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Blogs > prodiG
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prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 23 2010 03:20 GMT
#1
Today I applied as Level Designer, Associate Level Designer, and Lead Level designer at Blizzard Entertainment for SC2.

Man, wouldn't it be cool to make a living doing this? Here's to hoping they're interested.

+ Show Spoiler +

Is blogging about this on TL bm? D:


***
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
August 23 2010 03:22 GMT
#2
So is the ladder map pool finally going to get any good? :D
Skvid
Profile Blog Joined April 2010
Lithuania751 Posts
August 23 2010 03:22 GMT
#3
Best of luck with that, man.
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
August 23 2010 03:23 GMT
#4
definitely not bm. i wonder what the culture is like over there. report back!
:O
Loser777
Profile Blog Joined January 2008
1931 Posts
August 23 2010 03:25 GMT
#5
GL man -be sure to mention Team Liquid in your interview!
6581
seRapH
Profile Blog Joined April 2009
United States9756 Posts
August 23 2010 03:26 GMT
#6
can you get the map pool to be more balanced? how about we add troy, battle royal, dreamliner, neo requiem, etc
boomer hands
zenMaster
Profile Blog Joined May 2010
Canada761 Posts
August 23 2010 03:26 GMT
#7
Get ready to become Kotick's pawn.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
Last Edited: 2010-08-23 03:28:00
August 23 2010 03:27 GMT
#8
Best of luck! You're certainly qualified to design maps and levels, hope they pick you!

If you do start working there, try to get us some larger macro BW style maps added into the ladder map pool for us
. . . nevermore
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
August 23 2010 03:27 GMT
#9
you have any game devo experience ?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-08-23 03:28:21
August 23 2010 03:27 GMT
#10
Best of luck to you prodiG I really hope you get it :D

TL Powah!

As long as they don't see this
http://www.teamliquid.net/forum/viewmessage.php?topic_id=145473

LOL!
PENGUINS
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
August 23 2010 03:27 GMT
#11
you should link them to ITL.

good luck with everything! im been playing some iccup maps and enjoying them quite a bit!
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
QuickStriker
Profile Blog Joined January 2009
United States3694 Posts
Last Edited: 2010-08-23 03:27:48
August 23 2010 03:27 GMT
#12
Hey, good luck man! Definitely do well and don't mention you are a TLer yourself but you know about TL until after you pass and are in the job!! Otherwise, they will probably outclass you a little. Just my own personal thoughts on that.
www.twitch.tv/KoreanUsher
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
August 23 2010 03:28 GMT
#13
Best of luck! If you get the job, send them a good word about me, I might be applying as well!
nayumi
Profile Blog Joined May 2009
Australia6499 Posts
August 23 2010 03:29 GMT
#14
All the bests man ...

I hope you can make it

If you do, make sure you kick dayvie's butt in a practice match and post the replay in youtube ;P
Sugoi monogatari onii-chan!
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
August 23 2010 03:30 GMT
#15
On August 23 2010 12:26 seRapH wrote:
can you get the map pool to be more balanced? how about we add troy, battle royal, dreamliner, neo requiem, etc


Even Battle Royal would be T favoured nowadays ^^
Nostalgia is not as good as it used to be.
Cofo
Profile Blog Joined June 2010
United States1388 Posts
August 23 2010 03:33 GMT
#16
GL ProdiG, do us proud! If you get it, I think you should hide a TL easter egg somewhere in one of the maps
+ Show Spoiler +
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
August 23 2010 03:36 GMT
#17
GL! I can see it now. HoTS: Blizzard maps are actually GOOD to play on
Translator:3
ohN
Profile Blog Joined November 2009
United States1075 Posts
August 23 2010 03:38 GMT
#18
Wow, GL. ^^
It'd be cool to have someone from TL working at blizz.
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
August 23 2010 03:45 GMT
#19
Infiltrate them and ninja add chat channels, good plan!
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 23 2010 03:47 GMT
#20
Good luck, but I think Blizzard wants to keep ladder maps small...=/
Qwerty.
Profile Joined May 2010
United States292 Posts
August 23 2010 03:47 GMT
#21
once you get hired, they'll put you to an oath of silence and you'll never be allowed to post on TL again
geno
Profile Blog Joined October 2007
United States1404 Posts
Last Edited: 2010-08-23 04:00:01
August 23 2010 03:52 GMT
#22
On August 23 2010 12:23 choboPEon wrote:
definitely not bm. i wonder what the culture is like over there. report back!

