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On May 28 2013 17:00 iky43210 wrote: Korea is a small country. If Esport is to grow, there needs to be emphasis on bigger countries.
Too much infatuation with korea from TL imo. It would have been way better doing analysis on US, Euro, or China.
And that would turn out even worse. Everybody plays dota and lol in China. US and Euro has tons of casual gamers into dota2, lol and even cs:go.
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On May 28 2013 18:17 GTR wrote: You forget to mention that Korean servers for LoL were only released at the end of 2011 (which is why the ranking starts there). However, many, many people were already playing on the American server before the Korean rollout.
OK. That explains why LoL's ranking went up so quickly in the charts
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free games - more players
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On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it.
You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular.
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On May 28 2013 22:40 kasumimi wrote:Show nested quote +On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it. You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular.
BW was horrible designed actualy if you look at it balance wise and mechanicaly. Buggy units, huge imbalances. What made the game so damn good was excelent art, good map makers (to balance the game) and people who played the game full time for insane hours showing us that with little there can be done so much. It was also free on PC bangs, and had less competition then Sc2 currently has.
OT:
Perhaps blizzard biggest flaw with Sc2 was not being flexible with PC bangs in korea ? letting them pay per copy of the game + expences for letting them use online access for an open account. I doubt the hardware would be a problem, but just more like PC bangs did not think it worth the expances when BW was free and populair and there are proberly tons of other games at that time that were free.
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On May 28 2013 22:40 kasumimi wrote:Show nested quote +On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it. You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular. No, LoL is boring as shit to play and watch. It's baby's first moba, with free blinks for everyone in case you fuck up positioning. Pro games are the most low kill, yawn-inducing snoozefests I've ever seen, and the graphics look like they were designed for 10 ywar olds. The whole game is really, and that explains why so many people like to play it: they never developed the mental capacity to be able to be good at anything slightly more challenging.
User was temp banned for this post.
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On May 28 2013 19:34 bgx wrote: What funny is SC2 from start had better online results based on this stats Which results? This chart is completely meaningless, it show RANKING, not actual numbers.
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On May 28 2013 19:34 bgx wrote: What funny is SC2 from start had better online results based on this stats.
Does it count only battle net gateways or private (FISH etc) as well? exactly ! good question..
all in all - pretty interesting stuff you got here
im just so fucking sad that LoL is the top game everywhere.. it sucks so much ass
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LOL is really killing the esports scene
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Starcraft 2 will suffer a huge shock in the next few months I feel. I really don't believe the KesPA teams will survive as I see resources being shifted away from SC2 teams to LoL teams. There is no audience to justify Flash/Bisu getting over 200k per year. I think a lot of people don't have an accurate view of how dire the situation is for SC2 in South Korea. Not only is the participation of players decreasing, it will probably die off like WC3 once the KesPA teams disband their SC2 teams.
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On June 01 2013 17:28 Partha wrote: Starcraft 2 will suffer a huge shock in the next few months I feel. I really don't believe the KesPA teams will survive as I see resources being shifted away from SC2 teams to LoL teams. There is no audience to justify Flash/Bisu getting over 200k per year. I think a lot of people don't have an accurate view of how dire the situation is for SC2 in South Korea. Not only is the participation of players decreasing, it will probably die off like WC3 once the KesPA teams disband their SC2 teams. Back to BW then
it's just sitting and waiting for the return.. I think everyone will be happy this way !
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If Blizzard isn't this greedy and actually makes the game cheaper, then it might have better sales. They should create a better interface for new players to find cool maps. Obviously they may not want a too hard challenge such as ladder from the beginning.
Also one of the easiest way to invite players is to offer something like BW battlechest (HotS + WoL) with reasonable price.
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On June 01 2013 17:28 Partha wrote: Starcraft 2 will suffer a huge shock in the next few months I feel. I really don't believe the KesPA teams will survive as I see resources being shifted away from SC2 teams to LoL teams. There is no audience to justify Flash/Bisu getting over 200k per year. I think a lot of people don't have an accurate view of how dire the situation is for SC2 in South Korea. Not only is the participation of players decreasing, it will probably die off like WC3 once the KesPA teams disband their SC2 teams.
Im with you on this one. Im certain Kespa will diband their sc2 teams in the near future unfortunatelly.
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United Kingdom14103 Posts
On June 01 2013 16:45 casualman wrote:Show nested quote +On May 28 2013 22:40 kasumimi wrote:On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it. You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular. No, LoL is boring as shit to play and watch. It's baby's first moba, with free blinks for everyone in case you fuck up positioning. Pro games are the most low kill, yawn-inducing snoozefests I've ever seen, and the graphics look like they were designed for 10 ywar olds. The whole game is really, and that explains why so many people like to play it: they never developed the mental capacity to be able to be good at anything slightly more challenging. User was temp banned for this post.
It's definitely not as bad as you propose.
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On May 28 2013 19:34 bgx wrote: What funny is SC2 from start had better online results based on this stats.
Does it count only battle net gateways or private (FISH etc) as well?
I don't know about the methodology, but one explanation why SC2 beats BroodWar online, but not in PC Baangs, is that people without BroodWar could go to a PC Baang and play it- whereas, until recently, to play Starcraft 2, you already needed a bnet account loaded with sc2, and if you had one of those, you'd be able to play the game from home anyways. If you're hanging around the PC baang with a bunch of friends, and just one of them didn't buy SC2, then you're likely going to play something else, like LoL or BroodWar.
With this theory, the PC Baang results are skewed disproportionately away from sc2. There are other explanations, of course.
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PC bangs are so weird anyway. Maybe Korean SC2 players play from home instead of the cyber cafe?
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Isn't it the case that the online BW ranking is based off of battlenet alone and not fish server where most people play?
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On May 28 2013 22:40 kasumimi wrote:Show nested quote +On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it. You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular. Apples are way better than oranges, they just taste better and are better designed and are therefore more popular.
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On June 01 2013 14:38 Lysanias wrote:Show nested quote +On May 28 2013 22:40 kasumimi wrote:On May 28 2013 17:07 Snowbear wrote: LoL will ALWAYS be the more popular game. Why? 1) It's FREE and the system requirements are much lower than sc2. 2) It's EASIER to understand and more CASUAL. 3) It's a TEAMGAME. You don't feel alone, and teammates can be blamed for losses
You just can't compare LoL with sc2. They are both played on the computer, but that's it. You can compare SC2 and LoL from a game design perspective. LoL is better designed and it's one of the many reasons it's more successful, just like BW. DotA and SC2 are both extremely unforgiving, volatile and thus un-fun in the long run. I strongly believe this one of the reasons they are less popular. BW was horrible designed actualy if you look at it balance wise and mechanicaly. Buggy units, huge imbalances. What made the game so damn good was excelent art, good map makers (to balance the game) and people who played the game full time for insane hours showing us that with little there can be done so much. It was also free on PC bangs, and had less competition then Sc2 currently has. *Bows down*
I feel like most people who praise BW for being better than SC2 never really understood BW that well.
That said, I don't claim to understand BW a lot either...
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