Table of Contents
Ro32: Day Two
Recap
Ro32: Day Three
Preview
Players, brackets, and schedules on Liquipedia
Ro32: Day Two Recap
Results from Live Report Thread by opterown.
+ Show Spoiler [Results] +
Polt vs. Mvp
Polt <Entombed Valley> Mvp
Polt <Ohana> Mvp
Polt <Cloud Kingdom> Mvp
Polt wins 2-1!
TAiLS vs. Happy
TAiLS <Entombed Valley> Happy
TAiLS <Ohana> Happy
TAiLS <Tal'Darim Altar> Happy
TAiLS wins 2-1!
CoCa vs. Seed
CoCa <Cloud Kingdom> Seed
CoCa <Daybreak> Seed
CoCa <Shakuras Plateau> Seed
Seed wins 2-0!
GuMiho vs. Neo.G_Soulkey
GuMiho <Ohana> Neo.G_Soulkey
GuMiho <Entombed Valley> Neo.G_Soulkey
GuMiho <Cloud Kingdom> Neo.G_Soulkey
GuMiho wins 2-0!
Polt <Entombed Valley> Mvp
Polt <Ohana> Mvp
Polt <Cloud Kingdom> Mvp
Polt wins 2-1!
TAiLS vs. Happy
TAiLS <Entombed Valley> Happy
TAiLS <Ohana> Happy
TAiLS <Tal'Darim Altar> Happy
TAiLS wins 2-1!
CoCa vs. Seed
CoCa <Cloud Kingdom> Seed
CoCa <Daybreak> Seed
Seed wins 2-0!
GuMiho vs. Neo.G_Soulkey
GuMiho <Ohana> Neo.G_Soulkey
GuMiho <Entombed Valley> Neo.G_Soulkey
GuMiho wins 2-0!
Rock Beats Paper
– Polt topples Mvp for the first time in his career, winning 2 - 1 and moving onto winners bracket.
A year ago, there was a rule that TSL_Polt always beat MMA, MMA always beat LG-IM_Mvp, and Mvp always beat Polt. It was the rock-paper-scissors of the SC2 world that could never be broken. It didn't matter how their conditions were, if you put them in a round robin format, you would have an endless tiebreaker that went on until someone passed out due to exhaustion. Now, in the present, everything is flipped on its head. MMA beat Polt in an online MLG qualifier and at IP4, and with the result last night, Polt was finally to get over his Mvp-sized mountain and beat the player who has defeated him so many times before.
The games went as you would have expected. On the first map, Polt went for a strong timing push after a banshee opening and was able to kill Mvp before he could beef up his mech army. Due to Mvp's choice of going for his own cloaked banshees to try and catch Polt off guard, Mvp didn't have siege tech by the time Polt rolled into his base with siege tanks, bio units and dropships.
Showing he wasn't going to die so easily, Mvp catapulted back with a dominating second game. Polt, known as possibly the best marine-tank player in the world, got completely outplayed in his strongest TvT match-up. Mvp was able to contain Polt early, beat him in positioning and have faster reaction times to complete a blowout victory. Coming into the showdown between two of the best Terrans in the world, you would have thought Polt would have the upper-hand if a game turned into a marine-tank vs. marine-tank fight, but Mvp proved that while he is known primarily for mech, he can win TvT any way he wants.
Coming into the summer, Polt was playing completely off-form in Korea and looking like a player that could fall out of Code A at any time. All his attention was on foreign tournament victories and streaming, leading him to playing worse in Korea. With his decision to stop streaming and drop foreign tournaments outside of Korea for the time being, he has become an unstoppable force in all Korean events. Since losing in embarassing fashion to Dark, a B-teamer on Slayers, in the OSL preliminaries, Polt has not dropped a BoX series.
