• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:37
CET 18:37
KST 02:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
BGE Stara Zagora 2026 announced12[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2
StarCraft 2
General
Information Request Regarding Chinese Ladder BGE Stara Zagora 2026 announced SC: Evo Complete - Ranked Ladder OPEN ALPHA When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone Which season is the best in ASL? soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread The Perfect Game Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1897 users

Crouching Crawler Hidden Imba: Unsung Game-Breaker

Blogs > Bibbit
Post a Reply
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 02 2011 19:33 GMT
#1
In any discussion of balance, there are a few units whose names always seem to pop up. "Marines are too massable and versatile." "Mutalisks are way too mobile." "Colossus can walk over mineral patches." (That's why people hate the Colossus, right?) But there's one unit that somehow seems to constantly escape these conversations. It's a unit that has so many powerful features unique only to itself. It's a unit that is massed in every single game featuring a zerg. I am talking, of course, about the larva.

There are not many units that can transform into other units. The Zergling into the Baneling and the Corruptor into the Brood Lord are examples of this. But there are no units that have the ability to change into as many different units as the larva can. There are nine different units that the larva can transform into, much more than any other unit. You can pick whichever unit will best suit your needs at that point in time!

[image loading]
The huge, ridiculous number of things the larva can morph into with just a single click.


It is also one of the hardest units to kill in the entire game. They might only have 25 health but their base 10 armor is the highest in the entire game by over 300%! The one unit that has 3 base armor (the Battlecruiser) costs 400 minerals, 300 gas, and is very high up the tech tree. The larva on the other hand produces itself, is free, and you spawn with three of them at the very start of the game. Crazy, I know.

Another fairly unique aspect of the larva is that it does not cost any supply. This is a feature only shared by other imbaimba units like Changeling, the Infested Terran, and the Interceptor. I feel this is very under-appreciated by zerg players, especially considering how much the race is limited by the 200 supply cap. Not only does the larva not cost supply, it can even transform into an overlord, a unit that gives you supply. Changelings can’t do that. Interceptors can’t do that. Only larvae can.

[image loading]
Just look at all those cute little Imbaimbas, squirming around.


+ Show Spoiler [Secret Project] +
Part Two: My Secret Project
Since this was kinda short, I thought I would take this as an opportunity to discuss the project I’m currently immersed in. I have recently seen a handful of people with ambitious attempts to make 100 “quality” posts in one day. General consensus says that this is impossible, though 100 posts in total can be done by abusing LR threads. But still, this idea intrigued me.

However, as someone without that high of a PPD (posts per day), I felt this wasn’t the challenge for me. So I sought out a different challenge. I decided that once per day for 7 days, I would release some sort of write up like this one. This started yesterday with my overview of BW’s neutral critters.

Unfortunately, I couldn’t make a blog to announce this because it would defeat the entire purpose! You cant make two on the same day! Plus it would be shitty! So I tacked it onto the end of this one. =)


****
3FFA
Profile Blog Joined February 2010
United States3931 Posts
August 02 2011 19:45 GMT
#2
Only one thing that makes the imba just ba. Larva can't attack until it morphs into a unit at which point it loses the ability to morph into the other units it could previously morph into.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Dubzex
Profile Joined October 2010
United States6994 Posts
August 02 2011 19:54 GMT
#3
At least you can still own em with spells like psi-storm and fungal growth.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
SecondChance
Profile Joined December 2010
Australia603 Posts
August 02 2011 19:55 GMT
#4
I have no idea what inspired you to write such an inaccurate, blatantly obnoxious and flat out wrong post. Larva can't even attack man, so who gives a shit about it's armour? Do you even play Starcraft2?

+ Show Spoiler +
[image loading]
I see the want to in your eyes.
GigaFlop
Profile Blog Joined October 2010
United States1146 Posts
August 02 2011 19:55 GMT
#5
The larvae makes up for the lack of Zerg units. Somewhat. Which is the only reason Browder didn't have them nerfed. However, a single Psi-storm or Fungal Growth will kill larvae in the AOE.
(╯°□°)╯︵ ┻━┻ "Shift-Q oftentimes makes a capital Q" - Day[9] || iNcontrol - Alligator from heaven = ^
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
August 02 2011 19:59 GMT
#6
I reported this topic, no balance whines (especially towards Zerg, we're UP).

