|
On June 04 2011 05:23 AirbladeOrange wrote:Show nested quote +On June 04 2011 05:21 DeltruS wrote: I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former. Why do you have all the NA progamers on your friends list?
Why wouldn't he have? If I see a progamer I'm interested in I'm adding him.
Now I'm going to ignore ever reading this thread and praying it's just people freaking out for nothing.
|
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. North America in general has horrible internet compared to virtually everywhere else in the world. So I guess it's either whoever you hold responsible for the state of our internet's fault, or it's Blizzard for making LAN events play online and connect to a server hundreds/thousands of miles away when they are sitting next to each other
|
On June 04 2011 05:24 TDN wrote: Don't worry guys. I already killed the eagle. I just wanted to make sure.......
|
On June 04 2011 05:21 StarStruck wrote:
Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?
That wouldn't fix Blizzard's issue with LAN mode. Any SC2 version that included LAN support would be on Bittorrent within a few hours, even it it's only given out to major organizations. Hell, even if it isn't' handed out to anybody. I don't think they will integrate it as long as SC2 is making profit from being sold. So tournaments like MLG have to deal with it, and as several of them have shown (Dreamhack etc) it is absolutely possible. Yea, it can happen that b.net fucks up and you have to restart a game. But if your stream continuesly doesn't work for 3 days or if the players can't get a decent connection to the internet it is not Blizzard's fault but MLG's.
|
Everyone's raging at MLG even though we haven't encountered any problems yet.
Yes there are hints of a problem but I'll be reserving my judgement on MLG's work until the stream launches.
|
The lack of LAN is completely insane.
It's one thing to stream from these convention centers, it's another to provide a low-latency and *perfect* connection for games at the same time.
It is clear after so many of these events with these parallel issues that if there was a solution for this problem, MLG would have implemented it.
This issue lies with Blizzard, and Blizzard alone.
|
|
On June 04 2011 05:24 JingleHell wrote:Show nested quote +On June 04 2011 05:22 zaii wrote:On June 04 2011 05:20 JingleHell wrote:On June 04 2011 05:17 Mayor wrote:On June 04 2011 05:12 zeru wrote:On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote:On June 04 2011 05:10 Mayor wrote:On June 04 2011 05:08 Higgs wrote:On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous  That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Tell me how are they suppose to prepare for this. Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation?
like it was said earlier US doesn't have super internet like Korea or Sweden.
|
I seem to remember MLG blaming the ISP's in Dallas for the problems there, so were they lying at the time, like I assumed, or is there no major population center in the US that can handle how epic MLG is?
If it was just the fault of the infrastructure in Dallas, like they said, why would there be problems now?
|
On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!"
kekeke
|
thak god i didnt buy a HD pass yet. lets see how this works today and maybe ill buy it tomorrow
|
im scared. things are going to get ugly around here if this is whats gona happen...
|
On June 04 2011 05:21 emythrel wrote:Show nested quote +On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney. Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event. Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet.
No I didn't watch SC2 for Blizzcon, but I watched warcraft and it seemed fine. Obvously LAN would be better for the game, no one is denying that, but Blizzard clearly do not wish to release it yet and therefore companies should prepare with an adequate internet connection. I'm pretty sure US internet is not so bad it can't handle MLG lol.
It should be pretty obvious to anyone right now Blizzard doesn't care about LAN atm and won't put it in, whining about it will do nothing.
|
Blizzard should just support lan BUT you still have to be logged on your bnet account. But if lan is present it uses lan instead of bnet. Seriously, having the signal go through the internet when you play against someone who is 3 meters away is dumb.
|
Quick, get R1CH on this. He'll work some arcane wizardry, and shit will be running smooth in time.
|
On June 04 2011 05:28 VIB wrote:The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!" kekeke
Well, Bnet 2.0 is better than LAN. Oh wait, higher latency by a factor of ten is a bad thing?
|
On June 04 2011 05:21 StarStruck wrote:Show nested quote +On June 04 2011 05:11 travis wrote:I posted this during last mlg On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan
we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV. Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? :/
To be fair, while I don't support their reluctance to add LAN capability, the answer is quite simple. The LAN version would get leaked quite easily, cracked, and distributed. If they were to hand over LAN versions, they might as well allow LAN on every version of the game at that point, as a leak would be inevitable.
|
On June 04 2011 05:29 insaneMicro wrote: Quick, get R1CH on this. He'll work some arcane wizardry, and shit will be running smooth in time.
Agreed - We have R1CH in Columbus.. Go fix it for them pls R1CH
|
United States22883 Posts
On June 04 2011 05:20 JingleHell wrote:Show nested quote +On June 04 2011 05:17 Mayor wrote:On June 04 2011 05:12 zeru wrote:On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote:On June 04 2011 05:10 Mayor wrote:On June 04 2011 05:08 Higgs wrote:On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous  That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.
|
The 2 streams are up
|
|
|
|