In the third set, the former OptimusPrime showed why he hasn't been beat in a BoX series in almost two months. He knew what Mvp was going for (mech), knew that Mvp usually gets late siege, and mapped out a build to kill him at the precise time before he could get his four factories rolling with siege tanks popping out at the plenty. With a faster siege timing, marauders, and a dropship to snipe important tech for Mvp, Polt pushed through to get his first series victory against Mvp in his career.
The good news for Mvp fans is that he didn't look bad. In the only real long game in the series, Mvp played marine-tank vs. marine-tank as perfectly as one could hope for. The reason he lost was due to the planning and decision making of his counterpart. In Polt's case, he continues to rise up the ranks. With recent victories against Maru, Hyun, DongRaeGu, and now Mvp in Bo3 series, the Super Tournament champion has made it known that his goal for this tournament is not only to qualify for the Asian finals, but to win the whole shabang.
Happy Zealots
– Protoss continue their Korean dominance as Seed and TAiLS defeat CoCa and Happy.
After almost a year of Protoss depression over their performance in the GSL, they can now smile in glee at how well things are going. LG-IM_Seed, their new, charismatic champion, ended any doubts that he was going to be a one-trick pony that could only do well in a single tournament. Against SlayerS_CoCa, the MVP of last season's GSTL and a player who has been on fire, Seed showed why he is the champion and Coca is still stuck in Code B.
With a well executed blink stalker push in the first game, he was able to take the first set and put Coca on his heels. Even with a big lead in the second game, having fifteen-plus brood lords and a superior economy, the Slayers player wasn't able to put away Seed. The champion showed why he is the champion, refusing to give up and staying in the game until he got his Mothership out. In the climactic battle, Coca clumped up all his brood lords, let Seed get off a perfect vortex and then throw his archons inside the toilet. When the vortex ended, the game did as well, with Seed killing Coca's entire army in a matter seconds.
It was a game that Coca surely could have won with better positioning of his army, but Seed did what he always does. He hung on long enough to give himself a chance to steal a win, and he was able to turn the tables in one fell swoop. Joining Byun, Symbol, and MC, Coca has now come face-to-face with Seed's ability to turn the impossible into a victory. Capping the win off with a celebration to his sponsor Coca Cola, the newly badged Protoss captured more supporters with his exciting style and maybe even more exciting ceremonies.
In the other Protoss victory of the night, MVP.TAiLS beat LG-IM_Happy in a forgettable series. All three games were short with little to note except the micro mistakes that were made. Tails lost the first game by letting a few stray marines walk into his natural and kill off ten probes without a fight. Luckily for the MVP player, Happy returned the favor with two bad games of his own, giving Tails passage to the next round. Both players will be entering the next round as underdogs, but Happy has the nightmare scenario of having to play Mvp in an elimination round.
The Key to Almost Victory
– Soulkey puts on the best performance of the KeSPA Seven so far, but falls to Gumiho's superior late game play in a 0 - 2 defeat
He is this close to being an amazing player. You watch Soulkey play, and you can see a Code S-level player blooming. He has the mechanics down, the compositions down, and the micro down. All he needs left is better reaction times and the ability to close out a game, and Soulkey is one KeSPA player that you should expect to be in GSL sooner rather than later.
Exactly like his series against Taeja in the WCG Korean qualifiers, Soulkey started strong. He was strong in the mid-game. He was strong going into the late-game. Then, when it was finally time to end the game, kill Taeja, and put a win on the scoreboard, Soulkey fell apart. Be it from the drops, lack of detection, or clumping his units up, Soulkey just hasn't been able to finish the job. You could see from his series against FXOGuMiho that with maybe another month of practice, that for the next Code A qualifiers that he will almost assuredly enter, Soulkey is a player that no one from KeSPA or GOM will want to he put up against in their bracket.
With even decent drop defense and one overseer with his army, he would have won at least a game, and maybe even the series. Gumiho's cloaked ghosts ripped his army apart and his marauder drops across the map killed his economy. Even then, losing battles and drones he shouldn't have, he was still in a good position to win until the very end of the series. Gumiho was able to get enough vikings in the first game to win an extremely close game, and then use the lack of experience and detection from Soulkey in game two to nuke everything into oblivion.
