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Lag at MLG - Page 5

Blogs > MoreFaSho
Post a Reply
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Puosu
Profile Blog Joined April 2007
7081 Posts
June 03 2011 20:20 GMT
#81
[image loading]
nepeta
Profile Blog Joined May 2008
1872 Posts
June 03 2011 20:21 GMT
#82
Someone please send R1ch the bnet code, perhaps there is something wrong with the way it handles multiple connections from 1 location or something dumb like that. If they act now I'm confident he'll have it fixed in time for the games -^
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2011-06-03 20:22:50
June 03 2011 20:21 GMT
#83
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney.

Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event.

Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet.
When there is nothing left to lose but your dignity, it is already gone.
Sajimo
Profile Joined March 2011
United States95 Posts
June 03 2011 20:21 GMT
#84
ugh it looks like it FNM > MLG for me tonight. If this MLG is a fail blizzard might have to give tourneys LAN.... they say they want esports to grow but if the large tourneys cant work, esports will fall
"this is just a ride" - Bill Hicks
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 03 2011 20:21 GMT
#85
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.
http://grooveshark.com/#/deltrus/music
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 03 2011 20:21 GMT
#86
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV.

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?

:/
VGhost
Profile Blog Joined March 2011
United States3621 Posts
June 03 2011 20:22 GMT
#87
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


The only event with MLG's attendance + player count + streaming quality (attempted, at least) is MLG, too. I mean, yeah, somebody at MLG should have figured out by now that the hard line is necessary, but no LAN is a killer.
#4427 || I am not going to scan a ferret.
zaii
Profile Joined October 2010
Guam2611 Posts
June 03 2011 20:22 GMT
#88
On June 04 2011 05:20 JingleHell wrote:
Show nested quote +
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.


Tell me how are they suppose to prepare for this.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
June 03 2011 20:22 GMT
#89
MLG is a big event, the US doesn't have Swedens super internet. I am taking this report of lag with a grain of salt.

"Hey wouldn't it be fun to troll TL?"
"Yeah lets make a blog that says there is lag and have a few of us "confirm" it!"

If it is true then I will wait until the event is live to be like "UH OH!"

So far there has been no other indications that the internet is fucked over there.

Brood War forever!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:23 GMT
#90
On June 04 2011 05:21 StarStruck wrote:
Show nested quote +
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV.

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?

:/


Make sense? Blizzard? Epic troll.
AirbladeOrange
Profile Blog Joined June 2010
United States2574 Posts
June 03 2011 20:23 GMT
#91
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?
zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:23 GMT
#92
--- Nuked ---
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
Last Edited: 2011-06-03 20:26:15
June 03 2011 20:23 GMT
#93
On June 04 2011 05:15 zeru wrote:
Show nested quote +
On June 04 2011 05:14 OblivionMage wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


Let's stop blaming MLG over Blizzard's incompetence, please.

Blizzard aren't incompetent, they didn't put in LAN on purpose. MLG however are incompetent because they can't even get a proper network build up correctly with a decent internet connection.


Imagine how much bandwidth they are using. broadcasting of sc2+halo+Blops+any media people using the Wifi+probably tons of other stuff that we aren't thinking of. Now add on top of that hundreds of people playing sc2 over the internet, which will use even more bandwidth.

Now imagine we had LAN. Less bandwidth used in general, and NO LAG for the sc2 players. with LAN support, there would be significantly fewer factors for MLG to have to contend with that are either completely out of their control, or incredibly hard to deal with. Its easy to want to be mad at MLG, and sure some of this is on them, but its also poor design that forces some of these issues.

Part of the problem might also be that everyone is logging in and trying to D/L and such at the same time, which might also cause problems.
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
June 03 2011 20:24 GMT
#94
All this talk about how MLG was prepared and learned from their misstakes in Dallas.

Oh boy.. hate to be european because i'll need to stay up to like 2-3 AM just to catch the first big match since thats the standard delay by MLGs standards.
"trash micro but win - its marine" MC commentary during HSC 4
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
June 03 2011 20:24 GMT
#95
On June 04 2011 05:22 Kralic wrote:
MLG is a big event, the US doesn't have Swedens super internet. I am taking this report of lag with a grain of salt.

"Hey wouldn't it be fun to troll TL?"
"Yeah lets make a blog that says there is lag and have a few of us "confirm" it!"

If it is true then I will wait until the event is live to be like "UH OH!"

So far there has been no other indications that the internet is fucked over there.



Xeris is srs business.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Scrandom
Profile Joined February 2011
Canada2819 Posts
June 03 2011 20:24 GMT
#96
Also just so the starcraft community knows, I think the reason they weren't prepared for this is because the venues they used have always worked because MLG was founded on halo and obviously halo has LAN so they didn't need to worry about it. This seems like something they didn't foresee, which I agree is their mistake but just thought people should realize they weren't a starcraft centered event before
TDN
Profile Joined May 2011
United States133 Posts
June 03 2011 20:24 GMT
#97
Don't worry guys. I already killed the eagle. I just wanted to make sure.......
jtbem
Profile Blog Joined January 2010
Canada1404 Posts
June 03 2011 20:24 GMT
#98
Sell LAN to big tournament organizers?!?!
profit
aka Sowelulol
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
June 03 2011 20:24 GMT
#99
On June 04 2011 05:23 AirbladeOrange wrote:
Show nested quote +
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?


Problem identified: Too many people friended all 272 MLG players and now that they're all logging in it's slowing down bnet!

MarineKingPrime Forever!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:24 GMT
#100
On June 04 2011 05:22 zaii wrote:
Show nested quote +
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.


Tell me how are they suppose to prepare for this.


Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation?
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