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problem! in a draw game =/

Blogs > iamtt1
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TT1
Profile Blog Joined December 2008
Canada10021 Posts
August 11 2010 22:51 GMT
#1
so me and masterofasia are in a game where he has 1 ling left and i have 1 zealot left, we both loss our nex/hatch(we both only have unit producing structures left).. hes currently trying to eliminate me by microing his 1 ling LOL

ill post the replay once where done, for now ill be streaming it

http://www.livestream.com/tt1

****
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Rinrun
Profile Joined April 2010
Canada3509 Posts
August 11 2010 22:54 GMT
#2
This sounds epic, I am tuning in now.
gl man.
MBC/Liquid/TSM always.
ella_guru
Profile Blog Joined August 2009
Canada1741 Posts
August 11 2010 22:54 GMT
#3
Couldnt the ling, being faster, take out the buildings with the zealot catching him?
Each day gets better : )
FragKrag
Profile Blog Joined September 2007
United States11556 Posts
August 11 2010 22:56 GMT
#4
doesn't your zealot kill buildings faster than his ling?
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
August 11 2010 23:00 GMT
#5
Don't die to Broodlings lol.
TranslatorBaa!
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
August 11 2010 23:05 GMT
#6
LOLLLLLLLLLLLLL EPIC ENDING
FXOTheoRy
Profile Blog Joined July 2008
United States519 Posts
August 11 2010 23:05 GMT
#7
LOL holy crap that was a jank
oyoyoyoyoyoyoyoyoyoyoyoyoyoyoyoyoy
bontez
Profile Joined March 2010
United States165 Posts
August 11 2010 23:05 GMT
#8
lol that was hilarious, smart move by the zerg player
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
August 11 2010 23:05 GMT
#9
Wow that was hilarious lol xD
TranslatorBaa!
Rinrun
Profile Joined April 2010
Canada3509 Posts
August 11 2010 23:05 GMT
#10
That guy is way too clever... I wouldn't have thought of that during the battle.
MBC/Liquid/TSM always.
drp223
Profile Blog Joined October 2008
United States170 Posts
August 11 2010 23:05 GMT
#11
WOW that sucks
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 11 2010 23:05 GMT
#12
Pimpest play right there.
zOula...
Profile Blog Joined January 2008
United States898 Posts
August 11 2010 23:05 GMT
#13
what an ending! boo
WaddleD
Profile Joined January 2010
Canada33 Posts
August 11 2010 23:05 GMT
#14
that...was pretty funny xD
My life for Aiur, my love for you.
KamuL
Profile Blog Joined May 2010
United States154 Posts
August 11 2010 23:08 GMT
#15
someone describe what happened? D:
IsAi.199 =) Roar
Megalisk
Profile Blog Joined October 2008
United States6095 Posts
August 11 2010 23:08 GMT
#16
ZOMG WHAT HAPPENED
Tear stained american saints and dirty guitar dreams across a universe of desert and blue sky , gas station coffee love letters and two dollar pistol kisses from thirty five dollar hotel room stationary .
blue_arrow
Profile Blog Joined July 2008
1971 Posts
August 11 2010 23:08 GMT
#17
fuck i just missed it ='(
what happened???
| MLIA | the weather sucks dick here
TT1
Profile Blog Joined December 2008
Canada10021 Posts
August 11 2010 23:08 GMT
#18
[url blocked]
rofl epic ending
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
August 11 2010 23:09 GMT
#19
Each building he killed the Broodlings would kill all the Zealot's shields + some HP, so TT1 got both Spire and Spawning Pool down to 1 hit left to kill, and killed one then immediately attacked the other.

What he didn't realize was the Zerg morphed another extractor at his base.

