Looks like Activision wants some more money for it.
won't stop there either.
I'm sure they will follow the same process they did in WoW, in the end you'll be able to buy avatars and decals...
i also believe this will happen.
Forum Index > SC2 General |
Champi
1422 Posts
Looks like Activision wants some more money for it. won't stop there either. I'm sure they will follow the same process they did in WoW, in the end you'll be able to buy avatars and decals... i also believe this will happen. | ||
floor exercise
Canada5847 Posts
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Lysenko
Iceland2128 Posts
On August 16 2010 22:21 dissonantharmony wrote: So the guys in the board room, after all the hard work of the artists and programmers and designers, attempt to screw us over however they can. That's overstating it. The truth is that there are two possible reasons for them to charge for a given thing. One is to make it a profit center, and the other is to provide a capability people want while at the same time encouraging people not to do it very often. Name changes in WoW and now SC2 are almost certainly in the latter category. At $10 a pop, with North American numbers of concurrent players in the tens of thousands, it's highly unlikely that they'll earn more than $10k a month on name changes, and that won't come close to paying their power bill. This is particularly true with the first name change free, because the vast majority of people who do change their names will do so exactly once. Edit: The basic idea in having names be unchangeable or having a cost to change them is to ensure that they're an identity, that the people behind the names can accrue a reputation. This ultimately makes players think twice before behaving badly and makes the community stronger. They allowed multiple names and accounts back in WC3 because at that time they didn't yet have the experience to see why that would lead to certain bad outcomes among players. | ||
tellthenightcomes
Canada66 Posts
On August 16 2010 22:38 NuKedUFirst wrote: Urgh... Not changing my name until I know what they are going to do with clan support :p I don't want 2 clan tags in a row Yea when are they making clan support? | ||
sikyon
Canada1045 Posts
I'm fed up with the goddamn culture of entitlement that the internet seems to have. It's as if people still think it's 1998 and everything is low cost for an emerging industry. If you don't think SCII is a solid game for the money you spent on it, without the microtransactions, then you shouldn't have bought it. You knew what was in it (or at least you should have known, being a responsible consumer). If you don't think the microtransactions are worth it, don't pay for them. We live in a place where people make money. Corporations are not just greedy entities, they anwser to their owners and their employees. Corporations are not some magical wild beasts with 10 heads that spew fire, or walking stone giants without feeling or emotion. They are simply a bunch of people banding together to try and make money. So stop complaining and vote with your feet. Don't buy the game, don't pay for microtransactions. If enough people feel the way you do, the company will feel it and you'll get your way! If enough people do not feel the way you do, well I guess you are an outsider and your beliefs (while respected) are abnormal. Starcraft is a luxury, and what luxuries you purchase are up to you. Starcraft is not food and water, it is not housing and heat, it is not even education or infrastructure. It is a game. It is your discretion how much money you spend on it. I, for one, don't mind padding Blizzard's pockets a little bit. It helps support the idea that producing few high quality games that take many years to develop and will be supported for many years is more financially rewarding than producing a ton of low quality games. That's just my opinion, but I'm happy, I'm satisfied and I feel that I got my 60 dollars worth in this game already. I'm not going to try and gouge them for more, since I don't feel ripped off in the slightest. Even if I am abit dissapointed that not all of my wishes came true, I would always be wishing for more radical and ridiculous features otherwise. Edit: That doesn't mean I think that the system can't be improved. Suggestions are, I think, good for the community and good for the developer and the game is not perfect (no game is). What I can't stand is this whiney and entitled tone I hear all the time on the internet. | ||
futoM4ki
Germany73 Posts
On August 16 2010 22:53 Pheard wrote: @futoM4ki At the end of the day you KNEW these microtransactions were coming, they stated it multiple times up to release and you still bought the game. Vote with your wallet, don't buy something and complain that it is exactly what you expected it to be. The fact is they worked for at the very lesat 4 years on this game, and they have the perogative to charge whatever they see fit for whatever they want. >_> Yeah sure "just vote with your wallet". As if it´s that easy. Problem is, there is no other product or will be in the next years that can even be compared to SC2 itself. I chose the lesser of two evils if you want so. "Don´t buy it, or don´t complain about it". I dislike all the political partys. So vote and don´t complain, or just don´t vote? ^_^ The choice was, buy SC2 from a company, that was turned to shit the last years, or don´t play any RTS at all..... Just because I buy there product, I don´t have to agree with everything that product is, or they turn it into | ||
Swede
New Zealand853 Posts
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junkacc
99 Posts
I guess the old adage about boiling a frog is true... PS. I just thought of something. Instead of calling these guys "fanboys", let's call them "BLIZZARD'S LITTLE ENABLERS" | ||
generic88
United States118 Posts
On August 16 2010 23:06 Lysenko wrote: The basic idea in having names be unchangeable or having a cost to change them is to ensure that they're an identity, that the people behind the names can accrue a reputation. This ultimately makes players think twice before behaving badly and makes the community stronger. They allowed multiple names and accounts back in WC3 because at that time they didn't yet have the experience to see why that would lead to certain bad outcomes among players. I was under the impression that you could choose any name you want regardless of whether it has been "taken"? Doesn't every name have a generic numerical identifier following it anyway? I really think the only truth behind this is money. Sadly, Blizzard is becoming more like every other corporation. | ||
Takkara
United States2503 Posts
