at least i'd go play brood war instead.
A short history of Activision Blizzard or how... - Page 42
Forum Index > SC2 General |
lindn
Sweden833 Posts
at least i'd go play brood war instead. | ||
BeJe77
United States377 Posts
On August 03 2010 07:29 woboola wrote: Oh, right. Silly me. Using logic. How idiotic of me! No, by definition it's not theft, and you didn't even read my post. When you steal from someone (theft), you're TAKING THAT OBJECT AWAY FROM THEM. THEY NO LONGER HAVE IT. When you pirate something, YOU'RE MAKING A COPY. NO ONE HAS LOST ANYTHING. THE PRODUCT THAT YOU'VE PIRATED IS IN AN INFINITE QUANTITY AND WILL NEVER RUN OUT OF COPIES. Nothing is being stolen, and even if piracy is illegal, there's nothing truly wrong with it. How many times do I have to address these issues? Again (what is this, the third time?), you might say that they are 'stealing' the authors potential profits, but that's illogical because you have no idea if the pirate was going to buy the product if they were unable to pirate it (and I don't know many that would). It's also illogical because if impeding on someones potential profits was illegal, competition between businesses in general would be illegal (you'd be 'stealing potential profits' away from your competitors). Also, informing other people of bad/poorly made products would be illegal (you might take away their 'potential profits'!). In short: When you pirate something, no one loses anything, the statistics that certain groups come up with in regards to the amount of piracy are completely made up (too difficult to accuracy track how many pirates there really are), it's illogical to state that if someone pirates something then that can be counted as a lost sale, and it's completely illogical and idiot to state that 'stealing potential profits' should be illegal. Sorry to derail even further but, Am a pirate and I know it's stealing. Am not sure if you are trying to be ignorant or just are. The point is you are taking the work of somebody who worked very hard on their product without compensation, that compensation being Money. You are basically stealing their potential income, that income being you. Sure that product is infinite, but to use your example, lets say infinite amount of people pirate it, what type of potential income is that company missing out on? Just because somebody thinks its infinite and it won't hurt the publisher. Piracy basically takes away a percentage of possible income from the publisher, income that could be used to make better/more titles. Also like most pirates, they won't buy the product after they pirate it. They pirate it in the first place because they can't afford it, others do it because they hate the company and don't want to support it and yet they still play their games/products. In the end the it's simple, you are using somebody else's work without permission/compensation i.e. definition of stealing. Does not matter if they don't know about it, end result is still the same, it's stealing. ------- On topic, I knew Blizzard has been lost when they announced that Starcraft 2 would be a trilogy. Bringing us the storyline in 3 iterations basically a excuse for "we just want more money". Something Activision seems to have made the call of. In the end, despite it all, I think they will end in the same way of Infinity Ward. Am still surprised tbh that Activision would even dare touch the biggest cash cow they got. | ||
Tergeron
United States66 Posts
On August 01 2010 22:58 woboola wrote: I can see you made absolutely zero effort to read my post, which to me is unsurprising. What exactly are pirates stealing? When you steal something, it's gone from the original owner. When you pirate something, you've made a copy, and no one loses anything. http://www.thefreedictionary.com/steal http://dictionary.reference.com/browse/steal 1. to take (the property of another or others) without permission or right, esp. secretly or by force: A pickpocket stole his watch. 2.to appropriate (ideas, credit, words, etc.) without right or acknowledgment. 3.to take, get, or win insidiously, surreptitiously, subtly, or by chance: He stole my girlfriend. 4.to move, bring, convey, or put secretly or quietly; smuggle (usually fol. by away, from, in, into, etc.): They stole the bicycle into the bedroom to surprise the child. 5.Baseball . (of a base runner) to gain (a base) without the help of a walk or batted ball, as by running to it during the delivery of a pitch. 6.Games . to gain (a point, advantage, etc.) by strategy, chance, or luck. 7.to gain or seize more than one's share of attention in, as by giving a superior performance: The comedian stole the show. 1. To take (the property of another) without right or permission. 