![[image loading]](http://img411.imageshack.us/img411/3117/python2.jpg)
Not close to done yet but its looking pythony






Blogs > HeyitsClay |
HeyitsClay
Canada336 Posts
![]() Not close to done yet but its looking pythony ![]() ![]() ![]() ![]() ![]() ![]() | ||
IPS.ZeRo
Germany1142 Posts
![]() edit: Other than that i think it would be good to make the corner expos smaler and the mains a little bit bigger. Ah wait does it end where the yellow line is when you play it? | ||
Julmust
Sweden4867 Posts
can we please leave python in BW? | ||
HeyitsClay
Canada336 Posts
And we know this is bound to happen one day ![]() | ||
![]()
boesthius
United States11637 Posts
| ||
![]()
motbob
![]()
United States12546 Posts
I'm only half-kidding, but I hope you convert Destination or something next. No more generic four player maps please! | ||
Deleted User 37864
780 Posts
| ||
HeyitsClay
Canada336 Posts
U know honestly im not sure why i didnt do desti first i like that map much more i completely forgot about it hahaha X_X | ||
Latham
9555 Posts
![]() | ||
HeyitsClay
Canada336 Posts
On April 23 2010 20:48 Latham wrote: Looks good! ![]() I have to size out the edges n stuff to make sure u cant shoot the corner bases ect with tanks just lil spacing things that are hard to tell when just making the map by hand and make sure the entrance infront of the naturals and these long ramps for the corner bases are the same size. Try and figure out some good spots for these towers (if i add them even) Then it will be time to draw the snake and fix up how the map looks cosmetically thats all for tomorrow tho i should hit the sack lol | ||
SpaNiarD
Spain343 Posts
and put jungle as tileset | ||
HeyitsClay
Canada336 Posts
![]() original image updated | ||
BEARDiaguz
Australia2362 Posts
| ||
Rice
United States1332 Posts
| ||
HeyitsClay
Canada336 Posts
A) im going to move the 7 o clock gas down, i just realized how dumb it is up top by the ramp B) maybe remove the mineral only and ad some walls w/ los shrubs or something and a scout tower thing on the top and bottom side (far enough out so they only scout to the edge of the highground of the main baces and a bit of the middle of the map Also thinking of all the units this map would be hell for 7 rax reaper rush if u got side by side start areas, I dont think alot of BW maps will work for SC2 they will need to be heavily modded to balance them for SC2 units. | ||
oovv
366 Posts
| ||
floor exercise
Canada5847 Posts
There's gonna need to be some experimentation done to find the right map size to recreate the feel of a 128x128 bw map. | ||
![]()
CTStalker
Canada9720 Posts
| ||
KurtistheTurtle
United States1966 Posts
| ||
Naf
Denmark68 Posts
| ||
Emon_
3925 Posts
| ||
Marradron
Netherlands1586 Posts
| ||
AngryAsian
Canada68 Posts
| ||
DarkSaieden
South Africa254 Posts
On April 23 2010 22:16 Marradron wrote: Don't you think it would be better to have the min only as the gold minerals ? It seems to mee the corners are more easy to take. Also it would make you decide between more gas and a high yield was thinking the same thing.. also, will it be ok having 2 gas at at all gas expansions? this *could* affect the balance of the metagame in quite a big way compared to other maps which i believe only have 2 gas at the main | ||
Spenguin
![]()
Australia3316 Posts
| ||
Osmoses
Sweden5302 Posts
I like python fine, looking forward to this, but come on, jungle seeet! | ||
LordWeird
United States3411 Posts
| ||
YPang
United States4024 Posts
| ||
LordWeird
United States3411 Posts
On April 23 2010 23:08 YPang wrote: im a little behind on the news but map editor's already out/useable? :O Yeah, it came out in the latest patch. http://www.teamliquid.net/forum/viewmessage.php?topic_id=120910 awesome news imo | ||
Pulimuli
Sweden2766 Posts
On April 23 2010 22:33 DarkSaieden wrote: Show nested quote + On April 23 2010 22:16 Marradron wrote: Don't you think it would be better to have the min only as the gold minerals ? It seems to mee the corners are more easy to take. Also it would make you decide between more gas and a high yield was thinking the same thing.. also, will it be ok having 2 gas at at all gas expansions? this *could* affect the balance of the metagame in quite a big way compared to other maps which i believe only have 2 gas at the main uh? all maps have 2 gas on every expansion great work btw, looks cool | ||
Fogul
United Kingdom179 Posts
| ||
![]()
GHOSTCLAW
United States17042 Posts
design/sc2 related questions should reapers/stalkers/cliff mobility units be able to get to the islands from the center? what about colossi? muta harass in close positions is going to be basically unstoppable -_-; high mineral yield? | ||
Nightmarjoo
United States3360 Posts
| ||
never_Nal
Costa Rica676 Posts
| ||
wishbones
Canada2600 Posts
| ||
JohannesH
Finland1364 Posts
Hehe read comments now too and seems im not alone :D | ||
d0da
United States103 Posts
| ||
SubtleArt
2710 Posts
| ||
minus_human
4784 Posts
![]() | ||
SayaSP
Laos5494 Posts
| ||
Polar_Nada
United States1548 Posts
| ||
faction123
Australia949 Posts
| ||
Khalleb
Canada1909 Posts
| ||
Marradron
Netherlands1586 Posts
| ||
Catch]22
Sweden2683 Posts
On April 23 2010 20:29 Julmust wrote: I'm sorry for saying this, you've put in some really nice effort here I can tell that but: can we please leave python in BW? Just because it is a shitty map in BW doesnt mean it is shitty for SC2 :D </terranrant> | ||