Should've checked back at your base before you went for the kill :\
TranslatorBaa!
MasterAsia
Profile Joined November 2009
United States170 Posts
Last Edited: 2010-08-11 23:21:08
August 11 2010 23:20 GMT
#20
LOL That game makes my day. Thanks TT1.
-Valor-
Profile Blog Joined April 2010
United States283 Posts
August 11 2010 23:44 GMT
#21
That was brutal to watch man. That sneaky drone was a baller though.
synapse
Profile Blog Joined January 2009
China13814 Posts
August 11 2010 23:51 GMT
#22
Damnit I wish I saw this earlier
:)
HazMat
Profile Blog Joined October 2009
United States17077 Posts
August 11 2010 23:53 GMT
#23
On August 12 2010 08:20 MasterAsia wrote:
LOL That game makes my day. Thanks TT1.

Haha that was epic, did you have that in mind the whole time, since your drone was just hiding in a corner.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
apm66
Profile Blog Joined April 2010
Canada943 Posts
August 12 2010 00:00 GMT
#24
SUPER EPIC ENDING!

DJKLAHFGHSDHSDUIFHSIFHFJKHFKDS
(╯°□°)╯︵ ┻━┻
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
August 12 2010 00:13 GMT
#25
Hahaha... Damn I missed it. That's some nice thinking though. Props. =)
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 12 2010 00:32 GMT
#26
Sounds like I missed an epic moment!
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
Last Edited: 2010-08-12 00:48:32
August 12 2010 00:48 GMT
#27
Oh my god, that was so brilliant, MasterAsia, you are pro! tt1, too bad
PENGUINS
MasterAsia
Profile Joined November 2009
United States170 Posts
August 12 2010 00:57 GMT
#28
On August 12 2010 08:53 HazMat wrote:
Show nested quote +
On August 12 2010 08:20 MasterAsia wrote:
LOL That game makes my day. Thanks TT1.

Haha that was epic, did you have that in mind the whole time, since your drone was just hiding in a corner.

Yes, I thought that was the only way to get the zealot killed, making him believe he was able to eliminate me.
mptj
Profile Blog Joined June 2009
United States485 Posts
August 12 2010 01:04 GMT
#29
Holy shit fucking love that! :D
"Only the Good Die Young"
InToTheWannaB
Profile Joined September 2002
United States4770 Posts
August 12 2010 01:19 GMT
#30
lol that was great. what TT1 did just before he lost was pretty smart as well lol.
When the spirit is not altogether slain, great loss teaches men and women to desire greatly, both for themselves and for others.
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
August 12 2010 01:59 GMT
#31
wow thats pretty gosu hahah
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Kinky
Profile Blog Joined September 2008
United States4126 Posts
August 12 2010 02:15 GMT
#32
HAHAHA AT THE ENDING! I thought you would win too but then that drone
garbanzo
Profile Joined October 2009
United States4046 Posts
August 12 2010 02:19 GMT
#33
That was really cruel. And hilarious.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Zeromadcowz
Profile Joined March 2010
Canada241 Posts
August 12 2010 04:08 GMT
#34
LOL draws do not get better than this
MasterAsia
Profile Joined November 2009
United States170 Posts
Last Edited: 2010-08-12 04:38:18
August 12 2010 04:38 GMT
#35
I thought a little bit after the game.

I have to morph the extractor right at the timing he killed my last two buildings. If I morph it earlier, the zealot will come back to kill my extractor and then the remaining buildings, and there is nothing I can do to stop it, unless my little hero zergling could kill all his buildings within this time period. I am not sure who would survive in that case.
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
August 12 2010 04:44 GMT
#36
Hahaha that was epic.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
August 12 2010 04:45 GMT
#37
GG, beautiful!
TRUEESPORTS || your days as a respected member of team liquid are over
ClasH
Profile Joined April 2010
Germany143 Posts
August 12 2010 13:23 GMT
#38
Epic!
Marburg
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
August 12 2010 14:00 GMT
#39
On August 12 2010 13:38 MasterAsia wrote:
I thought a little bit after the game.

