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Active: 640 users

Lag at MLG

Blogs > MoreFaSho
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MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
June 03 2011 19:29 GMT
#1
I'm at MLG in the practice area trying to warm-up, but the bandwidth is so bad that I can't even download the maps on battle.net, been taking over 20 minutes already.

****
I always try to shield slam face, just to make sure it doesnt work
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
June 03 2011 19:32 GMT
#2
HERE WE GO
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
June 03 2011 19:32 GMT
#3
Yep same here :/
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
June 03 2011 19:32 GMT
#4
D: Hope there isn't lag on the stream during the tourney.
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
June 03 2011 19:33 GMT
#5
On June 04 2011 04:32 ClysmiC wrote:
D: Hope there isn't lag on the stream during the tourney.


lol it's more important that the players can at least play their matches >.<
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
June 03 2011 19:33 GMT
#6
On June 04 2011 04:32 ClysmiC wrote:
D: Hope there isn't lag on the stream during the tourney.

If lag is this bad during games, the games will hardly be worth streaming.
I always try to shield slam face, just to make sure it doesnt work
legaton
Profile Joined December 2010
France1763 Posts
June 03 2011 19:34 GMT
#7
You are probably using the internet connection of the Hall. MLG has a dedicated satellite truck.
No GG, No Skill - Jaedong <3
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
June 03 2011 19:39 GMT
#8
Is this a premonition of things to come? I guess we'll find out. =/
you gotta dance
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 03 2011 19:41 GMT
#9
On June 04 2011 04:34 legaton wrote:
You are probably using the internet connection of the Hall. MLG has a dedicated satellite truck.


Thank god, even though latency over satellite is awful (what not with the speed of light), it should be a good choice for carrying the signal out of the location.
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
Vequeth
Profile Blog Joined April 2009
United Kingdom1116 Posts
June 03 2011 19:47 GMT
#10
Title is a bit misleading untill youve actually experienced the latency in game.
Aspiring British Caster / Masters Protoss
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
June 03 2011 19:49 GMT
#11
i'm on kawaiirice's computer. he has like 3-4 second delay on every action. the screen is literally stuttering. T_T
twitter.com/xerislight -- follow me~~
Mr. Nefarious
Profile Joined December 2010
United States515 Posts
June 03 2011 19:51 GMT
#12
How can it be so bad? Not denying it is, just surprised I guess, it seemed like MLG had taken all possible precautions to avoid this kind of thing.
저그 화이팅
dere
Profile Blog Joined September 2010
United States153 Posts
June 03 2011 19:52 GMT
#13
Does anyone know what the bandwidth on the satellite trucks actually are? I did some searches on google but found nothing concrete.
Tennessee Regional Rankings: http://sc2ranks.com/c/8473/tennessee-region-division/
TheFame
Profile Joined October 2010
56 Posts
June 03 2011 19:53 GMT
#14
Uh isnt satellite internet generally good for downloading/uploading but horrible for gaming?
MrCon
Profile Blog Joined August 2010
France29748 Posts
June 03 2011 19:54 GMT
#15
Hooo please don't, now I'm stressed
oXoCube
Profile Joined October 2010
Canada197 Posts
June 03 2011 19:56 GMT
#16
On June 04 2011 04:49 Xeris wrote:
i'm on kawaiirice's computer. he has like 3-4 second delay on every action. the screen is literally stuttering. T_T



Has anyone got to try out the tournament machines yet?
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
June 03 2011 19:56 GMT
#17
On June 04 2011 04:53 TheFame wrote:
Uh isnt satellite internet generally good for downloading/uploading but horrible for gaming?

Yes, simple math and the speed of light limit confirms this :-).
I always try to shield slam face, just to make sure it doesnt work
Mr. Nefarious
Profile Joined December 2010
United States515 Posts
June 03 2011 19:57 GMT
#18
On June 04 2011 04:52 dere wrote:
Does anyone know what the bandwidth on the satellite trucks actually are? I did some searches on google but found nothing concrete.


In the TL MLG twitter updates thread either Hot_Bid or Kennigit posted that the two trucks are 100 up / 100 down, not sure if that is accurate however. Also not mentioned, are the trucks only for streaming or providing bandwidth to the actual event?
저그 화이팅
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
June 03 2011 19:57 GMT
#19
oh boy
There is always tomorrow nshs.seal.
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
June 03 2011 19:58 GMT
#20
They need to start looking for Convention centers that already have a 10Gbps connection.
Oracle comes in, Scvs go down, never a miscommunication.
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
June 03 2011 19:58 GMT
#21
oh god please no, ive been waiting for this all week long >_< plz fix this!
What is up? IM NESTEAAAA!
Diggity
Profile Blog Joined September 2007
United States806 Posts
June 03 2011 19:58 GMT
#22
Will someone please walk to to Slasher and tell him Diggity said: "See what did I tell you?"
billyX333
Profile Blog Joined January 2008
United States1360 Posts
June 03 2011 19:58 GMT
#23
who didnt see this coming?
dere
Profile Blog Joined September 2010
United States153 Posts
June 03 2011 19:59 GMT
#24
I bet this thing delays while the try to fix the lag. Thanks for the info on the trucks bandwidth.
Tennessee Regional Rankings: http://sc2ranks.com/c/8473/tennessee-region-division/
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
June 03 2011 19:59 GMT
#25
On June 04 2011 04:57 Mr. Nefarious wrote:
Show nested quote +
On June 04 2011 04:52 dere wrote:
Does anyone know what the bandwidth on the satellite trucks actually are? I did some searches on google but found nothing concrete.


In the TL MLG twitter updates thread either Hot_Bid or Kennigit posted that the two trucks are 100 up / 100 down, not sure if that is accurate however. Also not mentioned, are the trucks only for streaming or providing bandwidth to the actual event?

Satilite would make for a terrible gaming experience. They should only use Satilites to stream as a way to relieve stress off the Convention Center's internet.
Oracle comes in, Scvs go down, never a miscommunication.
pred470r
Profile Blog Joined April 2010
Bulgaria3265 Posts
June 03 2011 19:59 GMT
#26
Here we go again. (I hope not.)
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 03 2011 20:00 GMT
#27
It has begun!
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 03 2011 20:00 GMT
#28
But...but.. the redundancy! Noooooo!

I have faith MLG will fix this. They have top men workin on it. Top men.
http://grooveshark.com/#/deltrus/music
zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:01 GMT
#29
--- Nuked ---
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
June 03 2011 20:01 GMT
#30
Uh oh.
Deadlyfish
Profile Joined August 2010
Denmark1980 Posts
June 03 2011 20:01 GMT
#31
Fuck!

