I really think a good chunk of pre-orders are scalpers who I really despise... but fuckin Nintendo and once again their clear misread on the market
Nintendo Switch Thread - Page 23
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sacrilegious
Canada863 Posts
I really think a good chunk of pre-orders are scalpers who I really despise... but fuckin Nintendo and once again their clear misread on the market | ||
{CC}StealthBlue
United States41117 Posts
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Laurens
Belgium4461 Posts
Honestly I hope I'm wrong on that front, I like the formula of dungeons with mini-bosses, new items, and final bosses. | ||
Grettin
42379 Posts
On January 21 2017 03:20 {CC}StealthBlue wrote: Wow... + Show Spoiler + https://twitter.com/Happy_Nintendo/status/822507522422636544 how many kilometers of nothing but tundra, desert or whatever though. | ||
Gahlo
United States34976 Posts
On January 21 2017 03:36 Laurens wrote: I didn't see much dungeon action in the Trailers. I think they changed up the formula and it'll be almost entirely overworld, rather than ~8 dungeons to explore. Honestly I hope I'm wrong on that front, I like the formula of dungeons with mini-bosses, new items, and final bosses. At E3 they said there's still dungeons, there just aren't on the plateau. From what they've shown of the Shrines, some of them can get to a decent size, so we might get more dungeoneering out of this game than any other. | ||
Duka08
3391 Posts
On January 21 2017 03:20 {CC}StealthBlue wrote: Wow... https://twitter.com/Happy_Nintendo/status/822507522422636544 Is this "explorable real estate", as in the amount of area you can actually set foot on, or is it just the size of the map and most area is empty/unused space inbetween subareas? Look at this map of Twilight Princess for example. Much of it is dead space, with long chanels, waterways, roads, etc. linking different regions. Note that I'm pretty excited for the game, and I'm sure there's plenty of area and exploration either way, probably more than any older Zelda game of course. But it's a relatively silly comparison if they're comparing the top-down map edges rather than actual real estate. | ||
Gahlo
United States34976 Posts
On January 21 2017 04:24 Duka08 wrote: Is this "explorable real estate", as in the amount of area you can actually set foot on, or is it just the size of the map and most area is empty/unused space inbetween subareas? Look at this map of Twilight Princess for example. Much of it is dead space, with long chanels, waterways, roads, etc. linking different regions. Note that I'm pretty excited for the game, and I'm sure there's plenty of area and exploration either way, probably more than any older Zelda game of course. But it's a relatively silly comparison if they're comparing the top-down map edges rather than actual real estate. From everything we've seen, nothing is really off limits with climbing involved. Sure, it might take time to scale that huge cliff, but you can get there. Will there be environments like deserts that's full of "nothing"? Probably, but one of the largest environmental impacts I've ever felt was when I got to the Dune Sea on Tattooine in SWTOR and I was left with nothing but sand dunes as far as the eye could see and a bright ass sun. Very empty, but probably one of my favorite place in the game because it was done appropriately. | ||
Brett
Australia3820 Posts
On January 13 2017 23:01 LightSpectra wrote: So what exactly are Bethesda, Ubisoft, EA, Square Enix...? They're largely re-releasing old games, and indie-scale games. Obviously because they can't release anything else due to the underwhelming power of the Switch itself. 3rd party support is going to die off as quickly as it did on the WiiU at this rate. Buy only if you're fanatical about Nintendo first party titles. | ||
Blackfish1
15 Posts
