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MoreFaSho
United States1427 Posts
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Megaliskuu
United States5123 Posts
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Whiplash
United States2928 Posts
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ClysmiC
United States2192 Posts
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Megaliskuu
United States5123 Posts
On June 04 2011 04:32 ClysmiC wrote: D: Hope there isn't lag on the stream during the tourney. lol it's more important that the players can at least play their matches >.< | ||
MoreFaSho
United States1427 Posts
On June 04 2011 04:32 ClysmiC wrote: D: Hope there isn't lag on the stream during the tourney. If lag is this bad during games, the games will hardly be worth streaming. | ||
legaton
France1763 Posts
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Mr. Wiggles
Canada5894 Posts
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ChickenLips
2912 Posts
On June 04 2011 04:34 legaton wrote: You are probably using the internet connection of the Hall. MLG has a dedicated satellite truck. Thank god, even though latency over satellite is awful (what not with the speed of light), it should be a good choice for carrying the signal out of the location. | ||
Vequeth
United Kingdom1116 Posts
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Xeris
Iran17695 Posts
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Mr. Nefarious
United States515 Posts
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dere
United States153 Posts
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TheFame
56 Posts
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MrCon
France29748 Posts
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oXoCube
Canada197 Posts
On June 04 2011 04:49 Xeris wrote: i'm on kawaiirice's computer. he has like 3-4 second delay on every action. the screen is literally stuttering. T_T Has anyone got to try out the tournament machines yet? | ||
MoreFaSho
United States1427 Posts
On June 04 2011 04:53 TheFame wrote: Uh isnt satellite internet generally good for downloading/uploading but horrible for gaming? Yes, simple math and the speed of light limit confirms this :-). | ||
Mr. Nefarious
United States515 Posts
On June 04 2011 04:52 dere wrote: Does anyone know what the bandwidth on the satellite trucks actually are? I did some searches on google but found nothing concrete. In the TL MLG twitter updates thread either Hot_Bid or Kennigit posted that the two trucks are 100 up / 100 down, not sure if that is accurate however. Also not mentioned, are the trucks only for streaming or providing bandwidth to the actual event? | ||
Mattchew
United States5684 Posts
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T.O.P.
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Hong Kong4685 Posts
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-Strider-
Mexico1605 Posts
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Diggity
United States806 Posts
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billyX333
United States1360 Posts
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dere
United States153 Posts
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T.O.P.
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Hong Kong4685 Posts
On June 04 2011 04:57 Mr. Nefarious wrote: Show nested quote + On June 04 2011 04:52 dere wrote: Does anyone know what the bandwidth on the satellite trucks actually are? I did some searches on google but found nothing concrete. In the TL MLG twitter updates thread either Hot_Bid or Kennigit posted that the two trucks are 100 up / 100 down, not sure if that is accurate however. Also not mentioned, are the trucks only for streaming or providing bandwidth to the actual event? Satilite would make for a terrible gaming experience. They should only use Satilites to stream as a way to relieve stress off the Convention Center's internet. | ||
pred470r
Bulgaria3265 Posts
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StarStruck
25339 Posts
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DeltruS
Canada2214 Posts
I have faith MLG will fix this. They have top men workin on it. Top men. | ||
zeru
8156 Posts
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Adebisi
Canada1637 Posts
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Deadlyfish
Denmark1980 Posts
Please MLG no, no no. Just please have the stream good and no DC's from the players, i beg you MLG, how else will I spend my weekend? | ||
Deleted User 3420
24492 Posts
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W2
United States1177 Posts
On June 04 2011 05:01 zeru wrote: Well im ready for MLG, got my music, snacks and... eagle stream. oh god the eagle stream!!! LOL this is a great post. | ||
GuTTuRaLPanda
Sweden54 Posts
On June 04 2011 05:00 DeltruS wrote: But...but.. the redundancy! Noooooo! I have faith MLG will fix this. They have top men workin on it. Top men. Top men. Yes. OnT: I so much hope this isnt going like last time, especially now that theyve said they would fix everything and koreans are there and all. Well. 2 hours, then il go to bed if theres nothing but eagles to watch. | ||
HereBeDragons
1429 Posts
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kataa
