|
I've been losing to 4 gate allins lately even after scouting them and bunkering up. I'm usually doing the 1/1/1 build, usually starting with a 2 marauder 2 marine 2 hellion attack then transitioning into tanks/raven/marine/marauder or when it's a big map I'm going marines with reactor and tanks + raven. For some reason the toss can still break my defenses even when I'm bunkered. Here are some replays if anyone bothers to watch them (I'm around 700 diamond):
Game 1 Game 2
Also, it pisses me off when players blame T for being unbalanced when losing (both P and Z). It's like a safety net to fall back on instead of admitting your mistakes to yourself and trying to improve. But no, they swear and call T imba even after trying something as pathetic as 2 gate proxying a terran.
EDIT: Fixed, Chill.
|
Calgary25954 Posts
It's not a push, it's an attack.
|
But terran is imba. The only reason I'm not playing zerg is because of terran.
User was warned for this post
|
As much as casters like to use the word all-in, 4gate is in no way an all-in, the most troublesome build that a protoss can do against me (im z btw) is a 4gate +1 weapons build where he expands after the initial push, all-in would be him majorly cutting probes, or bringing them along with him on the attack.
|
you dont understand how to defend against this
you scouted the entire thing yet did nothing to stop it. even after he stole your gas you didnt react in any way. if he steals your gas then you're going to have some mineral excess to throw down another rax with your factory. you didnt repair the first bunker he destroyed even though you knew this push was coming.
learning how do deal with all in's is part of the game, which is an area you clearly lack
On August 21 2010 02:09 schiznak wrote: As much as casters like to use the word all-in, 4gate is in no way an all-in, the most troublesome build that a protoss can do against me (im z btw) is a 4gate +1 weapons build where he expands after the initial push, all-in would be him majorly cutting probes, or bringing them along with him on the attack.
you should watch the rep, kid cuts probes at like 18
|
I feel you, I play Z, and 90% of my games vs T or P is some kind of ridiculous all-in. I'm honestly having an easier time against terran though. It's like, long skilled game = I win, and then some cheese I miss = I lose. The nerve of some of these protosses is amazing, I just lost a game because I pumped drones after he retreated from my spine/lings (lol4gate) and then the guy had hidden a robo and TC, allowing him to blink into my main. I raped all his probes with mutas but still lost cuz I had no pool/lair/spire/den.
So retarded...
I guess we just have to keep playing until we can defend every single kind of all-in in the book. I'm just wishing I could stop dieing to this stuff and climb to the skill levels where every game isn't an all-in fest.
|
On August 21 2010 02:09 schiznak wrote: As much as casters like to use the word all-in, 4gate is in no way an all-in, the most troublesome build that a protoss can do against me (im z btw) is a 4gate +1 weapons build where he expands after the initial push, all-in would be him majorly cutting probes, or bringing them along with him on the attack.
It's pretty much an all-in against a good Zerg who doubles your worker count 10 seconds after your attack fails. If you 4gate and expand before you move out, you might as well have 3 gate expanded imo.
|
A terran complaining about one of the other two races? Thats...thats so hilarious
User was warned for this post
|
How am I complaining? Was looking for some advice.
|
On August 21 2010 02:36 roflpie wrote: How am I complaining? Was looking for some advice.
Die to all-ins several hundred times. If you improve your scouting you will eventually learn to respond. Check your replays while keeping in mind what you thought was coming and what you did to prevent it. It could be your scouting, your response, or both. BTW 4gate is something to be afraid of, you can't just put some bunkers down and expect to be safe, unless its LT or steppes and he doesn't have blink/drops.
|
You can defend pretty much all Protoss all-ins by going for siege tanks first, the only thing that 'hard counters' it is blink-stalkers, theyre pretty ridic, but easy enough to scout if you see only a twilight council and his unit composition is mainly stalkers the rest is simple :3
|
Alright thanks, maybe I did underestimate it, should get more bunkers up next time. I've usually put a CC up, which might be the reason I die to it.
|
On August 21 2010 01:46 Chill wrote: It's not a push, it's an attack.
I don't really see anything wrong with calling it a push O-o
|
On August 21 2010 03:32 SubtleArt wrote:I don't really see anything wrong with calling it a push O-o
I always thought a push was, lets say, a terran unsieging his tanks putting them forward, sieging them back and repeating the process slowly forward through the map.
|
On August 21 2010 03:39 fabiano wrote:Show nested quote +On August 21 2010 03:32 SubtleArt wrote:On August 21 2010 01:46 Chill wrote: It's not a push, it's an attack. I don't really see anything wrong with calling it a push O-o I always thought a push was, lets say, a terran unsieging his tanks putting them forward, sieging them back and repeating the process slowly forward through the map. agreed. Unless its a timing push!!!
|
On August 21 2010 01:46 Chill wrote: It's not a push, it's an attack. It's the same damn thing, unless you're elitist.
|
you didn't react accordingly to what u saw. you gotta adapt a little at least when you see them go such an aggressive build
|
On August 21 2010 01:46 Chill wrote: It's not a push, it's an attack.
don't day9/other popular commentators call attacks pushes?
Not that it makes it right, but it seems like you won't have much luck in your crusade if that's the case
|
|
|
|