I have to morph the extractor right at the timing he killed my last two buildings. If I morph it earlier, the zealot will come back to kill my extractor and then the remaining buildings, and there is nothing I can do to stop it, unless my little hero zergling could kill all his buildings within this time period. I am not sure who would survive in that case.

As long as you still had enough money, you can just cancel the extractor when his zealot comes to kill it, then rebuild it when he goes back to whacking at your buildings. This could buy you an extra bit of time.
calgar
Profile Blog Joined November 2007
United States1277 Posts
August 12 2010 15:45 GMT
#40
What an insane game.... I liked the circle micro around the core. But I don't think he could have done that with a pylon because its so much smaller - you could juke clockwise and counterclockwise so I think maybe even with perfect micro it would be a tie. But it was disgustingly close anyways...
Xyik
Profile Blog Joined November 2009
Canada728 Posts
August 12 2010 18:52 GMT
#41
wow that game sounds like what Starcraft is all about.
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
August 17 2010 05:41 GMT
#42
LMAO WOW what an ending. props to asia i thought ttone had it in the bag
for there to be pro there has to be noob.
hazelynut
Profile Blog Joined December 2008
United States2196 Posts
August 17 2010 06:08 GMT
#43
this game deserves more love but i'm not sure how many people will watch up until the end ahahah.
Zerg | life of lively to live to life of full life thx to shield battery | www.cstarleague.com <3
Phenrei
Profile Joined July 2010
United States162 Posts
August 17 2010 06:19 GMT
#44
On August 12 2010 23:00 Jyvblamo wrote:
Show nested quote +
On August 12 2010 13:38 MasterAsia wrote:
I thought a little bit after the game.

I have to morph the extractor right at the timing he killed my last two buildings. If I morph it earlier, the zealot will come back to kill my extractor and then the remaining buildings, and there is nothing I can do to stop it, unless my little hero zergling could kill all his buildings within this time period. I am not sure who would survive in that case.

As long as you still had enough money, you can just cancel the extractor when his zealot comes to kill it, then rebuild it when he goes back to whacking at your buildings. This could buy you an extra bit of time.


He had enough minerals to cancel it ONCE at that was it (4 left over after it built). TTOne probably could have seen the drone at some point, but honestly even if he'd tried to go back the micro battle would have been in the zerg's favor most likely, and he could have just put the extractor up at some random other base.

But that whole game is why I try to go for templar tech and pick up blink/charge whenever possible. Never know when that extra micro help will win you a game!
Elanshin
Profile Joined June 2010
Australia216 Posts
August 17 2010 21:12 GMT
#45
moral of the game - dont lose that last sentry =p. epic epic game but, definately most hilarious game in a long time
noproblem
Profile Joined May 2010
United Kingdom161 Posts
August 17 2010 21:21 GMT
#46


(The end of the game in German.)

Rofl most epic game ever.

Heroic ling is heroic!
(╯°□°)╯︵ du
OneOther
Profile Blog Joined August 2004
United States10774 Posts
August 17 2010 21:32 GMT
#47
HAHA epic game

"are you thinking what i'm thinking?"
Yammiez
Profile Blog Joined June 2009
Canada186 Posts
August 17 2010 21:41 GMT
#48
Awesome Awesome Awesome.
Laughed out loud with the commentator with that one.
Smash fear, learn anything; except for spiders
Ayush_SCtoss
Profile Blog Joined April 2010
India3050 Posts
August 17 2010 21:49 GMT
#49
Man, I feel sad for the Toss
But WP Zerg, you totally deserved that win lol.
I am sad, gg
End my suffering
CynanMachae
Profile Blog Joined September 2006
Canada1459 Posts
August 17 2010 22:15 GMT
#50
Lol awesome ahahaha