United Kingdom384 Posts
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TheFame
56 Posts
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apm66
Canada943 Posts
On June 04 2011 04:33 Megaliskuu wrote: Show nested quote + On June 04 2011 04:32 ClysmiC wrote: D: Hope there isn't lag on the stream during the tourney. lol it's more important that the players can at least play their matches >.< or worth playing | ||
CheM
Canada100 Posts
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Kinky
United States4126 Posts
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getSome[703]
United States753 Posts
gl mlg :/ | ||
Mayor
United States472 Posts
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zaii
Guam2611 Posts
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Higgs
United States8 Posts
On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() | ||
JohnnyYen
United States313 Posts
+ Show Spoiler + | ||
blabber
United States4448 Posts
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emythrel
United Kingdom2599 Posts
I wouldn't worry until games start getting delayed, then we can panic! | ||
zeru
8156 Posts
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youngminii
Australia7514 Posts
Tick. Tock. | ||
Angry_Fetus
Canada444 Posts
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Valckrie
United Kingdom533 Posts
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Mayor
United States472 Posts
On June 04 2011 05:08 Higgs wrote: Show nested quote + On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. | ||
zaii
Guam2611 Posts
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Benjef
United Kingdom6921 Posts
On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Blizzard / Activision is scared of piracy ![]() | ||
Deleted User 3420
24492 Posts
On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! | ||
zeru
8156 Posts
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Ravencruiser
Canada519 Posts
+ Show Spoiler + I still can't help but feel happy at MLG's impending failure. + Show Spoiler + I'm just a terrible terrible BW fanboy | ||
Scrandom
Canada2819 Posts
On June 04 2011 05:11 travis wrote: I posted this during last mlg Show nested quote + On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! If only.. | ||
Marcus420
Canada1923 Posts
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floor exercise
Canada5847 Posts
On June 04 2011 05:11 travis wrote: I posted this during last mlg Show nested quote + On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Yet everyone will line up to buy HotS anyway | ||
Zheetza
United States3 Posts
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OblivionMage
Canada377 Posts
On June 04 2011 05:12 zeru wrote: Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. Let's stop blaming MLG over Blizzard's incompetence, please. | ||
Kon-Tiki
United States402 Posts
On June 04 2011 05:11 travis wrote: I posted this during last mlg Show nested quote + On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Oh lol. How could we forget? Everything from MLG Dallas to "CHILL GET OUT" reminds us | ||
Mayor
United States472 Posts
On June 04 2011 05:11 travis wrote: I posted this during last mlg Show nested quote + On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! As Oprah would say 'They do not forgive, they do not forget and they have nine thousand employees all over the world screwing over esports and progamers everywhere." | ||
Lexpar
1813 Posts
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zeru
8156 Posts
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youngminii
Australia7514 Posts
On June 04 2011 05:10 Mayor wrote: Show nested quote + On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. | ||
grandkai
Canada71 Posts
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OblivionMage
Canada377 Posts
On June 04 2011 05:15 zeru wrote: Show nested quote + On June 04 2011 05:14 OblivionMage wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. Let's stop blaming MLG over Blizzard's incompetence, please. Blizzard aren't incompetent, they didn't put in LAN on purpose. They didn't include LAN because they would rather retain complete control over their product then cater to ESports or our community. | ||
seaofsaturn
United States489 Posts
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Eufouria
United Kingdom4425 Posts
On June 04 2011 05:12 zeru wrote: Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. Apparently there are been minor problems with battle.net at most big LAN events although maybe none as bad as MLG Dallas. | ||
Mayor
United States472 Posts
On June 04 2011 05:12 zeru wrote: Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: Show nested quote + On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. | ||
LittleJohn
Sweden204 Posts
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ChickenLips
2912 Posts
On June 04 2011 05:17 seaofsaturn wrote: Maybe MLG is just in on an elaborate conspiracy to get LAN added into the game. Too good to be true | ||
JingleHell
United States11308 Posts
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youngminii
Australia7514 Posts
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. mlg lesser of two evils imo | ||
OblivionMage
Canada377 Posts
