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I just have one thing to say about all the balance infighting that we're doing with one another:
"Look at us. Look at what they make you give." - Bourne Trilogy
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On November 12 2012 14:43 SlixSC wrote:Show nested quote +On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. The difference you are looking for is that in Broodwar Zerg didn't win almost every single tournament. Is that good enough for you?
They kind of did when Jaedong was in his prime...
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On November 12 2012 14:46 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:43 SlixSC wrote:On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. The difference you are looking for is that in Broodwar Zerg didn't win almost every single tournament. Is that good enough for you? No wait, Zergs are just better than Terrans and Protoss players righ? Right... LOL this is one of the most ridiculous arguments I've seen on TL. For certain periods of time, a race DID dominate the scene in BW. Remember the Six Dragons era, when Terran was considered the weakest race by far? Remember how Boxer led the Terrans to learn new ways to deal with the Protoss endgame composition without begging Blizzard for a Terran buff? No, of course you don't. This is just a period when Zerg is rising. Deal with it.
You're right that argument is stupid, but mass infestor play is a bit too powerful, IMO, and i think they will be nerfed.
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On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that.
Except Lurkers were fucking insanely impossible to use unless you are a god. Lockdown affects one unit. And plague doesn't stop units from moving. Infestors are easy to use, and are way to versatile.
LOL one of the most ridiculous posts of all time. Absolutely no understanding of the greatest RTS of all time.
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If you don't think infestors should be nerfed, you're crazy.
If you think Stephano won that game just because of fungal, you're crazy. Stephano was MILES ahead before he landed those devastating fungals.
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On November 12 2012 14:44 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:37 c0sm0naut wrote:On November 12 2012 14:33 FlyingTurtle wrote:On November 12 2012 14:30 c0sm0naut wrote:On November 12 2012 14:24 FlyingTurtle wrote:On November 12 2012 14:21 Gator wrote:On November 12 2012 14:18 FlyingTurtle wrote:On November 12 2012 14:16 Thomanson wrote:On November 12 2012 14:15 FlyingTurtle wrote: LOL @ all the fungal whine. Bomber's army was what, 100 marines and just 6 tanks? He was asking for it. Tier 3 army beats a tier 2 army = OP QQ NERF
Well played Stephano. I'd buy that argument, if Terran had Tier 3 that was any use against....well anything. Go watch some of Gumiho's games or any games where the Terran makes anything out of his Starports other than Vikings and Meds. Bomber lost because he went pure marine tank versus a hive composition instead of throwing in Ravens, BCs, Thors, etc. WTF how do build that army on Ohana lol, that game lasted what 20 minutes? Bomber couldn't even take a 4th base I'll tell you how. You don't go for the maxed-out marine-tank push on 3 bases. You don't fall behind on tech and econ due to a fake roach bust. You don't make the mistakes Bomber made while Stephano rushed up to hive tech. don'ts: 1. play safe vs all ins 2. do a standard prehive timing push 3. let your opponent rush to hive while you make mistakes am i getting everything? so the margin of error is about, 75 minerals in salvaged bunkers, an unnecessary stim and reading the committal of unit production from a zerg player perfectly all game Obviously you've never heard of present value vs future value. 75 minerals in salvaged bunkers? He paid 100 upfront for each bunker. If he spent that money on, say, another CC or more upgrades, etc, he would have been paid back more than just 100 minerals for the investment. Bomber didn't just lose those 75 minerals, he invested 400 minerals that would have paid exponential dividends as the game went on. Learn your stuff before you post any of this nonsense. do you mean opportunity cost? dont talk to me like i'm retarded. If stephano has 8 roaches out there, breaks the rocks and then floods in with banes like he did on cloud kingdom, bombers loses that game in a minute. even with 2 bunkers. he chose to play safe and it lost him the game, stop calling it a "mistake" when in reality zergs make midgame zerglings all the time just to be "safe" and it doens't make them as critically far behind as youre claiming it made bomber.. Opportunity cost refers to any trade-off. In your specific case, you're making the mistake of thinking that 75 minerals at the 6 minute mark is worth 75 minerals at the 8 minute mark and so forth. If you want me to explain to you why dismissing it as "75 minerals" is stupid, I'll be glad to point it out.
yes, it delays the ebays and i understand why it's critical, i'm just questioning the validity of you being critical in this situation. bomber did the ace match "thing" and played safe and it cost him the game. i dont really consider it a "mistake" and i think it's funny that no one points out the 4 roaches he made + warren as well as the 40 or so lings he made randomly at like 10 or 11 minutes. did that opportunity cost impact stephano as greatly?