Please MLG no, no no.

Just please have the stream good and no DC's from the players, i beg you MLG, how else will I spend my weekend?
If wishes were horses we'd be eating steak right now.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
June 03 2011 20:02 GMT
#32
Well I hope everything goes well :/
W2
Profile Blog Joined January 2011
United States1177 Posts
June 03 2011 20:02 GMT
#33
On June 04 2011 05:01 zeru wrote:
Well im ready for MLG, got my music, snacks and... eagle stream.


oh god the eagle stream!!! LOL this is a great post.
Hi
GuTTuRaLPanda
Profile Joined August 2010
Sweden54 Posts
Last Edited: 2011-06-03 20:02:52
June 03 2011 20:02 GMT
#34
On June 04 2011 05:00 DeltruS wrote:
But...but.. the redundancy! Noooooo!

I have faith MLG will fix this. They have top men workin on it. Top men.


Top men. Yes.


OnT: I so much hope this isnt going like last time, especially now that theyve said they would fix everything and koreans are there and all.
Well. 2 hours, then il go to bed if theres nothing but eagles to watch.
2) Gundam's shit incident. During the OGN Proleague, Gundam paused the game and started spamming. At first no one saw what it was but he typed WC WC WC WC WC and went off to take a shit during a game. This also gave him the nick name "shit terran"- ShaRp
HereBeDragons
Profile Joined May 2011
1429 Posts
June 03 2011 20:02 GMT
#35
Here we go, inc shitstorm if they can't fix this.
kataa
Profile Blog Joined August 2010
United Kingdom384 Posts
June 03 2011 20:02 GMT
#36
Return of eagle stream? Guess we'll have to wait and see. Really, really hoping that isn't the case ( would be a big, big, blow to MLG's credibility if this happens again.
TheFame
Profile Joined October 2010
56 Posts
June 03 2011 20:03 GMT
#37
I have a exam on monday, dont make me spend the weekend studying damnit
apm66
Profile Blog Joined April 2010
Canada943 Posts
June 03 2011 20:03 GMT
#38
On June 04 2011 04:33 Megaliskuu wrote:
Show nested quote +
On June 04 2011 04:32 ClysmiC wrote:
D: Hope there isn't lag on the stream during the tourney.


lol it's more important that the players can at least play their matches >.<

or worth playing
(╯°□°)╯︵ ┻━┻
CheM
Profile Joined August 2010
Canada100 Posts
June 03 2011 20:04 GMT
#39
ah this sucks .. hopefully they get this sorted out
Kinky
Profile Blog Joined September 2008
United States4126 Posts
June 03 2011 20:05 GMT
#40
I hope they can fix this before the actual tournament :/
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
June 03 2011 20:05 GMT
#41
sigh. here it goes.

gl mlg :/
Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 03 2011 20:06 GMT
#42
I feel bad for MLG, but seriously, if Blizzard just added LAN...
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
zaii
Profile Joined October 2010
Guam2611 Posts
June 03 2011 20:07 GMT
#43
message Lee on twitter to get on this!
Higgs
Profile Joined July 2010
United States8 Posts
Last Edited: 2011-06-03 20:13:29
June 03 2011 20:08 GMT
#44
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 people watching jerkoffs play Halo with 0 problems. Fucking ridiculous
JohnnyYen
Profile Joined September 2010
United States313 Posts
Last Edited: 2011-06-03 20:09:11
June 03 2011 20:08 GMT
#45
Hope this is resolved by game time!
+ Show Spoiler +
blabber
Profile Blog Joined June 2007
United States4448 Posts
June 03 2011 20:08 GMT
#46
I'd like to thank Blizzard for furthering the growth of ESPORTS by not adding LAN
blabberrrrr
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
June 03 2011 20:08 GMT
#47
is it possible that they don't have the full bandwidth turned on in the hall for MLG yet as the event doesn't start for a while?

I wouldn't worry until games start getting delayed, then we can panic!

When there is nothing left to lose but your dignity, it is already gone.
zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:08 GMT
#48
--- Nuked ---
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
Last Edited: 2011-06-03 20:09:09
June 03 2011 20:08 GMT
#49
Every time I refresh this page, on the right I can see the minutes until MLG Columbus ticking down. In my head, I see it as a doomsday timer. 53 minutes to fix the problem.

Tick.
Tock.
lalala
Angry_Fetus
Profile Joined August 2010
Canada444 Posts
June 03 2011 20:09 GMT
#50
The uplink trucks are there to provide a redundant means to broadcast the stream, not to be used to provide an internet connection to the various computers onsite. That would be absurd, and I don't understand why people would even think that would be a possibility.
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
June 03 2011 20:09 GMT
#51
Hope they fix it... big letdown if they don't
Fear is a 4 letter word. Why be afraid?
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 03 2011 20:10 GMT
#52
On June 04 2011 05:08 Higgs wrote:
Show nested quote +
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
zaii
Profile Joined October 2010
Guam2611 Posts
June 03 2011 20:10 GMT
#53
Wait, Why don't we have Lan again?
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
June 03 2011 20:11 GMT
#54
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Blizzard / Activision is scared of piracy
<3 | Dota 2 | DayZ | <3
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
June 03 2011 20:11 GMT
#55
I posted this during last mlg

On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-06-03 20:12:39
June 03 2011 20:12 GMT
#56
--- Nuked ---
Ravencruiser
Profile Blog Joined May 2011
Canada519 Posts
June 03 2011 20:12 GMT
#57
Man, I have bought SC2, I play it in place of BW, I have started to somewhat appreciate the pro games, yet...

+ Show Spoiler +
I still can't help but feel happy at MLG's impending failure.


+ Show Spoiler +
I'm just a terrible terrible BW fanboy
"Yah, free will is a bitch" - Drone
Scrandom
Profile Joined February 2011
Canada2819 Posts
June 03 2011 20:13 GMT
#58
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


If only..
Marcus420
Profile Joined January 2011
Canada1923 Posts
June 03 2011 20:13 GMT
#59
Oh great....:S
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
June 03 2011 20:13 GMT
#60
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!

Yet everyone will line up to buy HotS anyway
Zheetza
Profile Joined June 2011
United States3 Posts
June 03 2011 20:14 GMT
#61
Couldn't blizzard just give all of the big gaming leagues LAN? That way there would be no piracy and esports fans would be happy. Right?