On June 04 2011 05:18 JingleHell wrote: Gee, Dallas all over again, here we come. I wonder how many people are going to say MLG isn't at fault for failing to get enough bandwidth to account for the lack of LAN again? You assume that it is at all feasible for MLG to get the connection required at these venues. | ||
zeru
8156 Posts
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oXoCube
Canada197 Posts
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. Blizzcon. Yeah, their own tournament. You would think they would take a hint. | ||
JingleHell
United States11308 Posts
On June 04 2011 05:17 Mayor wrote: Show nested quote + On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. Show nested quote + On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. | ||
Puosu
6984 Posts
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nepeta
1872 Posts
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emythrel
United Kingdom2599 Posts
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney. Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event. Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet. | ||
Sajimo
United States95 Posts
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DeltruS
Canada2214 Posts
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StarStruck
25339 Posts
On June 04 2011 05:11 travis wrote: I posted this during last mlg Show nested quote + On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV. Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? :/ | ||
VGhost
United States3608 Posts
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. The only event with MLG's attendance + player count + streaming quality (attempted, at least) is MLG, too. I mean, yeah, somebody at MLG should have figured out by now that the hard line is necessary, but no LAN is a killer. | ||
zaii
Guam2611 Posts
On June 04 2011 05:20 JingleHell wrote: Show nested quote + On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Tell me how are they suppose to prepare for this. | ||
Kralic
Canada2628 Posts
"Hey wouldn't it be fun to troll TL?" "Yeah lets make a blog that says there is lag and have a few of us "confirm" it!" If it is true then I will wait until the event is live to be like "UH OH!" So far there has been no other indications that the internet is fucked over there. | ||
JingleHell
United States11308 Posts
On June 04 2011 05:21 StarStruck wrote: Show nested quote + On June 04 2011 05:11 travis wrote: I posted this during last mlg On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV. Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? :/ Make sense? Blizzard? Epic troll. | ||
AirbladeOrange
United States2571 Posts
On June 04 2011 05:21 DeltruS wrote: I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former. Why do you have all the NA progamers on your friends list? | ||
zeru
8156 Posts
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SilverJohnny
United States885 Posts
On June 04 2011 05:15 zeru wrote: Show nested quote + On June 04 2011 05:14 OblivionMage wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. Let's stop blaming MLG over Blizzard's incompetence, please. Blizzard aren't incompetent, they didn't put in LAN on purpose. MLG however are incompetent because they can't even get a proper network build up correctly with a decent internet connection. Imagine how much bandwidth they are using. broadcasting of sc2+halo+Blops+any media people using the Wifi+probably tons of other stuff that we aren't thinking of. Now add on top of that hundreds of people playing sc2 over the internet, which will use even more bandwidth. Now imagine we had LAN. Less bandwidth used in general, and NO LAG for the sc2 players. with LAN support, there would be significantly fewer factors for MLG to have to contend with that are either completely out of their control, or incredibly hard to deal with. Its easy to want to be mad at MLG, and sure some of this is on them, but its also poor design that forces some of these issues. Part of the problem might also be that everyone is logging in and trying to D/L and such at the same time, which might also cause problems. | ||
Senx
Sweden5901 Posts
Oh boy.. hate to be european because i'll need to stay up to like 2-3 AM just to catch the first big match since thats the standard delay by MLGs standards. | ||
Megaliskuu
United States5123 Posts
On June 04 2011 05:22 Kralic wrote: MLG is a big event, the US doesn't have Swedens super internet. I am taking this report of lag with a grain of salt. "Hey wouldn't it be fun to troll TL?" "Yeah lets make a blog that says there is lag and have a few of us "confirm" it!" If it is true then I will wait until the event is live to be like "UH OH!" So far there has been no other indications that the internet is fucked over there. Xeris is srs business. | ||
Scrandom
Canada2819 Posts
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TDN
United States133 Posts
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jtbem
Canada1404 Posts
profit | ||
KillerDucky
United States498 Posts
On June 04 2011 05:23 AirbladeOrange wrote: Show nested quote + On June 04 2011 05:21 DeltruS wrote: I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former. Why do you have all the NA progamers on your friends list? Problem identified: Too many people friended all 272 MLG players and now that they're all logging in it's slowing down bnet! ![]() | ||