I've actually done a report on working at Blizzard, though it was a fairly small project so no actual visits unfortunately. Basically, the professor wanted us to pick from a small list of fairly well known companies to learn what types of work environments different companies go for. I managed to convince her that Blizzard would be a good company for the project even though it wasn't on the list, lol. From what I gleaned from numerous press interviews and even articles written about it in a variety of local and online magazines, it is one of the most enjoyable and entertaining places to work in the area and in the industry.

If I remember correctly, they have free car washes, full gym, volleyball courts, on-site chiropractor, dry cleaning, and plenty of other random benefits. The employees often get lots of free swag and WoW stuff and are given reward type things for how long they work at the company (like @five years they get a sword).

Then they have their interesting work dynamics like watching random old sci-fi movies for inspiration or doing in-house tourneys with a stage set up and commentating and everything. It sounds like an amazing place to work and if I was in any of the related fields they are looking for, I would apply pretty quickly.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 23 2010 04:00 GMT
#23
On August 23 2010 12:52 geno wrote:
Show nested quote +
On August 23 2010 12:23 choboPEon wrote:
definitely not bm. i wonder what the culture is like over there. report back!

I've actually done a report on working at Blizzard, though it was a fairly small project so no actual visits unfortunately. Basically, the professor wanted us to pick from a small list of fairly well known companies to learn what types of work environments different companies go for. I managed to convince her that Blizzard would be a good company for the project even though it wasn't on the list, lol. From what I gleaned from numerous interviews and even articles written about it though, it is one of the most enjoyable and entertaining places to work in the area and in the industry.

If I remember correctly, they have free car washes, full gym, volleyball courts, on-site chiropractor, dry cleaning, and plenty of other random benefits. The employees often get lots of free swag and WoW stuff and are given reward type things for how long they work at the company (like @five years they get a sword).

Then they have their interesting work dynamics like watching random old sci-fi movies for inspiration or doing in-house tourneys with a stage set up and commentating and everything. It sounds like an amazing place to work and if I was in any of the related fields they are looking for, I would apply pretty quickly.

That sounds so unbelievably cool. I am definitely more excited to see how this plays out now.

Thanks for the support everyone! I really hope this works out.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
WarChimp
Profile Blog Joined March 2010
Australia943 Posts
August 23 2010 04:03 GMT
#24
If you make it man that would be awesome Make some awesome stuff for us!
Alou
Profile Blog Joined March 2010
United States3748 Posts
August 23 2010 04:11 GMT
#25
If you don't talk to me when you're rich and famous I'll cry.
Life is Good.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
August 23 2010 04:12 GMT
#26
On August 23 2010 12:27 QuothTheRaven wrote:
If you do start working there, try to get us some larger macro BW style maps added into the ladder map pool for us

This times 10 trillion flobbidy jillion billion.
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 23 2010 04:13 GMT
#27
On August 23 2010 13:12 Ftrunkz wrote:
Show nested quote +
On August 23 2010 12:27 QuothTheRaven wrote:
If you do start working there, try to get us some larger macro BW style maps added into the ladder map pool for us

This times 10 trillion flobbidy jillion billion.

I'm already trying to make larger style macro BW style maps! look at devotion! (probably getting played on ITL14 right away)

On August 23 2010 13:11 Alou wrote:
If you don't talk to me when you're rich and famous I'll cry.