OblivionMage
Profile Joined May 2010
Canada377 Posts
June 03 2011 20:14 GMT
#62
On June 04 2011 05:12 zeru wrote:
Show nested quote +
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


Let's stop blaming MLG over Blizzard's incompetence, please.
Kon-Tiki
Profile Joined February 2011
United States402 Posts
June 03 2011 20:14 GMT
#63
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Oh lol. How could we forget? Everything from MLG Dallas to "CHILL GET OUT" reminds us
I am a leaf on the wind. Watch how I soar.
Mayor
Profile Blog Joined February 2011
United States472 Posts
June 03 2011 20:14 GMT
#64
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!

As Oprah would say 'They do not forgive, they do not forget and they have nine thousand employees all over the world screwing over esports and progamers everywhere."
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
Lexpar
Profile Blog Joined March 2009
1813 Posts
June 03 2011 20:15 GMT
#65
Fingers crossed its not too slow to play or watch :/
zeru
Profile Blog Joined September 2010
8156 Posts
Last Edited: 2011-06-03 20:16:22
June 03 2011 20:15 GMT
#66
--- Nuked ---
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 03 2011 20:15 GMT
#67
On June 04 2011 05:10 Mayor wrote:
Show nested quote +
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.
lalala
grandkai
Profile Joined January 2011
Canada71 Posts
June 03 2011 20:16 GMT
#68
sounds like it's going to be a wonderful weekend!
OblivionMage
Profile Joined May 2010
Canada377 Posts
Last Edited: 2011-06-03 20:17:07
June 03 2011 20:16 GMT
#69
On June 04 2011 05:15 zeru wrote:
Show nested quote +
On June 04 2011 05:14 OblivionMage wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


Let's stop blaming MLG over Blizzard's incompetence, please.

Blizzard aren't incompetent, they didn't put in LAN on purpose.


They didn't include LAN because they would rather retain complete control over their product then cater to ESports or our community.
seaofsaturn
Profile Blog Joined September 2010
United States489 Posts
June 03 2011 20:17 GMT
#70
Maybe MLG is just in on an elaborate conspiracy to get LAN added into the game.
Photoshop is over-powered.
Eufouria
Profile Blog Joined March 2011
United Kingdom4425 Posts
June 03 2011 20:17 GMT
#71
On June 04 2011 05:12 zeru wrote:
Show nested quote +
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.

Apparently there are been minor problems with battle.net at most big LAN events although maybe none as bad as MLG Dallas.
Mayor
Profile Blog Joined February 2011
United States472 Posts
Last Edited: 2011-06-03 20:18:23
June 03 2011 20:17 GMT
#72
On June 04 2011 05:12 zeru wrote:
Show nested quote +
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
Show nested quote +
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.
"You can be creative but I will crush it under the iron fist of my conservative play." - Liquid`Tyler
LittleJohn
Profile Joined January 2011
Sweden204 Posts
June 03 2011 20:17 GMT
#73
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.
ChickenLips
Profile Blog Joined May 2010
2912 Posts
June 03 2011 20:17 GMT
#74
On June 04 2011 05:17 seaofsaturn wrote:
Maybe MLG is just in on an elaborate conspiracy to get LAN added into the game.



Too good to be true
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:18 GMT
#75
Gee, Dallas all over again, here we come. I wonder how many people are going to say MLG isn't at fault for failing to get enough bandwidth to account for the lack of LAN again?
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
June 03 2011 20:19 GMT
#76
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.

mlg lesser of two evils imo
lalala
OblivionMage
Profile Joined May 2010
Canada377 Posts
June 03 2011 20:19 GMT
#77
On June 04 2011 05:18 JingleHell wrote:
Gee, Dallas all over again, here we come. I wonder how many people are going to say MLG isn't at fault for failing to get enough bandwidth to account for the lack of LAN again?


You assume that it is at all feasible for MLG to get the connection required at these venues.
zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:19 GMT
#78
--- Nuked ---
oXoCube
Profile Joined October 2010
Canada197 Posts
June 03 2011 20:19 GMT
#79
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


Blizzcon.

Yeah, their own tournament.

You would think they would take a hint.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:20 GMT
#80
On June 04 2011 05:17 Mayor wrote:
Show nested quote +
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

Show nested quote +
On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.
Puosu
Profile Blog Joined April 2007
6985 Posts
June 03 2011 20:20 GMT
#81
[image loading]
nepeta
Profile Blog Joined May 2008
1872 Posts
June 03 2011 20:21 GMT
#82
Someone please send R1ch the bnet code, perhaps there is something wrong with the way it handles multiple connections from 1 location or something dumb like that. If they act now I'm confident he'll have it fixed in time for the games -^
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
Last Edited: 2011-06-03 20:22:50
June 03 2011 20:21 GMT
#83
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney.

Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event.

Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet.
When there is nothing left to lose but your dignity, it is already gone.
Sajimo
Profile Joined March 2011
United States95 Posts
June 03 2011 20:21 GMT
#84
ugh it looks like it FNM > MLG for me tonight. If this MLG is a fail blizzard might have to give tourneys LAN.... they say they want esports to grow but if the large tourneys cant work, esports will fall
"this is just a ride" - Bill Hicks
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
June 03 2011 20:21 GMT
#85
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.
http://grooveshark.com/#/deltrus/music
StarStruck
Profile Blog Joined April 2010
25339 Posts
June 03 2011 20:21 GMT
#86
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

Show nested quote +
On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV.

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?

:/
VGhost
Profile Blog Joined March 2011
United States3613 Posts
June 03 2011 20:22 GMT
#87
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


The only event with MLG's attendance + player count + streaming quality (attempted, at least) is MLG, too. I mean, yeah, somebody at MLG should have figured out by now that the hard line is necessary, but no LAN is a killer.
#4427 || I am not going to scan a ferret.
zaii
Profile Joined October 2010
Guam2611 Posts
June 03 2011 20:22 GMT
#88
On June 04 2011 05:20 JingleHell wrote:
Show nested quote +
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.


Tell me how are they suppose to prepare for this.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
June 03 2011 20:22 GMT
#89
MLG is a big event, the US doesn't have Swedens super internet. I am taking this report of lag with a grain of salt.

"Hey wouldn't it be fun to troll TL?"
"Yeah lets make a blog that says there is lag and have a few of us "confirm" it!"

If it is true then I will wait until the event is live to be like "UH OH!"

So far there has been no other indications that the internet is fucked over there.

