He had so much potential, an entire expansion...
Yet he dies in vain...
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mtmf
Brazil420 Posts
He had so much potential, an entire expansion... Yet he dies in vain... | ||
Avidkeystamper
United States8551 Posts
Why is atrioc's name on there? Is it copyrighted now or something? | ||
baubo
China3370 Posts
On February 12 2009 03:37 d_so wrote: Show nested quote + On February 12 2009 01:11 baubo wrote: On February 11 2009 20:54 Fwmeh wrote: On February 11 2009 20:45 disciple wrote: On February 11 2009 20:33 Jaeden wrote: On February 11 2009 20:10 disciple wrote: yeah how awesome winning a ZvP on map that is 11-2 in this MU...jeez omg, I`ve NEVER seen a bigger hater than u, haha well its time for toss to cry about map imbalance... Tears in the moon (11-2 zvp) Destination (16-4 zvp in the last 20 games) I remember when every zerg said that Destination and Medusa were P>>>Z because "it is too hard to take a third base." I wonder were they went, I don't hear so much from them now... I'm sorry, but neither Destination nor Medusa were anywhere close to the imba PvZ that Tears is, even at the beginning when protoss were dominating. The problem with Tears is that the protoss cannot hold its natural expansion against the zerg w/o gazillion cannons. Low ground + natural placement(horrible for sim city) + wide entrance + 2nd entrance makes the protoss almost having to go 1-base tech. And as a zerg as long as you play safe one-base protoss just can't handle 2 base zerg. This is almost like the Byzantium map for zerg, where you're forced to go with cheesy 2-hatch muta or something and the protoss can just mass cannons FTW. toss needs to adapt to the map, just as how zerg was forced to adapt to destination and the entire zvp matchup. zergs getting raped by zealot/archon or sair reaver? they switched away form hive tech and used mass hydras. likewise, toss needs to find another way to hold their expansion without cannons. that much of an investment in static defense is just retarded regardless of race: if zerg built 5 to 6 sunkens the moment their expansion hatch was finished, how much shit would we be talking about zerg's wasting minerals? or if terran built 3 bunkers before their FE command was finished? and yeah, you can flame me because i'm not coming up with a solution myself and am just pointing out the idiocy of the status quo. (whatever; even if i came up with something, you wouldnt follow it till a pro pulled it off successively anyway.) the current forge cannons FE toss build IS retarded in pvz, mostly because it allows zerg to dictate the flow of the game early on and toss is forced to play passive/reactionary. Who was talking about FE? I was saying the natural is VERY hard to hold. Just because a protoss don't FE doesn't mean a protoss won't ever expand. And when protoss expands, the zerg will simply go in for the kill. End of story. Thank you for putting words in my mouth though. | ||
fearus
China2164 Posts
It is imba z>p | ||
koreasilver
9109 Posts
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Magic84
Russian Federation1381 Posts
They need to make some map where Z>T just as much as totm is Z>P if it's even possible to make such map and get rid of totm. ZvT is not balanced right now, it was never balanced, but there were better times, better maps. | ||
Jaeden
Romania1489 Posts
On February 12 2009 11:52 Avidkeystamper wrote: Why is atrioc's name on there? Is it copyrighted now or something? well he photoshop'd it I guess | ||
JohnBall
Brazil1272 Posts
when bonjwa said that map was imba z>p It is imba z>p Which bonjwa said that? I hope you don't mean Bisu. . | ||
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