2. To present or use (someone else's words or ideas) as one's own. 3. To get or take secretly or artfully: steal a look at a diary; steal the puck from an opponent. 4. To give or enjoy (a kiss) that is unexpected or unnoticed. 5. To draw attention unexpectedly in (an entertainment), especially by being the outstanding performer: The magician's assistant stole the show with her comic antics. 6. Baseball To advance safely to (another base) during the delivery of a pitch, without the aid of a base hit, walk, passed ball, or wild pitch. Bolded the important parts. Plenty of people have already commented on this and clarified on IP and other things. It's stealing, stop nitpicking and using semantics to make yourself feel better about doing something illegal. I've pirated myself and I don't lie to myself about how it's okay because of whatever reason. | ||
zatic
Zurich15239 Posts
On August 03 2010 07:29 woboola wrote: Oh, right. Silly me. Using logic. How idiotic of me! No, by definition it's not theft, and you didn't even read my post. When you steal from someone (theft), you're TAKING THAT OBJECT AWAY FROM THEM. THEY NO LONGER HAVE IT. When you pirate something, YOU'RE MAKING A COPY. NO ONE HAS LOST ANYTHING. THE PRODUCT THAT YOU'VE PIRATED IS IN AN INFINITE QUANTITY AND WILL NEVER RUN OUT OF COPIES. Nothing is being stolen, and even if piracy is illegal, there's nothing truly wrong with it. How many times do I have to address these issues? Again (what is this, the third time?), you might say that they are 'stealing' the authors potential profits, but that's illogical because you have no idea if the pirate was going to buy the product if they were unable to pirate it (and I don't know many that would). It's also illogical because if impeding on someones potential profits was illegal, competition between businesses in general would be illegal (you'd be 'stealing potential profits' away from your competitors). Also, informing other people of bad/poorly made products would be illegal (you might take away their 'potential profits'!). In short: When you pirate something, no one loses anything, the statistics that certain groups come up with in regards to the amount of piracy are completely made up (too difficult to accuracy track how many pirates there really are), it's illogical to state that if someone pirates something then that can be counted as a lost sale, and it's completely illogical and idiot to state that 'stealing potential profits' should be illegal. OK relax. Right now. Stop with the insults and the ALLCAPS right now. This is not how you behave around here. Btw piracy is not piracy nor stealing. It's copyright infringement. Piracy is when you hop on a boat and board other boats and steal their stuff. It's a less fitting description that just stealing don't you think? | ||
Cyrkulous
United States204 Posts
On August 03 2010 13:45 Archerofaiur wrote: Here I brought you guys something worthwhile to talk about. Enjoy. http://www.gamasutra.com/view/news/29704/Analyst_Activision_Could_Announce_Subscription_Plans_For_CoD_StarCraft_II_By_Years_End.php Edit: no clue why formating got messed up but if a mod could fix id be thankful. Oh wow, that sucks. | ||
Baarn
United States2702 Posts
Kids here bitch about games costing $60 and even things that cost $10 a month. I don't understand it myself cause gaming is a very very cheap hobby compared to a whole bunch of other things you could with your spare time. Anyway I think it would backlash and not suit American gamers because of peoples perception here. This analyst is just trying to hype activision stock and doesn't understand the fickle american gaming market. It's just fear mongering. So who cares. Take it with a grain of salt. This works out in asia because pc bangs are extremely popular. It makes more sense to pay a sub fee so you can go play games for people that don't have to buy a new computer hardware, pay isp etc. | ||
scoobog
Canada3 Posts
| ||
SleepSheep
Canada344 Posts
| ||
ondik
Czech Republic2908 Posts
| ||
CROrens
Croatia1005 Posts
so all in all monthly fee for SC2 wont happen, but if it does i for one wont play it anymore EDIT: and on the piracy - i wouldnt buy the game anyway (since the prices over here are ridiculous) so i aint stealing shit | ||
Seam
United States1093 Posts
On August 03 2010 14:53 BeJe77 wrote: On topic, I knew Blizzard has been lost when they announced that Starcraft 2 would be a trilogy. Bringing us the storyline in 3 iterations basically a excuse for "we just want more money". Something Activision seems to have made the call of. Then was WC3:TFT or SC:BW or WC2:BotP just excuses for "we just want more money"? =s Expansions is nothing new for Blizzard, I'm honestly surprised that so many people are shocked by it. | ||