Brood War forever!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:23 GMT
#90
On June 04 2011 05:21 StarStruck wrote:
Show nested quote +
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV.

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?

:/


Make sense? Blizzard? Epic troll.
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
June 03 2011 20:23 GMT
#91
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?
zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:23 GMT
#92
--- Nuked ---
SilverJohnny
Profile Blog Joined October 2010
United States885 Posts
Last Edited: 2011-06-03 20:26:15
June 03 2011 20:23 GMT
#93
On June 04 2011 05:15 zeru wrote:
Show nested quote +
On June 04 2011 05:14 OblivionMage wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


Let's stop blaming MLG over Blizzard's incompetence, please.

Blizzard aren't incompetent, they didn't put in LAN on purpose. MLG however are incompetent because they can't even get a proper network build up correctly with a decent internet connection.


Imagine how much bandwidth they are using. broadcasting of sc2+halo+Blops+any media people using the Wifi+probably tons of other stuff that we aren't thinking of. Now add on top of that hundreds of people playing sc2 over the internet, which will use even more bandwidth.

Now imagine we had LAN. Less bandwidth used in general, and NO LAG for the sc2 players. with LAN support, there would be significantly fewer factors for MLG to have to contend with that are either completely out of their control, or incredibly hard to deal with. Its easy to want to be mad at MLG, and sure some of this is on them, but its also poor design that forces some of these issues.

Part of the problem might also be that everyone is logging in and trying to D/L and such at the same time, which might also cause problems.
also i think you should be able to combine like 5 archons to make a really really shitty oliver stone film - Keanu_Reaver, bw balance genius
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
June 03 2011 20:24 GMT
#94
All this talk about how MLG was prepared and learned from their misstakes in Dallas.

Oh boy.. hate to be european because i'll need to stay up to like 2-3 AM just to catch the first big match since thats the standard delay by MLGs standards.
"trash micro but win - its marine" MC commentary during HSC 4
Megaliskuu
Profile Blog Joined October 2010
United States5123 Posts
June 03 2011 20:24 GMT
#95
On June 04 2011 05:22 Kralic wrote:
MLG is a big event, the US doesn't have Swedens super internet. I am taking this report of lag with a grain of salt.

"Hey wouldn't it be fun to troll TL?"
"Yeah lets make a blog that says there is lag and have a few of us "confirm" it!"

If it is true then I will wait until the event is live to be like "UH OH!"

So far there has been no other indications that the internet is fucked over there.



Xeris is srs business.
|BW>Everything|Add me on star2 KR server TheMuTaL.675 for practice games :)|NEX clan| https://www.dotabuff.com/players/183104694
Scrandom
Profile Joined February 2011
Canada2819 Posts
June 03 2011 20:24 GMT
#96
Also just so the starcraft community knows, I think the reason they weren't prepared for this is because the venues they used have always worked because MLG was founded on halo and obviously halo has LAN so they didn't need to worry about it. This seems like something they didn't foresee, which I agree is their mistake but just thought people should realize they weren't a starcraft centered event before
TDN
Profile Joined May 2011
United States133 Posts
June 03 2011 20:24 GMT
#97
Don't worry guys. I already killed the eagle. I just wanted to make sure.......
jtbem
Profile Blog Joined January 2010
Canada1404 Posts
June 03 2011 20:24 GMT
#98
Sell LAN to big tournament organizers?!?!
profit
aka Sowelulol
KillerDucky
Profile Blog Joined July 2010
United States498 Posts
June 03 2011 20:24 GMT
#99
On June 04 2011 05:23 AirbladeOrange wrote:
Show nested quote +
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?


Problem identified: Too many people friended all 272 MLG players and now that they're all logging in it's slowing down bnet!

MarineKingPrime Forever!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:24 GMT
#100
On June 04 2011 05:22 zaii wrote:
Show nested quote +
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.


Tell me how are they suppose to prepare for this.


Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation?
nihlon
Profile Joined April 2010
Sweden5581 Posts
Last Edited: 2011-06-03 20:26:12
June 03 2011 20:25 GMT
#101
On June 04 2011 05:23 AirbladeOrange wrote:
Show nested quote +
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?


Why wouldn't he have? If I see a progamer I'm interested in I'm adding him.

Now I'm going to ignore ever reading this thread and praying it's just people freaking out for nothing.
Banelings are too cute to blow up
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
June 03 2011 20:25 GMT
#102
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.

North America in general has horrible internet compared to virtually everywhere else in the world. So I guess it's either whoever you hold responsible for the state of our internet's fault, or it's Blizzard for making LAN events play online and connect to a server hundreds/thousands of miles away when they are sitting next to each other
KgKris
Profile Joined April 2011
United States164 Posts
June 03 2011 20:25 GMT
#103
On June 04 2011 05:24 TDN wrote:
Don't worry guys. I already killed the eagle. I just wanted to make sure.......


"The spider comes."
blackone
Profile Joined November 2010
Germany1314 Posts
June 03 2011 20:26 GMT
#104
On June 04 2011 05:21 StarStruck wrote:

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?


That wouldn't fix Blizzard's issue with LAN mode. Any SC2 version that included LAN support would be on Bittorrent within a few hours, even it it's only given out to major organizations. Hell, even if it isn't' handed out to anybody. I don't think they will integrate it as long as SC2 is making profit from being sold. So tournaments like MLG have to deal with it, and as several of them have shown (Dreamhack etc) it is absolutely possible. Yea, it can happen that b.net fucks up and you have to restart a game. But if your stream continuesly doesn't work for 3 days or if the players can't get a decent connection to the internet it is not Blizzard's fault but MLG's.
Denzil
Profile Joined August 2010
United Kingdom4193 Posts
June 03 2011 20:26 GMT
#105
Everyone's raging at MLG even though we haven't encountered any problems yet.

Yes there are hints of a problem but I'll be reserving my judgement on MLG's work until the stream launches.
Anna: So Sen how will you prepare for your revenge v MC? Sen: With a smile.
OblivionMage
Profile Joined May 2010
Canada377 Posts
June 03 2011 20:26 GMT
#106
The lack of LAN is completely insane.

It's one thing to stream from these convention centers, it's another to provide a low-latency and *perfect* connection for games at the same time.

It is clear after so many of these events with these parallel issues that if there was a solution for this problem, MLG would have implemented it.

