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SC2 as a Spectator Sport - Page 3

Blogs > Fzero
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foeffa
Profile Blog Joined August 2007
Belgium2115 Posts
August 29 2010 11:22 GMT
#41
Can't say I'm excited by it. BW on the other hand... =)
觀過斯知仁矣.
omg.deus
Profile Blog Joined October 2009
Korea (South)150 Posts
August 29 2010 12:42 GMT
#42
At first I thought the OP was just being sarcastic trying to get a rise out of people but if he's for real that's cool. Skimming the comments someone said that they don't enjoy watching SC2 as much because they don't know it in and out and can't predict outcomes. Didn't think of that but it I agree that it is definitely one of the reasons I enjoy watching BW more. Veterans can see the smallest of details and know exactly the current state of the game.
Fzero
Profile Blog Joined October 2007
United States1503 Posts
August 29 2010 13:40 GMT
#43
I'm not trolling. I really am enjoying and loving SC2. It's making me fall in love with my favorite past time again.
Never give up on something that you can't go a day without thinking about.
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
August 29 2010 13:47 GMT
#44
I don't feel excited when I watch SC2. In reality, I just feel bored. BW was a much more interesting game for me to watch...

I guess the reason is because, like a lot of people said, the details of the game are still in the making so it's hard to thoroughly enjoy the game and make our own observations about it.

When I watched the Day[9] Daily, Day[9] would usually comment on how "smart" a play was in BW, and how "ingenious" it was. Even though he might've given some players the benefit of the doubt, I think there was a lot of "smart" play. Moving certain units, expanding in a clever way, mining up expos....stuff like that....

Stuff that...is so obvious to us now, but is still considered a "smart" thing to do.

I personally do not see "smart" play when I see Starcraft 2. I either see, all-in swings, or people yelling TIMING ATTACK...or....whatever...

And I think Day[9] has shifted from saying "smart" play to "solid" play...which in my mind, doesn't necessitate a fun game to watch.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
Last Edited: 2010-08-29 20:30:32
August 29 2010 20:30 GMT
#45
One thing that really hurts SC2 as a spectator sport (and I use "hurt" loosely) is that it isn't yet a science like Brood War. Brood War is so boiled-down that spectators can see something coming, and think, "oh shit, if he just... oh god... oh here it comes... aaaaaah how did he not scan for that?!" It's there with SC2, of course, but there aren't many defined timings and go-to reactions since the -- oh god, I'm gonna use that term -- "meta-game" is still developing.

I still enjoy watching SC2, it just needs a bit of time to match-up to Brood War.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
swanized
Profile Blog Joined September 2009
Canada2480 Posts
Last Edited: 2010-08-29 23:00:23
August 29 2010 22:52 GMT
#46
On August 29 2010 06:20 SubtleArt wrote:
Pales in comparison to the games I've seen in the higher stages of the MSL and OSL but they're good I guess. The lack of micro thingy still makes it less enjoyable for me



I agree with Subtle,

I can watch SC2 and find it entertaining but it's pale compared to BroodWar




On August 29 2010 17:45 Grobyc wrote:
I agree with everything looking too clustered and unidentifiable too. A 200/200 marine marauder army only seems to take up 1/3 the screen, so the battles as a whole just seem a lot smaller imo. That and macro + micro is made easier so it's less impressive to see someone pull some clutch move off.



yeah defenitely, when I see a 200/200 army I'm like, is he REALLY maxed? it looks like a 50/200 army from BW :p


On August 29 2010 19:45 Keldrath wrote:


i'm going to have to disagree. it may be more fun to watch for some hardcore gamers, but the graphics just arent good enough and its too complicated for average people to want to watch. yes i know graphics dont make a good game, but it does dictate whether its watchable as a spectator sport.



yeah but BW graphics were really clear and I could easily see what THIS unit was doing instead of easily seeing what this clump of 10 units is doing. so I much prefer BW graphics for spectating.
Writer
QuanticHawk
Profile Blog Joined May 2007
United States32081 Posts
August 29 2010 23:05 GMT
#47


for all that grand talk about sc2 not requiring as much skill or whatever that keeps coming up in threads similar to this...

plus all the features available when youre obsing a game are great in sc2. Cant tell what's going on? Zoom in (or, change your graphic settings)
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
swanized
Profile Blog Joined September 2009
Canada2480 Posts
August 29 2010 23:43 GMT
#48
On August 30 2010 08:05 Hawk wrote:
http://www.youtube.com/watch?v=m_TIDLHzAkM&feature=player_embedded

for all that grand talk about sc2 not requiring as much skill or whatever that keeps coming up in threads similar to this...

plus all the features available when youre obsing a game are great in sc2. Cant tell what's going on? Zoom in (or, change your graphic settings)



yeah but I'm not the one who's obsing usually,

beside having to zoom in to see clearly through all the particle effects is a good sign that something is wrong.

