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On May 22 2014 01:29 Hot_Bid wrote: why is this game so ahrd The worst part is the more you play and better you get, the harder you realize it is. People don't realize how big the gap is between them and top players until they are already pretty good players. On top of taking 1-2 years to learn to control your character, you actually have to learn to play the game after that haha
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11589 Posts
On May 21 2014 14:44 Kyuukyuu wrote: no such thing as accurate pm tier list CT's list is laughed at as hilariously bad by the DFW PM scene.
But yeah, PM tier lists are all bad.
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Nooby question. Why are comp matches set at 4 stocks?
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Hyrule18913 Posts
Back in the day: East Coast ran 3 stock, West Coast ran 5 stock. They averaged out to the standard of 4 stock.
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what are sheik's worst matchups?
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On May 22 2014 04:13 BlackPride wrote: what are sheik's worst matchups? I'd say in descending order, Fox, ICs, Falco/Jiggs
Peach if you are playing PAL. But in NTSC, Fox is the main one Sheiks hate, and ICs are also quite hard to play against because you have to play so patient and camp platforms for days.
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good to know. because I am struggling with sheiks and am needing to pick up a alternate to deal with it. So falco/puff are slightly favored against sheik?
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I don't know for sure but I will say this. A lot of Sheik players dislike those matchups, especially the Puff one. It might be because Puff is not a common character and they lack the experience. Sheik is also heavily reliant on her grab game, but Puff can crouch under grabs and punish them with rest. Falco seems good against Sheik to me, but Sheik is arguably the best ledge guarder in the game, so you have to be good at playing safe and not getting gimped to play the matchup.
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NTSC - Fox
PAL - Puff, Peach then Fox
It really depends how good you are. Most of the sheiks i know REALLY struggled against falcos until you get a lot better at the game and learn how to handle the neutral game (because a default flowchart basically shuts down your entire spacing/baiting which is basically the main sheik "approach") That and punish game on falco is probably the most difficult due to obnoxious tech rolls and how badly you get punished for missing
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Hmmmm....so yeah I'm losing to sheiks distinctly below my skill level (maining samus rn) and I already play a lot of falco/puff anyways so I think I'll try that. Watching hungrybox just REK sheiks gives me hope.
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United States10328 Posts
On May 22 2014 22:43 BlackPride wrote: Hmmmm....so yeah I'm losing to sheiks distinctly below my skill level (maining samus rn) and I already play a lot of falco/puff anyways so I think I'll try that. Watching hungrybox just REK sheiks gives me hope.
Eh, even though Samus vs Sheik is ~really hard~, I'd recommend sticking with Samus and figuring out what you're doing wrong vs Sheik. At a low/intermediate level I think picking up a secondary to play bad matchups won't help you improve as a player.
Basically, work on spacing and not getting grabbed.
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On May 23 2014 00:05 ]343[ wrote:Show nested quote +On May 22 2014 22:43 BlackPride wrote: Hmmmm....so yeah I'm losing to sheiks distinctly below my skill level (maining samus rn) and I already play a lot of falco/puff anyways so I think I'll try that. Watching hungrybox just REK sheiks gives me hope. Eh, even though Samus vs Sheik is ~really hard~, I'd recommend sticking with Samus and figuring out what you're doing wrong vs Sheik. At a low/intermediate level I think picking up a secondary to play bad matchups won't help you improve as a player. Basically, work on spacing and not getting grabbed. Gotta agree with this. I play Falcon and I've been getting boned by Sheiks for years. But finally I'm pretty good at the matchup and it's helped my game a ton.
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Puff vs sheik seems easy until you run into sheiks who actually know the matchup. If you really want to play the matchup though you need to learn all the tricks. You can crouch->rest a lot of sheiks options (including grab) but a smart sheik will start using more downsmashes if they see you crouching too much. Also make sure to always DI her down throw away and then after the throw DI up because you know the fair is coming if it's a good sheik (its guaranteed). Almost never do any other di vs downthrow as upair kills at much lower percentage on most stages.
Also be careful crossing up her shield as she can jump out nair super quickly, try to never land near her if you can help it. Edge guarding her is weird until you realize you can just take ledge and rest her when she lands on stage. Also don't be afraid to jump out of shield and rest forward smash (yes I know it's a bad move but sheik's finger flub too sometimes ;p). Basically just learn which options of hers to respect and which to rest ;P
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Belgium6753 Posts
When practicing wavelands on platforms and slide over the edge, I sometimes tumble and fall. Why does that happen?
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It happens when you fall off the platform backward and have your shield up. If you let go of your shield sooner it won't happen.
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Canada8028 Posts
Luigi can shoot a fireball to avoid the tumbling.
Luigi op
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Belgium6753 Posts
On May 23 2014 06:33 ShrieK wrote: It happens when you fall off the platform backward and have your shield up. If you let go of your shield sooner it won't happen.
Ahh I see. Thanks!
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Braavos36362 Posts
is there any trick to wavelanding on platforms and general platform movement other than simply just grinding it over and over?
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There is no trick that i'm aware of, but hey, i still learn new stuff every once in a while :D
Until then, grinding it is! But you should be able to get the hang of it after a while
While you're practicing, you can change the angle you hold the controlstick in. While you need to hold almost horizontally to do one with perfect lenght, it is much easier and less frustrating, if you hold it down a little. It won't change the timing, but it'll be more forgiving and still very useful if you miss the perfect window.
The ultimate goal should be perfect wavelanding though. Amsa style.
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With Falco I like to shine first then double jump waveland when I'm practicing. You'll do that a lot anyway and it feels easier to waveland with his double jump than his full hop. Vary up the shine heights so you can hit both grounded and platformed opponents with it.
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