This issue lies with Blizzard, and Blizzard alone.

zeru
Profile Blog Joined September 2010
8156 Posts
June 03 2011 20:27 GMT
#107
--- Nuked ---
zaii
Profile Joined October 2010
Guam2611 Posts
June 03 2011 20:27 GMT
#108
On June 04 2011 05:24 JingleHell wrote:
Show nested quote +
On June 04 2011 05:22 zaii wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.


Tell me how are they suppose to prepare for this.


Well, they should have contacted their location and the ISP's after the Dallas debacle, and worked with them in advance to have sufficient resources ready, along with a failover or two. You going to tell me other major tech events can't get sufficient bandwidth with proper preparation?


like it was said earlier US doesn't have super internet like Korea or Sweden.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:27 GMT
#109
I seem to remember MLG blaming the ISP's in Dallas for the problems there, so were they lying at the time, like I assumed, or is there no major population center in the US that can handle how epic MLG is?

If it was just the fault of the infrastructure in Dallas, like they said, why would there be problems now?
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 03 2011 20:28 GMT
#110
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?
The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!"

kekeke
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Enox
Profile Joined April 2010
Germany1667 Posts
June 03 2011 20:28 GMT
#111
thak god i didnt buy a HD pass yet. lets see how this works today and maybe ill buy it tomorrow
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
June 03 2011 20:28 GMT
#112
im scared.
things are going to get ugly around here if this is whats gona happen...
BW pros training sc2 is like kiss making a dub step album.
LittleJohn
Profile Joined January 2011
Sweden204 Posts
June 03 2011 20:28 GMT
#113
On June 04 2011 05:21 emythrel wrote:
Show nested quote +
On June 04 2011 05:17 LittleJohn wrote:
Do people actually think this is Blizzard's fault? The only event that has had major issues is MLG, we're far pass the point where we can blame their incompetence on Blizzard.


If you had watched blizzcon you would know this simply isn't true.... even at their own event the lack of LAN fucked the tourney.

Every major event has had some level of problem due to bnet, most of the time its a tiny bit of lag for a few games but when you have something the scale of MLG those problems become magnified. Thats why they are using satellite trucks for the streams, so they put less strain on the land based internet from the event.

Something like dreamhack have the benefit of state of the art internet, the US simply don't have the infrastructure Europe does for the internet.



No I didn't watch SC2 for Blizzcon, but I watched warcraft and it seemed fine. Obvously LAN would be better for the game, no one is denying that, but Blizzard clearly do not wish to release it yet and therefore companies should prepare with an adequate internet connection. I'm pretty sure US internet is not so bad it can't handle MLG lol.

It should be pretty obvious to anyone right now Blizzard doesn't care about LAN atm and won't put it in, whining about it will do nothing.
MrCon
Profile Blog Joined August 2010
France29748 Posts
June 03 2011 20:29 GMT
#114
Blizzard should just support lan BUT you still have to be logged on your bnet account. But if lan is present it uses lan instead of bnet. Seriously, having the signal go through the internet when you play against someone who is 3 meters away is dumb.
insaneMicro
Profile Blog Joined January 2011
Germany761 Posts
June 03 2011 20:29 GMT
#115
Quick, get R1CH on this. He'll work some arcane wizardry, and shit will be running smooth in time.
"Damn I played some fine Zerg right there". -Fruitdealer
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:29 GMT
#116
On June 04 2011 05:28 VIB wrote:
Show nested quote +
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?
The official response is that they planned something much better than lan. They wouldn't take something from the users if they didn't know they could give them something better instead. Blizzard would never harm the users in the name of short term profit. "Just wait till you see what we have prepared for battle.net 2.0!!!"

kekeke


Well, Bnet 2.0 is better than LAN. Oh wait, higher latency by a factor of ten is a bad thing?
Angry_Fetus
Profile Joined August 2010
Canada444 Posts
June 03 2011 20:29 GMT
#117
On June 04 2011 05:21 StarStruck wrote:
Show nested quote +
On June 04 2011 05:11 travis wrote:
I posted this during last mlg

On April 03 2011 03:06 travis wrote:
even if it's not battle.net (which i would blame it on first), it's still blizzard's fault for their TERRIBLE STRUCTURE and every time there is lag in tournament games i can't help but hate them so much for not having lan

we should never forget how bad they fucked us by not putting lan in there, and we should always be mad about it


never forgive! never forget!


Sadly, it doesn't look like they're going to give us a solution anytime soon. Maybe only after the release of HotS and LotV.

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?

:/


To be fair, while I don't support their reluctance to add LAN capability, the answer is quite simple. The LAN version would get leaked quite easily, cracked, and distributed. If they were to hand over LAN versions, they might as well allow LAN on every version of the game at that point, as a leak would be inevitable.
ELA
Profile Joined April 2010
Denmark4608 Posts
June 03 2011 20:30 GMT
#118
On June 04 2011 05:29 insaneMicro wrote:
Quick, get R1CH on this. He'll work some arcane wizardry, and shit will be running smooth in time.


Agreed - We have R1CH in Columbus.. Go fix it for them pls R1CH
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
June 03 2011 20:33 GMT
#119
On June 04 2011 05:20 JingleHell wrote:
Show nested quote +
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.
ModeratorNow I'm distant, dark in this anthrobeat
MrCon
Profile Blog Joined August 2010
France29748 Posts
June 03 2011 20:33 GMT
#120
The 2 streams are up
Kamais_Ookin
Profile Blog Joined May 2010
Canada4218 Posts
June 03 2011 20:34 GMT
#121
Not surprised, that's MLG for you.
I <3 Plexa.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
Last Edited: 2011-06-03 20:35:41
June 03 2011 20:34 GMT
#122
On June 04 2011 05:33 Jibba wrote:
Show nested quote +
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:35 GMT
#123
On June 04 2011 05:33 MrCon wrote:
The 2 streams are up


Deja vu! A stream of people milling around a conference center looking bored!
seaofsaturn
Profile Blog Joined September 2010
United States489 Posts
June 03 2011 20:36 GMT
#124
http://pro.majorleaguegaming.com/live/starcraft_2_red

Smooth so far.
Photoshop is over-powered.
Isken
Profile Joined November 2010
Korea (South)1131 Posts
June 03 2011 20:36 GMT
#125
I don't like reading this post
I'm not enough of a sadist to appreciate seeing a new MLG failure so... I'll just pray that stars align and everyting runs smoothly
legaton
Profile Joined December 2010
France1763 Posts
June 03 2011 20:36 GMT
#126
Stream red seems perfectly fine
No GG, No Skill - Jaedong <3
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:36 GMT
#127
On June 04 2011 05:34 I_Love_Bacon wrote:
Show nested quote +
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2011-06-03 20:39:07
June 03 2011 20:38 GMT
#128
On June 04 2011 05:36 JingleHell wrote:
Show nested quote +
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues?