Oh Alou, I'll always love you <3
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
August 23 2010 04:18 GMT
#28
OMG good luck man i hope you'll made it
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 23 2010 04:20 GMT
#29
If u make an sc2 Heartbreak Ridge ILU 4ever k?
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
August 23 2010 04:42 GMT
#30
That's sweet, good luck

Wonder how much work there is though.. like it's not like they have a HUGE demand for new maps :o
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 23 2010 05:01 GMT
#31
On August 23 2010 13:20 Megalisk wrote:
If u make an sc2 Heartbreak Ridge ILU 4ever k?

This is pretty close?
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
August 23 2010 05:12 GMT
#32
[image loading]
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
August 23 2010 05:33 GMT
#33
good luck man! Hope you get the job! your maps are certainly very well designed. You's be a great asset to Blizzard mapmakers! =D

also, makes sure to report in on anything interesting if you get the job ;D
I like haikus and / I can not lie. You other / brothers can't deny
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
August 23 2010 06:33 GMT
#34
On August 23 2010 12:47 Qwerty. wrote:
once you get hired, they'll put you to an oath of silence and you'll never be allowed to post on TL again

I thought it would be the opposite and they would force him to post subtle hints about how all our complaints are being considered carefully and plans to implement them are "in progress."
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
trancey
Profile Blog Joined February 2010
United States430 Posts
August 23 2010 06:38 GMT
#35
Good luck man, hope you get a shot. Also, if you don't get in the first time - always keep trying. :D
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
August 23 2010 07:38 GMT
#36
goodlukc!
Cedstick
Profile Blog Joined November 2009
Canada3336 Posts
August 23 2010 08:44 GMT
#37
It sucks how you won't be able to post here anymore if you start working there, 'cause everyone will harass you about spilling the tasty juice.
"What does Rivington do when he's not commentating?" "Drool." ~ Categorist
minus_human
Profile Blog Joined November 2006
4784 Posts
Last Edited: 2010-08-23 11:20:35
August 23 2010 11:20 GMT
#38
But even if you get in, you'll still remain loyal to TL right?

Best of luck!
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 23 2010 11:21 GMT
#39
On August 23 2010 13:11 Alou wrote:
If you don't talk to me when you're rich and famous I'll cry.

THIS!

good luck prodiG, we love your maps ^^
Im daed. Follow me @TL_NB
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 23 2010 12:04 GMT
#40
On August 23 2010 14:01 prodiG wrote:
Show nested quote +
On August 23 2010 13:20 Megalisk wrote:
If u make an sc2 Heartbreak Ridge ILU 4ever k?

This is pretty close?


Its a really nice map but it just ain't the same .
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Inkarnate
Profile Blog Joined April 2010
Canada840 Posts
August 23 2010 14:02 GMT
#41
From when I was looking at their job postings, most of them require you to relocate to California. Not always a bad thing but not doable for everyone ^.^
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
August 23 2010 17:15 GMT
#42
GL, though isn't that like applying for staff, assistant manager, and manager all at once?
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
stoneric
Profile Joined April 2010
United States69 Posts
August 23 2010 17:49 GMT
#43
goodluck brotato.
sup?
Saracen
Profile Blog Joined December 2007
United States5139 Posts
August 23 2010 17:51 GMT
#44
Good luck! I hope they hire you for a map maker lol. I'm sure you could do an infinitely better job ^^
Backpack
Profile Blog Joined March 2010
United States1776 Posts
August 23 2010 17:53 GMT
#45
Wow!

