• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:08
CEST 15:08
KST 22:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !14Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BW General Discussion Data needed BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread War of Dots, 2026 minimalst RTS Warcraft III: The Frozen Throne Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1556 users

Korean Dominance - Is it really a mystery?

Blogs > Itsmedudeman
Post a Reply
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-09-07 08:16:55
September 07 2011 08:10 GMT
#1
I hate to make a blog about this, but just thank God I'm not posting this in SC2 general for those of you as tired of the topic as I am. And yes, this is somewhat of a "response" to a certain topic, but I've been thinking about it for a while and it just wouldn't go away. Also, I'll try to divert away from certain points that make this blog as redundant as some other posts/topics of the past.

It's died down a bit, but it still comes up and there's always discussions on why Korean players are so good. Some guy will make some sort of tangent on the korean mindset and make some sort of elaborate post as to why foreigners just can't keep up and how they need to move to korea and train 8 hours a day.

Ok, yes that would help, but aren't we all overlooking something very obvious and probably the most glaring reason of all? If Halo 3 were to suddenly become popular in Korea would it really be a surprise that they wouldn't be able to compete with some of the top teams right now? SC1 has been immensely popular in Korea for literally over 10 years. It's THE game to try at least once in your lifetime, and the fact that it gets aired on TV spurs so many kids to at least attempt to reach pro status.

Then here comes starcraft 2, a new game, a fresh start, and a lot of potential. You're also left with a bunch of amateurs and B team pro sc1 players who want to continue their dreams, and have already spent an immense amount of effort into a similar and much more difficult game. Some korean sc1 pro players were actually relatively successful in such a difficult scene while others failed but worked hard but they were still miles ahead of any non korean in regards to sc1 skill. The foreign scene is made up of purely amateurs or ex wc3 pros, of course they're not going to do as well as someone with years of experience. No single notable korean pro has not put in at least 5+ years into sc1. Yes I've heard of Tyler, I've heard of Greg Fields, but for every Idra there are 10x as many Koreans who were just as good at sc1 or better playing sc2 right now.

It's not just the hours put in currently, but it's also the initial player pool that transitioned into sc2.

Now, to cap things, here are a list of players that you may not have known were on a profesionally sc1 team. You've heard of names like MC, Nestea, MVP, July, etc., but the list doesn't end there.

Puzzle
Bomber
Losira
Squirtle
TheSTC
MMA
MarineKing
Cezanne
Revival
Clide
Killer
Tester
Choya
Supernova
Ace
Junwi

I probably haven't even graced the tip of the iceberg, but it's very apparent that many players have already had high level experience, and many others have played at a semi-pro/amateur level and have just recently put in the hours. I can only think of a giant elephant whenever there is even a discussion or an elaborate explanation on why koreans are doing so well.


**
Emporio
Profile Blog Joined December 2010
United States3069 Posts
September 07 2011 08:19 GMT
#2
It's really not that surprising or that secret. Korean pros practice so much, it's really hard to call foreigners "pros". There are a few foreigners that legitimately put in the time and effort, but we know about them and they are doing as well as expected, for the most part.
How does it feel knowing you wasted another 3 seconds of your life reading this again?
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
Last Edited: 2011-09-07 08:28:20
September 07 2011 08:24 GMT
#3
So I don't know what point you are trying to make... That since there are BW semi-pro/pros that switched over to SC2 and have played high level BW that is the reason why they are doing so good? Or because Koreans have grown up on BW and want to become pros?

I think it is just due to the infrastructure, SK is packed into a little shell with a ton of people there. All the best players are within a reasonable distance of each other. Europe and America are spread out with decent sized cities all over the place compared to a super city like Seoul.

From the wikipedia: Seoul is the capital and largest metropolis of South Korea. A megacity with a population of over 10 million, it is the largest city proper in the OECD developed world.

Not to mention the amount of people in the U.S. who still think playing video games is a waste of time and of life. America doesn't have their own SlayerSBoxer to look up to, and gaming is just now starting to become more mainstream as generations of people who grew up on games are finally getting older.

I think there are a ton of variables that actually go into the reason why Koreans have been dominate as of late, but the there are some easy, glaring points that stand out from the rest.

On September 07 2011 17:19 Emporio wrote:
It's really not that surprising or that secret. Korean pros practice so much, it's really hard to call foreigners "pros". There are a few foreigners that legitimately put in the time and effort, but we know about them and they are doing as well as expected, for the most part.


You can say that they practice so much, but I am doubting that if someone just practiced only on their own ladder (even if it was KR) that they would have that great of a chance to become pro. Practice and quality practice are two different things, and as I mentioned earlier in this post...the networking and infrastructure in KR starcraft scene is just superior for now. People talking starcraft over breakfast lunch and dinner and practicing for 8-10 hours a day in a team environment is better than someone sitting on a ladder practicing 20 hours a day.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
bokchoi
Profile Blog Joined March 2010
Korea (South)9498 Posts
September 07 2011 08:26 GMT
#4
Its just that they take it more seriously. I remember in Old Boy, Midas mentioned that Kang Min needs to practice at least 8-10 hrs a day to even have a chance, because how can he expect to beat people who practice that much when hes not putting in the same amount of effort. The same sort of thing applies here, how many "foreign Pros" put in the time/effort that is equivalent to Korean pros? Almost none, and as such results reflect that. Of course, as a scene there is a lack of those players who want to improve and play as hard as the Koreans, which is why it sort of makes it necessary to move to Korea to achieve this.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-09-07 08:29:54
September 07 2011 08:28 GMT
#5
I'm saying that infrastructure isn't the main reason at all. In general korea had a head start even at the amateur and casual level. Practice will make you into a great player, but there were just many more good players in korea to begin with that made it that much easier to have more top players.