and about that video, since there is smart-cast I will think "ohh that's clever" instead of OMGWTF StORMS like I did when Jangbi stormed everything or when GGPlay used defilers,


also saying SC2 takes as much skills then BroodWar is plain wrong, You can say SC2 takes skills but as much as BW? I don't think so
Writer
Jhax
Profile Joined July 2010
Ireland201 Posts
August 30 2010 02:31 GMT
#49
After about a year when players and the game have developed better we will see much different games.
Fast and Free
Redmark
Profile Joined March 2010
Canada2129 Posts
August 30 2010 03:23 GMT
#50
On August 30 2010 08:43 swanized wrote:
also saying SC2 takes as much skills then BroodWar is plain wrong, You can say SC2 takes skills but as much as BW? I don't think so

It's pretty obvious that how much skill a competitive game requires depends on your opponent as much as it does on the game. If there wasn't a Korean progaming scene you'd be missing out on all the skill that is in the competitive leagues today. When I beat Flash in SC2 then we can talk about skill.
QuanticHawk
Profile Blog Joined May 2007
United States32081 Posts
August 30 2010 14:02 GMT
#51
On August 30 2010 08:43 swanized wrote:
Show nested quote +
On August 30 2010 08:05 Hawk wrote:
http://www.youtube.com/watch?v=m_TIDLHzAkM&feature=player_embedded

for all that grand talk about sc2 not requiring as much skill or whatever that keeps coming up in threads similar to this...

plus all the features available when youre obsing a game are great in sc2. Cant tell what's going on? Zoom in (or, change your graphic settings)



yeah but I'm not the one who's obsing usually,

beside having to zoom in to see clearly through all the particle effects is a good sign that something is wrong.

and about that video, since there is smart-cast I will think "ohh that's clever" instead of OMGWTF StORMS like I did when Jangbi stormed everything or when GGPlay used defilers,


also saying SC2 takes as much skills then BroodWar is plain wrong, You can say SC2 takes skills but as much as BW? I don't think so


I'd like to see anyone in this thread do the same thing so flawlessly. It shouldn't be too hard.

Of course it's different than BW. The interface was completely different because it's over 10 years old. But you've got to be joking if you don't think that SC2 at a very high level requires a similar amount of skill to be successful
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
August 30 2010 14:20 GMT
#52
I watch SC2 form time to time, but get bored too soon for the same reasons many people mentioned - low skill level, the absence of micro (that hawk example looks sweet, but it really shouldnt be hard with the smart casting), the games are very short and repetitive and my inability to distinguish the different units in the streams.

I think that in a year or two, when there are much high quality streams and much better players, the things will look much different
JIJIyO
Profile Blog Joined January 2009
Canada1957 Posts
August 31 2010 05:59 GMT
#53
I try to watch it, I really do, but I just can't get into it like BW. It's just another Smash Bros Brawl to me. Sure there's skill, but BW is just a more skillful game. It's the imperfections that make it great to me. However, what Blizzard did was correct by making implementing all these features. What kind of RTS game would it be if they didn't have automine, MBS, smart casting, grouping etc. Blob vs blob is the real killer for me I think. It would be scorned by every game site/magazine/review by it being outdated. Sure to the diehards we see it as making the game easier, but to everyone else it's just keeping up with the times.

This is just me, but I don't want SC2 to become big in Korea if it comes at the expense of Korean BW. I don't really care if it becomes the biggest esport in the rest of the world as long as I have Jaedong and Effort (lol slump) tearing things up.

I used to watch Lz's, Psyionic's, and Ret's stream for hours upon hours, but now I barely watch them. I still love Team EG for their antics and whatnot, but I'd rather watch Psy play LoL than SC2. It honestly saddens me that I hardly see any Chill or Artosis posts in BW now. But what can you do. This is perhaps one of my longest posts ever. Shows what kind of poster I am lol.

KT_Violet
LastWish
Profile Blog Joined September 2004
2015 Posts
Last Edited: 2010-08-31 10:02:11
August 31 2010 10:01 GMT
#54
I don't care about lack of micro or mbs, smartcasting from the spectators point of view.
Frankly I think mbs and smartcasting would not hurt SC1 if present.

The thing making SC2 less appealing for watching is lack of excitement.
For me excitement is formed by the following :
- Unpredictability : high ground miss advantage, reaver shooting, drops, mines...
- Back and Forth long games(hopefully these may eventaully evolve in SC2)
- Unit fragility : not so many units die easily and special abilities don't deal much damage(comapred to SC1), so units don't have to be managed carefully
- Lack of power units/combinations : means you could get some really good combinations in SC1 that were really hard to counter unless you were superior in macro (e.g. carriers, mass vessels, defiler + lurker, battle cruisers vs zerg, terran 200/200 mech, ...).
SC2 is designed in a way that most power units have hard counters and there is a lack of powerful special abilities.

- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
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