• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:14
CEST 00:14
KST 07:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-61PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard" Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game BW General Discussion ASL22 General Discussion
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 2v2v2v2 Tournament
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2026-27 Football Thread placeholder 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10721 users

I'm going to have an aneurism.

Blogs > Wr3k
Post a Reply
1 2 Next All
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-21 22:04:33
August 21 2010 22:01 GMT
#1
WHY DO MEDIVACS HAVE PRIORITY?

WHY IS IT, THAT THE UNIT WHICH COVERS UP THE MARINE, HAS PRIORITY OVER THE MARINE?

My base just got wiped out by 6 marines and 6 medivacs, after my ling/bling failed to kill every single marine (only 80% of his force)

Apparently 6 marines and 6 medvacs can solo 12 mutas, simply because you cannot actually hit the marines if they are under the medivacs.

This needs to be fixed, its such bullshit.

ZvT is honestly not nearly as bad as people put it out to be, but retarded situations like this just make me want to rage.

**
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 21 2010 22:03 GMT
#2
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-21 22:04:20
August 21 2010 22:04 GMT
#3
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
Last Edited: 2010-08-21 22:06:59
August 21 2010 22:06 GMT
#4
On August 22 2010 07:04 Wr3k wrote:
Show nested quote +
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.


Did you know that you can 1a2a mutaling and kill that entire force in about 3 seconds?

OR if all you have is mutas focus fire medivacs and marines die next..you'll lose like 3-4 mutas..maybe
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-21 22:25:35
August 21 2010 22:07 GMT
#5
On August 22 2010 07:06 Megalisk wrote:
Show nested quote +
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.


Did you know that you can 1a2a mutaling and kill that entire force in about 3 seconds?


Not when its in your mineral line and the lings can only hit 2 or 3 units, and the mutas can't do anything but shoot at the medivacs. I wiped out every unit but a few marines and 1 marauder, and still had all of my mutas. The terran just grouped his medvacs over his marines and sat in my base, there was nothing I could do other than reinforce with zerglings, which wasn't enough.

You really think you can focus fire down 6-8 medivacs before 6-10 marines kill your mutas? thats only what, 1000hp?
dcberkeley
Profile Joined July 2009
Canada844 Posts
August 21 2010 22:07 GMT
#6
On August 22 2010 07:04 Wr3k wrote:
Show nested quote +
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.

Did you know you can shift the camera?
Moktira is da bomb
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
August 21 2010 22:07 GMT
#7
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.

does 1a count as macro?

if there is 12 marines u can certainly click one of them :/
Revolt
Profile Blog Joined January 2007
United States288 Posts
Last Edited: 2010-08-21 22:08:50
August 21 2010 22:07 GMT
#8
prepare lings with your mutas, problem solved?

this sounds like your fault, shouldve been more careful, seriously.
A depth of pure blue just to probe curiosity.
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
August 21 2010 22:08 GMT
#9
On August 22 2010 07:06 Megalisk wrote:
Show nested quote +
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.


Did you know that you can 1a2a mutaling and kill that entire force in about 3 seconds?

OR if all you have is mutas focus fire medivacs and marines die next..you'll lose like 3-4 mutas..maybe

OP said his baneling/ling army was already wiped out by the larger marine force leaving him with 12 mutas. 12 mutas can't win against 6 marines and 6 medivacs if the mutas are only targetting medivacs.
( ・´ー・`)
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
August 21 2010 22:09 GMT
#10
On August 22 2010 07:07 dcberkeley wrote:
Show nested quote +
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.

Did you know you can shift the camera?



Good call, never thought of that.
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
August 21 2010 22:10 GMT
#11
On August 22 2010 07:09 Wr3k wrote:
Show nested quote +
On August 22 2010 07:07 dcberkeley wrote:
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.

Did you know you can shift the camera?



Good call, never thought of that.

Does anyone ever do that in-game?
( ・´ー・`)
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
August 21 2010 22:12 GMT
#12
On August 22 2010 07:10 prototype. wrote:
Show nested quote +
On August 22 2010 07:09 Wr3k wrote:
On August 22 2010 07:07 dcberkeley wrote:
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.