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Seriously fungal whine is getting tiresome. WE GET IT'S NOT OK, now shut up and wait for Blizz to fix while ENJOYING the games where pros put their heart out, instead of whining. Bomber made fantastic matches if you are too blind to see, consult a doctor.
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IT's the first time ever that I see stephano coming back from a very likely defeat in a serie. Most of the time when he is really close to elimination he doesn't manage to come back. Nice win at the last possible moment.
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On November 12 2012 14:43 Havik_ wrote:Show nested quote +On November 12 2012 14:31 zefreak wrote:On November 12 2012 14:28 Havik_ wrote:On November 12 2012 14:24 nokz88 wrote:On November 12 2012 14:20 Havik_ wrote: To some extent I think Terrans have no right to QQ about Infestors until they start making Ghosts in TvZ again. Protoss can complain all they want though :p Yes those same Ghosts Blizzard butchered after Zergs cried rivers because Mvp used them like none other. Its called EMP. You can't whine about Infestors and not make their counter. 1 EMP can neutralize infinite infestors if they're clumped up. Are you trolling? No, but based on how stubborn Terran players have always been, I can't blame you for thinking that I am when I actually pose a potential solution to your problem. I don't really care though. Its not my ladder win rate that's going in the toilet. lol
Ver is (or was until very recently, not sure of his status now) a progamer and a damn smart one at that, and he gives his answer here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=251694¤tpage=389#7780 Quoting from that thread:
On October 31 2012 03:55 Ver wrote:Show nested quote +On October 29 2012 12:43 phfantunes wrote: Why are Vikings favored over Ghosts in late game TvZ? Being just the average player that I am, it makes more sense to go Ghosts since you can snipe/EMP the Infestors and then your Marines can run up and finish the broodlords. You also have bio infrastructure and upgrades, whereas the hard switch into Viking production is very costly. Vikings are also dead supply if you happen to regain the air superiority and you're left vulnerable to Ultralisk tech switches.
Basically, why don't Ghosts work against the Infestor/Broodlord ball of death or even why don't top players add a few ghosts instead of a couple Vikings? Ghosts are stupidly expensive and are rendered mostly useless if they make a single overseer. They are quite awesome against infestor ultra ling armies but if they go broods then they can't get close enough to emp/snipe infestors due to brood range + fungal + infesteds. Keen vs jonnyrecco from tsl4 on daybreak is a good example of this. the zerg has 20-30 supply locked in corruptors and is down multiple bases and lost all his tech yet it doesn't matter.
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On November 12 2012 14:48 TimENT wrote:Show nested quote +On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. Except Lurkers were fucking insanely impossible to use unless you are a god. Lockdown affects one unit. And plague doesn't stop units from moving. Infestors are easy to use, and are way to versatile. LOL one of the most ridiculous posts of all time. Absolutely no understanding of the greatest RTS of all time.
LOL they were impossible to use? YOU BURROW THEM AND IF THEY WALK 40 MARINES OVER, YOU WIN. Yes, they took a lot of skill to use properly, just like...wait for it...FUNGAL! You don't realize that there is such a thing as SPLITTING MARINES. In the case of lurkers, you split the moment you see the spikes. In the case of infestors, you split the moment they walk past your tank fire and up to your marines. Shut up and go bury your condescending little head in the sand.
User was warned for this post
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Stephano won the psychological battle and played a very well-rounded 8 game set against Bomber even though the score says otherwise. I'm going to breakdown the last game for you guys from both player's mindsets:
Stephano: Bomber's been doing well when he gets up to 3 bases and gets his upgrades rolling. I already smashed him with my roach bust perhaps I do a decoy in order to gain early map control, get my econ going so I can play my style of game.
Bomber sees roach warden.
Bomber: Oh shit, not this again. If I hold it. I win the game.
Stephano delays him long enough and Bomber doesn't check the roach/ling count. Too late.
What did we learn? Even though you're getting those bunkers up right away, you still have to try and find a way to look at the ling/roach count to make sure. When those larva hatch and you see drone, drone, drone you need to cancel them right away and get rolling.
