By Atrioc and l10f
It is darkly interesting to think about just how little separates a professional Broodwar player from glorious success and complete failure. With the average skill level being so much higher than ever before, especially among all those qualified for an individual league, it is not a stretch of the imagination to say that a single misclick in a single game is enough to send a player home packing for that season, their hours of practice and preparation made useless by a solitary mistake. Or, worse yet, facing the type of losses that can emerge out of a bad build - 12 hatch or 14cc vs a 9 pool, 12 nex vs BBS, etc, wherein the simple calculated risk of an opening is immediately and unluckily busted by its counter. While this razor thin line between winning and losing exists at every stage of the tournament, it is never more apparent and sharp than during these group stages, where everything comes down to a few short Bo1's.
Thats why it is all the more impressive when we see our dominant heroes sweep through with a clean 2-0, and also all the more disappointing when a powerful player just misses out on advancement through a slip up in the final match. Both of those situations happened this week: read on to the recap and results, if you haven't kept up with it already, to find out to whom.
Bigfile MSL Round of 32, Week 2
Results
Group C: 7/1 (17:00 KST)
Is this the return of the Revolutionist? Perhaps. While it may be too early to tell whether Bisu is again ready to lift up an MSL trophy, these games combined with his victory over Jaedong in SPL are sending a clear signal that his signature matchup, PvZ, has regained that unique sparkle that made him famous in the fist place. Calm, for his part, played solid ZvZ and nearly won his game vs Bisu, definitely making him the deserving second player to advance from this group.
Group D: 7/8 (17:00 KST)
It is dissapointing that the current #1 Protoss player (by ELO) couldnt make it into the MSL Ro16, but a surprise showing by Hyuk meant that it all came down to a single great final match with fOrGG that he unfortunately lost. It remains to be seen whether Hyuk will make up for the knockout with superior games later on, but a solid 2-0 showing makes it clear theres more to him than previously thought, and hes capable of delivering when it counts.
Group E: 7/8 (19:30 KST)
This is a nice feel-good group that has two things everyone is looking to see lately: a good showing by an up-and-coming Protoss, the race that seems stagnant for new blood ever since the fall of the 6 dragons, and the successful advancement of an old-school player in the form of Midas. While neither have very high hopes at making the finals, realistically, every round they get closer is a nice surprise to the fans. As for the other two players, Really looked a bit off of his game - especially in TvT, where we have seen far better play from him in the past, and Shuttle just disappointed in general.
Results
Group C: 7/1 (17:00 KST)
1. Bisu 2-0 Advances to Round of 16
2. Calm 2-1 Advances to Round of 16
3. Action 1-2 Eliminated
4. Hydra 0-2 Eliminated
Calm < Bisu
Action > Hydra
Winners: Action < Bisu
Losers: Calm > Hydra
Final: Calm > Action
2. Calm 2-1 Advances to Round of 16
3. Action 1-2 Eliminated
4. Hydra 0-2 Eliminated
Calm < Bisu
Action > Hydra
Winners: Action < Bisu
Losers: Calm > Hydra
Final: Calm > Action
Is this the return of the Revolutionist? Perhaps. While it may be too early to tell whether Bisu is again ready to lift up an MSL trophy, these games combined with his victory over Jaedong in SPL are sending a clear signal that his signature matchup, PvZ, has regained that unique sparkle that made him famous in the fist place. Calm, for his part, played solid ZvZ and nearly won his game vs Bisu, definitely making him the deserving second player to advance from this group.
Group D: 7/8 (17:00 KST)
1. Hyuk 2-0 Advances to Round of 16
2. fOrGG 2-1 Advances to Round of 16
3. free 1-2 Eliminated
4. HoGiL 0-2 Eliminated
free <Odd-Eye 3> Hyuk
HoGiL <Triathlon> fOrGG
Winners: Hyuk <Polaris Rhapsody> fOrGG
Losers: free <Polaris Rhapsody> HoGiL
Final: free <Fighting Spirit> fOrGG
2. fOrGG 2-1 Advances to Round of 16
3. free 1-2 Eliminated
4. HoGiL 0-2 Eliminated
free <Odd-Eye 3> Hyuk
HoGiL <Triathlon> fOrGG
Winners: Hyuk <Polaris Rhapsody> fOrGG
Losers: free <Polaris Rhapsody> HoGiL
Final: free <Fighting Spirit> fOrGG
It is dissapointing that the current #1 Protoss player (by ELO) couldnt make it into the MSL Ro16, but a surprise showing by Hyuk meant that it all came down to a single great final match with fOrGG that he unfortunately lost. It remains to be seen whether Hyuk will make up for the knockout with superior games later on, but a solid 2-0 showing makes it clear theres more to him than previously thought, and hes capable of delivering when it counts.