Could have used creep around the toss buildigns to kill them faster!
Jang Yoon Chul hwaiting!
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
August 17 2010 22:38 GMT
#51
that was the most epic ending I've ever seen.
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
LSB
Profile Blog Joined April 2010
United States5171 Posts
August 17 2010 22:59 GMT
#52
Wow epic! So how long did it truly take?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Klamfyr
Profile Joined June 2010
Denmark15 Posts
Last Edited: 2010-08-17 23:30:54
August 17 2010 23:29 GMT
#53
Replay says 1 hour and 1 minute, so..
HD casted it too, if you're up for that (split into 4 parts, fast forwarding the last like what.. 40 minutes? ^^):



Truly an epic game indeed, haven't laughed this much over a SC game ever, GG.
Gr33ned
Profile Joined April 2010
Canada22 Posts
August 17 2010 23:30 GMT
#54
How did he build the extractor without enough minerals?
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
August 18 2010 00:20 GMT
#55
He had 29 minerals all the time.
PENGUINS
retro-noob
Profile Joined June 2010
110 Posts
August 18 2010 03:55 GMT
#56
That was the most entertaining game of SC2 I've seen yet, I think.

I loved how good-natured both players were being, that TT1 came here to post a thread while going AFK in game, that there were gentleman's agreements, and that each player had a smart play at the end but with one being just a little more clever.

Awesome.
Cerz
Profile Joined August 2010
United States10 Posts
August 18 2010 04:57 GMT
#57
So the entire second half of the game I cannot help but think to myself... shouldn't Masterofasia's overlords no longer be able to generate creep since he no longer has a lair tech?

Is this working as intended?
It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair.

Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died.
nayumi
Profile Blog Joined May 2009
Australia6499 Posts
August 18 2010 05:44 GMT
#58
lol sneaky drone bastard :D

though mad props for killing 2 buildings in 1 sec ... that was brilliant ....
Sugoi monogatari onii-chan!
susySquark
Profile Blog Joined May 2010
United States1692 Posts
August 18 2010 09:17 GMT
#59
Would've been cool if Asia had stopped generating creep on the spire to suicide it by bleeding out with no creep and generate broodlings before TT1 could kill the spawning pool - he also would've still had the extractor JUST IN CASE.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
August 18 2010 11:09 GMT
#60
i jsut watched it, though i ve seen it coming as he had 29 minerlas and 1 drone, i was pretty sure the Zerg wont lose if he keeps the ling alive
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
FC.Strike
Profile Blog Joined April 2010
United States621 Posts
August 18 2010 11:21 GMT
#61
On August 18 2010 13:57 Cerz wrote:
So the entire second half of the game I cannot help but think to myself... shouldn't Masterofasia's overlords no longer be able to generate creep since he no longer has a lair tech?

Is this working as intended?
It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair.

Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died.


Yeah, that's the same thing I was thinking. Maybe lair just unlocks the creep generation.
--------------------------> My Smiley Face Disagrees, Your Argument is Invalid -------------------------->
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
August 18 2010 12:09 GMT
#62
This was the best game of Starcraft 2 I've ever seen. Needs a more spectacular headline so that people will come here and see it

Here's part 4 on youtube:

I
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
August 18 2010 12:55 GMT
#63
Really funny ending, especially since I had it too small to read their resources
No I'm never serious.
DwD
Profile Joined January 2010
Sweden8621 Posts
August 18 2010 16:54 GMT
#64
Rofl crazy I thought the toss had won it. Didn't realize a zerg extractor was only 25 minerals and not 75(yes I know you lose the drone)
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
Megaman703
Profile Blog Joined September 2009
Canada688 Posts
August 18 2010 21:19 GMT
#65
After watching this again, I noticed something. When TT1 was killing all the things in MasterAsia's base, MA pulls all his drones and runs away. He parks them southwest of his lair, at which point he has 24 minerals. He sends one drone to collect one mineral patch, and puts him over the 25 minerals needed to make a refinery.

Did MasterAsia have the foresight to know that he would need to make an extractor in the future?