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On November 12 2012 14:53 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:48 TimENT wrote:On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. Except Lurkers were fucking insanely impossible to use unless you are a god. Lockdown affects one unit. And plague doesn't stop units from moving. Infestors are easy to use, and are way to versatile. LOL one of the most ridiculous posts of all time. Absolutely no understanding of the greatest RTS of all time. LOL they were impossible to use? YOU BURROW THEM AND IF THEY WALK 40 MARINES OVER, YOU WIN. Yes, they took a lot of skill to use properly, just like...wait for it...FUNGAL! You don't realize that there is such a thing as SPLITTING MARINES. In the case of lurkers, you split the moment you see the spikes. In the case of infestors, you split the moment they walk past your tank fire and up to your marines. Shut up and go bury your condescending little head in the sand. You do realize you are discussion something with a banned user, right? He can't actually respond to what you are saying.
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On November 12 2012 14:49 c0sm0naut wrote:Show nested quote +On November 12 2012 14:44 FlyingTurtle wrote:On November 12 2012 14:37 c0sm0naut wrote:On November 12 2012 14:33 FlyingTurtle wrote:On November 12 2012 14:30 c0sm0naut wrote:On November 12 2012 14:24 FlyingTurtle wrote:On November 12 2012 14:21 Gator wrote:On November 12 2012 14:18 FlyingTurtle wrote:On November 12 2012 14:16 Thomanson wrote:On November 12 2012 14:15 FlyingTurtle wrote: LOL @ all the fungal whine. Bomber's army was what, 100 marines and just 6 tanks? He was asking for it. Tier 3 army beats a tier 2 army = OP QQ NERF
Well played Stephano. I'd buy that argument, if Terran had Tier 3 that was any use against....well anything. Go watch some of Gumiho's games or any games where the Terran makes anything out of his Starports other than Vikings and Meds. Bomber lost because he went pure marine tank versus a hive composition instead of throwing in Ravens, BCs, Thors, etc. WTF how do build that army on Ohana lol, that game lasted what 20 minutes? Bomber couldn't even take a 4th base I'll tell you how. You don't go for the maxed-out marine-tank push on 3 bases. You don't fall behind on tech and econ due to a fake roach bust. You don't make the mistakes Bomber made while Stephano rushed up to hive tech. don'ts: 1. play safe vs all ins 2. do a standard prehive timing push 3. let your opponent rush to hive while you make mistakes am i getting everything? so the margin of error is about, 75 minerals in salvaged bunkers, an unnecessary stim and reading the committal of unit production from a zerg player perfectly all game Obviously you've never heard of present value vs future value. 75 minerals in salvaged bunkers? He paid 100 upfront for each bunker. If he spent that money on, say, another CC or more upgrades, etc, he would have been paid back more than just 100 minerals for the investment. Bomber didn't just lose those 75 minerals, he invested 400 minerals that would have paid exponential dividends as the game went on. Learn your stuff before you post any of this nonsense. do you mean opportunity cost? dont talk to me like i'm retarded. If stephano has 8 roaches out there, breaks the rocks and then floods in with banes like he did on cloud kingdom, bombers loses that game in a minute. even with 2 bunkers. he chose to play safe and it lost him the game, stop calling it a "mistake" when in reality zergs make midgame zerglings all the time just to be "safe" and it doens't make them as critically far behind as youre claiming it made bomber.. Opportunity cost refers to any trade-off. In your specific case, you're making the mistake of thinking that 75 minerals at the 6 minute mark is worth 75 minerals at the 8 minute mark and so forth. If you want me to explain to you why dismissing it as "75 minerals" is stupid, I'll be glad to point it out. yes, it delays the ebays and i understand why it's critical, i'm just questioning the validity of you being critical in this situation. bomber did the ace match "thing" and played safe and it cost him the game. i dont really consider it a "mistake" and i think it's funny that no one points out the 4 roaches he made + warren as well as the 40 or so lings he made randomly at like 10 or 11 minutes. did that opportunity cost impact stephano as greatly?
If he had saved a scan and just used it on the natural, he would have instantly known it was a fake. Playing it "safe" was a misread; stop trying to claim otherwise.
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On November 12 2012 14:54 StarStruck wrote: Stephano won the psychological battle and played a very well-rounded 8 game set against Bomber even though the score says otherwise. I'm going to breakdown the last game for you guys from both player's mindsets:
Stephano: Bomber's been doing well when he gets up to 3 bases and gets his upgrades rolling. I already smashed him with my roach bust perhaps I do a decoy in order to gain early map control, get my econ going so I can play my style of game.
Bomber sees roach warden.
Bomber: Oh shit, not this again. If I hold it. I win the game.
Stephano delays him long enough and Bomber doesn't check the roach/ling count. Too late.