The occasional game had a hiccup, but it wasn't as bad as the doomsayers are saying.
Brood War forever!
monx
Profile Blog Joined May 2010
Canada1400 Posts
June 03 2011 20:38 GMT
#129
Stream might be working but if games are delayed because of shitty connection, it's not better :|
@ggmonx
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
June 03 2011 20:39 GMT
#130
On June 04 2011 05:36 JingleHell wrote:
Show nested quote +
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.


Not saying it's impossible. Where did I imply it was? Jibba brought up a specific point, which is the reason I quoted him when I responded. These venues probably have to be booked roughly a year in advance. And they might've had a couple of months to work out other issues, but if it's still the venue completely lacking in internet capabilities, I'd be curious as to their options.

Also, my original question isn't meant to be facetious. I'm generally curious as to what centers around the US can actually accommodate MLG without additional hardware being brought in.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Sovetsky Soyuz
Profile Joined May 2011
Russian Federation905 Posts
June 03 2011 20:39 GMT
#131
omfg 22 mins to go
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:39 GMT
#132
On June 04 2011 05:38 Kralic wrote:
Show nested quote +
On June 04 2011 05:36 JingleHell wrote:
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues?


Uhm, at Dallas they kept saying they were taking the Stream down because the players had such vile lag.
OblivionMage
Profile Joined May 2010
Canada377 Posts
Last Edited: 2011-06-03 20:40:01
June 03 2011 20:39 GMT
#133
On June 04 2011 05:36 JingleHell wrote:
Show nested quote +
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made.
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-06-03 20:40:41
June 03 2011 20:39 GMT
#134
On June 04 2011 05:23 AirbladeOrange wrote:
Show nested quote +
On June 04 2011 05:21 DeltruS wrote:
I have all the NA progamers on my freinds list and stragely enough like 10 just logged in at once. I guess MLG either just let them in or just fixed the internet. Most likely it is the former.


Why do you have all the NA progamers on your friends list?


I continually added them to freinds through chat rooms and match history.

Bad news: Nobody at MLG is logged on now.

Sheth just logged back on.
http://grooveshark.com/#/deltrus/music
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-06-03 20:40:56
June 03 2011 20:40 GMT
#135
On June 04 2011 05:39 OblivionMage wrote:
Show nested quote +
On June 04 2011 05:36 JingleHell wrote:
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made.


I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time.
InRuin
Profile Joined February 2011
Ireland27 Posts
Last Edited: 2011-06-03 20:42:58
June 03 2011 20:41 GMT
#136
The Dark Lords demand a sacrifice; spilling the eagle's blood upon their black altar is the only way to appease the Great Internet Deities and restore order to the web.

Brothers of the Cyber Circle, find that eagle.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2011-06-03 20:44:34
June 03 2011 20:41 GMT
#137
On June 04 2011 05:34 I_Love_Bacon wrote:
Show nested quote +
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...

It's hard to believe load is a factor. They brought out the satellite trucks to handle the streaming, and gaming itself requires extremely little bandwidth.

https://www.smartcitynetworks.com/facilities/locationdetails.aspx?center=050

Again, bandwidth should be sufficient for gaming alone. The problem is that these facility's have their internet set up for trade shows and conventions where latency and routing isn't an issue.

Jingle_Bell, the issue is what is there to fix? These are huge infrastructure issues that weren't designed for gaming. You can't just "redo" them or bring out a new line to the venue. Unless you're willing to invest in major constructions months ahead of time (which probably costs more than MLG's budget) the internet is what it is and they have to live with it.

Now, they can choose event locations better in the future, of course. But the choosing happened well in advance, before they realized SC2 was even significant.
ModeratorNow I'm distant, dark in this anthrobeat
Higgs
Profile Joined July 2010
United States8 Posts
June 03 2011 20:41 GMT
#138
On June 04 2011 05:38 Kralic wrote:
Show nested quote +
On June 04 2011 05:36 JingleHell wrote:
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
On June 04 2011 05:06 Mayor wrote:
I feel bad for MLG, but seriously, if Blizzard just added LAN...

I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



As far as I remember Dallas was pretty smooth for the players and not the stream. I guess the stream is smooth and now it is supposedly not smooth for the players. How are those the same issues?

The occasional game had a hiccup, but it wasn't as bad as the doomsayers are saying.


Seemed like it was fine for the players as long as they weren't trying to stream them playing, soon as the streamers got into a game it crapped out, but the open bracket play continued fairly well even when the stream was down. Hopefully with the trucks handling the streaming the connection for the games should be ok.
-Frog-
Profile Joined February 2009
United States514 Posts
June 03 2011 20:42 GMT
#139
On June 04 2011 05:40 JingleHell wrote:
Show nested quote +
On June 04 2011 05:39 OblivionMage wrote:
On June 04 2011 05:36 JingleHell wrote:
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
On June 04 2011 05:08 Higgs wrote:
[quote]
I was at MLG Dallas, and the whole time SC2 stream was down and people were DCing and everything was going to shit there were like 500 hundred people watching jerkoffs play Halo with 0 problems. Fucking ridiculous

That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made.


I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time.


Do you really believe that's what Oblivion was trying to say?
powered by coffee, driven by hate.
Hikari
Profile Blog Joined May 2010
1914 Posts
June 03 2011 20:44 GMT
#140
This is very bad news.
I agree MLG should have at least thought about the latency of their connections when so many computers are hooked up.
However blizzard's refusal to add LAN is definitely not helping esports either.
I recall a long time ago blizzard said tournament hosts would have access to a professional edition with lan support - I guess that never happened.
Engore
Profile Blog Joined February 2011
United States1916 Posts
June 03 2011 20:44 GMT
#141
Your dramas just got tweeted! TL trending son.
EG | Liquid | Dignitas | FXO | SlayerS | TSL | iS | Fan of pretty much all players ^_^ | SeleCT <3 forever! Axslav <3
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
June 03 2011 20:44 GMT
#142
On June 04 2011 05:26 blackone wrote:
Show nested quote +
On June 04 2011 05:21 StarStruck wrote:

Why is it that they cannot sell Organizations like MLG a LAN Edition of the product? How does this not make sense?