The crazy thing is that Gumiho played well. Extremely well. If this was Gumiho on an off day, then maybe you could say that Soulkey wasn't all that impressive, but the Towel Terran played up to the level you would except from a top tier Terran. The 0-2 loss puts the KeSPA Seven down to a disappointing 0-6 overall map score in the tournament, but don't fret. With a little more coaching and experience, Soulkey has it in him to surpass not only his KeSPA peers, but be right up there with the best Zergs in the world.
Ro32: Day Three Preview
by Fionn and Waxangel
CreatorPrime vs MVP.DongRaeGu
Almost a month after suffering two of the worst defeats of his career, DongRaeGu finally returns. Who would have imagined that for a player who experienced defeat in several finals – the Blizzard Cup, and MLG Winter Championship come prominently to mind – two semi-final failures would actually be the most painful of his career? With the finals of the most recent GSTL and Code S tournaments taking place in his hometown of Busan, DongRaeGu was looking forward to the chance of winning his most glorious victories yet, clinching the championships in front of a throng of fans, friends, and family. However, within the span of a few days, he was unceremoniously dumped out in the semi-finals of both tournaments, and crushed under the weight of his own expectations.
Looking at his twitter feed since his defeats, DongRaeGu fans can waylay their fears that he has become a unshaven, drunk derelict who occasionally mumbles about burrowed infestors as he ambles around the beaches of Busan. He's been keeping up with his social media, making vague and philosophical tweets that remind you he's not just one of the best Starcraft II players in the world, but also kid in his early twenties dealing with adversity like everyone else. DRG's had plenty of time to reflect, and he should show up to this match humbled but focused, looking to make his way back to the top, one step at a time. (Just don't ask him about that period between July 17 – 23 when he fell off the grid).
It's interesting and almost even humorous coincidence that DongRaeGu's first opponent in his return is a player who has never had anything to lose. Creator's still at the phase where anything he gains is seen as a sign of his growing skill, while losses are patiently accepted as growing pains. At fifteen years old, he's already recognized as one of the absolute terrors on ladder and in team leagues, but has been unable to make an impact in individual competition. Still, his talent is so prodigious it's considered a matter of when, not if, he finally breaks out on the scene. Surely enough, he's making slow progress as time passes, taking on more responsibilities for Prime in the GSTL and even making his Code S debut last season.
In terms of actual time as Starcraft II pro-gamers, DongRaeGu and Creator are actually pretty similar. But you can't help but imagine that DongRaeGu will head into this match, look across at the other booth, shake his head, and think 'you've got a lot to learn.'
Styles
Creator plays a very standard style of Protoss that could either be called incredibly boring or incredibly solid, depending on your opinion of Protoss in general. Even when he makes a decision to all-in, you can imagine it being entirely technical. Something like 'I will all-in in 38.65% of games because that provides the optimal amount of of uncertainty for my opponent to ensure the highest long term win-rate.' At his best, DongRaeGu also seemed like a machine, with his fluid Zerg play resembling some kind of computer with a perfect response-tree for every changing scenario.
However, if DongRaeGu once looked like water, flowing around and eventually drowning out his opponent's attacks, his recent ZvP games have shown that it's very possible for creative opponents to put him in situations he doesn't know how to deal with. He barely overcame NaNiwa and his unorthodox gateway first strategies in the GSL quarters, while he fell like many a Zerg to MC's all-ins in the GSL semis. Fortunately for DongRaeGu, Creator hasn't shown that much creativity in the all-in department, saving his optimization talents to make builds that give Protoss the best possible foundation in macro games. That should make this series a battle between two of the best straight-up PvZ players in the game, one where we'll hand DongRaeGu a slight advantage because of his reputation.
