lol, I guess even with the decreased movement, you could still use overseers to scout, since you could just cast dark swarm and move the overseer in and allow it to get inside the base without dying.


Just works with ground

As someone said, if bw, back in his release time were being balanced by blizz and the users. The lurker and the defiler wouldn't have made it into the game.



EE HAN TIMING!
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 23 2011 22:05 GMT
#7
No, overpowerd as hell, especially with creep speed zerglings and the clumping mechanism

also

Fungal+Dark swarm


.......

sup bro?
WriterXiao8~~
DreamChaser
Profile Blog Joined February 2011
1649 Posts
September 23 2011 22:07 GMT
#8
Dark swarm was such a fun spell but i would have to disagree because then zerg would actually be suppppeeeerrrr broken why? Hydralisk and Roaches perform a meele attack when they are close enough to enemy units. So by allowing DS back in zergs could effectively demolish every thing because terran has no meele units early on and toss only has zealots to get rofl stomped.
Plays against every MU with nexus first.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
September 23 2011 22:07 GMT
#9
Dark swarm would be insane in SC2. It just doesn't fit, as cool as it is.
Way to much room for abuse.
Call me Marge Simpson cuz I love you homie
ArvickHero
Profile Blog Joined October 2007
10387 Posts
September 23 2011 22:13 GMT
#10
Dark swarm is too cool for sc2
Writerptrk
EcterA
Profile Blog Joined March 2009
United States949 Posts
September 23 2011 22:14 GMT
#11
On September 24 2011 07:07 PassiveAce wrote:
Dark swarm would be insane in SC2. It just doesn't fit, as cool as it is.
Way to much room for abuse.

I'm inclined to agree, with no limit to how many units you can control, plus smart-casting, and the fact that no terran units can hit under dark swarm. Right? In BW you at least had firebats who could do damage, but that was the only real "melee" unit that terran had, so really darkswarm would be like AOE poweroverwhelming against t.

NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
September 23 2011 22:23 GMT
#12
On September 24 2011 07:14 EcterA wrote:
Show nested quote +
On September 24 2011 07:07 PassiveAce wrote:
Dark swarm would be insane in SC2. It just doesn't fit, as cool as it is.
Way to much room for abuse.

I'm inclined to agree, with no limit to how many units you can control, plus smart-casting, and the fact that no terran units can hit under dark swarm. Right? In BW you at least had firebats who could do damage, but that was the only real "melee" unit that terran had, so really darkswarm would be like AOE poweroverwhelming against t.



Wouldn't hellions hit under darkswarm??
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
Archas
Profile Blog Joined July 2010
United States6531 Posts
September 23 2011 22:23 GMT
#13
Nah, I don't like it. I think that increasing the cost and build time of the Overseer, along with decreasing its movement speed, would make Zerg too vulnerable to cloaked units. Not to mention that Dark Swarm would be OP. Like, totally broken.
The room is ripe with the stench of bitches!
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
September 23 2011 22:24 GMT
#14
Wouldn't work with SC2 supermegaultra-noob-friendly mechanics. Casting a corridor of zerg immortality in SC2 would take no effort at all.... just as seen with FFs, storms, FGs and so on...

There are many aspects of BW which made it the perfect game and requires the player to have a minimum skill (no smartcasting, limited selection, no MBS, etc) which applied to a dumbed down version of the game would just not work.
"When the geyser died, a probe came out" - SirJolt
Hier
Profile Blog Joined November 2009
2391 Posts
September 23 2011 22:24 GMT
#15
Well there's already a mutant version of the Dark Swarm in SC2. It is the Point Defense Drone. But even so, simply adding that to the game without balancing anything else would be unreasonable.
"But on a more serious note..." -everyone on this forum at some point.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
September 23 2011 22:26 GMT
#16
Fungal needs to go and change back into plague if you're putting dark swarm in the game. Also as mentioned increasing cost / build time of overseer is bad unless you give zerg more detection.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 23 2011 22:29 GMT
#17
On September 24 2011 07:23 NuKedUFirst wrote:
Show nested quote +
On September 24 2011 07:14 EcterA wrote:
On September 24 2011 07:07 PassiveAce wrote:
Dark swarm would be insane in SC2. It just doesn't fit, as cool as it is.
Way to much room for abuse.