That wouldn't fix Blizzard's issue with LAN mode. Any SC2 version that included LAN support would be on Bittorrent within a few hours, even it it's only given out to major organizations. Hell, even if it isn't' handed out to anybody. I don't think they will integrate it as long as SC2 is making profit from being sold. So tournaments like MLG have to deal with it, and as several of them have shown (Dreamhack etc) it is absolutely possible. Yea, it can happen that b.net fucks up and you have to restart a game. But if your stream continuesly doesn't work for 3 days or if the players can't get a decent connection to the internet it is not Blizzard's fault but MLG's.


You just compared the internet of Sweden, with the internet of the US.

Take a while to consider what you have just said.
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
alexhard
Profile Joined May 2010
Sweden317 Posts
June 03 2011 20:46 GMT
#143
This sure was totally unexpected...
TheWarbler
Profile Blog Joined April 2010
United States1659 Posts
June 03 2011 20:48 GMT
#144
Well atleast it is not on MLG's end.
if you can believe you can concieve
Philo
Profile Joined September 2010
United States337 Posts
Last Edited: 2011-06-03 20:53:46
June 03 2011 20:53 GMT
#145
According to Sundance's twitter there's no lag and they just reset some equipment. We'll just have to pray wait and see I guess.
Other people do 24 hour streams. I just let GoOdy play a Bo11 TvT. - Special Endrey
redFF
Profile Blog Joined November 2010
United States3910 Posts
June 03 2011 20:54 GMT
#146
Haha oh dear. Preparing myself to be disappointed
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:54 GMT
#147
On June 04 2011 05:42 -Frog- wrote:
Show nested quote +
On June 04 2011 05:40 JingleHell wrote:
On June 04 2011 05:39 OblivionMage wrote:
On June 04 2011 05:36 JingleHell wrote:
On June 04 2011 05:34 I_Love_Bacon wrote:
On June 04 2011 05:33 Jibba wrote:
On June 04 2011 05:20 JingleHell wrote:
On June 04 2011 05:17 Mayor wrote:
On June 04 2011 05:12 zeru wrote:
On June 04 2011 05:10 zaii wrote:
Wait, Why don't we have Lan again?

Let's stop blaming blizzard for MLG's incompetence please.

We all want LAN but no other major tournament has had big problems like this at every event.


For the record, Blizzard had an internet problem with Battle.net at their Blizzcon a while back, they're just being reluctant and arrogant, it isn't MLG's fault.

On June 04 2011 05:15 youngminii wrote:
On June 04 2011 05:10 Mayor wrote:
[quote]
That really just makes me frown, the amount of crap Blizzard makes us deal with isn't beneficial to Esports or their game, and when asked about it at HoTS preview they just say 'it's on their list' It's pretty stupid.

They didn't say that.

Chris Sigaty said that because of all the stuff that happens behind the scenes (something about their server maintenance being complex idk) it's not an option to add LAN in the near future.

Paraphrasing of course, but I don't think beating a dead horse will help the current situation.


Not what I heard on SOTG by Leah, but I'm not going to argue over it.


Regardless of whether Blizz should provide LAN for tournaments, MLG should prepare for known factors. The amount of bandwidth required is a known factor. MLG is at fault for their lack of preparation.

Preparing an internet connection at a major venue is not easy. If for some reason the connection goes to shit or isn't fit for gaming, they can't simply change venues, even within 6 months. They also probably booked this place and set the schedule a year in advance.


Pretty much this. I'd actually be curious as to what sites around the US can actually handle MLG's load without additional hardware being brought in. Note: That also means floor space for all of the people, gaming areas, etc...


Just because it isn't easy doesn't mean it isn't possible. Let's face it. If the problems in Dallas were what MLG said they were, they shouldn't have them in Columbus. If they do, they lied like a rug during Dallas.



What are you talking about? You do know that it is possible to have the same problem, or different problems, at the same venue, or different venues, at any time, regardless of the preparations made.


I sincerely doubt that anyone removed Dallas's internet infrastructure and transplanted it to Columbus. After all, that was what they were blaming last time.


Do you really believe that's what Oblivion was trying to say?


After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-06-03 20:56:14
June 03 2011 20:54 GMT
#148
I really wish the best for MLG here, it seems like they are really trying.

You know what's badass? 2 starcraft streams.

Oh shit they got booths!\

oh i guess there is a thread for the tournament now, i go post there lol
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 03 2011 20:55 GMT
#149
It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are.

http://pro.majorleaguegaming.com/live/starcraft_2_blue
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Ryalnos
Profile Joined July 2010
United States1946 Posts
June 03 2011 20:56 GMT
#150
On June 04 2011 05:55 VIB wrote:
It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are.

http://pro.majorleaguegaming.com/live/starcraft_2_blue


We're not worried about stream lag, but ingame lag :\.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 20:56 GMT
#151
On June 04 2011 05:55 VIB wrote:
It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are.

http://pro.majorleaguegaming.com/live/starcraft_2_blue


Yeah, I'm hoping they did fix everything, don't get me wrong. I'm just skeptical after Dallas, they sounded like little kids pointing fingers and telling on eachother to stay out of trouble.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2011-06-03 21:00:37
June 03 2011 20:59 GMT
#152
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO
Brood War forever!
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
June 03 2011 21:00 GMT
#153
On June 04 2011 05:56 Ryalnos wrote:
Show nested quote +
On June 04 2011 05:55 VIB wrote:
It started and it doesn't seem to have any lag on stream. The guy is on stage right now talking about how awesome the new infrasctructure changes are.

http://pro.majorleaguegaming.com/live/starcraft_2_blue


We're not worried about stream lag, but ingame lag :\.
I know, but smooth stream does gets our hopes up a little bit, no?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-06-03 21:06:49
June 03 2011 21:02 GMT
#154
On June 04 2011 05:59 Kralic wrote:
Show nested quote +
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO


The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time?

If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read.

They blamed the ISP's, the local infrastructure, and basically everything except their own preparations.

Oh, and if you're essentially going to tell me "l2read", spell misinformation correctly?
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2011-06-03 21:14:10
June 03 2011 21:07 GMT
#155
On June 04 2011 06:02 JingleHell wrote:
Show nested quote +
On June 04 2011 05:59 Kralic wrote:
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO


The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time?

If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read.

They blamed the ISP's, the local infrastructure, and basically everything except their own preparations.


Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it.