For the record, you can neural parasite them to kill them. Not that hard :/

+ Show Spoiler +
kehehehehehehehehe
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Z3kk
Profile Blog Joined December 2009
4099 Posts
August 02 2011 20:10 GMT
#7
On August 03 2011 04:59 Torte de Lini wrote:
I reported this topic, no balance whines (especially towards Zerg, we're UP).

For the record, you can neural parasite them to kill them. Not that hard :/

+ Show Spoiler +
kehehehehehehehehe


Wahaha :D
Failure is not falling down over and over again. Failure is refusing to get back up.
Calm
Profile Joined September 2010
Canada380 Posts
August 02 2011 20:12 GMT
#8
On August 03 2011 04:59 Torte de Lini wrote:
I reported this topic, no balance whines (especially towards Zerg, we're UP).

For the record, you can neural parasite them to kill them. Not that hard :/

+ Show Spoiler +
kehehehehehehehehe


Also fungal >.<

I did enjoy your writeup though. Definitely overlooked the power of the larva. Now to work on my larva rush
Meapak_Ziphh
Profile Blog Joined June 2010
United States6786 Posts
August 02 2011 20:14 GMT
#9
Don't nukes also work to kill them? I agree, these units are way op
Forti et Fideli ~ TL Mafia Forum: Come play with us! ~ Go Samsung KHAN, Stork, JangBi , Shine, Grape, and TurN Fighting!~ wat
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
August 02 2011 20:14 GMT
#10
Keke! They're also OP because they're cute.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
DarkPlasmaBall
Profile Blog Joined March 2010
United States45110 Posts
Last Edited: 2011-08-02 20:23:29
August 02 2011 20:23 GMT
#11
OP is absolutely right.

We need to nerf larvae immediately.

We should probably give the 10 armor to marines instead.

+ Show Spoiler +
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
Last Edited: 2011-08-02 20:29:57
August 02 2011 20:29 GMT
#12
On August 03 2011 05:23 DarkPlasmaBall wrote:
OP is absolutely right.

We need to nerf larvae immediately.

We should probably give the 10 armor to marines instead.

+ Show Spoiler +

Zealots require 10 armor too. Ultralisks have a very easy time killing them, and zerg has larva too.

And banelings/bf hellions kill larvae SO fucking fast.
"windows bash is a steaming heap of shit" tofucake
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 02 2011 21:04 GMT
#13
On August 03 2011 05:23 DarkPlasmaBall wrote:
OP is absolutely right.

We need to nerf larvae immediately.

We should probably give the 10 armor to marines instead.

+ Show Spoiler +


For some reason that made me actually lol.

I think you're idea might be a bit too fair.
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
August 02 2011 21:53 GMT
#14
this made me giggle xD well done!
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2011-08-02 23:03:58
August 02 2011 21:58 GMT
#15
There is one unit that is more powerful than the larva. It's a unit that has many powerful features unique only to itself. It's a unit that is massed in every single game featuring a zerg. I am talking, of course, about the hatchery.

There are not many units that can transform into other units. The Zergling into the Baneling and the Corruptor into the Brood Lord are examples of this. There is only one unit that has the ability to change into nine different units--this is the larva of course. But there is only one unit that can actually create other units: the Hatchery (I except the Queen because it too can only create units in partnership with a Hatchery). The hatchery creates larva--and the larva can turn into anything else. You can pick whichever unit will best suit your needs at that point in time--and then make lots of them! And the Hatchery produces larvae all game--for free! You don't even need to tell it to produce. The Hatchery also makes Queens, so by my count, the Hatchery can make one more unit than the larva can--and it doesn't have to kill itself to do that either!

[image loading][image loading]
The huge, ridiculous number of things the hatchery can produce up to 19 at a time with just a single click.


It is also one of the hardest units to kill in the entire game. It has over 1500 health and it heals itself! It can upgrade to 2500 health if it turns into a hive. No other unit in the game has this much health, not even the Battle Cruiser or Nexus. You spawn with three of them at the very start of the game. Crazy, I know. (Also, please note that it is the Hatchery that produces the larva, which does not produce itself; proof: try to make a larva without a Hatchery.)