I'm inclined to agree, with no limit to how many units you can control, plus smart-casting, and the fact that no terran units can hit under dark swarm. Right? In BW you at least had firebats who could do damage, but that was the only real "melee" unit that terran had, so really darkswarm would be like AOE poweroverwhelming against t.



Wouldn't hellions hit under darkswarm??


Yes and no, their splash damage would hit but their main target wouldn't be hit, they'd still do damage.
Same with siege tanks, their splash would hit but their main target would be invurnable.
WriterXiao8~~
josemb40
Profile Blog Joined March 2009
Peru611 Posts
September 23 2011 22:38 GMT
#18
i like the idea, too bad blizzard isnt lurking this thread right now
wiiiiiiiiiiiiiiiii
Kid-Fox
Profile Blog Joined July 2010
Canada400 Posts
September 23 2011 22:38 GMT
#19
Dark swarm would be waaaaaay too good on overseers I feel. They would be the only spellcasters to cost no supply so you could mass them up lategame and have infinity swarms with a huge army. Also by design, I don't really like the idea. Either get defilers back in because they're cool or put it on the infestor, but I'm very leery of that. Fungal, IT, NP, and then dark swarm all on one unit would not be desirable at all.
idk. It doesn't fit overseers to have that type of support role. Overlords poop creep, depots wall in and pylons warp in. It feels out of place to have dark swarm on overseers. Added time and cost on overseers would also make scouting and detection very difficult.
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
September 23 2011 22:40 GMT
#20
That would be a terrible terrible joke if it came through.... Having a spell like DS on a 50 gas no food unit. No thanks ^^
~~~Liquid Fighting (SC2)~~~
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Qualifier
12:00
Summer Cup, Qualifier #2
WardiTV167
Liquipedia
CrankTV Team League
11:00
Crank Gathers S4: Group Stage
LiquipediaDiscussion
Replay Cast
09:00
Crank Gathers S4: Group Stage
CranKy Ducklings123
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 185
SortOf 153
BRAT_OK 89
StarCraft: Brood War
Calm 5035
Rain 2769
Sea 1646
Jaedong 968
Hyuk 684
Shuttle 593
Mini 424
BeSt 412
Soulkey 262
firebathero 252
[ Show more ]
EffOrt 223
Soma 212
Light 171
Snow 169
Stork 160
Zeus 129
Hyun 105
ggaemo 100
Larva 95
Rush 61
scan(afreeca) 60
hero 57
Sea.KH 51
Free 43
ZerO 42
JYJ 36
soO 34
sorry 26
Terrorterran 23
ToSsGirL 23
Sharp 19
zelot 17
Bale 16
Hm[arnc] 16
Sacsri 16
Barracks 15
Sexy 12
JulyZerg 12
IntoTheRainbow 12
ajuk12(nOOB) 11
Purpose 8
Icarus 4
Dota 2
Gorgc6163
syndereN30
League of Legends
Doublelift1750
Other Games
singsing1382
B2W.Neo611
crisheroes388
Lowko336
Happy220
XaKoH 156
amsayoshi74
Trikslyr15
ZerO(Twitch)11
hiko0
Organizations
Other Games
gamesdonequick2421
BasetradeTV210
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2476
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2011
Upcoming Events
Epic.LAN
54m
Big Brain Bouts
3h 54m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
11h 54m
RSL Revival
20h 54m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
21h 54m
Epic.LAN
1d
IPSL
1d 3h
Dragon vs Hawk
RSL Revival
1d 20h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 21h
OSC
2 days
[ Show More ]
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.