Prediction: DongRaeGu 2 - 1 Creator
Liquid`HerO vs. CJ_EffOrt
Enter Effort. For all of you who don't know of Effort, here is a short summary: he looks like Supernova's twin, is the only player to defeat Flash in a Brood War final after giving the Ultimate Weapon a 2-0 lead, and out of the KeSPA players, the one with the best chance to make it into Code S first. He briefly retired from playing Starcraft two years ago, but came back since the start of last season's Proleague, he has been consistently one of the best Zergs in Brood War and SC2 in his league.
Things won't be easy, though. For the fourth straight series, one of the KeSPA Seven will be pitted up against one of the stronger players the GOM squadron has to offer. Liquid's Hero, former Code S semifinalist, is considered to be one of the best PvZ players in the world and has defeated top Zerg after another to get where he is now.
Time for the good and bad news for the KeSPA followers out there. First, the good news is that Effort is absolutely crushing ZvZ and hasn't dropped a game in the hybrid Proleague this season. He is also known to be a player that can improve very quickly and is able to revel in the role of the underdog. He has been an underdog many times in his career, going up against many favored opponents, and Effort is a player who has been able to overcome those disadvantages.
The bad news? He is 0-3 in Proleague against Protoss and has had a bit of a slump overall since his blazing start to the season. Losing to players like Lizzy, Shy and Trap is not going to be the best boost of confidence to fans who want to see him take down the now veteran Hero. It's not fair to say that Effort doesn't have a chance at all just because his three comrades have gone down without a single win, but effort might very well be the next on the chopping block if he doesn't bring inspiring play tonight.
Prediction: Hero 2 - 0 Effort
SlayerS_Puzzle vs. CJ_herO[jOin]
Alright, so we can either breakdown a PvP between a veteran GSL player against possibly the biggest underdog of the team of underdogs with a middling PvP record, or we can get down to what everyone wants to know. With the merging of the Brood War and Starcraft 2 scenes, we now have the burden of having three, yeah, that's right, THREE PLAYERS having the name Hero.
It's time to decide which of these three has the right to be known from this day forth as the real Hero, while the other two must either get new names or be forever known as fakes.
Liquid`Hero: Out of the three Heroes, he is the one with the least amount of experience in Brood War, but by far the most accomplished when it comes to Starcraft 2. Out of the three Heroes now in Starcraft 2, he is the last one to make his official debut under his moniker. Team Eight's Hero debuted in 07, and CJ's Hero debuted in late 2009. In terms of seniority, Liquid's Hero is surprisingly the oldest of the trio, being two years older than his CJ counterpart and edging out Team Eight's Hero by fourteen days.
In terms of popularity, there is no question this is the most well known Hero. While T8's Hero had a good Brood War career, even having the honor of getting his ass kicked in the Batoo OSL semifinals by Jaedong, he still was never one of the most popular Brood War players in Korea.
CJ_herO[jOin]: His claim to being the true Hero? Well, he's the youngest of the three. In terms of accomplishments, T8's Hero blows him out of the water in Brood War, and Liquid's Hero records so far heavily outweigh his in Starcraft 2. In terms of popularity and being known, he is probably the least known of the trio. His biggest claim to fame so far is that he was the first player to beat Bisu in SC2, but as we now know, everyone beats Bisu in Starcraft II.
T8_by.hero: The first Hero of the bunch and the one with the most Brood War success, T8's Hero might have the strongest claim to being the real Hero. Thing is, he's only played two games officially in Starcraft 2 in Proleague and got beat down both times against Wooki and Last. Unfortunately for by.hero, even with his success in Brood War, if he walked into a room at
an MLG or a Dreamhack without a uniform on, no one would recognize him except for the Brood War faithful.
The Verdict: He might have been the last to take the name, but as he is by far the most known and popular Hero in Starcraft 2 and that's the game that will be played on from now on, we have to give the moniker of Hero to Liquid's own. He has already established himself as Starcraft 2's Hero across the world and is already one of the most popular players in the scene.
