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Starcraft Energy Upgrades (OMFG) - Page 2

Blogs > LuckyFool
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Prev 1 2 3 Next All
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
January 18 2010 01:17 GMT
#21
I thought energy replenished the same rate always, I thought units always spawn with 50 energy and the energy upgrade just added more to their bank so they can store a max of 250.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 18 2010 01:17 GMT
#22
I remember someone saying that if you upgrade arbiter energy as the arbiter builds, then you can make stasis upgrade and the arby pops out and gets 100~ energy right on cue.
..and then I would, ya know, check em'. (Aka SpoR)
Harem
Profile Joined November 2007
United States11393 Posts
January 18 2010 01:18 GMT
#23
On January 18 2010 10:17 CharlieMurphy wrote:
I remember someone saying that if you upgrade arbiter energy as the arbiter builds, then you can make stasis upgrade and the arby pops out and gets 100~ energy right on cue.

It was Nony who suggested that you should get arb energy first.

Also Lucky, 250 energy lets a defiler cast a swarm and then plague.
Moderator。◕‿◕。
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-01-18 01:19:41
January 18 2010 01:18 GMT
#24
On January 18 2010 10:05 LuckyFool wrote:
Show nested quote +
On January 18 2010 10:03 Nikoner wrote:
Only the Dark Archon doesn't get the extra starting energy when you upgrade it.
are you fuking me or is this true?

(goes to try it in single player asaply)

edit: It's true! WTF?! I'm so confused and shocked right now it isn't even funny.

Yea, since he doesn't pop out of a structure it's different. Either all the other units were a bug or this is. (im thinking all the units were an unintentional bug)
..and then I would, ya know, check em'. (Aka SpoR)
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
January 18 2010 01:19 GMT
#25
On January 18 2010 10:11 LuckyFool wrote:
Show nested quote +
On January 18 2010 09:56 StorrZerg wrote:
maybe its because you use the base of your pinky finger to hit ctrl, which is why you never knew about the energy upgrade?
are you mocking me? =p

that def makes it easier for my hotkey assignments, BY FAR. I dunno how easy it would be to pull off with smaller hands though.


mocking no

i just think it looks weird as shit
Hwaseung Oz fan for life. Swing out, always swing out.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
January 18 2010 01:21 GMT
#26
On January 18 2010 10:09 meeple wrote:
Show nested quote +
On January 18 2010 09:58 CharlieMurphy wrote:
Add this to your list of shit you didn't know as well http://www.teamliquid.net/forum/viewmessage.php?topic_id=68545&currentpage=114

+ Show Spoiler +
Did you know about gates and nexus?
[image loading]

Poll: Did you already know?
(Vote): yes
(Vote): no



Whoa... totally didn't know about that. Could he fit a probe in there to kill off the ling?

Read the replies.
..and then I would, ya know, check em'. (Aka SpoR)
ejac
Profile Blog Joined January 2009
United States1195 Posts
January 18 2010 01:21 GMT
#27
On January 18 2010 10:03 Nikoner wrote:
Only the Dark Archon doesn't get the extra starting energy when you upgrade it.

I did not know this.
esq>n
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
Last Edited: 2010-01-18 01:28:32
January 18 2010 01:23 GMT
#28
On January 18 2010 10:19 StorrZerg wrote:
Show nested quote +
On January 18 2010 10:11 LuckyFool wrote:
On January 18 2010 09:56 StorrZerg wrote:
maybe its because you use the base of your pinky finger to hit ctrl, which is why you never knew about the energy upgrade?
are you mocking me? =p

that def makes it easier for my hotkey assignments, BY FAR. I dunno how easy it would be to pull off with smaller hands though.


mocking no

i just think it looks weird as shit
I don't watch my hands when I play I'm always watching the screen, that's why I never really knew, it's just how I naturally play. Although after you said that I became more self conscious and I do curl my pinky often to assign hotkeys. I don't know why lol. I think in TvZ there's alot more re-hotkeying for Terran so I do that in order to not have to move my hand position at all to assign/reassign hotkeys.

I think Nyoken does some really weird hand curl stuff sometimes for hotkey assignment and also I see various zerg players take their hand off the mouse sometimes for assigning new hotkeys most noticeably Machine. I find that to be insane! My hand is glued to the mouse during games even when I play as zerg.
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
January 18 2010 01:25 GMT
#29
We all didn't buy the strategy guide when we first bought starcraft jesus people.
"Time to put the mustard on the hotdog. -_-"
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17743 Posts
January 18 2010 01:32 GMT
#30
i always knew about it. Didnt actually really do it until i saw a xellos fpvod where he said the thing a lot of terran players forget to research is vessel energy. Started getting it after.
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
aeroH
Profile Blog Joined February 2009
United States1034 Posts
January 18 2010 01:32 GMT
#31
i knew about that for a longg time.
crucial in pvz
but..
On January 18 2010 09:58 CharlieMurphy wrote:
Add this to your list of shit you didn't know as well http://www.teamliquid.net/forum/viewmessage.php?topic_id=68545&currentpage=114

+ Show Spoiler +
Did you know about gates and nexus?
[image loading]

Poll: Did you already know?
(Vote): yes
(Vote): no



MIND BLAST
nicoaldo
Profile Joined March 2009
Argentina939 Posts
January 18 2010 01:34 GMT
#32
i knew this... in onw of nony's FPVODs he explains how the energy upgrade helps with HTs, not only because they get 3 storms, but they spawn with like 66 energy and can storm much faster and save you.
Chuiu
Profile Blog Joined June 2003
3470 Posts
Last Edited: 2010-01-18 01:34:47
January 18 2010 01:34 GMT
#33
I've known for a long time because units spawn with a certain percentage of energy, so naturally if you increase their energy pool the percentage makes it a larger number when spawned.

EDIT: Shouldn't need to say this but its 25%.
♞
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
January 18 2010 01:41 GMT
#34
On January 18 2010 10:16 TeH_Mentalist wrote:
dumbass
+ Show Spoiler +
j/k but seriously? how fast did you think energy replenished than?
AND you have to research K to give templar more starting/max energy. + Show Spoiler +


why your posts so shitty?

english?
Hwaseung Oz fan for life. Swing out, always swing out.
Flow.of.soul
Profile Blog Joined July 2007
United States210 Posts
January 18 2010 01:48 GMT
#35
I had no clue about this. This is awesome.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
January 18 2010 01:49 GMT
#36
I knew about it but never really used it, will start now.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Amnesia
Profile Blog Joined September 2009
United States3818 Posts
January 18 2010 01:50 GMT
#37
Pretty surprising that people didn't know about this.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
January 18 2010 01:55 GMT
#38
yep known this for a while. a must for ht (3 storms as well) and arbs
When they see MC Probe, all the ladies disrobe.
HeaDStrong
Profile Blog Joined January 2009
Scotland785 Posts
January 18 2010 02:22 GMT
#39
common knowledge, i can't imagine how someone can watch a replay and not notice this.
i think protoss users should be most familiar with this, because ht's are so commonly used.
also vessles tvz
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
January 18 2010 02:28 GMT
#40
This is the main reason for getting energy upgrades for templar and arbiters....
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