problem! in a draw game =/ - Page 3
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Xyik
Canada728 Posts
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Malgrif
Canada1095 Posts
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hazelynut
United States2195 Posts
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Phenrei
United States162 Posts
On August 12 2010 23:00 Jyvblamo wrote: As long as you still had enough money, you can just cancel the extractor when his zealot comes to kill it, then rebuild it when he goes back to whacking at your buildings. This could buy you an extra bit of time. He had enough minerals to cancel it ONCE at that was it (4 left over after it built). TTOne probably could have seen the drone at some point, but honestly even if he'd tried to go back the micro battle would have been in the zerg's favor most likely, and he could have just put the extractor up at some random other base. But that whole game is why I try to go for templar tech and pick up blink/charge whenever possible. Never know when that extra micro help will win you a game! | ||
Elanshin
Australia216 Posts
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noproblem
United Kingdom161 Posts
(The end of the game in German.) Rofl most epic game ever. Heroic ling is heroic! | ||
OneOther
United States10774 Posts
"are you thinking what i'm thinking?" | ||
Yammiez
Canada186 Posts
Laughed out loud with the commentator with that one. | ||
Ayush_SCtoss
India3050 Posts
But WP Zerg, you totally deserved that win lol. I am sad, gg | ||
CynanMachae
Canada1459 Posts
Could have used creep around the toss buildigns to kill them faster! | ||
KazeHydra
Japan2788 Posts
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LSB
United States5171 Posts
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Klamfyr
Denmark15 Posts
HD casted it too, if you're up for that (split into 4 parts, fast forwarding the last like what.. 40 minutes? ^^): Truly an epic game indeed, haven't laughed this much over a SC game ever, GG. | ||
Gr33ned
Canada22 Posts
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Chesner
Iceland817 Posts
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retro-noob
110 Posts
I loved how good-natured both players were being, that TT1 came here to post a thread while going AFK in game, that there were gentleman's agreements, and that each player had a smart play at the end but with one being just a little more clever. Awesome. | ||
Cerz
United States10 Posts
Is this working as intended? It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair. Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died. | ||
nayumi
Australia6499 Posts
though mad props for killing 2 buildings in 1 sec ... that was brilliant .... | ||
susySquark
United States1692 Posts
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Geo.Rion
7377 Posts
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