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Active: 1465 users

TLnet Poll - How do you feel about rotating old maps back…

How do you feel about rotating old maps back into the competitive pool? :

Very positive (700)46%
Somewhat positive (448)29%
Neutral/don't know (190)12%
Somewhat negative (104)7%
Very negative (84)6%

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
TL.net Bot
Profile Joined June 2004
TL.net135 Posts
Last Edited: 2022-04-15 03:59:15
April 15 2022 03:58 GMT
#1
Discussion thread for front page poll: "How do you feel about rotating old maps back into the competitive map pool?"
Chris_Havoc
Profile Joined August 2016
United States600 Posts
April 15 2022 04:38 GMT
#2
I'm fine with it. In fact I'd like rotating back in 1 old map each from both Legacy of the Void & Heart of the Swarm each season, and add 3 all-new maps every season.
Owner of the SC2 Esports Anthology channel on YouTube: https://www.youtube.com/c/SC2EsportsAnthology
shadow4723
Profile Joined October 2018
87 Posts
April 15 2022 05:09 GMT
#3
Negative for 2 reasons:
1. depending on which old maps are meant (eg most Wings maps), it would not be competitively viable
2. there's so many great maps from the map contest that don't make it into the map pool. let's give those creators some spotlight!
StasisField
Profile Joined August 2013
United States1086 Posts
April 15 2022 05:22 GMT
#4
Honestly, old maps get pretty stale and we have so many exciting, new maps to try that never see pro play, unfortunately. There's no need to rotate in old maps when we have such a talented, passionate map-making community that churns out top quality maps regularly.
What do you mean Immortals can't shoot up?
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
April 15 2022 06:56 GMT
#5
If it keeps maps like Pride of Altaris out of the rotation then I consider it a net positive.
aka: KTVindicare the Geeky Bartender
depressed1
Profile Blog Joined May 2021
51 Posts
Last Edited: 2022-04-15 07:23:32
April 15 2022 07:21 GMT
#6
This Is gonna suck.
+ Show Spoiler +
[image loading]
depressed_marauder (yt: DepressingStarcraft) done and gone.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2594 Posts
April 15 2022 08:30 GMT
#7
What I would very much prefer is if the map pool were expanded a bit, rotated more frequentl, and more of the great stuff coming out of the community was included. I'd especially like to see more maps that don't look just like existing ones. I realize the current map designs have stabilized around a set of common features that are understood to result in relatively balanced matchups, and that's lovely, but it's gotten to the point where I can barely remember which map is which because they are all so similar.
The frumious Bandersnatch
buzz_bender
Profile Joined August 2019
445 Posts
April 15 2022 08:33 GMT
#8
Depends on the map. If say, rotate back the best maps in the previous seasons, absolutely. Like Golden Wall, Eternal Empire etc.

But only maps from LotV, the game has changed too much for HotS maps to come back.
ejozl
Profile Joined October 2010
Denmark3491 Posts
April 15 2022 13:49 GMT
#9
just wanna see more movement in map pool, if that means we need old maps, then so be it.
Increasing the map pool would also help keeping the game fresh. This imo is more important than shaking up with balance changes, just for the sake of shaking things up.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Drahkn
Profile Joined June 2021
196 Posts
April 15 2022 13:51 GMT
#10
but what will zergs do without the free maphack over protoss and terran wall inns, and terrans without handicap ramps catered for their single reaper on every map? can protoss get a free shade into your base map? thx
Buster Nut
Profile Joined January 2021
United Kingdom4 Posts
Last Edited: 2022-04-15 17:30:19
April 15 2022 17:28 GMT
#11
Personally, I think Blizzard, before it drops the game completely should let the fans vote to pick out all the favorite maps of yesteryear. Have the best map makers tinker, and touch them up to fit LOTV. Then have them on rotation so you never know which map you're going to play, and it would be pretty hard to learn them all. In addition, add all the top map makers' maps in there too.

Even if there are 50 maps in the pool.

I would love it.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
Last Edited: 2022-04-15 18:16:50
April 15 2022 18:16 GMT
#12
There is no lack of new maps, there's clearly a lack of efforts rotating the new maps in, and not just for 1v1. Look at these examples from the map pool for team games:

Emerald City - since 2018
Canyon of Tribulation - since 2018
Shipwrecked - since 2019

For whatever reason some old maps were actually rotated back in for team games, like Rooftop Terrace and Buried Caverns.

Let's give all the map makers out there a chance to get more maps in, not discourage them by rotating in old maps!
Earth, Water, Air and Protoss!
Judgement
Profile Joined December 2010
Netherlands152 Posts
April 15 2022 19:24 GMT
#13
Some older maps have provided amazing games during their rotation, so i think 1 or 2 maps per mappool in a season that are older can be fun.
However never ever again the Dreampool, where there were only old maps that just dont fit the current meta//evolution of the game
"What good fortune for goverments that the people do not think."
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
April 15 2022 23:20 GMT
#14
On April 16 2022 02:28 Buster Nut wrote:
Personally, I think Blizzard, before it drops the game completely should let the fans vote to pick out all the favorite maps of yesteryear. Have the best map makers tinker, and touch them up to fit LOTV. Then have them on rotation so you never know which map you're going to play, and it would be pretty hard to learn them all. In addition, add all the top map makers' maps in there too.

Even if there are 50 maps in the pool.

I would love it.

I'd be down for something like this, I'd really hate to see the game abandoned without warning and everyone's stuck forever with whatever 7 maps happen to be in the pool at the time.
vibeo gane,
TheDougler
Profile Joined April 2010
Canada8309 Posts
April 15 2022 23:26 GMT
#15
People are making some great points here... Maps that didn't make the cut from past map contests is indeed a pretty good idea. Overall I think you probably could do a bit of both... But with that said it would make sense to prioritize new maps.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
v1p3r52
Profile Joined December 2010
New Zealand182 Posts
April 16 2022 00:25 GMT
#16
It would be funny to see GSL finals on scrap station
Buster Nut
Profile Joined January 2021
United Kingdom4 Posts
April 16 2022 01:05 GMT
#17
On April 16 2022 04:24 Judgement wrote:
Some older maps have provided amazing games during their rotation, so i think 1 or 2 maps per mappool in a season that are older can be fun.
However never ever again the Dreampool, where there were only old maps that just dont fit the current meta//evolution of the game


I've always found the seasons too long. Especially with the few maps available, and when only a few are rotated out.

I play random so don't veto, so I can't imagine how boring it would get if I used all my map vetoes.

Increase the map count or shorten the seasons is my choice.

As my comment above says, I'd be happy with 50+ maps on rotation, consisting of updated classic maps, and the top map makers maps.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
April 16 2022 02:35 GMT
#18
if it's Shakuras Plateau, yes
watch the wall collide with my fist, mostly over problems that i know i should fix
Beelzebub1
Profile Joined May 2015
1004 Posts
April 16 2022 11:06 GMT
#19
Not good, most of the old but gold maps from yesteryear were already in their respective map pools for WAY too long as it is.

We need quicker map season rotations and a greater variety of maps. I really really like the TL map contests but it always feels like the most standard maps that just look the coolest win vs. which are the more balanced maps that produce better games.

This could be fixed by simply allowing more maps into the map pool and getting rid of certain ones quicker.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
April 16 2022 19:48 GMT
#20
I would give anything to get maps that don't give zergs free complete scouts on your entrance at all times. Would make early game zvp much better.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
1 2 3 Next All
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