Fan Art Gallery by the guy that won the Blizzard's Art Contest for Best 3D Environment of SC:
http://polyphobia.de/nonpublic/muddles/blizz/
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Manaldski
229 Posts
Fan Art Gallery by the guy that won the Blizzard's Art Contest for Best 3D Environment of SC: http://polyphobia.de/nonpublic/muddles/blizz/ | ||
TT1_banned
Canada1206 Posts
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Phlash
United States43 Posts
A 3D Starcraft 2 will be developed with E-Sports in mind. Blizzard is going to make this game a spectacle to play and watch. The perspective will NOT be a problem, they will most likely take the original SC perspective and move it to 3D. The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake. Remember, folks, this is a company that makes a quarter of a BILLION dollars a month off of WoW subscriptions (before taxes, obviously). They have money to get the best talent to make this game and lead the project, if anyone pays attention to quality more than any company, it would be Blizzard. This is the same company that canned Starcraft: Ghost, after pouring millions into it. They will not release a crappy product (WC3 was not a bad game, just not the SC killer like it was touted to be). SC2 will be great. | ||
lololol
5198 Posts
On May 12 2007 09:26 Phlash wrote: The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake. Too bad there IS acceleration in Starcraft It's quite evident with shuttles/dropships. | ||
knyttym
United States5797 Posts
On May 12 2007 08:53 Manaldski wrote: havent saw these on TL and i thought this is the most appropriate post to put them in ... Fan Art Gallery by the guy that won the Blizzard's Art Contest for Best 3D Environment of SC: http://polyphobia.de/nonpublic/muddles/blizz/ that zergling looked really awesome but that zealot kind of looked like a raisin | ||
SuperJongMan
Jamaica11586 Posts
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Zelniq
United States7166 Posts
On May 12 2007 11:25 lololol wrote: Show nested quote + On May 12 2007 09:26 Phlash wrote: The game speed will be fine as long as they don't implement acceleration, which is a problem all the new RTS games are running in to - with acceleration, micro becomes much less useful and games turns into macrofests. Blizzard isn't going to make this mistake. Too bad there IS acceleration in Starcraft It's quite evident with shuttles/dropships. and scvs, probes, drones, and every other flying unit in the game | ||
Pads
England3228 Posts
god damn i didn't evan get good at bw yet, now another game comes along, sth else to try get good at, and proberlly fail horribly.. | ||
ShcShc
Canada912 Posts
Seeing how SC became a "pro-sport" in Korea, Blizzard is most likely to build upon SC:BW and there won't be any drastic rehaul (i.e: same pace, same units, etc...) There's probably going be some addition (i.e: 2 new units) but I doubt that would be the main attraction. If anything, I have a feeling that they will use the 3D engine to their advantage and try to improve how the units interact with the environment (so having the possibility of having complexe maps). ...at least, that's what I think is going to happen. Eitherway: -SC2 is most likely to be e-sports friendly -SC2 is going to revive the Starcraft series -The core of SC:BW will remain intact in SC2 (i.e: pace, units, no heroes, etc...) ...not a bad thing imo. | ||
GoDLy MD
United Kingdom258 Posts
EXCEPT FOR MAKING TERRAN OP BULLSHIT RUBBISH. but lol at ppl complaining about 3d in this thread, you know it's awesome. User was warned for this post | ||
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