TY stream thread - Page 3
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Aeromi
France14455 Posts
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imre
France9263 Posts
On December 17 2016 22:16 Elentos wrote: You wanted tankivacs gone so you'll have to live with this. Play mech to avoid this :p | ||
Charoisaur
Germany15828 Posts
because with mech you don't have to worry about drops | ||
Elentos
55456 Posts
I make lots of vikings and Also this TY vs Leenock game is shit so far. | ||
Elentos
55456 Posts
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The_Red_Viper
19533 Posts
NP | ||
The_Red_Viper
19533 Posts
On December 17 2016 23:50 Elentos wrote: I make lots of vikings and Also this TY vs Leenock game is shit so far. I make lots of turrets because the vikings are needed in combat :D | ||
Elentos
55456 Posts
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The_Red_Viper
19533 Posts
On December 17 2016 23:56 Elentos wrote: You know, every time he talks to the chat, I feel like he's giving away the wisdom he has garnered in nearly 10 years of being a progamer and I'm missing out. I am watching a lot of JD and i feel the same there. Time to learn korean! | ||
imre
France9263 Posts
On December 17 2016 23:50 Charoisaur wrote: because with mech you don't have to worry about drops Hellbat drops + vikings are awesome to deal with doom drops. Way better than any tool a marine/tank would have. | ||
The_Red_Viper
19533 Posts
On December 17 2016 23:57 imre wrote: Hellbat drops + vikings are awesome to deal with doom drops. Way better than any tool a marine/tank would have. I play mech without any medivacs ^^ | ||
Elentos
55456 Posts
On December 17 2016 23:58 The_Red_Viper wrote: I play mech without any medivacs ^^ Not many I can get, but no medivacs at all seems kinda bad. | ||
imre
France9263 Posts
On December 18 2016 00:00 Elentos wrote: Not many I can get, but no medivacs at all seems kinda bad. 4 are at least mandatory imo. Just to deal with drops/pressuring and winning games. If you crush a doom drop you can basically roll in through is army if you can drop 8+ hellbats. | ||
The_Red_Viper
19533 Posts
On December 18 2016 00:00 Elentos wrote: Not many I can get, but no medivacs at all seems kinda bad. It works for me personally, i rather have more vikings/a few liberators tbh edit: but yeah i am only diamond so it might not be the best idea in higher leagues, dunno | ||
EatingBomber
1017 Posts
On December 18 2016 00:00 Elentos wrote: Not many I can get, but no medivacs at all seems kinda bad. Playing purely tanks/vikings/hellbats is the defensive/turtle-style kind of mech though, inmy experience, which as an infantry player hate playing against the most | ||
The_Red_Viper
19533 Posts
On December 18 2016 00:03 EatingBomber wrote: Playing purely tanks/vikings/hellbats is the defensive/turtle-style kind of mech though, inmy experience, which as an infantry player hate playing against the most I actually don't turtle a lot, i always try to get into positions at the third pretty fast and deny mining, then go for other places at the same time and trade a lot. | ||
Charoisaur
Germany15828 Posts
On December 18 2016 00:03 EatingBomber wrote: Playing purely tanks/vikings/hellbats is the defensive/turtle-style kind of mech though, inmy experience, which as an infantry player hate playing against the most getting medivacs is kind of risky if the opponent is building vikings because if you lose air control you can just lose to liberators. you just need the viking fleet to make sure you maintain air control. | ||
Elentos
55456 Posts
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The_Red_Viper
19533 Posts
On December 18 2016 00:07 Charoisaur wrote: getting medivacs is kind of risky if the opponent is building vikings because if you lose air control you can just lose to liberators. you just need the viking fleet to make sure you maintain air control. I always build a few thors as well, works decently. On December 18 2016 00:08 Elentos wrote: I haven't once seen TY win convincingly with his TvP mech build. He had that one game earlier but there the Protoss basically killed himself. Well mech in tvp will never be a thing i think. Sure some pressure/allins can work but a real solid macro game? Nah | ||
The_Red_Viper
19533 Posts
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