JingleHell
United States11308 Posts
On June 04 2011 05:22 zaii wrote: Show nested quote + On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Tell me how are they suppose to prepare for this. Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation? | ||
nihlon
Sweden5581 Posts
On June 04 2011 05:23 AirbladeOrange wrote: Show nested quote + On June 04 2011 05:21 DeltruS wrote: I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former. Why do you have all the NA progamers on your friends list? Why wouldn't he have? If I see a progamer I'm interested in I'm adding him. Now I'm going to ignore ever reading this thread and praying it's just people freaking out for nothing. | ||
floor exercise
Canada5847 Posts
On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. North America in general has horrible internet compared to virtually everywhere else in the world. So I guess it's either whoever you hold responsible for the state of our internet's fault, or it's Blizzard for making LAN events play online and connect to a server hundreds/thousands of miles away when they are sitting next to each other | ||
KgKris
United States164 Posts
On June 04 2011 05:24 TDN wrote: Don't worry guys. I already killed the eagle. I just wanted to make sure....... ![]() | ||
blackone
Germany1314 Posts
On June 04 2011 05:21 StarStruck wrote: Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? That wouldn't fix Blizzard's issue with LAN mode. Any SC2 version that included LAN support would be on Bittorrent within a few hours, even it it's only given out to major organizations. Hell, even if it isn't' handed out to anybody. I don't think they will integrate it as long as SC2 is making profit from being sold. So tournaments like MLG have to deal with it, and as several of them have shown (Dreamhack etc) it is absolutely possible. Yea, it can happen that b.net fucks up and you have to restart a game. But if your stream continuesly doesn't work for 3 days or if the players can't get a decent connection to the internet it is not Blizzard's fault but MLG's. | ||
Denzil
United Kingdom4193 Posts
Yes there are hints of a problem but I'll be reserving my judgement on MLG's work until the stream launches. | ||
OblivionMage
Canada377 Posts
It's one thing to stream from these convention centers, it's another to provide a low-latency and *perfect* connection for games at the same time. It is clear after so many of these events with these parallel issues that if there was a solution for this problem, MLG would have implemented it. This issue lies with Blizzard, and Blizzard alone. | ||
zeru
8156 Posts
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zaii
Guam2611 Posts
On June 04 2011 05:24 JingleHell wrote: Show nested quote + On June 04 2011 05:22 zaii wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Tell me how are they suppose to prepare for this. Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation? like it was said earlier US doesn't have super internet like Korea or Sweden. | ||
JingleHell
United States11308 Posts
If it was just the fault of the infrastructure in Dallas, like they said, why would there be problems now? | ||
VIB
Brazil3567 Posts
On June 04 2011 05:10 zaii wrote: The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!"Wait, Why don't we have Lan again? kekeke | ||
Enox
Germany1667 Posts
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ComaDose
Canada10352 Posts
things are going to get ugly around here if this is whats gona happen... | ||
LittleJohn
Sweden204 Posts
On June 04 2011 05:21 emythrel wrote: Show nested quote + On June 04 2011 05:17 LittleJohn wrote: Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard. If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney. Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event. Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet. No I didn't watch SC2 for Blizzcon, but I watched warcraft and it seemed fine. Obvously LAN would be better for the game, no one is denying that, but Blizzard clearly do not wish to release it yet and therefore companies should prepare with an adequate internet connection. I'm pretty sure US internet is not so bad it can't handle MLG lol. It should be pretty obvious to anyone right now Blizzard doesn't care about LAN atm and won't put it in, whining about it will do nothing. | ||
MrCon
France29748 Posts
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insaneMicro
Germany761 Posts
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JingleHell
United States11308 Posts
On June 04 2011 05:28 VIB wrote: The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!" kekeke Well, Bnet 2.0 is better than LAN. Oh wait, higher latency by a factor of ten is a bad thing? | ||
Angry_Fetus
Canada444 Posts
On June 04 2011 05:21 StarStruck wrote: Show nested quote + On June 04 2011 05:11 travis wrote: I posted this during last mlg On April 03 2011 03:06 travis wrote: even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it never forgive! never forget! Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV. Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? :/ To be fair, while I don't support their reluctance to add LAN capability, the answer is quite simple. The LAN version would get leaked quite easily, cracked, and distributed. If they were to hand over LAN versions, they might as well allow LAN on every version of the game at that point, as a leak would be inevitable. | ||