On January 23 2017 12:46 Brett wrote: They're largely re-releasing old games, and indie-scale games. Obviously because they can't release anything else due to the underwhelming power of the Switch itself. 3rd party support is going to die off as quickly as it did on the WiiU at this rate. Buy only if you're fanatical about Nintendo first party titles. 2 Weeks ago I would have brushed off your comment like it´s nothing, but I started to worry more and more. If you watch this video with all the Announced games the sheer amount of rereleases and 2D titles worries me alot. From the Western AAA companies there is nothing substantial coming so far (well FIFA is big for some people I guess).Reading this Interview with the Ubisoft CEO I get the feeling that yeah, he is exited for the switch, cause he can just port over Just dance! and get all that money from the casuals. All the while he completly dodges the question about their big titles (Watchdogs and the Division) coming to the switch or not, he hinted other games though. Here is an excerpt from an interview with EA´s Vice President. I Quote: "I only spoke about FIFA today, but our company’s structure lets us release all sorts of games for every platform, so we’ll go wherever the gamers go." So I guess that´s it, just like Ubisoft, which went the cheap way of porting old stuff now and hinting at other titles for later, EA takes the easy route and if the switch sells good, they will bring over more of their stuff. Now if we speculate about possible releases and what the switch can and can not display I guess we need to look back at the older consoles. So I think one of the last triple A releases for the Wii U was CoD Ghosts (lol) in 2013. Footage Does´nt look great, but honestly, better than I thought. Also before that every newer CoD (except for one) came out for the Wii, so aslong as there where enough people buying it, they released it. Which brings us back to this "so we’ll go wherever the gamers go." --> We will see every big title, downgraded ofcourse, that we can imagine, aslong as enough people buy the switch, simple as that. | ||
Faruko
Chile34161 Posts
But $540 dollars is outrageous Thanks capitalism and free market | ||
Laurens
Belgium4461 Posts
On January 23 2017 19:21 Blackfish1 wrote: 2 Weeks ago I would have brushed off your comment like it´s nothing, but I started to worry more and more. If you watch this video with all the Announced games the sheer amount of rereleases and 2D titles worries me alot. From the Western AAA companies there is nothing substantial coming so far (well FIFA is big for some people I guess).Reading this Interview with the Ubisoft CEO I get the feeling that yeah, he is exited for the switch, cause he can just port over Just dance! and get all that money from the casuals. All the while he completly dodges the question about their big titles (Watchdogs and the Division) coming to the switch or not, he hinted other games though. Here is an excerpt from an interview with EA´s Vice President. I Quote: "I only spoke about FIFA today, but our company’s structure lets us release all sorts of games for every platform, so we’ll go wherever the gamers go." So I guess that´s it, just like Ubisoft, which went the cheap way of porting old stuff now and hinting at other titles for later, EA takes the easy route and if the switch sells good, they will bring over more of their stuff. Now if we speculate about possible releases and what the switch can and can not display I guess we need to look back at the older consoles. So I think one of the last triple A releases for the Wii U was CoD Ghosts (lol) in 2013. Footage Does´nt look great, but honestly, better than I thought. Also before that every newer CoD (except for one) came out for the Wii, so aslong as there where enough people buying it, they released it. Which brings us back to this "so we’ll go wherever the gamers go." --> We will see every big title, downgraded ofcourse, that we can imagine, aslong as enough people buy the switch, simple as that. As Brett pointed out, you don't buy the Switch for 3rd party games, you buy it for Nintendo games. I believe all the games you mentioned (except Just Dance) are also available on PC, so personally I would never play them on the Switch even if the option was there. Though I've seen a fair amount of people claim they'll buy the Switch + Skyrim so they can play Skyrim on the go, so I guess there's a market there, but the success of the Switch is not gonna depend on it. | ||
ETisME
12088 Posts
It's not the size that matters, it's the amount of details put in so that it doesn't feel empty. FF15 for example is plenty big, you can walk around even but there's not much going on. There's nothing to explore for. | ||
ahswtini
Northern Ireland22201 Posts
On January 21 2017 04:24 Duka08 wrote: Is this "explorable real estate", as in the amount of area you can actually set foot on, or is it just the size of the map and most area is empty/unused space inbetween subareas? Look at this map of Twilight Princess for example. Much of it is dead space, with long chanels, waterways, roads, etc. linking different regions. Note that I'm pretty excited for the game, and I'm sure there's plenty of area and exploration either way, probably more than any older Zelda game of course. But it's a relatively silly comparison if they're comparing the top-down map edges rather than actual real estate. to be fair they didnt seem to count the vast oceans in the wind waker portion of that map | ||