Another fairly unique aspect of the Hatchery is that it does not cost any supply. This is a feature only shared by other imbaimba units like Changeling, the Infested Terran, the Interceptor, or the Gateway. I feel this is very under-appreciated by zerg players, especially considering how much the race is limited by the 200 supply cap. Not only does the Hatchery not cost supply, it can even make larvae and transform them into overlords, a unit that gives you supply. Changelings can’t do that. Interceptors can’t do that. Larvae can do it once, but Hatcheries can do it as often as they need to.

[image loading]
Just look at what all those cute little Imbaimbas are squirming around. It's the Big Mama Imba!


The Hatchery also has many other abilities that no other unit in the game has, such as the ability to research Overlord ventral sacs, the ability to spread creep that stops any unit but the Zerg from building on it, and the ability to store minerals (which only the Terran Imba Center and the Protoss Ridiculexus have--and both of those buildings are imbalanced too, for reasons that I may outline in a post at a later time [I make no more than one post per day so as not to accidentally kill anyone from an overdose of quality]).

In conclusion, the Imbatchery needs to be nerfed. At the very least I recommend making it a Tier 2 unit, so that Zerg does not have access to its awesome power from the very start of the game.
+ Show Spoiler [ Secret Text (DO NOT CLICK!!!)] +
You were joking, right Bibbit?
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 02 2011 22:04 GMT
#16
On August 03 2011 06:58 qrs wrote:
+ Show Spoiler +
There is one unit that is more powerful than the larva. It's a unit that has many powerful features unique only to itself. It's a unit that is massed in every single game featuring a zerg. I am talking, of course, about the hatchery.

There are not many units that can transform into other units. The Zergling into the Baneling and the Corruptor into the Brood Lord are examples of this. There is only one unit that has the ability to change into nine different units--this is the larva of course. But there is only one unit that can actually create other units: the Hatchery (I except the Queen because it too can only create units in partnership with a Hatchery). The hatchery creates larva--and the larva can turn into anything else. You can pick whichever unit will best suit your needs at that point in time--and then make lots of them! And the Hatchery produces larvae all game--for free! You don't even need to tell it to produce. The Hatchery also makes Queens, so by my count, the Hatchery can make one more unit than the larva can--and it doesn't have to kill itself to do that either!

[image loading][image loading]
The huge, ridiculous number of things the hatchery can produce up to 19 at a time with just a single click.


It is also one of the hardest units to kill in the entire game. It has over 1500 health and it heals itself! It can upgrade to 2500 health if it turns into a hive. No other unit in the game has this much health, not even the Battle Cruiser or Nexus. You spawn with three of them at the very start of the game. Crazy, I know. (Also, please note that it is the Hatchery that produces the larva, which does not produce itself; proof: try to make a larva without a Hatchery.)

Another fairly unique aspect of the larva is that it does not cost any supply. This is a feature only shared by other imbaimba units like Changeling, the Infested Terran, the Interceptor, or the Gateway. I feel this is very under-appreciated by zerg players, especially considering how much the race is limited by the 200 supply cap. Not only does the Hatchery not cost supply, it can even make larvae and transform them into overlords, a unit that gives you supply. Changelings can’t do that. Interceptors can’t do that. Larvae can do it once, but Hatcheries can do it as often as they need to.

[image loading]
Just look at what all those cute little Imbaimbas are squirming around. It's the Big Mama Imba!


The Hatchery also has many other abilities that no other unit in the game has, such as the ability to research Overlord ventral sacs, the ability to spread creep that stops any unit but the Zerg from building on it, and the ability to store minerals (which only the Terran Imba Center and the Protoss Ridiculexus have--and both of those buildings are imbalanced too, for reasons that I may outline in a post at a later time [I make no more than one post per day so as not to accidentally kill anyone from an overdose of quality]).

In conclusion, the Imbatchery needs to be nerfed. At the very least I recommend making it a Tier 2 unit, so that Zerg does not have access to its awesome power from the very start of the game.

+ Show Spoiler [ Secret Text (DO NOT CLICK!!!)] +
You were joking, right Bibbit?