ELA
Denmark4608 Posts
On June 04 2011 05:29 insaneMicro wrote: Quick, get R1CH on this. He'll work some arcane wizardry, and shit will be running smooth in time. Agreed - We have R1CH in Columbus.. Go fix it for them pls R1CH | ||
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Jibba
United States22883 Posts
On June 04 2011 05:20 JingleHell wrote: Show nested quote + On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. | ||
MrCon
France29748 Posts
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Kamais_Ookin
Canada4218 Posts
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I_Love_Bacon
United States5765 Posts
On June 04 2011 05:33 Jibba wrote: Show nested quote + On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... | ||
JingleHell
United States11308 Posts
On June 04 2011 05:33 MrCon wrote: The 2 streams are up ![]() Deja vu! A stream of people milling around a conference center looking bored! | ||
seaofsaturn
United States489 Posts
Smooth so far. | ||
Isken
Korea (South)1131 Posts
![]() I'm not enough of a sadist to appreciate seeing a new MLG failure so... I'll just pray that stars align and everyting runs smoothly ![]() | ||
legaton
France1763 Posts
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JingleHell
United States11308 Posts
On June 04 2011 05:34 I_Love_Bacon wrote: Show nested quote + On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. | ||
Kralic
Canada2628 Posts
On June 04 2011 05:36 JingleHell wrote: Show nested quote + On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues? The occasional game had a hiccup, but it wasn't as bad as the doomsayers are saying. | ||
monx
Canada1400 Posts
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I_Love_Bacon
United States5765 Posts
On June 04 2011 05:36 JingleHell wrote: Show nested quote + On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. Not saying it's impossible. Where did I imply it was? Jibba brought up a specific point, which is the reason I quoted him when I responded. These venues probably have to be booked roughly a year in advance. And they might've had a couple of months to work out other issues, but if it's still the venue completely lacking in internet capabilities, I'd be curious as to their options. Also, my original question isn't meant to be facetious. I'm generally curious as to what centers around the US can actually accommodate MLG without additional hardware being brought in. | ||
Sovetsky Soyuz
Russian Federation905 Posts
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JingleHell
United States11308 Posts
On June 04 2011 05:38 Kralic wrote: Show nested quote + On June 04 2011 05:36 JingleHell wrote: On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues? Uhm, at Dallas they kept saying they were taking the Stream down because the players had such vile lag. | ||
OblivionMage
Canada377 Posts
On June 04 2011 05:36 JingleHell wrote: Show nested quote + On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made. | ||
DeltruS
Canada2214 Posts
On June 04 2011 05:23 AirbladeOrange wrote: Show nested quote + On June 04 2011 05:21 DeltruS wrote: I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former. Why do you have all the NA progamers on your friends list? I continually added them to freinds through chat rooms and match history. Bad news: Nobody at MLG is logged on now. Sheth just logged back on. | ||
JingleHell
United States11308 Posts
On June 04 2011 05:39 OblivionMage wrote: Show nested quote + On June 04 2011 05:36 JingleHell wrote: On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made. I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time. | ||
InRuin
Ireland27 Posts
Brothers of the Cyber Circle, find that eagle. | ||
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Jibba
United States22883 Posts
On June 04 2011 05:34 I_Love_Bacon wrote: Show nested quote + On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... It's hard to believe load is a factor. They brought out the satellite trucks to handle the streaming, and gaming itself requires extremely little bandwidth. https://www.smartcitynetworks.com/facilities/locationdetails.aspx?center=050 Again, bandwidth should be sufficient for gaming alone. The problem is that these facility's have their internet set up for trade shows and conventions where latency and routing isn't an issue. Jingle_Bell, the issue is what is there to fix? These are huge infrastructure issues that weren't designed for gaming. You can't just "redo" them or bring out a new line to the venue. Unless you're willing to invest in major constructions months ahead of time (which probably costs more than MLG's budget) the internet is what it is and they have to live with it. Now, they can choose event locations better in the future, of course. But the choosing happened well in advance, before they realized SC2 was even significant. | ||
Higgs
United States8 Posts