SC2 didn't start at an even footing. I've heard people say that they hoped sc2 wouldn't become like BW where it was segregated in skill level, but the misconception is that it ever wasn't to begin with.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
Last Edited: 2011-09-07 08:36:21
September 07 2011 08:35 GMT
#6
On September 07 2011 17:28 Itsmedudeman wrote:
I'm saying that infrastructure isn't the main reason at all. In general korea had a head start even at the amateur and casual level. Practice will make you into a great player, but there were just many more good players in korea to begin with that made it that much easier to have more top players.

SC2 didn't start at an even footing. I've heard people say that they hoped sc2 wouldn't become like BW where it was segregated in skill level, but the misconception was that it wasn't from the beginning.


How can you deny infrastructure though?

KR vs US
High speed internet all over vs high speed internet for some places (some places = no internet)
A giant mega-city where all the pros are vs people spread across many states
Team houses with coaches vs teams with players from different states and regions
Starcraft BW being popular and established vs a bunch of amateur players in BW

The difference is night and day, and on geography alone I think it is an uphill battle (unless there is some mega-hub where all SC2 players decide to live in one city in the US). U.S. and Europe are both still setting up the infrastructure necessary to even start catching up, while it has already been in place for many years in KR.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
St3MoR
Profile Joined November 2002
Spain3256 Posts
September 07 2011 08:36 GMT
#7
there is no secret, discipline to put the hours needed and good practice environment/partners
Prophet in TL of the Makoto0124 ways
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
September 07 2011 08:57 GMT
#8
Again, yes, practice will help, but there's still a giant 10 year gap of BW experience that will be missing. Even if you put in equal amount of hours since the launch of sc2, you didn't start from the same line. Although koreans may not be innately gifted at sc2 from birth, they were innately better since the birth of sc2.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
September 07 2011 09:28 GMT
#9
The biggest misconception is that koreans are somehow born with an RTS gene. All other reasons for Korean domination are at least somewhat valid,

More dedication, more experience with RTS since BW, more closed off environment, gaming is taken more seriously all around, different mindset, some (a lot in fact) of the current korean SC2 pros grew up watching BW. There are so many reasons.

Now consider the fact that most (most, mind you) foreigners live in their own homes and have no practice schedule/coach to whip their ass into shape, and as you said a lot of them weren't doing RTS before, they certainly weren't seeing BW on TV growing up.

memes are a dish best served dank
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
September 07 2011 10:38 GMT
#10
this reminds me of the Blog "Elephant in the Room".
it's definitely not the genes, it's the fact that since sc:bw is so big in korea, any young person in the country knows about it, and the scene. there are much more poeple willing to try, and the people with the biggest amount of talent do the best and become progamers. in the western world, things are taken more lax and with the low density of competitive players (and no stable career path as a gamer) people won't be as good.
i bet if sc2 wouldn't be so volatile we would have more people dominating over other pros.
ThatGuy89
Profile Joined February 2011
United Kingdom1968 Posts
September 07 2011 11:07 GMT
#11
in no way does it matter what nationality you are from.
The fact is, in korea they have probbaly the 2 biggest/most prestigious tournaments - being code s and super tournament?

any NA/EU pro could play for as long as the koreans do and get as good as them, and if they had the GSL over here for expample there'd be more motivation to play
jupidar
Profile Joined December 2010
United States229 Posts
September 07 2011 11:11 GMT
#12
They also play against better players on a daily basis, so it is better practice and (most likely) easier to improve at a faster rate.
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#87
IntoTheiNu 1255
WardiTV870
OGKoka 512
Rex136
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 512
sc2solar 224
Rex 136
ProTech122
StarCraft: Brood War
Sea 9370
Bisu 2735
Horang2 1626
Jaedong 1281
EffOrt 604
Mini 583
Hyuk 429
ggaemo 409
Soulkey 315
BeSt 302
[ Show more ]
Light 277
firebathero 220
Rush 204
Snow 143
Mong 138
Pusan 133
Zeus 110
ToSsGirL 109
Hyun 108
hero 74
Sharp 59
ZerO 56
Backho 54
[sc1f]eonzerg 50
Aegong 42
NaDa 39
scan(afreeca) 38
Sexy 38
Barracks 30
Movie 27
soO 23
Sacsri 21
GoRush 21
910 21
sorry 16
zelot 11
Noble 11
Terrorterran 9
Rock 2
Dota 2
Gorgc7054
XcaliburYe99
Counter-Strike
olofmeister2782
zeus564
byalli504
allub281
markeloff162
Other Games
singsing2267
B2W.Neo1309
hiko484
Lowko348
Happy245
crisheroes232
Pyrionflax231
monkeys_forever104
ZerO(Twitch)16
Organizations
Counter-Strike
PGL1348
StarCraft: Brood War
UltimateBattle 1118
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5969
Other Games
• WagamamaTV283
Upcoming Events
Monday Night Weeklies
2h 52m
Replay Cast
10h 52m
The PondCast
20h 52m
Kung Fu Cup
21h 52m
GSL
1d 20h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.