[Code A] Group E Season 1 2014 - Page 41
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VmY
Netherlands1286 Posts
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Melliflue
United Kingdom1389 Posts
On January 17 2014 21:00 Qwerty85 wrote: Not really. Protoss had solid representation in 2012 GSLs (weather you include Code A as well or just Code S) The worst was 1st season in 2013 (5P 13T 14Z) but even that was not as bad as current situation. http://wiki.teamliquid.net/starcraft2/GOMTV_Global_StarCraft_II_League And when you consider that Korea always had an abundance of terran players, it is just sad for me as a terran player to watch Code S with (so far) 2 terrans in it with only 1 guy having a decent chance of going far. I think there will be at least 5 terrans in code s. That isn't good but I doubt it will be as few as 2. | ||
Ketch
Netherlands7285 Posts
On January 17 2014 21:02 VmY wrote: Hoping to see some SICK voidray micro here. mothership micro good enough for you? | ||
Deleted User 137586
7859 Posts
On January 17 2014 21:02 VmY wrote: Hoping to see some SICK voidray micro here. Click hatch, click super-mega-kill-stuff button, click recall. Profit. | ||
VmY
Netherlands1286 Posts
That was a SICK recall. | ||
juvenal
2448 Posts
On January 17 2014 21:03 Ghanburighan wrote: Click hatch, click super-mega-kill-stuff button, click recall. Profit. But WHEN do you click stuff? Takes skill. Respect. | ||
Fjodorov
5007 Posts
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juvenal
2448 Posts
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Shellshock
United States97274 Posts
On January 17 2014 21:01 Shellshock wrote: 6:00 Void ray for Super 3rd base for Super +1 attack for super 6 gas for Solar spores for Solar 7:00 62 vs 55 void ray is pushed away from queens 2 more gates for Super overlord scouts the 3rd of Super ling speed for Solar Lair for solar double evo for Solar 2 more gas for Super 8:00 79 vs 66 continued void ray proudciton 1-1 ling upgrades for Solar 2 more stargates for Super +1 air attack for Super 9:00 96 vs 82 infestation pit for Solar spire for solar robo for Super 10:00 112 vs 96 4th base for Solar pathogen glands for solar twilight council for Super triple void ray production for Super more queens for Solar infestors for Solar Hive for solar Charge for Super robo bay for Super 11:00 145 vs 117 void rays attacking the natural of Solar infestors spawn at the natural and fungal the void rays Void rays target down the natural hatch and recall 2-2 started for Solar 12:00 146 vs 129 ultralisk cavern for solar macro hatch for Solar extended thermal lance research and colossus started for Super templar archives for Super 2nd robo for Super 13:00 160 vs 137 ultras started for Solar chitinous plating for Solar +2 attack for Super blink research for Super 3 more gates for Super storm research for Super 2nd forge for Super 14:00 194 vs 151 double immortal production for Super warp prism out for Super 4th base for Super 3rd robo done for Super +2 armor for super 15:00 199 vs 163 16 queens for Solar Solar sends some lings into the 4th of Super Super is able to clean the lings up main armies engage fungal on the army of super ultras and queens kill a large part of the protoss army mothership recalls the remnants | ||
Swisslink
2949 Posts
On January 17 2014 21:04 juvenal wrote: But WHEN do you click stuff? Takes skill. Respect. Yep, there you see the real skill. Baddies click the button against units it doesn't work, real good players don't. Not that it changes anything, but still! | ||
Waxangel
United States32924 Posts
ugh | ||
ETisME
12204 Posts
On January 17 2014 21:04 Fjodorov wrote: If I met a MsC out on the street it better hope somebody is there to hold me back. it can just cast a time warp on you | ||
Teoita
Italy12246 Posts
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Aeromi
France14455 Posts
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NovaMB
Germany9534 Posts
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Squat
Sweden7978 Posts
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Deleted User 137586
7859 Posts
On January 17 2014 21:04 juvenal wrote: But WHEN do you click stuff? Takes skill. Respect. You're right. Super forgot to click on the hatch with the zealots. I see it now. | ||
NovaMB
Germany9534 Posts
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Shellshock
United States97274 Posts
On January 17 2014 21:05 Shellshock wrote: 11:00 145 vs 117 void rays attacking the natural of Solar infestors spawn at the natural and fungal the void rays Void rays target down the natural hatch and recall 2-2 started for Solar 12:00 146 vs 129 ultralisk cavern for solar macro hatch for Solar extended thermal lance research and colossus started for Super templar archives for Super 2nd robo for Super 13:00 160 vs 137 ultras started for Solar chitinous plating for Solar +2 attack for Super blink research for Super 3 more gates for Super storm research for Super 2nd forge for Super 14:00 194 vs 151 double immortal production for Super warp prism out for Super 4th base for Super 3rd robo done for Super +2 armor for super 15:00 199 vs 163 16 queens for Solar Solar sends some lings into the 4th of Super Super is able to clean the lings up main armies engage fungal on the army of super ultras and queens kill a large part of the protoss army mothership recalls the remnants 16:00 200 vs 142 ultras attacking the 4th of Super void rays save the 4th base zealot runby at the 3rd of Solar zealot at the new building 5th of Solar Solar saves his 3rd 17:00 200 vs 138 3-3 started for Solar 2 immortals and 1 colossus being produced for Super 5th of Solar is forced to cancel Solar attacking at the 4th of Super fungal on the void rays queens killing the void rays ultras clean up the ground forces queens transfusing ultras 18:00 199 vs 125 photon overcharge on the 4th base MSC is killed by queens lings rallying in to help Solar attacking the 3rd of Super Super ggs! Solar wins game 1! | ||
Elroi
Sweden5562 Posts
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