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SC2 won't kill SC

Blogs > Freezard
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Freezard
Profile Blog Joined April 2007
Sweden1011 Posts
February 27 2010 15:33 GMT
#1
Reading Plexa say the days of SC are numbered here, I've decided to write a blog about the whole situation.

First, I agree that TSL2 will be the last large foreign tournament, but only because I don't see any other tournament as being large other than TSL.

However I still think many of the normal sized tournaments and leagues will continue on, and the game certainly won't die because of SC2. I've gone through this process before, a classic game gets a big sequel that is hyped up to the space and is supposed to be 'the new game' that everyone will play. Sure, most people bought it and played it for a few months, some a few years, but in the end people returned to the original game one after one. Simply because there's no replacing a legendary game.

Of course people will mass game SC2 now when it's all new and exciting, everyone has been talking about this game forever after all. But trust me, as much as SC2 wants to be a replacement for SC, it will never be. You will never get that tense muta micro feeling, spider mines exploding everything, goons getting bugged out and whatever else makes SC so fun.

I also think there's too much politics involved in SC that Korea won't stop broadcast SC leagues for a good while, I don't think they're too happy about the system Blizzard uses for SC2.

Anyway, I won't stop playing SC because of SC2, but I'm also that kind of guy who won't bother with leagues and clans. I'll probably play both games, if SC2 improves dramatically because I don't find it that interesting so far.

On February 26 2010 19:39 Emon_ wrote:
SC1 = CS 1.6

SC2 = CS:Source


This is what I'm talking about. Although not the same games I was thinking of, the idea is the same. I think everyone who has gone through the same process and played competitive knows how this works, just most people here only play SC and have no such experience.

To them I say: don't worry, SC2 might even make SC bigger than it is today.

***
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
February 27 2010 15:45 GMT
#2
Yeah I agree with OP. Sc2 is new RTS game and not even close to the epicness of sc:bw. But there is a chance Sc2 to be as big as sc:bw as Blizz made it and its still beta.
Forever Vulture.. :(
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
Last Edited: 2010-02-27 15:46:09
February 27 2010 15:45 GMT
#3
Who cares what Plexa said he also said Boxer should quit..

+ Show Spoiler +
Tho SC's days ARE numbered
Lim Yo Hwan forever!
wrags
Profile Blog Joined April 2008
United States379 Posts
Last Edited: 2010-02-27 15:47:03
February 27 2010 15:46 GMT
#4
i hate to make a "blizzard doomsday" esque post, but i get this overwhelming feeling when i play sc2 that it's just a matter of time. it feels dated, as opposed to how timeless sc bw feels. could just be me
SkelA
Profile Blog Joined January 2007
Macedonia13032 Posts
February 27 2010 15:48 GMT
#5
Totaly agree with you. Your last sentence is preety cool
Stork and KHAN fan till 2012 ...
jtype
Profile Blog Joined April 2009
England2167 Posts
February 27 2010 15:57 GMT
#6
From what I've seen, SC2 definitely has the potential to take over from "where BW left off", but that's the thing, BW hasn't "left off" just yet. It's still early days to see quite what will happen when SC2 becomes very competitive.

BW wasn't perfectly balanced when it was first released, let alone SC1. No, it was the players, the map-makers and, to a slightly lesser extent, Blizzard themselves. The players were the key factor in making BW the game that it is.

In a similar way, the players will largely decide which one is the biggest. Seems like an obvious thing to say, but my main point is that there is something to be done about it, not just to be talked about.

If you want BW to remain active, KEEP it active. Organise tournaments and game nights; keep others excited about it. (btw, that isn't directed at the OP, necessarily, but to others who might be sitting back doing nothing about it.)
JSH
Profile Blog Joined July 2009
United States4109 Posts
February 27 2010 16:01 GMT
#7
Well technically all games days are numbers

No game lasts forever...

And SC2 can help make that time come faster or slower for SC:BW
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
Kare
Profile Joined March 2009
Norway786 Posts
February 27 2010 16:02 GMT
#8
We will just have to wait and see.
In life you can obtain all sorts of material wealth, but the real treasure is the epic feelings you get while doing something you love.
Boundz(DarKo)
Profile Joined March 2009
5311 Posts
February 27 2010 16:03 GMT
#9
This is just nonsense. CS 1.6 and CS Source are barely even comparable... it's definately not like SC:BW and SC2.
Sadist
Profile Blog Joined October 2002
United States7219 Posts
February 27 2010 16:15 GMT
#10
I dont really see why anyone who isnt a korean progamer would continue playing seriously/competatively when SC2 comes out. The Mechanics of BW are far too cumbersome/annoying and you get very little out compared to what you put in. The pathing/unit AI is ass and if it werent for BW being such an awesome game despite of those facts and the fact that the community is still so large people would have quit a long time ago.

