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DPRK Kimjongunia by R3mnant Version 0.1 uploaded on NA & EU
Overview
Size: 160 x 160 Starting positions: 3 Bases: 12 normal bases, 3 high yield bases (one normal gas) Towers: 0
Hello, map-making comrades!
On behalf of the Korean Friendship Association, I would like to present my newest map, Kimjongunia.
This map was created with cutting-edge editor skills. This map has truly bloomed into a beautiful flower, which is why it is called Kimjongunia.
- powerful symbols give you the strength of North Korea
- majestic in-game music will fill your ears with joy
- gold bases have rocks strategically placed on them
Other notable features: + Show Spoiler [features] +
Close Ups: + Show Spoiler [closeups] +
Changelog: + Show Spoiler [changelog] +
As we are a strong promoter of the freedom of speech, we welcome all opinions!
Be sure to take a look at my other maps! Mutation Dissociative Identity Disorder Judgement Day
I hope those map makers in the lesser Korea do not copy my designs!
R3mnant
Important: If anyone has a VOD of themselves or other people playing on this map, post it in this thread and I will link to it here.
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It's time to free the shit out of this map
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I'm afraid that map is slightly too rich for it's location :O
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This makes me so dadburn happy!
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Lines up nicely with the map DMZ, good job ozan (Y)
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It would be more North Korean if every mineral patch had 44 minerals
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This map shows true glory of Democratic People's Republic of Korea.
Eternal President Kim Il Sung surely smiles upon this map from the heavens.
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This is, surely, the best map I have ever played on. The Eternal President Kim Il Sung, Eternal General Secretary Kim Jong Il, and the Supreme Leader Kim Jong-un all express their utmost approval from the heavens and earth.
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United Kingdom14103 Posts
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I like those special carpets in mid
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This is the best map ever made...period.
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United States9935 Posts
get rid of the middle bases. overpowered for plantetarys.
only 1 entrance to each 1/3rd of the map.
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On April 20 2013 08:43 FlaShFTW wrote: get rid of the middle bases. overpowered for plantetarys.
only 1 entrance to each 1/3rd of the map.
you know there are destructible rocks that open additional paths?
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The fact the destructible rocks are destructible doesn't make everything OK. Aside from the fact that it forces players to break them before their opponent an secure them, even if it was destroyed it could just be re-walled with a command center or planetary fortress. The mineral wall would have to be mined out as well. Even without any blockades at all in those locations, it makes it so that terran can centralize their defenses to what's essentially just 1 spot, and their opponents are bottlenecked by narrow paths. Along the area between the mineral wall and ramps to the center tanked can be lined up to secure both spots, and on the other side, tanks can be placed on the high ground, and anything else if necessary (ie. PF).
2 points can be reasonable for 3 bases, but especially with the ease of defending one of the entrances, 4 bases seems like overboard to put inside. I like that the map has 3 spawns instead of something like 4.
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hahahahahahahahahahahahha fun map
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Haha very inspired
The statue should have been Kim Il Sung though XD
The question remains: Should we be worried if we hear 'Nuclear Launch Detected' now?
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LOL This map's flavor is amazing!
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United States9935 Posts
On April 20 2013 11:39 gobbledydook wrote:Show nested quote +On April 20 2013 08:43 FlaShFTW wrote: get rid of the middle bases. overpowered for plantetarys.
only 1 entrance to each 1/3rd of the map. you know there are destructible rocks that open additional paths? you know they have HP and cant be taken out early game? yeah i see them but its still a problem.
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