Did you know you can shift the camera?



Good call, never thought of that.

Does anyone ever do that in-game?


I actually had it disabled because its annoying and I never thought I would have to deal with this retarded shit.
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
August 21 2010 22:15 GMT
#13
On August 22 2010 07:10 prototype. wrote:
Show nested quote +
On August 22 2010 07:09 Wr3k wrote:
On August 22 2010 07:07 dcberkeley wrote:
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.

Did you know you can shift the camera?



Good call, never thought of that.

Does anyone ever do that in-game?


unfortunately sometimes i have to in order to target stuff under stuff or to manage my zealot choke on delta quadrant.
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2010-08-21 22:23:48
August 21 2010 22:22 GMT
#14
On August 22 2010 07:06 Megalisk wrote:
Show nested quote +
On August 22 2010 07:04 Wr3k wrote:
On August 22 2010 07:03 Megalisk wrote:
Did you know...that you can choose which units your units can fire at?

I think its called mirco or morci or something.



did you know that you can't see the marines to click on them if the other player tells his medivacs to group up above the marines? I.e the entire point of this post.


Did you know that you can 1a2a mutaling and kill that entire force in about 3 seconds?

OR if all you have is mutas focus fire medivacs and marines die next..you'll lose like 3-4 mutas..maybe

It's still kinda nonsensical that medivacs would have higher priority than marines though. Imagine if medics had higher priority than marines. That shit would be ridiculous.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
August 21 2010 22:25 GMT
#15
Its not that this situation is impossible to prevent or that it is totally broken...its just that it really shouldn't happen in the first place.

Why is a medivac (a non-combat unit), given attack priority over a marine (a combat unit)?

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
August 21 2010 22:28 GMT
#16
On August 22 2010 07:25 sob3k wrote:
Its not that this situation is impossible to prevent or that it is totally broken...its just that it really shouldn't happen in the first place.

Why is a medivac (a non-combat unit), given attack priority over a marine (a combat unit)?



Exactly, and the worst part is the medvac obstructs the view of the marine.
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
August 21 2010 22:36 GMT
#17
Weren't people complaining about SCVs not having targeting priority when repairing Planetary Fortresses? This is pretty much the same situation. It isn't entirely unreasonable to have the medic unit be more of a priority.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2010-08-21 22:52:22
August 21 2010 22:46 GMT
#18
On August 22 2010 07:36 deconduo wrote:
Weren't people complaining about SCVs not having targeting priority when repairing Planetary Fortresses? This is pretty much the same situation. It isn't entirely unreasonable to have the medic unit be more of a priority.


You are saying that it would be reasonable to give the repairing unit priority If the SCV's had 150hp and flew over top of the PF completely obstructing its view? Just saying it like that makes it sound completely retarded.
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
August 21 2010 22:57 GMT
#19
I don't have SC2 so this is just a random thought, but couldn't you also make an invincible ball out of a lot of medivacs covering marines and SCVs?
Translator:3
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
August 21 2010 23:01 GMT
#20
Why not send your mutas in with your lings/banelings?
Hi.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
XaKoH 121
PiGStarcraft24
StarCraft: Brood War
Britney 12422
Purpose 17
Dota 2
420jenkins414
canceldota46
Counter-Strike
fl0m1892
Other Games
tarik_tv10009
Mlord601
shahzam321
UpATreeSC226
C9.Mang0156
Liquid`Hasu116
JuggernautJason81
ToD60
ViBE58
PPMD17
Organizations
Other Games
BasetradeTV43
StarCraft 2
angryscii 33
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• musti20045 60
• RyuSc2 31
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• imaqtpie2507
• Shiphtur473
Upcoming Events
OSC
16m
PSISTORM Gaming Misc
41m
Replay Cast
1h 46m
Afreeca Starleague
5h 46m
RSL Revival
10h 46m
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
12h 46m
Afreeca Starleague
1d 5h
RSL Revival
1d 10h
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
1d 13h
WardiTV Weekly
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
PiGosaur Cup
4 days
Replay Cast
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-07-30
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W5
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.