On June 04 2011 05:38 Kralic wrote: Show nested quote + On June 04 2011 05:36 JingleHell wrote: On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: On June 04 2011 05:06 Mayor wrote: I feel bad for MLG, but seriously, if Blizzard just added LAN... I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues? The occasional game had a hiccup, but it wasn't as bad as the doomsayers are saying. Seemed like it was fine for the players as long as they weren't trying to stream them playing, soon as the streamers got into a game it crapped out, but the open bracket play continued fairly well even when the stream was down. Hopefully with the trucks handling the streaming the connection for the games should be ok. | ||
-Frog-
United States514 Posts
On June 04 2011 05:40 JingleHell wrote: Show nested quote + On June 04 2011 05:39 OblivionMage wrote: On June 04 2011 05:36 JingleHell wrote: On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: On June 04 2011 05:08 Higgs wrote: [quote] I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous ![]() That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made. I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time. Do you really believe that's what Oblivion was trying to say? | ||
Hikari
1914 Posts
I agree MLG should have at least thought about the latency of their connections when so many computers are hooked up. However blizzard's refusal to add LAN is definitely not helping esports either. I recall a long time ago blizzard said tournament hosts would have access to a professional edition with lan support - I guess that never happened. | ||
Engore
United States1916 Posts
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NexUmbra
Scotland3776 Posts
On June 04 2011 05:26 blackone wrote: Show nested quote + On June 04 2011 05:21 StarStruck wrote: Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense? That wouldn't fix Blizzard's issue with LAN mode. Any SC2 version that included LAN support would be on Bittorrent within a few hours, even it it's only given out to major organizations. Hell, even if it isn't' handed out to anybody. I don't think they will integrate it as long as SC2 is making profit from being sold. So tournaments like MLG have to deal with it, and as several of them have shown (Dreamhack etc) it is absolutely possible. Yea, it can happen that b.net fucks up and you have to restart a game. But if your stream continuesly doesn't work for 3 days or if the players can't get a decent connection to the internet it is not Blizzard's fault but MLG's. You just compared the internet of Sweden, with the internet of the US. Take a while to consider what you have just said. | ||
alexhard
Sweden317 Posts
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TheWarbler
United States1659 Posts
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Philo
United States337 Posts
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redFF
United States3910 Posts
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JingleHell
United States11308 Posts
On June 04 2011 05:42 -Frog- wrote: Show nested quote + On June 04 2011 05:40 JingleHell wrote: On June 04 2011 05:39 OblivionMage wrote: On June 04 2011 05:36 JingleHell wrote: On June 04 2011 05:34 I_Love_Bacon wrote: On June 04 2011 05:33 Jibba wrote: On June 04 2011 05:20 JingleHell wrote: On June 04 2011 05:17 Mayor wrote: On June 04 2011 05:12 zeru wrote: On June 04 2011 05:10 zaii wrote: Wait, Why don't we have Lan again? Let's stop blaming blizzard for MLG's incompetence please. We all want LAN but no other major tournament has had big problems like this at every event. For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault. On June 04 2011 05:15 youngminii wrote: On June 04 2011 05:10 Mayor wrote: [quote] That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid. They didn't say that. Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future. Paraphrasing of course, but I don't think beating a dead horse will help the current situation. Not what I heard on SOTG by Leah, but I'm not going to argue over it. Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation. Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance. Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc... Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas. What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made. I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time. Do you really believe that's what Oblivion was trying to say? After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. | ||
Deleted User 3420
24492 Posts
You know what's badass? 2 starcraft streams. Oh shit they got booths!\ oh i guess there is a thread for the tournament now, i go post there lol | ||
VIB
Brazil3567 Posts
http://pro.majorleaguegaming.com/live/starcraft_2_blue | ||
Ryalnos
United States1946 Posts
On June 04 2011 05:55 VIB wrote: It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are. http://pro.majorleaguegaming.com/live/starcraft_2_blue We're not worried about stream lag, but ingame lag :\. | ||
JingleHell
United States11308 Posts
On June 04 2011 05:55 VIB wrote: It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are. http://pro.majorleaguegaming.com/live/starcraft_2_blue Yeah, I'm hoping they did fix everything, don't get me wrong. I'm just skeptical after Dallas, they sounded like little kids pointing fingers and telling on eachother to stay out of trouble. | ||
Kralic
Canada2628 Posts