Jayme
United States5866 Posts
On April 23 2010 20:29 Julmust wrote: I'm sorry for saying this, you've put in some really nice effort here I can tell that but: can we please leave python in BW? ONE THOUSAND TIMES THIS. My sig says it all. Good job though, it looks rather good, regardless of how bad python is :o | ||
Holgerius
Sweden16951 Posts
| ||
FragKrag
United States11546 Posts
ban python imho | ||
Wi)nD
Canada719 Posts
| ||
selboN
United States2523 Posts
On April 24 2010 01:33 FragKrag wrote: convert Ride of Valkyries :D ban python imho RoV shall never see light of day, fuck that map. | ||
Rut
United States70 Posts
| ||
Mastermind
Canada7096 Posts
| ||
emperorchampion
Canada9496 Posts
On April 24 2010 01:55 selboN wrote: Show nested quote + On April 24 2010 01:33 FragKrag wrote: convert Ride of Valkyries :D ban python imho RoV shall never see light of day, fuck that map. Ahh, man that's one of my favourites On April 24 2010 02:30 Mastermind wrote: There are so many good maps in bw, and everyone rushes to make one of the shittier ones. lol | ||
yB.TeH
Germany413 Posts
and the main at 9 is really fucked up, put the minerals and gas further down | ||
FlopTurnReaver
Switzerland1980 Posts
| ||
Grobyc
Canada18410 Posts
On April 23 2010 20:35 boesthius wrote: Show nested quote + On April 23 2010 20:29 Julmust wrote: I'm sorry for saying this, you've put in some really nice effort here I can tell that but: can we please leave python in BW? i definitely agree with this, i'm so tired of this map haha. as much as i hate python, your doesn't look half bad~ +1 to this. it actually looks really good, but I'm bloody sick of it as it is already | ||
ploy
United States416 Posts
| ||
Grobyc
Canada18410 Posts
| ||
Chairman Ray
United States11903 Posts
| ||
NarutO
Germany18839 Posts
make the islands highground 2 (usual ground, highground, higher ground) and make the mainbase and rest of the map 'ground' and protect mains with walls ... _T dunno. Right now colossi can just walk into the island | ||
mOnion
United States5651 Posts
| ||
[UoN]Sentinel
United States11320 Posts
![]() I've been thinking, you know that mineral-only area? Why not make that yellow, and the corner expos blue? That way it's "You have to sacrifice something", either no gas or no accelerated mineral mining. EDIT: If you want to do another BW map, I vote Destination. | ||
Ursad0n
United States523 Posts
| ||
Grobyc
Canada18410 Posts
On April 24 2010 04:37 Ursad0n wrote: Can we PLEASE have someone create Ride of the Valkyries! That was my favorite map of all time, me n my friend used to play it and he always destroyed me. RoV = <333333333333333333333333 | ||
3FFA
United States3931 Posts
| ||
[UoN]Sentinel
United States11320 Posts
On April 24 2010 07:25 3FFA wrote: I have a quick question... Why not make mineral only the high-yield? That's what I'm saying. | ||
Zapdos_Smithh
Canada2620 Posts
Very good job btw. | ||
floor exercise
Canada5847 Posts
I don't think 1:1 conversions of bw maps is a good idea. The game is just too different to expect them to be balanced | ||
semantics
10040 Posts
On April 23 2010 20:35 motbob wrote: This looks like the best version I've seen so far. I hope you give up working on it and delete the map file! I'm only half-kidding, but I hope you convert Destination or something next. No more generic four player maps please! iimo it's all about 3 player maps where the ability to rush isn't harmed too much but macro games are still very possible. | ||
[UoN]Sentinel
United States11320 Posts
| ||
SubtleArt
2710 Posts
On April 24 2010 01:29 Jayme wrote: Show nested quote + On April 23 2010 20:29 Julmust wrote: I'm sorry for saying this, you've put in some really nice effort here I can tell that but: can we please leave python in BW? ONE THOUSAND TIMES THIS. My sig says it all. Good job though, it looks rather good, regardless of how bad python is :o What's wrong with python? | ||
Tom Phoenix
1114 Posts
On April 24 2010 04:37 Ursad0n wrote: Can we PLEASE have someone create Ride of the Valkyries! That was my favorite map of all time, me n my friend used to play it and he always destroyed me. This. Also, I would love to see a SC2 remake of Neo Requiem. The Ashworld tileset in SC2 looks far superior to the original and I think Neo Requiem would look a lot better with it. | ||
Slugbreath
Sweden201 Posts
Cheers. | ||
Sentenal
United States12398 Posts
| ||
[UoN]Sentinel
United States11320 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Counter-Strike Super Smash Bros Heroes of the Storm Other Games tarik_tv41626 summit1g8845 sgares755 shahzam406 Beastyqt401 XaKoH ![]() Maynarde118 Trikslyr80 JuggernautJason61 Organizations Other Games StarCraft 2 StarCraft: Brood War
StarCraft 2 • Berry_CruncH288 StarCraft: Brood War• Light_VIP ![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s Other Games |
Afreeca Starleague
Rain vs Action
Bisu vs Queen
Wardi Open
Monday Night Weeklies
PiGosaur Monday
Afreeca Starleague
Snow vs Rush
hero vs Mini
Online Event
herO vs Zoun
Clem vs Rogue
Bunny vs Solar
MaxPax vs Classic
Code For Giants Cup
PiG Sty Festival
The PondCast
WardiTV Spring Champion…
Rogue vs Zoun
Clem vs ShoWTimE
[ Show More ] Tenacious Turtle Tussle
PiG Sty Festival
Online Event
Replay Cast
Replay Cast
SC Evo League
BSL Season 20
Replay Cast
SOOP
Sparkling Tuna Cup
uThermal 2v2 Circuit
BSL Season 20
|
|