How do you feel about rotating old maps back into the comp…
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							TL.net Bot
							
							
						 
						TL.net132 Posts
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							Chris_Havoc
							
							
						 
						United States600 Posts
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							shadow4723
							
							
						 
						87 Posts
						 1. depending on which old maps are meant (eg most Wings maps), it would not be competitively viable 2. there's so many great maps from the map contest that don't make it into the map pool. let's give those creators some spotlight! | ||
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							StasisField
							
							
						 
						United States1086 Posts
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							Vindicare605
							
							
						 
						United States16095 Posts
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							depressed1
							
							
						 
						51 Posts
						 + Show Spoiler + ![[image loading]](https://www.oohlo.com/wp-content/uploads/2017/03/gonnasuck.gif) | ||
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							AmericanUmlaut
							
							
						 
						Germany2581 Posts
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							buzz_bender
							
							
						 
						445 Posts
						 But only maps from LotV, the game has changed too much for HotS maps to come back. | ||
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							ejozl
							
							
						 
						Denmark3445 Posts
						 Increasing the map pool would also help keeping the game fresh. This imo is more important than shaking up with balance changes, just for the sake of shaking things up. | ||
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							Drahkn
							
							
						 
						194 Posts
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							Buster Nut
							
							
						 
						United Kingdom4 Posts
						 Even if there are 50 maps in the pool. I would love it. | ||
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							BaneRiders
							
							
						 
						Sweden3630 Posts
						 Emerald City - since 2018 Canyon of Tribulation - since 2018 Shipwrecked - since 2019 For whatever reason some old maps were actually rotated back in for team games, like Rooftop Terrace and Buried Caverns. Let's give all the map makers out there a chance to get more maps in, not discourage them by rotating in old maps!  | ||
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							Judgement
							
							
						 
						Netherlands152 Posts
						 However never ever again the Dreampool, where there were only old maps that just dont fit the current meta//evolution of the game | ||
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							-NegativeZero-
							
							
						 
						United States2142 Posts
						 On April 16 2022 02:28 Buster Nut wrote: Personally, I think Blizzard, before it drops the game completely should let the fans vote to pick out all the favorite maps of yesteryear. Have the best map makers tinker, and touch them up to fit LOTV. Then have them on rotation so you never know which map you're going to play, and it would be pretty hard to learn them all. In addition, add all the top map makers' maps in there too. Even if there are 50 maps in the pool. I would love it. I'd be down for something like this, I'd really hate to see the game abandoned without warning and everyone's stuck forever with whatever 7 maps happen to be in the pool at the time. | ||
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							TheDougler
							
							
						 
						Canada8306 Posts
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							v1p3r52
							
							
						 
						New Zealand182 Posts
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							Buster Nut
							
							
						 
						United Kingdom4 Posts
						 On April 16 2022 04:24 Judgement wrote: Some older maps have provided amazing games during their rotation, so i think 1 or 2 maps per mappool in a season that are older can be fun. However never ever again the Dreampool, where there were only old maps that just dont fit the current meta//evolution of the game I've always found the seasons too long. Especially with the few maps available, and when only a few are rotated out. I play random so don't veto, so I can't imagine how boring it would get if I used all my map vetoes. Increase the map count or shorten the seasons is my choice. As my comment above says, I'd be happy with 50+ maps on rotation, consisting of updated classic maps, and the top map makers maps. | ||
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							darthfoley
							
							
						 
						United States8004 Posts
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							Beelzebub1
							
							
						 
						1004 Posts
						 We need quicker map season rotations and a greater variety of maps. I really really like the TL map contests but it always feels like the most standard maps that just look the coolest win vs. which are the more balanced maps that produce better games. This could be fixed by simply allowing more maps into the map pool and getting rid of certain ones quicker. | ||
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							[Phantom]
							
							
						 
						Mexico2170 Posts
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