For CJ's Hero, the one with the worst claim to the Hero throne and the least known of the three, I will put him in the ranks of Yarnc in Brood War and MarineKing in Starcraft 2, by calling him Fake Hero, or Fero for short, from now on. Hopefully his fortune goes the way of Fake Boxer, more than it that of Fake Yellow. Good luck, Fero, enjoy your new name.
For Team Eight's Hero, you can call him the Original Hero or Oero for short, which will make me think of cookies every time I now watch any of his games.
If any party does not agree with their new names, GOM can set up a steel cage match with the winner getting the Hero name.
P.S: Fake Hero will make some warp prisms because that's what all KeSPA Protoss do in PvP, lose 0 - 2 and possibly kill any dreams we had of seeing a Hero vs. Fero match in WCS Korea.
Prediction: Puzzle 2 - 0 Fake Hero
SAMSUNG_Reality vs SlayerS_YuGiOh
Naturally enough, the standard metric of rating Koreans pros has become position in the GSL. For fans who have watched plenty of GomTV, terms like 'borderline Code S,' or 'low Code A' are fairly easy to understand. It's no surprise that it has become the way people have been measuring the progress of KeSPA in their switch to Starcraft II, with 'Code S level' being the consensus line where a certain degree of parity between the two groups will finally be achieved.
So far, the KeSPA players in the WCS nationals have had the misfortune of going up against players who are at least Code S quality. The best KeSPA players have often been rated as 'high Code A,' so it was really no surprise that they went 0 – 3 against more highly rated opponents.
You can see where I'm going with this. Tonight, defending the honor of GSL players everywhere, is YuGiOh, more popularly known as the "King of Code A."
YuGiOh has the truly dubious honor of being the only player to qualify for all TWELVE seasons of Code A, a feat some would say necessitates the creation of a parallel "YuGiOh award" to match the "Nestea award" given to players who qualify for ten consecutive Code S tournaments. Though YuGiOh has shown the skill to qualify for Code S on no less than three occasions, each time he has been sent straight back down to Code A to languish for another season.
On the face of it, this suggests the KeSPA seven will have an excellent chance of breaking their losing streak and finally advancing a player to the winners bracket. After all, their opponent is a player whose most famous trait is not being a Code S player. On top of that, the KeSPA representative might be their strongest yet.
Though all of the prior players were seeded into the WCS tournament based on KeSPA recommendations, Reality actually had to prove himself in the qualifiers full of the skilled GSL players he will need to beat in the actual WCS tournament. Though his 4 – 4 record in Proleague suggests that maybe his play isn't very effective in that particular meta-game, he was immensely impressive against GomTV players in the preliminaries. Not only did he defeat beat Heart and Shine (two aforementioned 'high Code A players'), but he took out Symbol, a high Code S player who was once a candidate to be THE best Zerg in the world.
Just by those results, we know Reality is at least high Code A, and one might even start to suspect – *gasp* – Code S quality. In a few short months, KeSPA might actually have produced a pro who is favored against a GomTV veteran.
Not so fast there. The King would like a word.
For all his impressive SC2 achievements in recent days, Reality is a player who has never had much individual league success in his long Brood War career. One good run in the ABC Mart MSL saw him reach the Ro16, but other than that, he's been knocked out of the Survivor League (Code A lite) three times and the OSL Ro36 once.
On the other hand, King YuGiOh has only survived to become a symbol of mediocrity because he is also a symbol of consistency and survival. He's also a symbol of 'f*** your predictions,' defeating MKP to qualify for Code S last season, and somehow managing to qualify for the OGN Dual Tournament alongside the best KeSPA players in the world (of course, he dropped out of both tournaments in the first round). Just like players like MC or Mvp, he's someone who simply gets the job done, albeit on a far smaller scale.
Prediction: YuGiOh 2 – 0 Reality