On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO | ||
VIB
Brazil3567 Posts
On June 04 2011 05:56 Ryalnos wrote: I know, but smooth stream does gets our hopes up a little bit, no? Show nested quote + On June 04 2011 05:55 VIB wrote: It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are. http://pro.majorleaguegaming.com/live/starcraft_2_blue We're not worried about stream lag, but ingame lag :\. ![]() | ||
JingleHell
United States11308 Posts
On June 04 2011 05:59 Kralic wrote: Show nested quote + On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time? If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read. They blamed the ISP's, the local infrastructure, and basically everything except their own preparations. Oh, and if you're essentially going to tell me "l2read", spell misinformation correctly? | ||
Kralic
Canada2628 Posts
On June 04 2011 06:02 JingleHell wrote: Show nested quote + On June 04 2011 05:59 Kralic wrote: On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time? If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read. They blamed the ISP's, the local infrastructure, and basically everything except their own preparations. Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it. You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact. edit: I guess instead of me telling you "L2read" I can tell you L2getyourfactsstraight. | ||
talismania
United States2364 Posts
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JingleHell
United States11308 Posts
On June 04 2011 06:07 Kralic wrote: Show nested quote + On June 04 2011 06:02 JingleHell wrote: On June 04 2011 05:59 Kralic wrote: On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time? If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read. They blamed the ISP's, the local infrastructure, and basically everything except their own preparations. Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it. You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact. Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct. I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves. | ||
Kralic
Canada2628 Posts
On June 04 2011 06:12 JingleHell wrote: Show nested quote + On June 04 2011 06:07 Kralic wrote: On June 04 2011 06:02 JingleHell wrote: On June 04 2011 05:59 Kralic wrote: On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time? If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read. They blamed the ISP's, the local infrastructure, and basically everything except their own preparations. Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it. You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact. Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct. I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves. Fair enough, Columbus has not even started yet. So if it works, it was all for nothing in this thread. ![]() | ||
JingleHell
United States11308 Posts
On June 04 2011 06:15 Kralic wrote: Show nested quote + On June 04 2011 06:12 JingleHell wrote: On June 04 2011 06:07 Kralic wrote: On June 04 2011 06:02 JingleHell wrote: On June 04 2011 05:59 Kralic wrote: On June 04 2011 05:54 JingleHell wrote: After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it. For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters. Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier. + Show Spoiler + With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised. Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been. On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash. On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure. On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only. Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week. The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up. We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans. You deserve the best events and broadcasts possible and we are dedicated to bringing that to you. Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3. Sincerely, Sundance Co-Founder and CEO The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time? If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read. They blamed the ISP's, the local infrastructure, and basically everything except their own preparations. Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it. You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact. Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct. I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves. Fair enough, Collumbus has not even started yet. So if it works, it was all for nothing in this thread. ![]() Like I said, I'm not hoping it goes badly so I can hate on MLG. I'd much rather watch epic games. Just that if there are issues, it'll be hard to swallow the same sort of explanations again. Hell, I didn't really swallow them once. | ||
Ryalnos
United States1946 Posts
It would be nice if only people with actual information posted and the accusations didn't begin until we know more. I keep refreshing this thread hoping to see someone at the event post an update, to no avail. | ||
JingleHell
United States11308 Posts
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Ryalnos
United States1946 Posts
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MoreFaSho
United States1427 Posts
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