What did we learn? Even though you're getting those bunkers up right away, you still have to try and find a way to look at the ling/roach count to make sure. When those larva hatch and you see drone, drone, drone you need to cancel them right away and get rolling. as they say in sports, the game is 90% mental
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On November 12 2012 14:53 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:48 TimENT wrote:On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. Except Lurkers were fucking insanely impossible to use unless you are a god. Lockdown affects one unit. And plague doesn't stop units from moving. Infestors are easy to use, and are way to versatile. LOL one of the most ridiculous posts of all time. Absolutely no understanding of the greatest RTS of all time. LOL they were impossible to use? YOU BURROW THEM AND IF THEY WALK 40 MARINES OVER, YOU WIN. Yes, they took a lot of skill to use properly, just like...wait for it...FUNGAL! You don't realize that there is such a thing as SPLITTING MARINES. In the case of lurkers, you split the moment you see the spikes. In the case of infestors, you split the moment they walk past your tank fire and up to your marines. Shut up and go bury your condescending little head in the sand.
aye man.
Same with marines.
Got to love that control and the fact your units don't frigging clump up every two seconds
It's funny because earlier some guy was complaining about the terran army being up double the supply and the zerg being able to hold and I gave him one word: defilers.
Let us not forget.
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The Startale curse can only be broken twice in a life time.
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On November 12 2012 14:53 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:48 TimENT wrote:On November 12 2012 14:40 FlyingTurtle wrote: If you're whining about balance, refute me or GTFO. Here's the crux: so Fungal is OP? A "skill-less" skill? What about lurkers in BW? Move your marines into a few of them, get shredded...and the Zerg didn't even have to click "F". Lockdown prevents micro? DEFINITELY OP. Plague = guaranteed damage? OP. You might as well say that the entire game of SC BW was just whoever could get the most OP units on the field. There's something called MICRO, idiots. Bomber clumped his marines and lost the game, simple as that. Except Lurkers were fucking insanely impossible to use unless you are a god. Lockdown affects one unit. And plague doesn't stop units from moving. Infestors are easy to use, and are way to versatile. LOL one of the most ridiculous posts of all time. Absolutely no understanding of the greatest RTS of all time. LOL they were impossible to use? YOU BURROW THEM AND IF THEY WALK 40 MARINES OVER, YOU WIN. Yes, they took a lot of skill to use properly, just like...wait for it...FUNGAL! You don't realize that there is such a thing as SPLITTING MARINES. In the case of lurkers, you split the moment you see the spikes. In the case of infestors, you split the moment they walk past your tank fire and up to your marines. Shut up and go bury your condescending little head in the sand.
And it being so little. i don't imagine it will be too difficult to do.
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On November 12 2012 14:55 FlyingTurtle wrote:Show nested quote +On November 12 2012 14:49 c0sm0naut wrote:On November 12 2012 14:44 FlyingTurtle wrote:On November 12 2012 14:37 c0sm0naut wrote:On November 12 2012 14:33 FlyingTurtle wrote:On November 12 2012 14:30 c0sm0naut wrote:On November 12 2012 14:24 FlyingTurtle wrote:On November 12 2012 14:21 Gator wrote:On November 12 2012 14:18 FlyingTurtle wrote:On November 12 2012 14:16 Thomanson wrote: [quote]
I'd buy that argument, if Terran had Tier 3 that was any use against....well anything. Go watch some of Gumiho's games or any games where the Terran makes anything out of his Starports other than Vikings and Meds. Bomber lost because he went pure marine tank versus a hive composition instead of throwing in Ravens, BCs, Thors, etc. WTF how do build that army on Ohana lol, that game lasted what 20 minutes? Bomber couldn't even take a 4th base I'll tell you how. You don't go for the maxed-out marine-tank push on 3 bases. You don't fall behind on tech and econ due to a fake roach bust. You don't make the mistakes Bomber made while Stephano rushed up to hive tech. don'ts: 1. play safe vs all ins 2. do a standard prehive timing push 3. let your opponent rush to hive while you make mistakes am i getting everything? so the margin of error is about, 75 minerals in salvaged bunkers, an unnecessary stim and reading the committal of unit production from a zerg player perfectly all game Obviously you've never heard of present value vs future value. 75 minerals in salvaged bunkers? He paid 100 upfront for each bunker. If he spent that money on, say, another CC or more upgrades, etc, he would have been paid back more than just 100 minerals for the investment. Bomber didn't just lose those 75 minerals, he invested 400 minerals that would have paid exponential dividends as the game went on. Learn your stuff before you post any of this nonsense. do you mean opportunity cost? dont talk to me like i'm retarded. If stephano has 8 roaches out there, breaks the rocks and then floods in with banes like he did on cloud kingdom, bombers loses that game in a minute. even with 2 bunkers. he chose to play safe and it lost him the game, stop calling it a "mistake" when in reality zergs make midgame zerglings all the time just to be "safe" and it doens't make them as critically far behind as youre claiming it made bomber.. Opportunity cost refers to any trade-off. In your specific case, you're making the mistake of thinking that 75 minerals at the 6 minute mark is worth 75 minerals at the 8 minute mark and so forth. If you want me to explain to you why dismissing it as "75 minerals" is stupid, I'll be glad to point it out. yes, it delays the ebays and i understand why it's critical, i'm just questioning the validity of you being critical in this situation. bomber did the ace match "thing" and played safe and it cost him the game. i dont really consider it a "mistake" and i think it's funny that no one points out the 4 roaches he made + warren as well as the 40 or so lings he made randomly at like 10 or 11 minutes. did that opportunity cost impact stephano as greatly? If he had saved a scan and just used it on the natural, he would have instantly known it was a fake. Playing it "safe" was a misread; stop trying to claim otherwise.
