How do you feel about rotating old maps back into the comp…
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outscar
2788 Posts
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Legan
Finland280 Posts
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washikie
United States752 Posts
With that said I do think we need smaller maps. The current pool features almost all large maps. It’s important imo that you get a different experience depending on the map. There are a few interesting large maps like hardwire but alot of the big maps play very similarly. Also a lot of old maps are miserable to play on nowadays. Depends how far. Back you go but dream pool was awful for instance. I never want dream pool again. | ||
ThunderJunk
United States576 Posts
Okay maybe not that but we need at least 1 really screwy map every season so deviants like me can make frustrating builds that only work on that specific map so I can beat players that are better than me. | ||
WombaT
Northern Ireland20726 Posts
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TheCheapSkate
Slovenia315 Posts
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RogerChillingworth
2703 Posts
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Ciaus_Dronu
South Africa1848 Posts
I want to see new things, and rather have more maps to experiment with. We won't find more golden walls by just burning through old maps. | ||
Sprog
New Zealand83 Posts
On April 19 2022 23:20 RogerChillingworth wrote: Don't like it. In fact, sc2 is sorely in need of some more interesting map design. I really like the idea of having unbuildable/but passable terrain to encourage more standard play, I think this would change ladder play a lot. Would be nice to have a larger map pool as some others have suggested, bigger map pool, more vetos. Not sure how possible it is in the current build of the game. Completely fine with old maps coming back | ||
Djentleman2414
16 Posts
- Don't bring back unbalanced or "unfun" maps. What's "unfun" is obviously up for debate, but in general i mean any map that forces/heavily encourages the same play-pattern over and over again. - Do it sparsely: 1 map per rotation is plenty if not to much - Don't let them stay to long, we already got to see it enough Under these conditions i think it could be very fun to bring back some fan-favourites into the map pool to celebrate outstanding maps from the past. | ||
Charoisaur
Germany15616 Posts
So definitely a 'YES' from me | ||
DevilDriver
Germany75 Posts
I think the map pools in BW are really cool, but I guess it's different in SC2. | ||
ssg
United States1768 Posts
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necrosexy
451 Posts
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Arghmyliver
United States1076 Posts
As others have mentioned, the TLMC is already a thing, arguably even more of a thing after the recent appeal from map makers for better feedback. There's been maybe a couple contests since then, so we are still pending results for the most part on how effective this will be in terms of improving overall submission quality (potentially even MORE good maps). Additionally, many have suggested in recent . errr . . . "discussion" threads (and I tend to agree, although perhaps not with plaintiff's methods) that map design can be a good way to tweak balance. It would probably be difficult to do this with old maps. We don't need Blizzard to make new maps, we have a thriving community of map makers. Maps are basically a renewable resource at this point in a game that is kinda starved for resources in many areas. Why on Earth it would be better to recycle old maps regularly instead of tapping into that resource (which also, btw, encourages more engagement from the community) I have no idea. | ||
Drfilip
Sweden590 Posts
New maps are part of a cycle with progressive learning. Some players are better at adapting to new maps than others. That skill is something I like to see. As the maps are more figured out there are other skills displayed. New maps are also good for making the game feel fresh, which is a very important aspect. I voted slightly in favour since there are some old maps that can have a place in modern SC2. These are supposed to be an exception via deliberate consideration. New maps are better to use. | ||
Morbidius
Brazil3449 Posts
Innovation vs Life on Daybreak was iconic, Maru vs any top Zerg would be too. | ||
BlackLilium
Poland426 Posts
I would definitely play more often... | ||
Aeceus
United Kingdom1278 Posts
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WeddingEpisode
United States355 Posts
https://tl.net/forum/starcraft-2/467160-dreampool-old-ladder-maps-return-for-season-4 | ||
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