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Active: 33095 users

Milestone: 15 years in animation & visual effects - Page 5

Blogs > Lysenko
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Stijx
Profile Blog Joined February 2011
United States804 Posts
June 06 2011 19:20 GMT
#81
This is all amazing Great read, and I'm glad you've found somewhere where you can do what you enjoy instead of working at big name companies for the ego.
Good luck with everything!
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
June 06 2011 19:21 GMT
#82
Awesome
Moderatorgold coin
Yoshi Kirishima
Profile Blog Joined July 2009
United States10323 Posts
June 06 2011 19:30 GMT
#83
Oh my god, what an AMAZING READ

I love you!!!

It's so awesome how Starcraft is! (semi-joking)

OMG IM SO JEALOUS YOU HAVE <THE> ABSOLUTE ONLY LICENSE PLATE WITH 6 POOL !!!

<3

This is really great and a bit inspiring too! Thanks for sharing :D

It's a bit amazing how you went from a Science degree to movies! Which you sort of wanted from the beginning. Very interesting... I bet it was hard I hope i can work just as hard!
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
June 06 2011 19:40 GMT
#84
On June 07 2011 04:12 Clearout wrote:
Wow amazing read, really interesting the careers turns you made Seems a bit harder today though to jump into something new with a very different education, but perhaps that's more true here.


I'm not sure that it's ever really easy -- people will always want to hire the person whose background is EXACTLY like what they're trying to do.

If you go through my post and take careful note of the timeline, it took me from 1996 to about 2005 to start doing artistic as opposed to technical work. I spent almost four years at Disney getting nowhere in that regard (but having a lot of people say encouraging things!) Then, when I was at PDI, I got a firm promise that I could move into lighting by the end of the year 2000, but unfortunately that commitment didn't really come to pass once they started laying off my division.

Finally, it took forging a really close working relationship with my sequence supervisor at Dreamworks on Madagascar, in 2005, to get a chance to light a shot. Fortunately, he and I continued working together on Over the Hedge, so it was possible to pick up a bunch of shots on that show, and that was enough of a body of lighting work to get a job elsewhere.
http://en.wikipedia.org/wiki/Lysenkoism
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 06 2011 19:52 GMT
#85
On June 07 2011 04:30 Yoshi Kirishima wrote:
Oh my god, what an AMAZING READ

I love you!!!

It's so awesome how Starcraft is! (semi-joking)

OMG IM SO JEALOUS YOU HAVE <THE> ABSOLUTE ONLY LICENSE PLATE WITH 6 POOL !!!

<3

This is really great and a bit inspiring too! Thanks for sharing :D

It's a bit amazing how you went from a Science degree to movies! Which you sort of wanted from the beginning. Very interesting... I bet it was hard I hope i can work just as hard!


On the contrary, I've worked with all walks of life in film: astrophysicists, heart surgeons, criminologists, firefighters, etc. The industry is great because of the trade exchange.
TBO
Profile Joined September 2009
Germany1350 Posts
June 06 2011 19:56 GMT
#86
On June 07 2011 03:20 Lysenko wrote:

Show nested quote +
I was so mad when I saw Golden Compass... they cut out everything that could be subversive for the audience.


Thing is, they really didn't! About all they did was refer to the "magisterium" instead of the "church" in a few places, and the book uses both terms. It was an incredibly faithful interpretation of the book.

Show nested quote +
It felt empty compared to the books. I'm even more mad right now if you say that you worked on the real and actual ending!


+ Show Spoiler +
What they did was save the ending of the first book to be used as the opening of a second movie. Test audiences, who mostly hadn't ever read the book, found the ending a total depressing downer (which it pretty much was!). Had there been a sequel, their choice with this would have worked pretty well, because the ending of book 1 set up a great conflict for book 2.




Yah thought it was pretty faithful to the book too, except for the ending... such a shame that we probably will never see part 2 or 3. Maybe someone will start a new attempt in 10 or 20 years.

Krimancer
Profile Joined April 2011
Sweden150 Posts
June 06 2011 20:07 GMT
#87
Great story and great write up. Thanks for sharing with the rest of us.
LuckyMacro
Profile Joined July 2010
United States1482 Posts
June 06 2011 20:10 GMT
#88
Awesome read. Thanks!!!
Lovely license plate!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 06 2011 20:48 GMT
#89
Cool story bro

So today you're working exclusively as a lighting artist or do you still do some technical work as software engineer? Which do you prefer, being an artist or engineer?

What do you think of the potential of open source software like Blender 3d on professional development pipelines? (I made some small code contribution there ^^)
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Golden Ghost
Profile Joined February 2003
Netherlands1041 Posts
June 06 2011 20:57 GMT
#90
On June 07 2011 04:12 Clearout wrote:
Wow amazing read, really interesting the careers turns you made Seems a bit harder today though to jump into something new with a very different education, but perhaps that's more true here.

Although a lot of people indeed end up working in a job they did the education for there are (at least here) also a lot of people ending up in jobs unrelated or having little to do with their original education.

