On February 11 2014 05:44 Tenks wrote: Will nerfing vision to 9 really affect the blink all-in TvP? I mean as long as the Toss can see the high ground he can just blink up a Stalker then blink the whole bunch. The cooldown, however, would.
I think the idea is that reducing the vision range makes the mothership core more vulnerable. If it is poking in to get vision for a blink up then marines will have a better chance to shoot it. If the msc goes down the blink all-in is much weaker.
Vision reduction would be great, blink cooldown doesn't seem too short, if anything I'd change the upgrade (cost or time). Widow mine buff might be nice, both for defence and and offence. I'd still make the mothership core slower or something to make it less viable as early scout/harass.
On February 11 2014 05:33 Teoita wrote: LOL i read now about proxy tempest being op according to the feedback they receive.
That one is pure fucking genius
I like David Kim's response though, asking for any evidence at all that it is even a viable strategy. I suspect DK isn't convinced about it. I wonder who was saying proxy tempest is OP...
Has anyone ever seen a proxy Tempest rush? This is a serious question.
I never have. Not in a competitive game anyway. I think I saw someone (Day9 maybe) do it while messing about. I doubt that counts
I'd rather proxy a Carrier for the flavour. But if I wanted to win, wouldn't something else (theoretically) be more reliable? :S
I mean the stupid Tempest doesn't even 1hko workers like a DT.
On February 11 2014 05:46 b0ub0u wrote: Can someone explain to me the WM buff?
Why did he say we could now one shot probes? Wasn`t the central splash damage already 40? A probe has 40HP so it already died on the first hit no?
What am I missing here?
So this only affect the area where it does 40 splash damage?
The splash damage got nerfed, it now does less than 40 damage outside a certain AOE (can't remember the exact value), thus making widow mines really inefficient against probes. But I think this change is moreso for widow mines becoming helpful units against the main protoss army.
Good patch imo. The blink all in nerfs are absolutely necessary and widow mines being actually useful against protoss is a very interesting concept. The hydra buff is a lot more reasonable too.
On February 11 2014 05:44 Tenks wrote: Will nerfing vision to 9 really affect the blink all-in TvP? I mean as long as the Toss can see the high ground he can just blink up a Stalker then blink the whole bunch. The cooldown, however, would.
9 is pretty freaking close. Units like Medivacs, Pheonixes and Mutas have 11 range so the MSC likely has to come within turret range to determine if it's safe to blink up. It could poke in a bit farther vs marines but the main issue with the MSC right now is that it can determine safe blink spots as opposed to simply giving vision.
As a Terran I fear that tempest +30 damage against structures. If the protoss player is smart it will be quite a bit harder to get to the tempests and take them out.
A side fix to this could be to add something similar to the medivac boost to vikings. Which in turn could also help Terran catch the warp prism/oracle.
On February 11 2014 05:33 Teoita wrote: LOL i read now about proxy tempest being op according to the feedback they receive.
That one is pure fucking genius
I like David Kim's response though, asking for any evidence at all that it is even a viable strategy. I suspect DK isn't convinced about it. I wonder who was saying proxy tempest is OP...
Has anyone ever seen a proxy Tempest rush? This is a serious question.
EES Semifinals mouz vs. MiA Heromarine vs. Graywarden game 1.
Yeah, look in to the WM as a harass tool and support bio, not that it's useless for actual mech play. Also nerf the SH already, it's making the game worse.
On February 11 2014 05:51 Sapphire.lux wrote: Yeah, look in to the WM as a harass tool and support bio, not that it's useless for actual mech play. Also nerf the SH already, it's making the game worse.
nerf? just remove or redesign its worse then the warhound!
On February 11 2014 05:33 Teoita wrote: LOL i read now about proxy tempest being op according to the feedback they receive.
That one is pure fucking genius
I like David Kim's response though, asking for any evidence at all that it is even a viable strategy. I suspect DK isn't convinced about it. I wonder who was saying proxy tempest is OP...
Has anyone ever seen a proxy Tempest rush? This is a serious question.
EES Semifinals mouz vs. MiA Heromarine vs. Graywarden game 1.
I just don't understand... for the longest time there were no balance patched at all... and now they are seemingly pushing as hard as they can to generally nurf Protoss while actual problems with the game go ignored... also wtf is a proxy tempest rush?!