woboola
8 Posts
On August 03 2010 14:53 BeJe77 wrote: Sorry to derail even further but, Wow. Here I thought a pirate would be less of a brainwashed tool. Let me explain to you why what you said is completely idiotic (it's also clear that you didn't read my post, or you'd know that what you said is completely illogical). Did you just say that you're stealing potential income when you pirate something? Are you serious? One, you can't count every occurrence where someone pirates something as lost income because many pirates likely would not buy the product even if they were unable to pirate it. It is completely illogical to assume that every pirate would buy the product if they couldn't obtain it for free. Also, you might as well say everyone who didn't buy the product is a pirate, because they could have earned the author more 'potential profit'. Second of all, if 'stealing' 'potential profits' was illegal, competition between businesses in general would be illegal as well, because the other businesses might 'steal' potential profits from other businesses. Third, if 'stealing' 'potential profits' was illegal, informing people about corrupt companies and poorly made products would be illegal, because it could deprive the author of 'potential profits'. There goes some freedom of speech. If, after reading this, you still don't see how saying that "stealing potential profits" should be illegal is illogical and idiotic, then there's absolutely nothing I can do for you, as your mind is far too gone. Hopefully that isn't true. tl;dr fucking read it. On July 31 2010 22:57 Tergeron wrote: Bolded the important parts. Plenty of people have already commented on this and clarified on IP and other things. It's stealing, stop nitpicking and using semantics to make yourself feel better about doing something illegal. I've pirated myself and I don't lie to myself about how it's okay because of whatever reason. See above. Even if the definition did fit, what you call it doesn't really matter, as piracy is hurting nothing. Again, see above. You cannot count every time someone pirates something as theft of 'potential profits', therefore they are hurting nothing. Just because something is illegal, that doesn't mean it's wrong. Don't be a brainwashed tool. I added bold to the important parts. On August 03 2010 16:12 zatic wrote: OK relax. Right now. Stop with the insults and the ALLCAPS right now. This is not how you behave around here. Btw piracy is not piracy nor stealing. It's copyright infringement. Piracy is when you hop on a boat and board other boats and steal their stuff. It's a less fitting description that just stealing don't you think? I used all caps to emphasize important parts of what I was saying. Now I'm using bold. Better? See the first part of my post, which logically explains why assuming that pirates are hurting or 'stealing' anything is simply illogical. Please read it. User was temp banned for this post. | ||
Astrocanis
1 Post
On August 03 2010 20:26 Seam wrote: Then was WC3:TFT or SC:BW or WC2:BotP just excuses for "we just want more money"? =s Expansions is nothing new for Blizzard, I'm honestly surprised that so many people are shocked by it. I don't think it would have been as poorly received if they hadn't announced that, originally, it was one title but Kotick required the development team to split it out into 3 to increase revenue. Kotick is an equine nether region. A wart on the groin of gamers. And he likes it that way - to him, we are all contemptible. My take on it is his contempt is a compliment. Coming from him, it really means a lot. Really. I only wish there were some way to humiliate him to his board of directors. | ||
Tergeron
United States66 Posts
On August 03 2010 21:58 woboola wrote: See above. Even if the definition did fit, what you call it doesn't really matter, as piracy is hurting nothing. Again, see above. You cannot count every time someone pirates something as theft of 'potential profits', therefore they are hurting nothing. Just because something is illegal, that doesn't mean it's wrong. Don't be a brainwashed tool. I added bold to the important parts. So the dictionary is irrelevant to what you think something is? I guess that makes us brainwashed tools though. It's stealing because you are using the intellectual property of another person without their consent. If I took your brand new sports car and drove it around town for a while but returned it that doesn't change the fact that I stole it, or that you'd be pissed off because I did it. This conversation was about piracy being akin to stealing which it is based on pure semantics. If you want to argue that pirating is hurting game companies that is another issue entirely separate of this small dialogue. As it stands I agree that calling each pirate the "loss of potential profit" is a stretch. Like I said, I've pirated games myself and there are certainly things I would of never bought that I've pirated before (Unfortunately it's never worked in reverse, except once). There is profit loss however, because a bundle of games can go on sale for as low as a penny and people will still pirate the fucking games. | ||