A lot of where you end up has to do with either who you know or what opportunities you get in your company. I personally studied Information Management (working as a administrative assistant next to the study) but somehow never ended up working in that field. Instead I rolled into a job as a Business/Operations Analyst and from there towards Financial Administrator and currently looking into Project Management as a next step.

You always take your background with you and use it to bring some fresh perspective to the table but that doesn't mean your education has you firmly locked into a certain path. You just have to formulate clearly for yourself why you want to go in one direction or another and try to see what positions / people you can use to take the steps to get there, shifting the horizon step by step.

So keep that always in mind while cramming for an exam. It provides you with a fallback. It's not there to keep your life in a death grip.
Life is to give and take. You take a vacation and you give to the poor.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-06-06 21:12:15
June 06 2011 21:11 GMT
#91
On June 07 2011 05:48 VIB wrote:
So today you're working exclusively as a lighting artist or do you still do some technical work as software engineer? Which do you prefer, being an artist or engineer?


Actually, with the move into commercials I'm more of a generalist, because we try to get by with a smaller number of people. My main areas are look development, lighting, and compositing, but I occasionally dabble in layout (camera animation), character animation, or effects animation depending on what we need and how confident I am about being able to do a good job.

Also, as the senior lighter on most of our jobs, I'm involved in helping bid new work, estimating how long tasks will take to complete, identifying when we need specialized skills we don't have in our group to get the work done, and helping plan where we're going technically on future projects.

What do you think of the potential of open source software like Blender 3d on professional development pipelines? (I made some small code contribution there ^^)


I haven't tried using Blender in many years. My impression at the time was that it had a lot of interesting features but that the user interface was enough unlike other tools out there to do the same kinds of work that it would be difficult to transition from, say, lots of Maya experience to working in Blender or vice versa.

However, enough time has passed since then that I'm sure it's greatly improved, and I have seen some awfully nice work that's been done in Blender. If someone's looking to work on their own project, it's absolutely an option I'd recommend they look at using.
http://en.wikipedia.org/wiki/Lysenkoism
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2011-06-06 21:22:18
June 06 2011 21:20 GMT
#92
On June 07 2011 04:20 Stijx wrote:
This is all amazing Great read, and I'm glad you've found somewhere where you can do what you enjoy instead of working at big name companies for the ego.


I've certainly spent enough time doing all kinds of work in this industry to be past the point of having much of an ego about it, though at this point I'm pretty confident in my essential job skills.

That said, Rhythm & Hues is certainly among the top five visual effects companies in the U.S. right now, so it's not a bad place to be for name recognition. Over the years, R&H has won two visual effects Academy Awards (for Babe and Golden Compass) and consistently employs about a thousand visual effects artists on a wide range of projects.

Also, Rhythm has a fancy new website now, I recommend taking a look!

http://www.rhythm.com/

Edit: Another interesting note: Blizzard's cinematics group has a large number of ex-Rhythm artists working there, because both companies have a heavy emphasis on digital compositing. So, next time you see some great work from them, chances are a few of my friends worked on it!
http://en.wikipedia.org/wiki/Lysenkoism
Mehhht
Profile Joined January 2011
13 Posts
June 06 2011 21:30 GMT
#93
Wow, such an awesome post!

I was in an animation class that used maya in high school, and we visited Rhythm and Hues. It seems like such an awesome place to work! I remember a lot of people would bring their dogs to work, haha. Anyway, congrats on 15 years!
FenneK
Profile Joined November 2010
France1231 Posts
June 06 2011 21:33 GMT
#94
This is amazing quality, great and enlightening blog.

I hope your next 20 years are as good
good luck have batman
Swwww
Profile Blog Joined July 2010
Switzerland812 Posts
June 06 2011 22:00 GMT
#95
Wow that was really nice to read, thanks! - Great to hear someone from the community has done so well :D
"What is this TeamSupportGroup?" - mahnini.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
June 06 2011 22:09 GMT
#96
Well this is properly awesome.

Almost makes me a little bit sad that I decided not to do that animation degree...
jimmydu444
Profile Joined May 2010
Canada250 Posts
Last Edited: 2011-06-06 22:24:19
June 06 2011 22:23 GMT
#97
You see people? This is why you don't get a BA or a non-technical degree.

But Congratulations on your success! From Physics to animation, who would've guessed :D
I believe in Sets, The Rationals, LQG and PoltPrime.WE
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
June 06 2011 22:25 GMT
#98
awesome read. 5 stars
The artist formerly known as Starparty
zul
Profile Blog Joined February 2010
Germany5427 Posts
June 06 2011 22:38 GMT
#99
so much insight from a person who has worked in this industry for such a long time... thank you for sharing. I really enjoyed reading the blog.
keep it deep! @zulison
Z3kk
Profile Blog Joined December 2009
4099 Posts
June 06 2011 22:44 GMT
#100
What a read. Holy smoke! Thanks for sharing all of this with us
Failure is not falling down over and over again. Failure is refusing to get back up.
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