Now that's a pimp play if I ever saw one.
YoonHo
Profile Blog Joined October 2008
Canada1043 Posts
August 18 2010 21:24 GMT
#66
LOL, nice game. TT1, btw, I finally got sc2, betta play me son (still needs to be installed though, at work right now >.<).
IUFam Golf Wang~ NrGsteve
Sabu113
Profile Blog Joined August 2009
United States11076 Posts
August 18 2010 21:48 GMT
#67
IMBA >> that game was hilarious. Tt1 probably had the time to wait for corruption to fade away and make an attempt... still >> 5/5
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
August 18 2010 23:13 GMT
#68
omfg i just saw this.. that's the most epic game i have seen
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Confuse
Profile Joined October 2009
2238 Posts
August 19 2010 04:00 GMT
#69
I just saw this game... unbelievable, surprise twist ending! Awesome game, please go pro : )
If we fear what we do not understand, then why is ignorance bliss?
madnessman
Profile Blog Joined May 2009
United States1581 Posts
August 19 2010 04:53 GMT
#70
I'm a couple of days late but still... TWIST ENDING! I almost screamed GG when ttone sacrificed his zealot to snipe the last two buildings at the same time but then i saw the sneaky extractor and just died.
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 19 2010 05:07 GMT
#71
On August 18 2010 13:57 Cerz wrote:
So the entire second half of the game I cannot help but think to myself... shouldn't Masterofasia's overlords no longer be able to generate creep since he no longer has a lair tech?

Is this working as intended?
It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair.

Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died.

It's working as intended. It's kinda like how HTs can still cast storm once it's research but if the templar archives is destroyed. Or how marines still have stim once researched but the tech lab is switched away or destroyed.

Lair tech simply unlocks creep generation. Think of it as a free, instant skill research.

That said, awesome game. Best end-game ever.
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
August 19 2010 13:31 GMT
#72
On August 19 2010 06:19 Megaman703 wrote:
Did MasterAsia have the foresight to know that he would need to make an extractor in the future?

Now that's a pimp play if I ever saw one.

That's exactly the first thing I thought. MasterAsia commented a few posts back:
On August 12 2010 09:57 MasterAsia wrote:
Yes, I thought that was the only way to get the zealot killed, making him believe he was able to eliminate me.

On August 12 2010 13:38 MasterAsia wrote:
I thought a little bit after the game.
I have to morph the extractor right at the timing he killed my last two buildings. If I morph it earlier, the zealot will come back to kill my extractor and then the remaining buildings, and there is nothing I can do to stop it, unless my little hero zergling could kill all his buildings within this time period. I am not sure who would survive in that case.


+1 on that being a pimpest play! I was all: "Great thinking by the Protoss, too bad for the Zerg." 1 second later I think I had the same reaction as TT1 but with a little less FUUUUUUUUUUUU!
To quote Artosis: "What"

That's the kind of "draw" games we need. Screw flying buildings in a base race!
Bankai - Correlation does not imply causation
Chill
Profile Blog Joined January 2005
Calgary25996 Posts
August 19 2010 15:05 GMT
#73
I watched it on HD's youtube and was angry for like 10 minutes watching HD be unable to predict that happening. It was pretty blatantly obvious that he would do that. Still a really fun game.
Moderator
Cerz
Profile Joined August 2010
United States10 Posts
August 19 2010 17:38 GMT
#74
On August 19 2010 14:07 Ryuu314 wrote:
Show nested quote +
On August 18 2010 13:57 Cerz wrote:
So the entire second half of the game I cannot help but think to myself... shouldn't Masterofasia's overlords no longer be able to generate creep since he no longer has a lair tech?

Is this working as intended?
It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair.

Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died.

It's working as intended. It's kinda like how HTs can still cast storm once it's research but if the templar archives is destroyed. Or how marines still have stim once researched but the tech lab is switched away or destroyed.

Lair tech simply unlocks creep generation. Think of it as a free, instant skill research.

That said, awesome game. Best end-game ever.