ZenithM
France15952 Posts
I know it will hurt the console in the long term, like it did for the Wii U, but if you're buying the Switch for the big mass-market home 3rd parties, then you're not buying the right product. I can see the sports games (NBA 2K and FIFA) releasing their older engines (the same awful ports the annually rehash for PS3 and Xbox 360) on Switch, but that's about it, and it will be the ultimate slap in the face for people who thought they could have the best of both worlds (home and portable). You won't have the best of "home", but you can hope to have the best of portable, and that's already very good. I'm just looking forward to a console potentially having the next Zelda, Fire Emblem, Pokemon, Monster Hunter, Mario Kart, Smash, Splatoon and all that. There will be a lot of good games still. | ||
Blackfish1
15 Posts
On January 23 2017 19:37 Laurens wrote: As Brett pointed out, you don't buy the Switch for 3rd party games, you buy it for Nintendo games. I believe all the games you mentioned (except Just Dance) are also available on PC, so personally I would never play them on the Switch even if the option was there. Though I've seen a fair amount of people claim they'll buy the Switch + Skyrim so they can play Skyrim on the go, so I guess there's a market there, but the success of the Switch is not gonna depend on it. Well it´s always gonna be the "x on the go" argument going for the Switch and nothing else. The difference is gonna be if its Battlefield, Call of Duty and Assassins Creed on the go, or just Nintendo + Just dance on the go. I don´t expect the switch to get any 3rd party exclusives like the gamecube with Resident evil 4 back in the day, that´s just not gonna happen, but if it sells well you will maybe get the same titles as PS4 minus their exclusives + all Nintendo titles, now that sounds like a really good package. It´s far off, and prolly not gonna happen (nintendo...) but it´s clearly not impossible. Now again, what I get from this article is that the Switch right now is just to much of a Darkhorse for most developers. If the playerbase is big enough we will see titles, just like we saw them on the Wii. | ||
Simberto
Germany11043 Posts
On January 23 2017 19:52 ETisME wrote: I thought we all moved on from the map size comparison. It's not the size that matters, it's the amount of details put in so that it doesn't feel empty. FF15 for example is plenty big, you can walk around even but there's not much going on. There's nothing to explore for. Indeed. Map size is utterly unimportant, interesting stuff to do is what you should care about. An infinite flat desert is very big, and very boring. A lot of games have focussed on being big, rather than interesting. | ||
andrewlt
United States7670 Posts
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VayneAuthority
United States8983 Posts
On January 24 2017 02:09 andrewlt wrote: AAA Western titles are overrated. The 3DS is still outselling everything else and mobile phone games are outgrowing traditional console games. There's a huge, largely untapped market of people who just want fun games and don't care about the graphics rat race. isn't that market 3ds users? Not sure what market you are referring to anything more casual gets into "refuse to play anything except on my phone because its normalized" territory | ||
WolfintheSheep
Canada14127 Posts
On January 24 2017 02:09 andrewlt wrote: AAA Western titles are overrated. The 3DS is still outselling everything else and mobile phone games are outgrowing traditional console games. There's a huge, largely untapped market of people who just want fun games and don't care about the graphics rat race. Such a silly attitude. The Console/PC gaming is still growing, still profitable, and for the most part is independent of the mobile gaming market. Phone and handheld games can't and won't replace games on larger platforms for the foreseeable future, even if it's purely from physical limitations. There's no reason to cannibalize one market for another. | ||
ZenithM
France15952 Posts
Hardcore mobile gaming is the market they can definitely dominate (they're largely dominating it already) and help grow. | ||
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