After listening to you on DjWheat's show i was hoping to see some good news for community made maps but i wasn't expecting this. Good luck! You are definitely one of the best mapmakers out there and deserve the position.
"You people need to just generally care a lot less about everything." -Zatic
Therick
Profile Blog Joined April 2010
Norway324 Posts
August 23 2010 18:50 GMT
#46
man prodiG hope you the best of luck, i have seen some of your maps and they look great
Lift. Laugh. Love. <3
Nokarot
Profile Blog Joined April 2010
United States1410 Posts
August 23 2010 19:32 GMT
#47
Seems kind of preemptive to me to be thinking yourself as employee material (let alone Lead Designer) just because you've made a [large] handful of iCCup maps. Not only are your maps vastly different from those Blizzard publishes, but I imagine the job is moreso geared to those who are going to develop scenarios for the Heart of the Swarm campaign (involving a lot of trigger work, naturalistic terrain design work as opposed to geometric melee map design, etc.)

That's not meant to be some kind of diss- your maps and contributions are cool and all, but just keep that in mind while waiting for an answer and maybe don't get your hopes up too much

Good luck, though!
beep beep boop
Never.Die
Profile Joined March 2010
Japan189 Posts
August 23 2010 20:35 GMT
#48
Good luck man I really hope they accept you. Let us know what happens!
Pawsom
Profile Blog Joined February 2009
United States928 Posts
August 23 2010 21:24 GMT
#49
I hate to say it, but when you apply for 3 positions, each requiring a vastly different amount of experience, it tends to come off as unprofessional.
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
Last Edited: 2010-08-24 01:40:13
August 24 2010 01:39 GMT
#50
I hope you end up teaching blizzard employees how to make real maps.

I hope you get into a battle report for HoTS and show people a real Starcraft battle.

I hope that when you get in, you hire me as mechanics designer!!! >_< *jokes


All the best man, good luck hf.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 24 2010 03:50 GMT
#51
On August 24 2010 04:32 Nokarot wrote:
Seems kind of preemptive to me to be thinking yourself as employee material (let alone Lead Designer) just because you've made a [large] handful of iCCup maps. Not only are your maps vastly different from those Blizzard publishes, but I imagine the job is moreso geared to those who are going to develop scenarios for the Heart of the Swarm campaign (involving a lot of trigger work, naturalistic terrain design work as opposed to geometric melee map design, etc.)

That's not meant to be some kind of diss- your maps and contributions are cool and all, but just keep that in mind while waiting for an answer and maybe don't get your hopes up too much

Good luck, though!

hehe, i was originally only applying for the associate level designer position but i figured what the hell and went for all three.

what i said in my cover letter essentially was that I wanted to contribute as much to sc2 as an esport as i possibly could. if that's not what they're looking for, then so be it. I'll continue to what I can as a member of the community and try to reach out whenever i can
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
August 24 2010 07:10 GMT
#52
On August 24 2010 12:50 prodiG wrote:
what i said in my cover letter essentially was that I wanted to contribute as much to sc2 as an esport as i possibly could. if that's not what they're looking for, then


Proof that the keyboard is mightier than the sword.
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-24 08:50:46
August 24 2010 08:42 GMT
#53
I really hope we get some competent maps for SC2. I mean it's one thing not knowing how the balance will be and making maps that you didn't know would be X race favored or Y race unfavored. But when every single map has positional imbalances, even when they are supposed to be mirrored it's just poor design.
And every single map has some gimmick; DRocks, XWT, gold bases, etc.

I think the key elements for a map are:
Safe Natural.
Semi wide choke outside nat.
Wide open spaces in the middle for flanking and meneuvering. (as well as key places where it is tight).
Relatively close 3rd (since zerg needs creep and are so fucking slow) which is not positionally imbalanced (so basically each mainbase has 2 equal options for a 3rd base in either direction of towards or away from opponent).

After the basic design can accomplish this, then throw in whatever concepts on top of it that don't screw with this too much.

I think most of the imbalance bitching (especally ZvT) is mainly due to the maps. The maps are just bad. Even the most loved and 'balanced' map Metalopolis has glaring problems.