Group E: 7/8 (19:30 KST)
1. Violet 2-0 Advances to Round of 16
2. Midas 2-1 Advances to Round of 16
3. Really 1-2 Eliminated
4. Shuttle 0-2 Eliminated
Midas < Triathlon > Really
Shuttle < Polaris Rhapsody > Violet
Winners: Midas < Fighting Spirit > Violet
Losers: Really < Fighting Spirit > Shuttle
Final: Midas < Odd-Eye 3 > Really
2. Midas 2-1 Advances to Round of 16
3. Really 1-2 Eliminated
4. Shuttle 0-2 Eliminated
Midas < Triathlon > Really
Shuttle < Polaris Rhapsody > Violet
Winners: Midas < Fighting Spirit > Violet
Losers: Really < Fighting Spirit > Shuttle
Final: Midas < Odd-Eye 3 > Really
This is a nice feel-good group that has two things everyone is looking to see lately: a good showing by an up-and-coming Protoss, the race that seems stagnant for new blood ever since the fall of the 6 dragons, and the successful advancement of an old-school player in the form of Midas. While neither have very high hopes at making the finals, realistically, every round they get closer is a nice surprise to the fans. As for the other two players, Really looked a bit off of his game - especially in TvT, where we have seen far better play from him in the past, and Shuttle just disappointed in general.
These second fifteen games were of noticeably higher average quality than last week, which is good to anyone looking to follow in the MSL team's footsteps by relentlessly keeping up with every match! If, however, you don't have the luxury of all that time: fear not! We have selected the best and the brightest of this week for review and highlight. Read on to hear the thrilling Battle Reports of the two top matches from these groups.
Games of Interest
Group D Final Match: fOrGG vs free on Fighting Spirit
By l10f
Free, after a good month in Proleague, faces ForGG, the conquerer of Arena MSL on Fighting Spirit. Interestingly, these two players have been winning every other game against each other. Free > ForGG on 2/14/09, ForGG > Free 2/12/09, Free > ForGG 2/19/09, and so on (See: Here). So if this pattern continues, this time it's ForGG's turn to beat Free. ForGG starts at 11 o'clock as the Brown Terran against Free's Blue Protoss at 1 o'clock. ForGG walls off his entrance and techs to his factory, but Free makes his gateway in his natural to produce a zealot first. He makes a pylon to stop the wall from completing so his zealot can get in. However, a mistake makes his zealot get stuck, and it ends up killing nothing before being cleared out by ForGG.
It's a trap!
ForGG decides to go with the FD build, with slight variations, since he already had a lot of marines. He pushes out with two tanks and a lot of marines. Vultures are added on with mines. ForGG kills 6 dragoons and stops Free from mining his natural for a while before his army is cleared out. Free knows he is economically behind, and decides to risk getting his 3rd fast. ForGG decides to keep up his momentum and and make 2 more factories for a timing attack. He pushes out with 4 tanks and vultures.
ForGG: The Time Attacker
Free knows that he just needs to survive until his 3rd expansion kicks in, and with good dragoon micro, kills a lot of vultures without losing dragoons to mines. ForGG sieges up a few steps away from Free's natural and starts setting up a line, while making 2 more factories instead of taking an expansion. ForGG moves up little by little, and Free brings a few dragoons around to stop reinforcements from coming. Free gets a shuttle and zealots and only fights when his natural is in danger. Free kills only the tanks in range of his natural, and stalls for more time.
ForGG brings his vultures back to secure his reinforcements path, and Free tries to push out using that time. Free soon realizes that he would only lose units and pulls back. Free attacks once his zealot speed upgrade finishes, but mines kill a lot of vultures, and he's forced to pull back after killing the tanks in the front. ForGG uses this chance to kill some dragoons using mines.
This is not a good day to be a zealot..
Free engages only when he has zealots and pulls back with his dragoons. He knows with one more mistake, ForGG can push him all the way. After a few moments, Free decides to just try to push out with all his units, but good vulture placements kill all the zealots, then dragoons die to tanks. ForGG can now push into Free's natural and 3rd, and Free is forced to GG.
Group C Opening Set: Bisu vs Calm on Fighting Spirit
By l10f
Bisu started at 1 o'clock as the Blue Protoss and Calm started as the Yellow Zerg at 7 o'clock. Harnessing the full power of the Bee Suit skillfully drawn by our friends at Teamliquid.net, Bisu pulls off a cute cannon rush on Calm's natural. Using two pylons to block the path, one cannon forces Calm to cancel his hatchery and rebuild it at the 11 o'clock natural. Calm clears out the cannon using his first 6 Zerglings, but the mental damage is already done.
