• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:46
CET 21:46
KST 05:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
TvZ is the most complete match up Soma Explains: JD's Unrelenting Aggro vs FlaSh BW General Discussion CasterMuse Youtube ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Escore Tournament StarCraft Season 1 [LIVE] [S:21] ASL Season Open Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
UK Politics Mega-thread US Politics Mega-thread YouTube Thread Mexico's Drug War Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1064 users

An interesting complex programming problem - Page 2

Blogs > Qzy
Post a Reply
Prev 1 2 All
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 21 2011 19:57 GMT
#21
Sounds good I'm trying to work out something aswell.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
evanthebouncy
Profile Joined November 2004
China491 Posts
Last Edited: 2011-05-21 20:37:22
May 21 2011 20:35 GMT
#22
can I have some bearing on this problem? Are you saying your initial set, i.e. the set that's a subset of
{ {0,1,#}^n } is relatively large or small?

by big I mean is it close to the size 3^n i.e. everything?
BOINK BOINK! Recursively defined
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 21 2011 20:41 GMT
#23
It's huuge, as in 1 million strings.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Oracle
Profile Blog Joined May 2007
Canada411 Posts
May 21 2011 20:47 GMT
#24
I think evan is more asking how many permutations are covered than how many strings there are in total.

Because 1 million strings is meaningless without the size of n (length of a string)
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 21 2011 20:52 GMT
#25
All strings are different from eachother :O.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
evanthebouncy
Profile Joined November 2004
China491 Posts
May 21 2011 20:56 GMT
#26
What oracle said.

I'll say my idea now as I'll be going to my old apartment trying to contact a moving company to move some stuff. But my idea so far is this:

Create a DAG on the initial string structure, with the vertex in the DAG the strings themselves, and the edge correspond to an "implication".

The edge is defined as this:
vertex v implies vertex u if we accept v implies we have to accept u as well.

To make it concrete, vertex (0#1) will have an edge pointing to vertex (0##) because if we accept the string 0#1 we MUST accept the string 0##.

So, suppose you CAN construct this DAG (i'm working on how to best construct it, you don't want the dag to be dense, for instance), the lookup will be something like this:

on input message:

ret = {}
while DAG not empty:
...for all leaf-nodes in DAG: #i.e. the nodes who have no implication pointing toward them
......if satisify(leaf-node, message): #if we accept the leaf node as matching the msg
.........move( transitiveClosure(leaf-node), ret) #take the leaf node, and all it implies, to the return set
......else: #if the leaf do not satisfy
.........delete(leaf-node) #remove the leaf node, so some other node can potentially be new leaf node

I don't have bound on the runtime of lookup, however, if you look at it I'm gaining knowledge as I traverse through the graph, which is good. When I decide if I want to match a particular string to my message, not only I learned if I can match it, but I also learned if other things can match it.

So yeah, gtg now, will think it through on paper, brb!!
BOINK BOINK! Recursively defined
evanthebouncy
Profile Joined November 2004
China491 Posts
May 21 2011 20:58 GMT
#27
On May 22 2011 05:52 Qzy wrote:
All strings are different from eachother :O.

no no that doesn't tell me anything.

Say you have the set {0,1,#}^3, so that's 27 total strings right?
How dense is your data set? is it just {001, #11, 01#} i.e. only 1/9 of the total string?
or is it super dense like, 20 of the total string?
BOINK BOINK! Recursively defined
Oracle
Profile Blog Joined May 2007
Canada411 Posts
May 21 2011 21:05 GMT
#28
On May 22 2011 05:56 evanthebouncy wrote:
What oracle said.

I'll say my idea now as I'll be going to my old apartment trying to contact a moving company to move some stuff. But my idea so far is this:

Create a DAG on the initial string structure, with the vertex in the DAG the strings themselves, and the edge correspond to an "implication".

The edge is defined as this:
vertex v implies vertex u if we accept v implies we have to accept u as well.

To make it concrete, vertex (0#1) will have an edge pointing to vertex (0##) because if we accept the string 0#1 we MUST accept the string 0##.