Seam
United States1093 Posts
On August 03 2010 22:08 Astrocanis wrote: but Kotick required the development team to split it out into 3 to increase revenue. They never said this was the reason. This is just random assumptions put on by peoples hate for Kotick(The hate is reasonable, pinning everything you dislike about Blizzard on him is not) Or if they did, I apologize and ask for the source. | ||
QuanticHawk
United States32008 Posts
On August 03 2010 20:12 CROrens wrote: monthly fee for a RTS or a FPS makes absolutely no sense. people would just stop playing and switch to another similar game... MMOs are different since youve already put ALOT of time in your character and by switching to another game you have to start anew... I would have to imagine (and pray) that this is true. even with MW2, that would be suicide. It's not like there's a shortage of FPS clones that are exactly the same and free. | ||
araged
Czech Republic189 Posts
Now the only company I've seen that do is Valve, where their also fat Gabe Newell said that their main focus with the steam platform is to make the user happy and feel "cared about". "One thing that you hear [Valve] talk a lot about is entertainment as a service. It's an attitude that says 'what have I done for my customers today?'" he said. "It informs all the decisions we make, and once you get into that mindset it helps you avoid things like some of the Digital Rights Management problems that actually make your entertainment products worth less by wrapping those negatives around them." source: http://arstechnica.com/gaming/news/2010/03/gabe-newell-shares-his-thoughts-on-drm-at-gdc-ftw.ars I'm just afraid that gamers united won't take a stand and that we'll let them change the industry once and for all. High initial product prices, paid subscription for everything, microtransactions becoming mandatory to "keep up". Several to death milked franchises every year, yet still selling because of the dumb average gamer population. | ||
Seam
United States1093 Posts
On August 03 2010 22:32 araged wrote: Now the only company I've seen that do is Valve, where their also fat Gabe Newell said that their main focus with the steam platform is to make the user happy and feel "cared about". Blizzard says stuff like this all the time. Why does it matter more when one company says it than another, when both have amazing and trustworthy pasts? | ||
MythicalMage
1360 Posts
On August 03 2010 22:32 araged wrote: I just have to ask myself if there is any way we can actually affect this shit that's going on with the game industry. Fat money grubbing fucks like Bobby Kotick are destroying what once was the "purest" and most "innocent" industry. The times when game developers actually made games because it was their hobby, offered a lot of after sale support and worked with the community response. Now the only company I've seen that do is Valve, where their also fat Gabe Newell said that their main focus with the steam platform is to make the user happy and feel "cared about". source: http://arstechnica.com/gaming/news/2010/03/gabe-newell-shares-his-thoughts-on-drm-at-gdc-ftw.ars I'm just afraid that gamers united won't take a stand and that we'll let them change the industry once and for all. High initial product prices, paid subscription for everything, microtransactions becoming mandatory to "keep up". Several to death milked franchises every year, yet still selling because of the dumb average gamer population. Look at EA. EA has a striving business supporting developers much like publishers/editors support authors. They offer money for development costs, casting, VO's, etc, and offer input to smooth out the product. I'm not going to talk too too much about EA (I don't follow them closely), but I do know that with companies like Bioware, they let the developer develop, and then they market and so on. I think Activision will slowly come over to this way of thinking the same way EA did. | ||
zatic
Zurich15239 Posts
| ||
| ||