obv more money beats less money, but I imagine players would still like to play these situations out as best as theoretically possible (unless they're innovation)
[GSL 2020] Code S - Quarterfinals - Day 1 - Page 4
Forum Index > StarCraft 2 Tournaments |
Waxangel
United States33033 Posts
obv more money beats less money, but I imagine players would still like to play these situations out as best as theoretically possible (unless they're innovation) | ||
seemsgood
5527 Posts
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Elentos
55456 Posts
On October 14 2020 19:05 royalroadweed wrote: How are those ghosts getting hit by the lurkers? Doesn't snipe out range lurkers? It's same range when the lurkers are upgraded | ||
Durnuu
13318 Posts
On October 14 2020 19:04 Edpayasugo wrote: What is the orange health icon over the lurkers/hatch? Queen transfuse is a heal over time now (a small burst and then some health over time, to be exact) | ||
-KG-
Denmark1203 Posts
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Vindicare605
United States16012 Posts
On October 14 2020 19:05 royalroadweed wrote: How are those ghosts getting hit by the lurkers? Doesn't snipe out range lurkers? Not when they're upgraded. Upgraded Lurkers have 10 range, Snipe has 10 range. | ||
t5Fab
181 Posts
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gondolin
France332 Posts
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Waxangel
United States33033 Posts
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Poopi
France12753 Posts
If you have the insane eco to have a lot of orbitals, a lot of high gas units such as tanks and ghosts, lurkers become manageable, so the opening with a lot of widow mines allowed TY to get to this stage with a wonderful 93scv economy. Once he lost 40+ of those scvs to lurkers / runbyes it didn't matter that much because he had mined out a good chunk of gas / minerals already, and built enough orbitals to scan a lot (he didn't even use mules even at 50scv as shown in unit tab). He can beat DRG in this bo5 I think | ||
sneakyfox
8216 Posts
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deacon.frost
Czech Republic12127 Posts
On October 14 2020 19:06 Waxangel wrote: aight you got to try Lurker tricks, back to mashing Terrans with muta-ling-bane plz IMO he can't if he takes this much damage early on | ||
seemsgood
5527 Posts
On October 14 2020 19:06 Waxangel wrote: aight you got to try Lurker tricks, back to mashing Terrans with muta-ling-bane plz old man cant handle mass meme mine : ] | ||
Elentos
55456 Posts
On October 14 2020 19:07 sneakyfox wrote: Fun game. Viper-lurker is just so strong. The ghosts were the MVPs in the end. Shoutout to the missile turret that killed 2 vipers mid-map. Then DRG pushed into 10 tanks and a planetary with no spellcasters. Fun times. | ||
BerserkSword
United States2123 Posts
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Waxangel
United States33033 Posts
On October 14 2020 19:04 Elentos wrote: Imagine if he didn't lose 2 to a random marine drop and 4 to missile turrets. How much could 2 Vipers cost? 20 dollars? | ||
Elentos
55456 Posts
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sneakyfox
8216 Posts
On October 14 2020 19:07 Elentos wrote: Shoutout to the missile turret that killed 2 vipers mid-map. Then DRG pushed into 10 tanks and a planetary with no spellcasters. Fun times. He just wanted to showcase the strength of vipers (through their absence) | ||
deacon.frost
Czech Republic12127 Posts
On October 14 2020 19:09 BerserkSword wrote: did tasteless forget about emp lol Isn't it nearly impossible to EMP vipers when lurkers have the range upgrade? Unless the zerg fucks up? | ||
Vindicare605
United States16012 Posts
On October 14 2020 19:10 deacon.frost wrote: Isn't it nearly impossible to EMP vipers when lurkers have the range upgrade? Unless the zerg fucks up? It's also really not that useful since Vipers can just Consume to get their energy back. EMP as a tool really only works in large decisive battles which there weren't really any in that game. Using Snipe to actually kill the Vipers is a stronger tool. | ||
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