So, suppose you CAN construct this DAG (i'm working on how to best construct it, you don't want the dag to be dense, for instance), the lookup will be something like this:

on input message:

ret = {}
while DAG not empty:
...for all leaf-nodes in DAG: #i.e. the nodes who have no implication pointing toward them
......if satisify(leaf-node, message): #if we accept the leaf node as matching the msg
.........move( transitiveClosure(leaf-node), ret) #take the leaf node, and all it implies, to the return set
......else: #if the leaf do not satisfy
.........delete(leaf-node) #remove the leaf node, so some other node can potentially be new leaf node

I don't have bound on the runtime of lookup, however, if you look at it I'm gaining knowledge as I traverse through the graph, which is good. When I decide if I want to match a particular string to my message, not only I learned if I can match it, but I also learned if other things can match it.

So yeah, gtg now, will think it through on paper, brb!!

I played around with the idea of a DAG for a bit but I couldn't find a good way to construct it, do post if you figure out an efficient way.

In fact the lookup time will be very short, its just the construction which is the basis of your algorithm which may make or break it.
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 21 2011 21:13 GMT
#29
On May 22 2011 05:58 evanthebouncy wrote:
Show nested quote +
On May 22 2011 05:52 Qzy wrote:
All strings are different from eachother :O.

no no that doesn't tell me anything.

Say you have the set {0,1,#}^3, so that's 27 total strings right?
How dense is your data set? is it just {001, #11, 01#} i.e. only 1/9 of the total string?
or is it super dense like, 20 of the total string?


I'm a bit confused by this comment (sorry, mate, i know you are trying to help )

The string can be set to any length to begin with, consisting of only 1, 0 and #.
The amount of wildcards can be set aswell, ie 40% chance of wilcard being inserted.

In the end you end up with some random string:
10101010
0111110#
00#1011#, etc. There can be millions of these

Then a message is given: (no wildcards, same length of the strings) 10101111, and you have to find all the strings which satisfies the message, given wildcards can represent both 1 and 0.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 21 2011 21:26 GMT
#30
And yes, please do post your code here for all to see seems to be lots of followers to this blog post.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
pullarius1
Profile Blog Joined May 2010
United States523 Posts
May 21 2011 21:47 GMT
#31
On May 22 2011 06:13 Qzy wrote:
Show nested quote +
On May 22 2011 05:58 evanthebouncy wrote:
On May 22 2011 05:52 Qzy wrote:
All strings are different from eachother :O.

no no that doesn't tell me anything.

Say you have the set {0,1,#}^3, so that's 27 total strings right?
How dense is your data set? is it just {001, #11, 01#} i.e. only 1/9 of the total string?
or is it super dense like, 20 of the total string?


I'm a bit confused by this comment (sorry, mate, i know you are trying to help )

The string can be set to any length to begin with, consisting of only 1, 0 and #.
The amount of wildcards can be set aswell, ie 40% chance of wilcard being inserted.

In the end you end up with some random string:
10101010
0111110#
00#1011#, etc. There can be millions of these

Then a message is given: (no wildcards, same length of the strings) 10101111, and you have to find all the strings which satisfies the message, given wildcards can represent both 1 and 0.



He's essentially asking what percentage of all possible strings exist in the 01# set? You said there are 40 bits in the strings, giving 3^40 possible strings. Do you know about what fraction of those are in the reference set? I could imagine, for instance, that if the number was high enough, the complement problem could actually be easier to solve.
@pullarius1
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
Last Edited: 2011-05-21 22:12:12
May 21 2011 22:03 GMT
#32
It's possible to set a cap on the amount of strings possible, ie 50,000 or 1 million. So when 1 million strings exists, it's no longer possible to insert more strings. We would probably crash even googles servers if we allowed 3^40, hehe.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
DeLoAdEr
Profile Blog Joined July 2003
Japan527 Posts
May 21 2011 22:28 GMT
#33
Hmm, just a quick thought: maybe it helps if you sort the strings into different sets depending on their digits.

Lets call S_{n, k} the set of your strings which have char k at digit n. For example S_{1, 1} = { 0001, 111#, 1111, 011#, ... } is the set of all your strings containing the 1 at the least-significant bit.

For a given string s the goal is now to calculate the intersection between S_{1, s[1]}, S_{2, s[2]}, ..., S_{p, s[p]}. The brute-force implementation of this intersection would have a runtime of O(n * p) again i think. =(

But this could be programmed efficiently with bitvectors representing the sets and logical AND for intersection.
evanthebouncy
Profile Joined November 2004
China491 Posts
May 22 2011 01:32 GMT
#34
On May 22 2011 06:05 Oracle wrote:
Show nested quote +
On May 22 2011 05:56 evanthebouncy wrote:
What oracle said.