Heh, interesting point.

@ Secret Text: Are you?!
qrs
Profile Blog Joined December 2007
United States3637 Posts
Last Edited: 2011-08-02 22:12:23
August 02 2011 22:12 GMT
#17
On August 03 2011 07:04 Bibbit wrote:
@ Secret Text: Are you?!

+ Show Spoiler [Double-secret text] +
+ Show Spoiler +
You weren't supposed to read the last secret text, so I made this one secreter.

The answer to your question is I'm every bit as serious as you are. But if you tell anyone I said this, I'm going to deny it!
'As per the American Heart Association, the beat of the Bee Gees song "Stayin' Alive" provides an ideal rhythm in terms of beats per minute to use for hands-only CPR. One can also hum Queen's "Another One Bites The Dust".' —Wikipedia
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 02 2011 22:15 GMT
#18
Omg that is pretty serious. I'll drop the topic but I can't guarantee that Matt Damon isn't already on the trail.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
August 02 2011 23:19 GMT
#19
There is still one thing in the universe even more imba than the hatchery!!! It is the Overmind! It controls every infested unit in the universe! The Overmind knows more about you than you know about yourself once you are infested and the Overmind is able to order larva to turn into drones to create hatcheries to make queens to make the biggest booming economy Trump has ever seen! Indeed the Overmind is so powerful that even when killing it costs much energy and a life. The Overmind is even able to reproduce itself into more Overminds and then Truly become unstoppable! Name one person who can defeat such a powerful being. This is also why Blizzard Chose not to include the Overmind. It would make zerg impossible to defeat! (Overmind>Hatchery>larva>Drone>Queen)
+ Show Spoiler [triple secret text] +
+ Show Spoiler +
+ Show Spoiler [This was not reported ;)] +
Report Post

You may use this form to report a post that breaks the teamliquid.net forum rules. Misuse of this feature will result in your access being revoked.

Reporting a post (Ihitcancel) by Bibbit in Crouching Crawler Hidden Imba: Unsung Game-Breaker:

In any discussion of balance, there are a few units whose names always seem to pop up. "Marines are too massable and versatile." "Mutalisks are way too mobile." "Colossus can walk over mineral patches." (That's why people hate the Colossus, right?) But there's one unit that somehow seems to constantly escape these conversations. It's a unit that has so many powerful features unique only to itself. It's a unit that is massed in every single game featuring a zerg. I am talking, of course, about the larva.

There are not many units that can transform into other units. The Zergling into the Baneling and the Corruptor into the Brood Lord are examples of this. But there are no units that have the ability to change into as many different units as the larva can. There are nine different units that the larva can transform into, much more than any other unit. You can pick whichever unit will best suit your needs at that point in time!


The huge, ridiculous number of things the larva can morph into with just a single click.


It is also one of the hardest units to kill in the entire game. They might only have 25 health but their base 10 armor is the highest in the entire game by over 300%! The one unit that has 3 base armor (the Battlecruiser) costs 400 minerals, 300 gas, and is very high up the tech tree. The larva on the other hand produces itself, is free, and you spawn with three of them at the very start of the game. Crazy, I know.

Another fairly unique aspect of the larva is that it does not cost any supply. This is a feature only shared by other imbaimba units like Changeling, the Infested Terran, and the Interceptor. I feel this is very under-appreciated by zerg players, especially considering how much the race is limited by the 200 supply cap. Not only does the larva not cost supply, it can even transform into an overlord, a unit that gives you supply. Changelings can’t do that. Interceptors can’t do that. Only larvae can.


Just look at all those cute little Imbaimbas, squirming around.


+ Show Spoiler [Secret Project] +
Enter reason:


"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 02 2011 23:56 GMT
#20
On August 03 2011 08:19 3FFA wrote:
There is still one thing in the universe even more imba than the hatchery!!! It is the Overmind! It controls every infested unit in the universe! The Overmind knows more about you than you know about yourself once you are infested and the Overmind is able to order larva to turn into drones to create hatcheries to make queens to make the biggest booming economy Trump has ever seen! Indeed the Overmind is so powerful that even when killing it costs much energy and a life. The Overmind is even able to reproduce itself into more Overminds and then Truly become unstoppable! Name one person who can defeat such a powerful being. This is also why Blizzard Chose not to include the Overmind. It would make zerg impossible to defeat! (Overmind>Hatchery>larva>Drone>Queen)
+ Show Spoiler [triple secret text] +
+ Show Spoiler +
+ Show Spoiler [This was not reported ] +
Report Post

You may use this form to report a post that breaks the teamliquid.net forum rules. Misuse of this feature will result in your access being revoked.