I know just yesterday I was playing a few TvP's and i got zealot rushed in one of them and I had my buildings arranged so I could run my marines through them and block the zealots as most people know. Ya, so my 2nd marine decides its not going to walk through that spot no matter what, the first marine goes through just fine but no matter what the 2nd one just keeps walking back and forth on the outside of my barracks and getting sniped.

I also lost a game because 4 of my tanks decided to be retarded and not come down the ramp even though I told them to repeatedly so I was 4 tanks short when he attacked me.

In these games I couldnt help but think and hope this would be better in SC2. Sometimes the Pathing seems completely random, you can click the same spot twice and the 2nd time the unit will completely turn around and go the wrong way. Obviously you could say the location you pick has the effect relative to the current location of your unit. If we were dealing with single units this would be ok, but when you have a group of units and say the first 2 go up the ramp or whatever fine but the ones behind start to run backwards so you click up the ramp again then all of them run down. Its complete bullshit.

How do you go from where you are to where you want to be? I think you have to have an enthusiasm for life. You have to have a dream, a goal and you have to be willing to work for it. Jim Valvano
Vazze
Profile Joined August 2009
Sweden279 Posts
February 27 2010 16:15 GMT
#11
On February 28 2010 01:03 Boundz(DarKo) wrote:
This is just nonsense. CS 1.6 and CS Source are barely even comparable... it's definately not like SC:BW and SC2.

It's more like Brawl and Melee.
Jung Myung Hoon and Doh Jae Wook fan!
mangomango
Profile Joined September 2009
United States265 Posts
February 27 2010 16:17 GMT
#12
I bought the Starcraft Battle Chest editon in June 2009. About 2 wees later I bought 3 more and gave them away because it was the coolest most satisfying game I had ever played. I've since given several more as gifts and the recipients tell me they love it. $20 at Target for years of fun. Communities like Team Liquid? ICCUP, GOM TV, the panda bear guy!!!

Broodwar Gold Edition? Starcraft Broodwar deserves this kind of recognition. It will sell just as many or more copies of SC2 (Boom baby!).

... go go go (uhmm going) Can I take your order? My life for Aiur! What do you want? Greetings! Nuclear launch detected ... C'mon how cool is that?

All together now /dance

Husky: Every drone you lose is like a needle in the eye. Nony: probes win $10k (Earn it! Idra Fighting) :P
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
February 27 2010 16:17 GMT
#13
On February 28 2010 01:15 Vazze wrote:
Show nested quote +
On February 28 2010 01:03 Boundz(DarKo) wrote:
This is just nonsense. CS 1.6 and CS Source are barely even comparable... it's definately not like SC:BW and SC2.

It's more like Brawl and Melee.


I don't agree with that either. Brawl sucked, Source was pretty bad, SC2 is good.
Lim Yo Hwan forever!
Coulthard
Profile Joined September 2005
Greece3359 Posts
Last Edited: 2010-02-27 16:18:25
February 27 2010 16:18 GMT
#14
On February 28 2010 00:45 Zoler wrote:
Who cares what Plexa said he also said Boxer should quit..

+ Show Spoiler +
Tho SC's days ARE numbered

was about to say that the only plexa post worse than sc's death is that boxer should retire
Dav_
Profile Joined June 2009
Hungary236 Posts
February 27 2010 16:18 GMT
#15
i don't know if BW will be dead or not but SC2 will have 20 times more players than BW
Coulthard
Profile Joined September 2005
Greece3359 Posts
February 27 2010 16:21 GMT
#16
Not being SUPER competitive doesn't mean that the game will die,there will always be people playing sc1.
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
February 27 2010 16:23 GMT
#17
SC2 will not kill SC. Sponsors supporting SC2 than SC will kill it.
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
February 27 2010 16:31 GMT
#18
People will always play SC1, but as a greater number of players move to SC2, so will tournament organizers and competitive leagues. Already SC is taking a hit (compare current pro league topics to those made prior to beta). I don't plan on going back to SC, and I'm sure most other players will not also.

Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
Last Edited: 2010-02-27 16:34:15
February 27 2010 16:32 GMT
#19
You're a bit naive if you think the foreign scene will stay in SC:BW after SC2 released. If anything it'll remain a small niche with some very small cups here and there. All major organizations and tournaments will pick up SC2.

As for the korean scene, they'll probably continue with SC for quite some time until they work out a deal with Blizzard for broadcast rights. When SC2s popularity increases, they'll be forced to make a deal.

Even if SC2 is inferior to SC1 from an e-sports perspective, it'll stay take its place. Atleast in the foreign scene.
"trash micro but win - its marine" MC commentary during HSC 4
lac29
Profile Blog Joined December 2008
United States1485 Posts
February 27 2010 16:53 GMT
#20
Korean scene drives programing which in turn will be a big factor in whether or not SC2 becomes THE progaming RTS. Sure there will be lots of European and American tournaments for SC2, but if Koreans don't adopt it it'll stay a somewhat small-medium-ish tournament with not that much consistent big money. The finances in Korea compared to foreign tourneys is just too big a difference.
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