You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact.

edit: I guess instead of me telling you "L2read" I can tell you L2getyourfactsstraight.
Brood War forever!
talismania
Profile Blog Joined December 2007
United States2364 Posts
June 03 2011 21:09 GMT
#156
I feel like they should just tell everyone in attendance to not use the internet on their mobile devices or use the Hall's wireless and whatnot so that they can reduce the load by as much as possible.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 21:12 GMT
#157
On June 04 2011 06:07 Kralic wrote:
Show nested quote +
On June 04 2011 06:02 JingleHell wrote:
On June 04 2011 05:59 Kralic wrote:
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO


The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time?

If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read.

They blamed the ISP's, the local infrastructure, and basically everything except their own preparations.


Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it.

You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact.


Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct.

I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2011-06-03 21:16:17
June 03 2011 21:15 GMT
#158
On June 04 2011 06:12 JingleHell wrote:
Show nested quote +
On June 04 2011 06:07 Kralic wrote:
On June 04 2011 06:02 JingleHell wrote:
On June 04 2011 05:59 Kralic wrote:
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO


The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time?

If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read.

They blamed the ISP's, the local infrastructure, and basically everything except their own preparations.


Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it.

You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact.


Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct.

I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves.



Fair enough, Columbus has not even started yet. So if it works, it was all for nothing in this thread.
Brood War forever!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-06-03 21:19:31
June 03 2011 21:17 GMT
#159
On June 04 2011 06:15 Kralic wrote:
Show nested quote +
On June 04 2011 06:12 JingleHell wrote:
On June 04 2011 06:07 Kralic wrote:
On June 04 2011 06:02 JingleHell wrote:
On June 04 2011 05:59 Kralic wrote:
On June 04 2011 05:54 JingleHell wrote:
After all of MLG's finger pointing during Dallas, the "It's not our fault"-ing, and guarantees that Columbus won't be a problem due to good preparation, and explanations that their perfect planning and preparation got screwed over by circumstances in Dallas that were out of their hands, there's no other way to interpret it.

For them to have the same issues again, yes, that would be what happened. I'm just pointing out that if MLG was as blameless as they tried to play during Dallas, there would be a 0% chance of issues in Columbus that didn't involve natural disasters.



Wow stop telling us so much miss-information on how MLG said it was not there fault. Maybe if you read the letter Sundance wrote to us after Dallas you would realise they took a lot of the blame as well. I even bolded some parts so you can read them easier.

+ Show Spoiler +
With so many positive aspects to the event, I wanted to personally offer my sincere apologies surrounding the disappointing online broadcast. There are simply no excuses for our technological mistakes and our inability to deliver the live streams of the competition as we promised.

Your ongoing involvement in and support of competitive gaming should be rewarded, and you deserve an uninterrupted viewing experience. I wanted to provide a bit more information about the online issues for those of you that tuned into our live broadcast. Despite numerous attempts to repair the issues throughout the weekend, we were simply unable to find a solution to the extensive problems. Our tech team was not as prepared as they should have been.

On Friday, we began experiencing site stability issues and our site crashed as more than twice as many people as expected from 128 countries tuned in. We were underprepared for the epic traffic and unable to fully recover from the crash.

On Saturday, we began to experience intermittent packet loss and ping spikes that dramatically impacted stream quality and StarCraft 2 tournament play on-site. In an attempt to solve the problem, we brought in a new router and a 2000-foot fiber optic cable run, and we completely re-architected our switching and firewall fabric to accommodate the new infrastructure.

On Sunday, we determined that our efforts had not fully succeeded, and we opted to move all streams to SQ only.

Because of the inconvenience, those that purchased MLG HQ passes can opt for either a full refund or a free HQ pass for a future Pro Circuit Competition. Refunds and pass credits will be accommodated this week.

The rebroadcast of all this weekend’s matches will be playing on MLG.tv all throughout the week. Over 150 replays are already available and we will continuously upload the rest until they are all up.

We remain fully committed to bringing you HQ and SQ streams of our future Pro Circuit competitions, and we are doing everything possible to ensure that this never happens again. In the coming days, we will be reevaluating everything and bringing in a new team comprised of the most talented tech experts. No effort will be spared and we will keep you posted regarding the revamped plans.

You deserve the best events and broadcasts possible and we are dedicated to bringing that to you.

Once again, thank you again for your patience and stay tuned for ongoing updates. We are poised for a strong season and we look forward to seeing you in Columbus on June 3.

Sincerely,



Sundance

Co-Founder and CEO


The letter? Lets talk about the explanations during the event. Every time the stream went down they blamed the ISP's. You know, the explanations that mattered to the paying customers at the time?

If I could find the live blog from the event, I'd happily return the favor of insultingly bolding and commenting about people's ability to read.

They blamed the ISP's, the local infrastructure, and basically everything except their own preparations.


Hmm I remember a few pauses where someone would come on and say they didn't have the right equipment and their team cannot get it working and how it was a node in the isp being down. Tell me where they fully blamed the isp and said they had nothing to do with it.

You are insulting them by spouting your random recollections of what happened during that event. Prove to me that they said it was 100% not their fault. That is what you are saying and telling us to be fact.


Asking for proof I already stated I can't give because I don't have access to the live blog feed from the last event is pointless, and doesn't make you sound any more or less correct.

I remember considerably more than "a few pauses", and while their exact words are lost to me, the fact remains that they blamed the ISP's repeatedly. It wasn't until they were in "Please don't sue" mode that they took the blame for themselves.



Fair enough, Collumbus has not even started yet. So if it works, it was all for nothing in this thread.


Like I said, I'm not hoping it goes badly so I can hate on MLG. I'd much rather watch epic games. Just that if there are issues, it'll be hard to swallow the same sort of explanations again.

Hell, I didn't really swallow them once.
Ryalnos
Profile Joined July 2010
United States1946 Posts
Last Edited: 2011-06-03 21:21:52
June 03 2011 21:19 GMT
#160
Sigh. There was actual on-site information in the first couple of pages but now this thread has degenerated into an argument about MLG Dallas.

It would be nice if only people with actual information posted and the accusations didn't begin until we know more. I keep refreshing this thread hoping to see someone at the event post an update, to no avail.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
June 03 2011 21:52 GMT
#161
I think we got trolled, not looking laggy to me.
Ryalnos
Profile Joined July 2010
United States1946 Posts
June 03 2011 22:14 GMT
#162
I'm ok with this being trolling ¯\_(ツ)_/¯
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
June 04 2011 15:46 GMT
#163
I will confirm it got better after it started, but there have been small issues. They've also been diligent about not letting anybody in the event watch the streams.
I always try to shield slam face, just to make sure it doesnt work
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