The power of the bee suit!
Calm rebuilds his natural and the game proceeds back to a standard game as commentators joke at the different depictions of Bisu's name by the fans (Bee-suit, 비수, Bi-水). Bisu gets +1 attack upgrade for his corsairs and Calm builds his 4th and 5th hatcheries. Bisu pressures with a few zealots, and Calm makes mutalisks to take care of them. However, Bisu has built up a large amount of corsairs, so the mutalisks don't do much damage. Bisu makes dark templars before high templars and drops at 11 o'clock while sending his zealots to Calm's natural.
The true bisu (비수 = dagger)
Bisu leaves his dark templars at 11 o'clock main without doing anything and drops 4 zealots on Calm's main. They do no damage and Calm uses this timing to attack Bisu's natural. Because he made dark templars and archons first, he doesn't have any storms to defend. Calm easily destroys Bisu's army and goes into Bisu's natural. Bisu finally uses his dark templars, and with all the overlords going with the hydralisks to attack, the two dark templars kill everything at the 11 o'clock expansion.
Normally, this is when the Protoss types GG.
Calm moves to Bisu's main after killing his natural, but Bisu sacrifices all his zealots to kill Calm's overlords and the Dark templars that come out surround and kills a lot of the hydralisks. Bisu picks off every overlord that comes with his +1 attack upgraded corsairs, and still has his 3rd running. Calm is on 2 bases now and he makes more hydras for a final attack, but after he sees that Bisu is ready, types out. Maybe if Calm had attacked Bisu's 3rd instead of trying to end the game by moving into the main, he could have had an economic advantage even after his hydralisks got defended. Bisu's corsair micro and perfect dark templar timing allowed him to defend what seemed impossible and win him the game.
Next Week...
The action heats up with the very final two groups of the Ro32. These will be the last four players admitted into the Ro16, the "true" MSL, where the BoX nature of the rounds makes advancement much more reliant on pure skill and preparation. People to watch out for in these groups include Zerg wonderkid and queen innovator ZerO and current #6 ELO and Teamliquid sweetheart Sea from Group G, while an on-fire HiyA (whose lack of PL commitments with Oz out of the postseason has more potential practice and individual league motivation than usual) looks like a solid contender for Group H, albiet in second place because if hes on fire then Fantasy is an absolute inferno - going 13-2 in his last 15 games and looking like a clear favorite going into this group.
Group G: 7/15 (17:00 KST)
great < Fighting Spirit > Sea
ZerO < Odd-Eye 3 > Stats
Winners Game: Triathlon
Losers Game: Triathlon
Final Game: Polaris Rhapsody
Group H: 7/15 (19:30 KST)
HiyA < Odd-Eye 3 > hero
Fantasy < Triathlon > JangBi
Winners Game: Polaris Rhapsody
Losers Game: Polaris Rhapsody
Final Game: Fighting Spirit
Thanks for reading this update by Teamliquid's all-star MSL team: l10f, and Atrioc, with amazing graphics support by alffla and disciple!
Flamewheel will be back next week, so be ready for even more awesome MSL news!
The action heats up with the very final two groups of the Ro32. These will be the last four players admitted into the Ro16, the "true" MSL, where the BoX nature of the rounds makes advancement much more reliant on pure skill and preparation. People to watch out for in these groups include Zerg wonderkid and queen innovator ZerO and current #6 ELO and Teamliquid sweetheart Sea from Group G, while an on-fire HiyA (whose lack of PL commitments with Oz out of the postseason has more potential practice and individual league motivation than usual) looks like a solid contender for Group H, albiet in second place because if hes on fire then Fantasy is an absolute inferno - going 13-2 in his last 15 games and looking like a clear favorite going into this group.
Group G: 7/15 (17:00 KST)
great < Fighting Spirit > Sea
ZerO < Odd-Eye 3 > Stats
Winners Game: Triathlon
Losers Game: Triathlon
Final Game: Polaris Rhapsody
Group H: 7/15 (19:30 KST)
HiyA < Odd-Eye 3 > hero
Fantasy < Triathlon > JangBi
Winners Game: Polaris Rhapsody
Losers Game: Polaris Rhapsody
Final Game: Fighting Spirit
Thanks for reading this update by Teamliquid's all-star MSL team: l10f, and Atrioc, with amazing graphics support by alffla and disciple!
Flamewheel will be back next week, so be ready for even more awesome MSL news!