I'll say my idea now as I'll be going to my old apartment trying to contact a moving company to move some stuff. But my idea so far is this:

Create a DAG on the initial string structure, with the vertex in the DAG the strings themselves, and the edge correspond to an "implication".

The edge is defined as this:
vertex v implies vertex u if we accept v implies we have to accept u as well.

To make it concrete, vertex (0#1) will have an edge pointing to vertex (0##) because if we accept the string 0#1 we MUST accept the string 0##.

So, suppose you CAN construct this DAG (i'm working on how to best construct it, you don't want the dag to be dense, for instance), the lookup will be something like this:

on input message:

ret = {}
while DAG not empty:
...for all leaf-nodes in DAG: #i.e. the nodes who have no implication pointing toward them
......if satisify(leaf-node, message): #if we accept the leaf node as matching the msg
.........move( transitiveClosure(leaf-node), ret) #take the leaf node, and all it implies, to the return set
......else: #if the leaf do not satisfy
.........delete(leaf-node) #remove the leaf node, so some other node can potentially be new leaf node

I don't have bound on the runtime of lookup, however, if you look at it I'm gaining knowledge as I traverse through the graph, which is good. When I decide if I want to match a particular string to my message, not only I learned if I can match it, but I also learned if other things can match it.

So yeah, gtg now, will think it through on paper, brb!!

I played around with the idea of a DAG for a bit but I couldn't find a good way to construct it, do post if you figure out an efficient way.

In fact the lookup time will be very short, its just the construction which is the basis of your algorithm which may make or break it.


You want to make a GOOD dag, which is tricky...

You want the dag to be "deep" rather than shallow, because the deeper it is the more inference you can do...

construction is indeed tricky.

For the sake of algorithm let us abstract the problem to a higher level...

Let there be a collection of sets: F = { A_i s.t. A_i is a set }
For example, F can be F = { {1,2,3}, {1,3}, {1}, {2,3} }

Find an efficient algorithm that given an element a, return a collection that contains all the sets inside F which contains a.
For example, take F as it is, and say we want to return all the sets containing 1. We'd return
T = { {1,2,3}, {1,3}, {1} }
Whereas if we try to say containing 2, we'd return
T = { {1,2,3}, {2,3} }

You see how these 2 problems are equivalent.

BOINK BOINK! Recursively defined
Qzy
Profile Blog Joined July 2010
Denmark1121 Posts
May 22 2011 20:24 GMT
#35
Someone actually rated this 1 star Sick..

It's a good discussion I think - reading every post carefully.
TG Sambo... Intel classic! Life of lively to live to life of full life thx to shield battery
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 316
ProTech164
UpATreeSC 145
JuggernautJason50
goblin 43
EmSc Tv 22
StarCraft: Brood War
Britney 21145
Sea 2940
ggaemo 78
NaDa 14
Counter-Strike
pashabiceps2952
fl0m2020
Fnx 1457
Other Games
summit1g5510
Grubby2913
B2W.Neo691
Beastyqt619
byalli382
RotterdaM295
C9.Mang0235
Liquid`Hasu155
KnowMe133
ArmadaUGS111
ToD98
Trikslyr55
ZombieGrub37
ViBE32
Organizations
Counter-Strike
PGL233
StarCraft 2
EmSc Tv 22
EmSc2Tv 22
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki30
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2110
• lizZardDota275
League of Legends
• TFBlade1120
Other Games
• imaqtpie915
• Shiphtur170
Upcoming Events
Korean StarCraft League
6h 15m
PiG Sty Festival
12h 15m
Reynor vs Clem
ShowTime vs SHIN
CranKy Ducklings
13h 15m
OSC
14h 15m
SC Evo Complete
16h 45m
DaveTesta Events
21h 30m
AI Arena Tournament
23h 15m
Replay Cast
1d 3h
PiG Sty Festival
1d 12h
Maru vs TBD
Sparkling Tuna Cup
1d 13h
[ Show More ]
uThermal 2v2 Circuit
1d 18h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Replay Cast
3 days
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-26
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.