On June 18 2011 20:37 Sixes wrote: I love the protoss definition of "perfect control" he moved in, poked out for a second and a-moved back in ...
Zerg QQ :D its sooo funny
Meh, deathballs by toss are just really good. I love when toss do amazing FF or blink micro or something but calling an a-move with a slight retreat when he sees a baneling drop "perfect control" is an insult to players like MC and their control.
It's not a balance comment I was making, just a comment on the fact that there was nothing stellar about that control.
Sooo, I start watching the game with Dimaga up 200 vs 158 food, Dimaga bane bombs about a third of Socke's probes, and Socke just attacks and kills Dimaga.
On June 18 2011 20:39 Boneyard.au wrote: games are very good but day9's volume is very high im at about 5% volume on my steam, appollo sounds perfect but when day9 gets excited his voice volume gets really damn loud perhaps their compression isnt runnng? :S
Protoss have been losing more than winning against Zerg as of late. Dimaga's ZvP is one of his weaknesses and it shows in the way he approached that death ball push. You want to flank against Protoss, or failing that, you need corrupters. Dimaga had neither and had to depend on the baneling bombs landing. Yet he got caught in a narrow choke and had his entire force FF'd off while Socke just calmly blinked back and focused the overlords. Some of that is Metalopolis. Some of it was Dimaga maxing on mostly roaches.
what else socke could do? his economy is dead only chance is to push right now hoping that opponent has smaler army. dimaga should have expected that and prepared
Socke was 50 supply down, but he had 3-0 attack and much better tech than Dimaga. Of course after the probe massacre he had to push earlier as he would have liked, but it was still enough. Nothing wrong with pvz in this game.
I love the protoss definition of "perfect control" he moved in, poked out for a second and a-moved back in ...
Agreed. I don't care what anyone says about Forcefields, they're not that fucking hard to do, amove army and press 2 fress f and spam, controlling zerg/baneling/fungal is way harder since either way you ARE going to die units. Especially against blink stalkers.
On June 18 2011 20:37 Sixes wrote: I love the protoss definition of "perfect control" he moved in, poked out for a second and a-moved back in ...
Zerg QQ :D its sooo funny
Meh, deathballs by toss are just really good. I love when toss do amazing FF or blink micro or something but calling an a-move with a slight retreat when he sees a baneling drop "perfect control" is an insult to players like MC and their control.
Except that was very amazing control. Not a single Colossus was able to get sniped, not a single hole in the FF and not a single baneling managed to hit a Stalker. It is about engaging and being able to push before Zerg delays you too much, Socke did that perfectly, Dimaga had to by time but Socke just rolled right through.
Though pretty hilarious Zerg are crying since they have been winning 90% of PvZ's lately
I love the protoss definition of "perfect control" he moved in, poked out for a second and a-moved back in ...
Agreed. I don't care what anyone says about Forcefields, they're not that fucking hard to do, amove army and press 2 fress f and spam, controlling zerg/baneling/fungal is way harder since either way you ARE going to die units. Especially against blink stalkers.
On June 18 2011 20:38 crappen wrote: Haha, love how the definition of "perfect control" = FF, clean up, move in again.
sigh, keep balance whine out of here please, we dont want it.
Dont interpret everything as balance, cause it was not the intention. I would react similar if they said those baneling drops in mineral line was perfect unit control, when all it was, was a nice drop.
meanwhile, Jimpo showing how marine-mech comp works, and Moman showing how you can't pretend to be good if you don't make infestors against mass marine