- The gold base is unusable in ZvT entirely. There is no time at all unless you have won the game that this base is safe to take. The XWT platforms and other gold base are too close to them.
- Close ground positions is worse than Steppes of war because of the blue mineral 3rd base is unholdable in ZvP or ZvT. As well as the fact that you have this ramp that they can siege into your nat from at a very early time in the game.
-The nats are very wide open, and then have a medium choke to get out of. This is horrible if you need to defend the ramp with static de, because then they can just loop around and go behind minerals with hellions or stalkers or whatever.
-Close air positions suck balls in ZvT because overlords have no where to go without risk of being sniped from first 1 or 2 marines.
-No good places to put overlords on the map really around the nats of the bases (which is arguably the most important place). Except for top base where there is a huge space behind main/nat mins for some reason.
-Gold base has too many entry points, would be better served if they lost the central ramps.
-Not as bad as KR but this map is just a bunch of routes and chokes, which doesn't help zerg all that much because they need creep spreading and flank setups.
-The stupid fucking statues and crap all over the map that you can misclick on. (I'm trying to retreat and I clicked a mengsk wolf, oh well I should just play better).
-Geyser positions are slightly further in some mains and nats, not sure how big of an issue this is but i've definitely noticed it.

I mean I only really feel like the map is semi decent when I get diagonal positions. And every other map in the map pool is at least 5 times worse. It's kind sad when this is the best hope I have to look for when I ladder.
If I could I would X out most of the maps because they are really bad for Z.


PS- If you do make it, put in some word for me I'd love to help design some decent ladder maps or do some more BW ports for sc2. I live close enough to blizzard hq.
..and then I would, ya know, check em'. (Aka SpoR)
Loanshark
Profile Blog Joined December 2008
China3094 Posts
August 24 2010 10:01 GMT
#54
Ask them how they feel about Bnet 2.0
No dough, no go. And no mercy.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
Last Edited: 2010-08-24 11:59:17
August 24 2010 11:58 GMT
#55
I heard you on Weapon of Choice, you sound pretty enthusiastic and knowledgeable on this map stuff. Couldnt hurt to have someone passionate and insightful (and a TL insider!) in Blizzard!

I wonder what their interview is like. I've always imagined blizzard to be a really laidback, nerdy and fun environment. Becareful if you get an Activision Overlord interviewer, distinguishable by their black robes, red eyes and veins around the temples. Go for the chaotic-evil answers .

GL!

“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 24 2010 12:00 GMT
#56
oh yea btw, I wanted to mention that sanshorn is way too fucking bright my gamma is naturally at like 80% O_O
..and then I would, ya know, check em'. (Aka SpoR)
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
August 24 2010 15:06 GMT
#57
On August 24 2010 21:00 CharlieMurphy wrote:
oh yea btw, I wanted to mention that sanshorn is way too fucking bright my gamma is naturally at like 80% O_O

I didn't make sanshorn, that was konicki
best to take it up with him (and stop giving me credit for his work! )
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Ko1tz
Profile Blog Joined July 2010
France493 Posts
August 24 2010 16:25 GMT
#58
I wish you the best of luck! Everytime I practice with friends I play in the maps you make they're great!
sluggaslamoo
Profile Blog Joined November 2009
Australia4494 Posts
August 25 2010 01:00 GMT
#59
On August 23 2010 14:12 Nightmarjoo wrote:
[image loading]


So good
Come play Android Netrunner - http://www.teamliquid.net/forum/viewmessage.php?topic_id=409008
sLiniss
Profile Blog Joined May 2009
United States849 Posts
August 25 2010 01:58 GMT
#60
Nono, not BM

But I hope you eventually get to do what you love to do! Keep the community updated.
Antoine
Profile Blog Joined May 2010
United States7481 Posts
August 25 2010 02:27 GMT
#61
Was it ProdiG or someone else that made a map that was used one tournament in Korea early on? and then there was a ramp glitch.
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Redmark
Profile Joined March 2010
Canada2129 Posts
September 11 2010 20:57 GMT
#62
Bumping this: did you get the job?
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