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WTF IS BLIZZARD THINKING
Why do 40% of the maps have backdoors into the main? WHY? It's absolutely the most imbalanced shit in the world. There are so many maps with backdoors into the mains that I can't even thumbs down them all.
My partners and I play protoss/protoss and guess what, vs t/t, t/z, and z/z it is literally impossible to win if they know what they are doing. I mean that in every sense of the word, it is 100% impossible to stop T/T or T/Z on those maps if u don't cheese, in which case ur praying ur cheese wins and I don't like doing that.
T/Z is the worst. Mass speedling, stim marauder/marine. Harrass the front so u have to turtle there. Move to the backdoor. GG. What can you do? Nothing, there is nothing you can do. You cannot get enough units fast enough as protoss to stop speedlings and infantry in an open battle.
Blizzard gives us faster sentries in the latest patch? You know why? Because protoss cannot stop allins without cannons or forcefields on the ramp. And guess what become completely useless when you put a backdoor into the main: cannons and sentries.
BLIZZARD, WHAT IS YOUR OBSESSION WITH BACKDOORS. The wide ass ramps are bad enough trying to stop early speedlings from getting in but god who makes these maps.
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According to Blizzard, back doors add excitement. About just as much excitement as the first time I got back-doored. In real life.
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Add six or seven minline cannons.
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Blizzard uses features for the sake of using features. Xel naga towers and destructible rocks do not belong in most maps >:|
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They're using whatever's left in the toybox. Makes them appear "innovative" and varied.
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Next up: backdoor entrance blocked by gold mineral patch.
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My favorite is the map with the huge ramp and double backdoors. What's even better about it is that the distance between ramp and one of the side rocks is shorter for the attacker than the defender. It's the 2v2 equivalent of Blistering Sands.
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Well, even in Broodwar PP vs TZ was the pretty terrible for the protoss team. Maybe you should switch up races? :3 Although I do agree that all the backdoors into the main is pretty gay.
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On May 14 2011 14:38 denzelz wrote: According to Blizzard, back doors add excitement. About just as much excitement as the first time I got back-doored. In real life.
ROFL. Ouch by a marine?
I know what you mean Travis. I think Day9 had a massive rant about them on his 2v2 daily. What can I say? Embrace the pain?
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1 star, nice, thanks guys LOL
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I would think they are doing what they did with the map pool in 1v1 and experiment with different themed maps. Right now it is the backdoor theme. There were a few decent 2v2 maps in the beta rotation which was nice.
I would like to see some of the 4 player 1v1 maps back in the 2v2 rotation. Shattered Temple would be nice. (Not sure what is on the 2v2 rotation, only been playing with my friend who is bronze level.)
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Agreed completely, on top of that there's 2 maps with double destructible backdoors and a wide ramp
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Me and my teammate hate this shit too.
I usually Bronze it up and just throw Cannons everywhere. Or we all-in. One of the two.
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Katowice25012 Posts
On May 14 2011 15:01 travis wrote: 1 star, nice, thanks guys LOL
The only time I vote on threads is when people do this.
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iNcontroL
USA29055 Posts
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I disagree disrespectfully
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i disagree, respectively of course.
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