People want to not be locked into a name forever. How do you bridge these two positions: 1) Allow people to change their name whenever they want and give up your goals. 2) Allow people to change their name never and make them deal with it. 3) Allow people to change their name but put a major time cooldown on it so it's hard to abuse. 4) Allow people to change their name but put a cost on it which acts as a deterrent and source of income. I think the answer is either 3 or 4 in terms of a compromise. It's not surprise a business took route 4. It's sad, but not unexpected. I'm pretty sure everyone knew this was coming. The real thorn will be if they address cross-region the same way. That would be pretty bad. Name changing is still a fluff feature (like decals and portraits) that they can microtransact the shit out of it and I don't care because it doesn't affect my game play. Cross-region? Oh boy, that'd suck. | ||
Dagobert
Netherlands1858 Posts
On August 16 2010 22:36 xtfftc wrote: Show nested quote + On August 16 2010 22:21 dissonantharmony wrote: At the end of the day, would any of this, if you'd heard about it before launch (or any of the things we did know pre-launch, like no LAN support, region locked, etc.), would any of this have kept you from buying the game? Absolutely not. And here's where Actiblizzard has us cold. They've made a really good product, with a deep single-player story line (and 2 more to come) "deep single-player story line" is where you lost me. They even made an achievement for completing the game in under 8 hours. With several missions being locked at 20 minutes due to game events, I think your argument is valid. ^^ Neverwinter Nights had a (much too) deep storyline. The SC2 one is pretty... welll.... mwah. Hey, haven't played NWN for a while... | ||
SmoKim
Denmark10298 Posts
there is a reason why i love PC gamming, you pay for the product and then you can do what you want. It still boggles me how Console gamers are willingly to pay for exstra stuff that should be free(seriously 10$ for some maps? fuck off). | ||
wishbones
Canada2600 Posts
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Archerofaiur
United States4101 Posts
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Jonstah
79 Posts
If you really feel the need to change your name AGAIN, then you should be charged for it. This is deter people from changing their name all the time, which theoretically should make people think twice before getting a bad rep. | ||
Lysenko
Iceland2128 Posts
On August 16 2010 23:17 generic88 wrote: I was under the impression that you could choose any name you want regardless of whether it has been "taken"? Doesn't every name have a generic numerical identifier following it anyway? The thing about identity being important is that it's a psychological thing. Yeah, several people can choose the same name. That's analogous to RL names: there are well over 150 people in California, where I live, who share the same first and last name as I do. However, people in social situations do limit their bad behavior when it might impact their reputation, regardless of the fact that people sometimes do get confused for each other by name. (Note also that TL discourages name changes for precisely the same reason!) Anyway, the truth is that if they were focused on making money with this service, they would not give people one free name change. Of course, that would backfire on them pretty badly, because apparently there was a lot of confusion about the fact that people would see their in-game name in multiplayer matches, and this is an effort to address that. It's sad, but not unexpected. Actually, I completely fail to see why it's sad. It's not like anyone's compelled to change their name, and someday when I'm sponsored by Duckload.com I'll definitely be happy to bear a one time $10 cost to cash my paycheck from them. :D | ||
shlomo
258 Posts
On August 16 2010 23:09 sikyon wrote: If you guys don't like it that much don't buy the damn game or don't pay for the microtransactions. I'm fed up with the goddamn culture of entitlement that the internet seems to have. It's as if people still think it's 1998 and everything is low cost for an emerging industry. If you don't think SCII is a solid game for the money you spent on it, without the microtransactions, then you shouldn't have bought it. You knew what was in it (or at least you should have known, being a responsible consumer). If you don't think the microtransactions are worth it, don't pay for them. We live in a place where people make money. Corporations are not just greedy entities, they anwser to their owners and their employees. Corporations are not some magical wild beasts with 10 heads that spew fire, or walking stone giants without feeling or emotion. They are simply a bunch of people banding together to try and make money. So stop complaining and vote with your feet. Don't buy the game, don't pay for microtransactions. If enough people feel the way you do, the company will feel it and you'll get your way! If enough people do not feel the way you do, well I guess you are an outsider and your beliefs (while respected) are abnormal. Starcraft is a luxury, and what luxuries you purchase are up to you. Starcraft is not food and water, it is not housing and heat, it is not even education or infrastructure. It is a game. It is your discretion how much money you spend on it. I, for one, don't mind padding Blizzard's pockets a little bit. It helps support the idea that producing few high quality games that take many years to develop and will be supported for many years is more financially rewarding than producing a ton of low quality games. That's just my opinion, but I'm happy, I'm satisfied and I feel that I got my 60 dollars worth in this game already. I'm not going to try and gouge them for more, since I don't feel ripped off in the slightest. Even if I am abit dissapointed that not all of my wishes came true, I would always be wishing for more radical and ridiculous features otherwise. Edit: That doesn't mean I think that the system can't be improved. Suggestions are, I think, good for the community and good for the developer and the game is not perfect (no game is). What I can't stand is this whiney and entitled tone I hear all the time on the internet. Lolol. Yeah me too I'm sick of this horrible culture of entitlement. And they can charge for cross-region too. I mean who really expects to play internationally on the internet? While we're at it let's have everyone start charging extra for random standard-issue things, so we can all feel like we earned the right to have a sound feature on our TV or something like that. Also, why does it seem like all of these "please abuse me I love it" posts come from Canada? | ||
kaleidoscope
Singapore2887 Posts
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vyyye
Sweden3917 Posts
Hell, you even got a second chance after being told that you wouldn't. If someone's dumb enough to pay for a name change, let them. Start worrying when they charge for actual content, then we'll have a problem. This hardly implies we'll be buying units and maps, people look into it far too much. | ||
Telcontar
United Kingdom16710 Posts
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