Reporting a post (Ihitcancel) by Bibbit in Crouching Crawler Hidden Imba: Unsung Game-Breaker:

In any discussion of balance, there are a few units whose names always seem to pop up. "Marines are too massable and versatile." "Mutalisks are way too mobile." "Colossus can walk over mineral patches." (That's why people hate the Colossus, right?) But there's one unit that somehow seems to constantly escape these conversations. It's a unit that has so many powerful features unique only to itself. It's a unit that is massed in every single game featuring a zerg. I am talking, of course, about the larva.

There are not many units that can transform into other units. The Zergling into the Baneling and the Corruptor into the Brood Lord are examples of this. But there are no units that have the ability to change into as many different units as the larva can. There are nine different units that the larva can transform into, much more than any other unit. You can pick whichever unit will best suit your needs at that point in time!


The huge, ridiculous number of things the larva can morph into with just a single click.


It is also one of the hardest units to kill in the entire game. They might only have 25 health but their base 10 armor is the highest in the entire game by over 300%! The one unit that has 3 base armor (the Battlecruiser) costs 400 minerals, 300 gas, and is very high up the tech tree. The larva on the other hand produces itself, is free, and you spawn with three of them at the very start of the game. Crazy, I know.

Another fairly unique aspect of the larva is that it does not cost any supply. This is a feature only shared by other imbaimba units like Changeling, the Infested Terran, and the Interceptor. I feel this is very under-appreciated by zerg players, especially considering how much the race is limited by the 200 supply cap. Not only does the larva not cost supply, it can even transform into an overlord, a unit that gives you supply. Changelings can’t do that. Interceptors can’t do that. Only larvae can.


Just look at all those cute little Imbaimbas, squirming around.


+ Show Spoiler [Secret Project] +
Enter reason:




Meh, I'm almost certain reporting something doesn't mean it gets closed instantly. =)

And its not like I would ever write anything that I think is not allowed with the hopes that no mod ever sees it. If its not ok it gets closed and I move on with my life.
Please log in or register to reply.
Live Events Refresh
3D!Clan Event
14:00
3D!COMMUNITY OLD SCHOOL 2X2 3
3DClanTV 57
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Clem_sc2 1039
mouzHeroMarine 493
Livibee 77
Codebar 33
StarCraft: Brood War
Calm 4228
Rain 1919
Larva 786
firebathero 375
Shuttle 307
hero 154
Hyun 137
LaStScan 115
Mong 55
Dota 2
Gorgc8459
singsing3051
syndereN277
XcaliburYe229
Counter-Strike
fl0m5276
zeus1364
allub95
Heroes of the Storm
Khaldor589
Liquid`Hasu386
Other Games
FrodaN2949
Fuzer 282
Hui .139
KnowMe101
ArmadaUGS79
QueenE71
Organizations
Other Games
EGCTV1846
gamesdonequick827
Dota 2
PGL Dota 2 - Main Stream90
Other Games
BasetradeTV46
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV561
• Ler106
League of Legends
• HappyZerGling149
Other Games
• Shiphtur36
Upcoming Events
BSL 21
2h 23m
Hawk vs Kyrie
spx vs Cross
Replay Cast
6h 23m
Wardi Open
18h 23m
Monday Night Weeklies
23h 23m
StarCraft2.fi
23h 23m
Replay Cast
1d 6h
Wardi Open
1d 18h
StarCraft2.fi
1d 23h
PiGosaur Monday
2 days
Wardi Open
2 days
[ Show More ]
StarCraft2.fi
2 days
Replay Cast
3 days
The PondCast
3 days
Replay Cast
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
SC Evo League
5 days
BSL 21
6 days
Sziky vs OyAji
Gypsy vs eOnzErG
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-28
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.