[SPL] CJ vs Jin Air Round 3 2014 - Page 9
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XDEKSDEEXD
622 Posts
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Lorning
Belgica34432 Posts
On April 15 2014 21:00 Shellshock wrote: are the widow mines the brood lords or the infestors? Both | ||
Pandemona
Charlie Sheens House51436 Posts
On April 15 2014 20:58 Big J wrote: Well, it also has to do with the Colossi. Maru was overextending with 4M and therefore his Viking count wasn't as high as you want it to be against 5 Colossi. He didn't make any Vikings because he didn't think he would need to. He went 4M to finish it or to get so far ahead his economy would give him the chance to squeeze any other units he needed out. He couldn't do enough damage from his 4M count which meant his vikings were late which they should not of been due to he had 11 medivacs at like 12 min mark, which should of triggered the viking production earlier. Also if you saw he went Ghosts thinking templar follow up or switch was incoming which again took gas away from his viking production. herO saw this and hit a perfect 2-2 timing. If that had 1-2minutes later vikings are out and Maru 2-1 is done and better engagements with emps too. | ||
liberate71
Australia10252 Posts
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Swiipii
2195 Posts
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Arceus
Vietnam8332 Posts
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Lorning
Belgica34432 Posts
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tns
1054 Posts
On April 15 2014 20:58 Big J wrote: Well, it also has to do with the Colossi. Maru was overextending with 4M and therefore his Viking count wasn't as high as you want it to be against 5 Colossi. so getting widow mines and second reactor starport, is the reason why upgrades were so delayed? I guess it was too much medivacs... | ||
MosART
United States1899 Posts
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Musicus
Germany23570 Posts
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Shellshock
United States97274 Posts
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Kasaraki
Denmark7115 Posts
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Olli
Austria24416 Posts
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TheDwf
France19747 Posts
On April 15 2014 21:00 Shellshock wrote: are the widow mines the brood lords or the infestors? Infestors. Brood lords were not patched. | ||
negativedge
4279 Posts
On April 15 2014 21:00 Musicus wrote: I love this map, it's always exciting stuff . this map is dumb. it basically forces every game to be the same game. | ||
FueledUpAndReadyToGo
Netherlands30545 Posts
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Ketch
Netherlands7285 Posts
On April 15 2014 21:00 Pandemona wrote: He didn't make any Vikings because he didn't think he would need to. He went 4M to finish it or to get so far ahead his economy would give him the chance to squeeze any other units he needed out. He couldn't do enough damage from his 4M count which meant his vikings were late which they should not of been due to he had 11 medivacs at like 12 min mark, which should of triggered the viking production earlier. Also if you saw he went Ghosts thinking templar follow up or switch was incoming which again took gas away from his viking production. herO saw this and hit a perfect 2-2 timing. If that had 1-2minutes later vikings are out and Maru 2-1 is done and better engagements with emps too. Maru had 8 vikings or so in the end though | ||
Swiipii
2195 Posts
On April 15 2014 21:00 tns wrote: so getting widow mines and second reactor starport, is the reason why upgrades were so delayed? No Terran will always be late in ups compare to Protoss unless Protoss is playing agressive or Terran really really eco. | ||
liberate71
Australia10252 Posts
On April 15 2014 21:01 DarkLordOlli wrote: Rofl, how many times can bbyong do this before someone blindly cannons the gold? ahahaha too bad that wouldn't be faster, imagine how pissed he'd be if he got there and saw that. It'd be Taeja GG timing I think. | ||
Musicus
Germany23570 Posts
On April 15 2014 21:01 DarkLordOlli wrote: Rofl, how many times can bbyong do this before someone blindly cannons the gold? Imagine there is a pylong building there when the CC arrives and it just can't land :D. | ||
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