i was joking about claiming to me, but i'm not retracting my claim
TL Mafia XXXVII - Page 17
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gryffindor
United States524 Posts
i was joking about claiming to me, but i'm not retracting my claim | ||
RebirthOfLeGenD
USA5860 Posts
All votes from here on out must be done in the proper manner or subject to warning and/or modkill. | ||
chaoser
United States5541 Posts
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Conversion
United States3308 Posts
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chaoser
United States5541 Posts
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annul
United States2841 Posts
that post makes no sense. like, i dont mean the logic, i mean the grammar (though the logic probably sucks too) | ||
GMarshal
United States22154 Posts
(even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells) 1. Coagulation, LSB, gryffindor 2 GMarshal, seRapH, OriginalName 3 Mr. Wiggles, ICanFlyLow, kevconsim 4 Barundar, LastArgument , why 5 darmousseh, Ser Aspi, Kenpachi 6 Gofarman, chaoser, ohN 7 astroorion, CubEdIn, Jackal58 8 Beneather, annul, Conversion 9 icemac, Foolishness, LunarDestiny 10 deconduo, kitaman27, JBright This is just a suggestion, but I think it is a good one, discuss | ||
annul
United States2841 Posts
On February 23 2011 13:19 GMarshal wrote: for arguments sake going to create analysis cells, use them for informational analysis (even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells) 1. Coagulation, LSB, gryffindor 2 GMarshal, seRapH, OriginalName 3 Mr. Wiggles, ICanFlyLow, kevconsim 4 Barundar, LastArgument , why 5 darmousseh, Ser Aspi, Kenpachi 6 Gofarman, chaoser, ohN 7 astroorion, CubEdIn, Jackal58 8 Beneather, annul, Conversion 9 icemac, Foolishness, LunarDestiny 10 deconduo, kitaman27, JBright This is just a suggestion, but I think it is a good one, discuss | ||
chaoser
United States5541 Posts
On February 23 2011 13:17 annul wrote: what? that post makes no sense. like, i dont mean the logic, i mean the grammar (though the logic probably sucks too) ughhhhh sorry, running on two hours of sleep, hell week for me in med school x_x. Let me rephrase into just a simple question. Why does Seraph think/know there are 6 mafia? The mafia counter is unknown in the OP. | ||
annul
United States2841 Posts
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GMarshal
United States22154 Posts
Hmmm, no red text this game. Let me spell this out, I suggest that people bounce analysis on the people in their group before posting. This also allows people to bounce ideas of each other and generate more discussion and ideas. This is to 1 generate new ideas, 2 point out faulty logic, 3 give us more to analyze. You have no obligation to do this, but I think its a good idea, the groups are essentially random with the exception of including a tl vet in each group. | ||
LunarDestiny
United States4177 Posts
On February 23 2011 13:19 GMarshal wrote: for arguments sake going to create analysis cells, use them for informational analysis (even assuming I were scum there is no way) I could ensure each has a mafia member in it as there isn't enough mafia to go around (I am trying to put at least 1 TL vet in each) as the game progresses and people die we can have new cells form. (also you are free to create your own parallel cells) 1. Coagulation, LSB, gryffindor 2 GMarshal, seRapH, OriginalName 3 Mr. Wiggles, ICanFlyLow, kevconsim 4 Barundar, LastArgument , why 5 darmousseh, Ser Aspi, Kenpachi 6 Gofarman, chaoser, ohN 7 astroorion, CubEdIn, Jackal58 8 Beneather, annul, Conversion 9 icemac, Foolishness, LunarDestiny 10 deconduo, kitaman27, JBright This is just a suggestion, but I think it is a good one, discuss i don't like this. Lets say that 4 groups are contaminated with mafia. Then mafia will know 40% of the info, that is a lot of info and influence for them to work with. | ||
Coagulation
United States9633 Posts
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seRapH
United States9706 Posts
On February 23 2011 13:00 seRapH wrote: 6 GFs would be completely imba (thought RoL did say behavioral analysis is key...) On February 23 2011 13:00 seRapH wrote: 6 GFs would be completely imba On February 23 2011 13:00 seRapH wrote: would be completely imba On February 23 2011 13:00 seRapH wrote: would be Well what number do you think I should say? I'd be lying if I said I thought the count was anything else. | ||
RebirthOfLeGenD
USA5860 Posts
On February 23 2011 13:15 Conversion wrote: the proper format is ##Vote: [Insert Name], right? That is correct. Although I won't hate on formatting too much as long as the general idea remains the same. My main point with that thread was to make sure you are posting in both the voting and main thread when voting. | ||
GMarshal
United States22154 Posts
On February 23 2011 13:25 LunarDestiny wrote: i don't like this. Lets say that 4 groups are contaminated with mafia. Then mafia will know 40% of the info, that is a lot of info and influence for them to work with. The brilliance is that no "secret" information is going to be shared, its only for bouncing off ideas and analysis, this encourages more active posting as you feel obliged by more active players asking you questions and bouncing ideas off you. This leads to people posting more and more stuff to analyze At least that is my reasoning | ||
seRapH
United States9706 Posts
On February 23 2011 13:24 GMarshal wrote: Hmmm, no red text this game. Let me spell this out, I suggest that people bounce analysis on the people in their group before posting. This also allows people to bounce ideas of each other and generate more discussion and ideas. This is to 1 generate new ideas, 2 point out faulty logic, 3 give us more to analyze. You have no obligation to do this, but I think its a good idea, the groups are essentially random with the exception of including a tl vet in each group. I'm fine with the cell idea, but inactivity would still kill a pre-determined set of cells. In addition, what if you're mafia? Then you may have rigged these cells towards your favor. What if instead we made our own cells? Not everyone will get partnered with two mafia. | ||
LunarDestiny
United States4177 Posts
On February 23 2011 13:28 GMarshal wrote: The brilliance is that no "secret" information is going to be shared, its only for bouncing off ideas and analysis, this encourages more active posting as you feel obliged by more active players asking you questions and bouncing ideas off you. This leads to people posting more and more stuff to analyze At least that is my reasoning I just don't like mandatory group joining but I do get forming in circles helps if your read on your pm partner as town. | ||
annul
United States2841 Posts
if people only post in these mini town circles, then people are probably more inclined psychologically to trust their town circle and not consider them red, etc. | ||
Mr. Wiggles
Canada5894 Posts
Speculation: If a grunt is worth say, .5 kp, so not the same as a GF, and fits in line with power costs, possible set-ups become something like: 3GF, 3 mafia total (3kp) 2GF 2grunts, 4 mafia total (3kp) 1GF 4grunts, 5 mafia total (3kp) I think the last two are more likely, but we should be able to tell more accurately after the first night kills and then after RB claims are in. | ||
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