I enjoy seeing HuK and Jinro express themselves.
StarJeweled Strategies? - Page 2
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eviltomahawk
United States11133 Posts
I enjoy seeing HuK and Jinro express themselves. | ||
StutteR
United States1903 Posts
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[Eternal]Phoenix
United States333 Posts
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BasilPesto
Australia624 Posts
On January 29 2011 02:50 PowerDes wrote: facebook high score bejewled lol, I hadn't heard or played Bejeweled before, seems to be popular. On January 29 2011 03:21 eviltomahawk wrote: Perhaps I should just stick to Nexus Word Wars. Gah, I wish that were more active, love that game! | ||
azn_dude1
162 Posts
What me and my friend like to with is, since I'm better, I get out an ultra, then some air, and he gets out a colossus and ghosts. We usually win the beginning marine-only battle because I'm a beast when I just concentrate only on bejeweled. Then, we reinforce with tanks to kill their cannons faster. Usually that will do a lot of damage and we can always just fall back and get more energy. If they send chargelots, keeping that colossus alive is so crucial because colossi eat up chargelots. We talk on Skype, which makes our coordination a lot better. Does anybody know if the max combo is for the swarm? That's the highest one we've gotten. Anyways, this game is super fun. We don't play 2v2s anymore because we have this. | ||
SpoR
United States1542 Posts
On January 28 2011 15:04 heyoka wrote: This game is a lot more about being fast than the actual unit counters, I mash the keys when I have energy and I've yet to run into someone who can exploit it. Storm is really good on offense and defense though, I spam the hell out of that. yea, the key is just to play the puzzle game and just mash out unit counters /coordinate units when your ally pumps out a bunch. One thing I noticed after the 1 game I played, was that in a back and forth battle tanks seem to be the only thing that stick around in the back collecting until they ultimately reach a critical mass and just plow you down nada style. OT- how is facebook bejeweled different from the normal flash/popcap versions? are their achievements and shit? | ||
TheHunksta
United States122 Posts
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Momomelo
Canada35 Posts
I've opened ultra most games and have pretty much cleared the floor by transitioning into mass zealot after my first two ultras. mass zelot pretty much counters most things except storm or collosus, in which case your ultra should counter the collosus. Storm on the other hand, is harder to deal with, but your ultra should live through the storm. A roach is fine too. | ||
MinoMino
Norway1103 Posts
I also played a game with a random guy where we went from 0-2 to 3-2 after I stopped making units and solely focused on abilites while he made colossi, so I guess it's a viable strategy as well. | ||
azn_dude1
162 Posts
Also, I have found a new way to bm people in that game. When you see that you have a nice mass of tanks and you're about to plow through his last line of defenses, start saving up to 1000 energy and then draw a penis at their front door using 5 of the bubbles (hotkey c). I don't remember the name of it but it's hilarious. My friend and I were cracking up after I did that. It just shows them how you can steamroll them and still have 1000 energy left over. We've also won games where both of us were on our off game and lost in points. Like both members of the other team were ahead of both of us. Just shows that unit counters and great spells are the most important thing. | ||
Chairman Ray
United States11903 Posts
Otherwise roaches are fairly strong in all situations. Straight up massing roaches+spells will do good. | ||
SidianTheBard
United States2474 Posts
Best part is if the other team spam lock down your ultras they won't be pumping out that many beastly units. | ||
Swampsteel
United States94 Posts
On January 28 2011 15:35 shindigs wrote: Also I'm assuming its a lot more cost efficient to heal your current fat units = i.e. ultralists and colossus since you're basically spending 250 energy for what could have been another 500 energy when your fat unit dies. Once you get into a secure position you can spend the next 500 on the fat unit. Healing is pretty OP in the right hands IMO. And this thread is why I love TL lololol Agree... you underestimate the power of the Heal | ||
DocNemesis
Philippines446 Posts
when it comes to units, i usually spawn a siege tank, a banshee and sometimes either an ultralisk or a colossus. I keep forgetting to use the other abilities because as I mentioned, I was going for the healing. | ||
annul
United States2841 Posts
On April 22 2011 00:50 Swampsteel wrote: Agree... you underestimate the power of the Heal N-N-N-NECROMASTERRRRRR | ||
JanB
Germany38 Posts
On April 22 2011 01:20 DocNemesis wrote: I play StarJeweled just to get that achievement involving the usage of healing wave to heal 3000 HP in total. Never was able to pull it off since most of the games I have been with end way too soon, whether it's defeat or victory. Just create a custom game against the Easy AI, build up energy until you are maxed and send one ultralisk. After that you mass heal him and storm your own marines if they stack up. It is a little bit cheesy but it works | ||
DragonmawNWL
3 Posts
I tried the tank strategy, followed by ghosts, but the tanks always obliterated by colossi quickly. The one ultralisk with healing works better in terms of actually getting me forward progress, and winning the kill count, but it is taken down VERY fast by the first two forward cannons. Healing almost has to be constant. Also tried mostly spell micro fir a while, pretty ineffective. This is the hardest challenge in the game! I don't understand the people who got this in just a couple tries? Did Blizzard increase the difficulty? It's not as I'm terrible at this type of game. I dominate tetris and columns, and I'm pretty steady in making matches. | ||
Dark-Storm
Canada334 Posts
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29 fps
United States5718 Posts
i really think that if youre good at bejeweled, it doesnt matter which strat u use. of course, vs insane, you'd want either tank/ghost or col/hydra/roach, maybe ultra + heal (although that requires looking away from the puzzle area, so i dont recommend it). regardless of what others say about "it's not luck, it's skill", you still need some luck. hopefully when you are matching pieces in a frenzied manner, you dont run out of options and have to reset the board (too soon and/or too often). | ||
mizU
United States12125 Posts
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