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On August 23 2013 03:18 Tobberoth wrote: Koreans have been winning everything for ages, before HOTS was released. I'd say Blizzard is more visible now than they were back then.
Viewership might be declining though, MLG dropping SC2 was indeed a blow.
EDIT: Though yes, reading through the topic, I was reminded that there were rumors that MLG hasn't dropped it permanently. They are not rumors. MLG has confirmed they will have SC2 at other events later if possible.
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SC:BW has been getting it's ass kicked last few years, but I never gave up and felt down. Keep your chin up, guy.
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On August 22 2013 04:56 Esoterikk wrote: Koreans winning everything and Blizzard is no where to be found.:
So.....Broodwar?
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Sometimes I imagine what happens when everyone just goes back to Broodwar. all the pros etc. Starcraft 2 got many people into Starcraft, but would the people really consider Broodwar when they come to the conclusion its way harder? I don't know, but would be amazing~~ _Imagine Broodwar scene being revived with tons of money in it :D
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Why would it make you sad? It's not like viewership is in the low-mid hundreds... WCS NA, the weakest region, had like a consistent 40-50k viewers all weekend. That's a healthy, sustainable number. Like the amount of people complaining about just the timing with TI3 is just so ridiculous; you never hear baseball fans whine after the super bowl saying, "hmmph. We'll never get as many views as the super bowl. I'm sad". What matters is sustainability and we are reaching a point where we can say this is a sustainable scene. It's not perfect, I agree with that, but not because of viewers. The biggest problem right now is the stumbling North American scene which has its head held under water by Blizzard.
This thread is great encouragement for starting a thread on the Brood War nostalgia circle-jerk.
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On August 23 2013 22:20 SomethingWitty wrote: Why would it make you sad? It's not like viewership is in the low-mid hundreds... WCS NA, the weakest region, had like a consistent 40-50k viewers all weekend. That's a healthy, sustainable number. Like the amount of people complaining about just the timing with TI3 is just so ridiculous; you never hear baseball fans whine after the super bowl saying, "hmmph. We'll never get as many views as the super bowl. I'm sad". What matters is sustainability and we are reaching a point where we can say this is a sustainable scene. It's not perfect, I agree with that, but not because of viewers. The biggest problem right now is the stumbling North American scene which has its head held under water by Blizzard.
This thread is great encouragement for starting a thread on the Brood War nostalgia circle-jerk.
Yeah you can contemptuously call it nostalgia and circle jerking, while trying to justify the merits of SC2 on it's "sustainability". Pretty sad that business jargon and and e-sports cheerleading precedes or even substitutes actual love and passion for the game. BW was free of that at least, unless I'm remembering wrong (blinded by nostalgia would be apt in that case).
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On August 24 2013 03:16 Mothra wrote:Show nested quote +On August 23 2013 22:20 SomethingWitty wrote: Why would it make you sad? It's not like viewership is in the low-mid hundreds... WCS NA, the weakest region, had like a consistent 40-50k viewers all weekend. That's a healthy, sustainable number. Like the amount of people complaining about just the timing with TI3 is just so ridiculous; you never hear baseball fans whine after the super bowl saying, "hmmph. We'll never get as many views as the super bowl. I'm sad". What matters is sustainability and we are reaching a point where we can say this is a sustainable scene. It's not perfect, I agree with that, but not because of viewers. The biggest problem right now is the stumbling North American scene which has its head held under water by Blizzard.
This thread is great encouragement for starting a thread on the Brood War nostalgia circle-jerk. Yeah you can contemptuously call it nostalgia and circle jerking, while trying to justify the merits of SC2 on it's "sustainability". Pretty sad that business jargon and and e-sports cheerleading precedes or even substitutes actual love and passion for the game. BW was free of that at least, unless I'm remembering wrong (blinded by nostalgia would be apt in that case).
I'm not trying to "justify the merits of SC2 on it's "sustainability"". I'm stating a fact which is that while Sc2 isn't the most watched scene the place we are at now is sustainable to have pro players, events offline and online, personalities, casters etc. How am I even e-sports cheerleading? LOL. I'm sure the people who go to live events and who play this game a lot have a passion for it but you're too immature to realize that you not having passion for the game doesn't mean that NO ONE can have passion for the game. You've got a lot of growing up to do.
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On August 23 2013 07:41 ninazerg wrote: SC:BW has been getting it's ass kicked last few years, but I never gave up and felt down. Keep your chin up, guy. I'm pretty sure in the past few years since it's "death" it's grown a bit, just from the exposure that got it, but I could be wrong.
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On August 25 2013 06:00 9-BiT wrote:Show nested quote +On August 23 2013 07:41 ninazerg wrote: SC:BW has been getting it's ass kicked last few years, but I never gave up and felt down. Keep your chin up, guy. I'm pretty sure in the past few years since it's "death" it's grown a bit, just from the exposure that got it, but I could be wrong. Still a shadow of its former self.
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On August 22 2013 06:59 docvoc wrote: the only thing killing sc2 is people saying stuff is killing it. I am stealing this.
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