Honestly I don't see it like that. Research is different from requirements imo.

It seems more like not being able to build a marauder out of a barracks unless it has a tech lab. Once the tech lab is destroy, you are no longer able to build a marauder unless you rebuild it.

I have tested this, and it seems once you have a Lair, and then lose it, your overlords are in two groups.
If an overlord was told to produce creep while you had the lair, BEFORE it was destroyed, it is still able to produce creep (which seems stupid, imo... similar to the marauder thing).
If an overlord was not told to produce creep while you had the lair, after the lair is destroy it CANNOT produce creep, since it requires lair tech.
Also, if you have an overlord that is producing creep, then the lair gets destroyed, he will still produce creep... but if you switch that overlord into not producing creep, the option to produce creep again is greyed out and reads "requires lair tech" (or whatever).

TLDR: it would be similar to building marauders out of a rax that had its tech lab destroyed... but at one point it did have a tech lab so it is okay.
Seems bugged imo.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
August 20 2010 01:00 GMT
#75
Amazing game. I thought I was in for a big letdown at the end, but then finally I saw that ttone really outsmarted asia, but then the sick twist came and made the game really epic. The outsmarter became outsmarted.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
SmoKim
Profile Joined March 2010
Denmark10305 Posts
September 19 2010 14:00 GMT
#76
wow, that was a suprisingly fun draw match to see!

instant classic imo
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Reason
Profile Blog Joined June 2006
United Kingdom2770 Posts
Last Edited: 2010-09-19 20:15:28
September 19 2010 20:15 GMT
#77
On August 20 2010 02:38 Cerz wrote:
Show nested quote +
On August 19 2010 14:07 Ryuu314 wrote:
On August 18 2010 13:57 Cerz wrote:
So the entire second half of the game I cannot help but think to myself... shouldn't Masterofasia's overlords no longer be able to generate creep since he no longer has a lair tech?

Is this working as intended?
It seems the overlords that he already told to make creep were able to do so after the Lair was destroyed, but the rest of them were not able to generate creep since he didn't have a lair.

Perhaps this is simply a setting I am unfamiliar with (as I generally try to avoid losing my Lair when playing Zerg), but IMO it seems as though overlords should not be able to produce creep once the Lair has been destroyed, and therefore his buildings (besides the extractors) should have died.

It's working as intended. It's kinda like how HTs can still cast storm once it's research but if the templar archives is destroyed. Or how marines still have stim once researched but the tech lab is switched away or destroyed.

Lair tech simply unlocks creep generation. Think of it as a free, instant skill research.

That said, awesome game. Best end-game ever.


Honestly I don't see it like that. Research is different from requirements imo.

It seems more like not being able to build a marauder out of a barracks unless it has a tech lab. Once the tech lab is destroy, you are no longer able to build a marauder unless you rebuild it.

I have tested this, and it seems once you have a Lair, and then lose it, your overlords are in two groups.
If an overlord was told to produce creep while you had the lair, BEFORE it was destroyed, it is still able to produce creep (which seems stupid, imo... similar to the marauder thing).
If an overlord was not told to produce creep while you had the lair, after the lair is destroy it CANNOT produce creep, since it requires lair tech.
Also, if you have an overlord that is producing creep, then the lair gets destroyed, he will still produce creep... but if you switch that overlord into not producing creep, the option to produce creep again is greyed out and reads "requires lair tech" (or whatever).

TLDR: it would be similar to building marauders out of a rax that had its tech lab destroyed... but at one point it did have a tech lab so it is okay.
Seems bugged imo.

I haven't played SC2 but in SC1 if you lose your machine shop you cannot make more tanks.
However if you have queued 5 tanks even once the machine shop is dead you will produce 5 tanks.
If you unqueue these tanks and try to remake them you cannot because you no longer have a machine shop.

What you are discussing here seems to be working in exactly the same way.. though personally I agree with you that it should not be possible.
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