Ladder Revamp - Page 9
Forum Index > SC2 General |
NKexquisite
United States911 Posts
| ||
darthfoley
United States7999 Posts
| ||
Cyro
United Kingdom20172 Posts
On June 26 2016 04:36 darthfoley wrote: Exactly my thoughts! Much more motivational to know how close you are to a promotion I think it's nice in some cases. You will also see that you got 95% of the way to promotion and then fell back to 60% | ||
xtorn
4060 Posts
| ||
MockHamill
Sweden1793 Posts
It may be hard to go from Diamond to Master if you have been in Diamond for several years but it should at least be possible to advance from Diamond 2 to Diamond 1. | ||
Rollora
2450 Posts
On June 23 2016 03:26 SinO[Ob] wrote: David Kim and the Starcraft 2 development team have given us our first look at the new, revamped ranked ladder. These changes include:
Fine. When I first tried SC2 Beta.... was it 2009, I was suggesting most of the changes. There is still hope for Blizzard, we just don't see it happen very fast. Lets blame Q&A for taking so long On June 23 2016 03:26 SinO[Ob] wrote: The date of when these changers are to go through has no been given. It was also stated by Blizzard CM Rackle that separate MMR per race will be coming, but after this update. One of the things that held me back the most from trying out other races was constant beating after getting an opponent that has the MMR that you had with your main race. Glad they try to fix it finally, although... this is also something that should have been done in 2010, not somewhat 2016. Its maybe never too late, but since only a few are left playing sc2, the numbers on which Blizz is going to "balance" things have drastically changed, therefore aren't that accurate anymore. I do understand implementing an algorithm takes longer then thinking about it in the first place. But 6 yrs since the ppl first mentioned it? Srsly? Some Developers release two or more total AAA games in that time. On June 26 2016 04:36 darthfoley wrote: Exactly my thoughts! Much more motivational to know how close you are to a promotion Just cheese one more time and you are a 55 APM Diamond Toss/Terran/Zerg. Don't get me wrong, this is for sure motivating, but I hope for a system that also awards "proper" (macro) game. No, I don't mind cheese every now and then, but there are these one-trick ponys and they get way too far because of the nature of sc2. I would love an MMR system that awards various openers, especially macro ones, instead of just points for the win. | ||
ReaperSC2
Finland18 Posts
| ||
sabas123
Netherlands3121 Posts
On June 26 2016 10:38 Rollora wrote: I do understand implementing an algorithm takes longer then thinking about it in the first place. But 6 yrs since the ppl first mentioned it? Srsly? Some Developers release two or more total AAA games in that time. What makes you they think they have working on this for 6 years? Here is a quick list of changes they did:
And I would be very, very suprised that any of them took less then a month. | ||
Cyro
United Kingdom20172 Posts
On June 26 2016 16:58 ReaperSC2 wrote: After nios.kr went down is there any way to tell how many active players SC2 has? To me it seems they're just giving out the things ppl have been asking for years trying to win back their playerbase. http://www.rankedftw.com/stats/population/1v1/#v=2&r=-2&sx=a&sy=c | ||
HelpMeGetBetter
United States760 Posts
| ||
Randomaccount#77123
United States5003 Posts
| ||
sabas123
Netherlands3121 Posts
| ||
gingerfluffmuff
Austria4570 Posts
| ||
Naracs_Duc
746 Posts
| ||
SinO[Ob]
France897 Posts
On June 28 2016 06:14 Naracs_Duc wrote: This is actually the most important for Bronze 1 & 2, as they now have an even lower class of noobs they can attack and blame for their inability to reach GM. Mouhahaha so true ^^ ! | ||
phodacbiet
United States1735 Posts
On June 28 2016 06:14 Naracs_Duc wrote: This is actually the most important for Bronze 1 & 2, as they now have an even lower class of noobs they can attack and blame for their inability to reach GM. They are only in Bronze 2 because their race suck. If the race they play wasn't so horribly designed, they would be in GM by now. Damn Blizzard and their terrible design and balance. | ||
Randomaccount#77123
United States5003 Posts
| ||
MoosyDoosy
United States4519 Posts
On June 23 2016 07:09 Charoisaur wrote: this looks great I wonder what the point of the points is when there is already MMR showed. Rewards and portraits. Points always go up every game, MMR will dip or rise with win and loss and correspond to your skill level. | ||
NonY
8716 Posts
I think GM having daily promotions and demotions is something that should have been in from the start. I suppose the idea was to give a strong incentive for everyone to be very active at the beginning of every season but that idea never really caught on and the result was many people occupying GM spots who do not belong. Now players can compete for the top of the ladder even if they didn't reserve a spot in GM at the start of a season. On June 23 2016 07:09 Charoisaur wrote: this looks great I wonder what the point of the points is when there is already MMR showed. The games still must be played. MMR is estimating the skill of each player by estimating the probability of winning against other players, but the games still must be played and there must be an actual winner and loser! The point system is the quantifier that reflects the actual games played for that period of competition. Imagine Zest played NA for a season and achieved an MMR far higher than anyone else. He isn't the winner of the next season too just because no one is able to reach his MMR. Imagine the finals of a tournament. One player is heavily favored based on recent tournament results. He'd have the highest MMR if we pretended all tournament games were actually ladder games. He still needs to play the games and win them to be the winner, to be declared the best at that tournament. It's not enough to say "I have the highest MMR. I am the best." Being the best is something that has to be continually proven. That's why points and actual rank matter more than MMR and that's part of the purpose of bonus pool. | ||
NonY
8716 Posts
| ||
| ||