saving a scan to figure out if zerg is actually all inning or not standard right or should i say scandard if you read my post, i never claimed that it wasn't a misread, i claimed that it wasn't a "mistake" like you called it...
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On November 12 2012 15:00 c0sm0naut wrote:Show nested quote +On November 12 2012 14:55 FlyingTurtle wrote:On November 12 2012 14:49 c0sm0naut wrote:On November 12 2012 14:44 FlyingTurtle wrote:On November 12 2012 14:37 c0sm0naut wrote:On November 12 2012 14:33 FlyingTurtle wrote:On November 12 2012 14:30 c0sm0naut wrote:On November 12 2012 14:24 FlyingTurtle wrote:On November 12 2012 14:21 Gator wrote:On November 12 2012 14:18 FlyingTurtle wrote: [quote]
Go watch some of Gumiho's games or any games where the Terran makes anything out of his Starports other than Vikings and Meds. Bomber lost because he went pure marine tank versus a hive composition instead of throwing in Ravens, BCs, Thors, etc. WTF how do build that army on Ohana lol, that game lasted what 20 minutes? Bomber couldn't even take a 4th base I'll tell you how. You don't go for the maxed-out marine-tank push on 3 bases. You don't fall behind on tech and econ due to a fake roach bust. You don't make the mistakes Bomber made while Stephano rushed up to hive tech. don'ts: 1. play safe vs all ins 2. do a standard prehive timing push 3. let your opponent rush to hive while you make mistakes am i getting everything? so the margin of error is about, 75 minerals in salvaged bunkers, an unnecessary stim and reading the committal of unit production from a zerg player perfectly all game Obviously you've never heard of present value vs future value. 75 minerals in salvaged bunkers? He paid 100 upfront for each bunker. If he spent that money on, say, another CC or more upgrades, etc, he would have been paid back more than just 100 minerals for the investment. Bomber didn't just lose those 75 minerals, he invested 400 minerals that would have paid exponential dividends as the game went on. Learn your stuff before you post any of this nonsense. do you mean opportunity cost? dont talk to me like i'm retarded. If stephano has 8 roaches out there, breaks the rocks and then floods in with banes like he did on cloud kingdom, bombers loses that game in a minute. even with 2 bunkers. he chose to play safe and it lost him the game, stop calling it a "mistake" when in reality zergs make midgame zerglings all the time just to be "safe" and it doens't make them as critically far behind as youre claiming it made bomber.. Opportunity cost refers to any trade-off. In your specific case, you're making the mistake of thinking that 75 minerals at the 6 minute mark is worth 75 minerals at the 8 minute mark and so forth. If you want me to explain to you why dismissing it as "75 minerals" is stupid, I'll be glad to point it out. yes, it delays the ebays and i understand why it's critical, i'm just questioning the validity of you being critical in this situation. bomber did the ace match "thing" and played safe and it cost him the game. i dont really consider it a "mistake" and i think it's funny that no one points out the 4 roaches he made + warren as well as the 40 or so lings he made randomly at like 10 or 11 minutes. did that opportunity cost impact stephano as greatly? If he had saved a scan and just used it on the natural, he would have instantly known it was a fake. Playing it "safe" was a misread; stop trying to claim otherwise. saving a scan to figure out if zerg is actually all inning or not standard right or should i say scandard if you read my post, i never claimed that it wasn't a misread, i claimed that it wasn't a "mistake" like you called it...
Bomber doesn't scan for all ins because he needs to save them for manner mules.
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