What he SHOULD have done is nydussing ANYWHERE outside his base, get 50% of his lings outside (which you can't prevent, because the worm can go up virtually anywhere), and flank from behind while banelingrolling your front.
GG.
Forum Index > StarCraft 2 Strategy |
Mahtasooma
Germany475 Posts
What he SHOULD have done is nydussing ANYWHERE outside his base, get 50% of his lings outside (which you can't prevent, because the worm can go up virtually anywhere), and flank from behind while banelingrolling your front. GG. | ||
SolidSMD
Belgium408 Posts
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quillian
United States318 Posts
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Adrenal6land
United States46 Posts
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kamkerx
United States264 Posts
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zerK
Canada176 Posts
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JDub
United States976 Posts
Definitely seems like a fun thing to try to throw an unsuspecting Zerg off-guard though! | ||
shadogi
United States194 Posts
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RoberP
United Kingdom101 Posts
As for nydus-ing out and flanking, your tanks are probably going to be at least semi surrounded by structures to the rear as well. But yeah this probably does die to a variety of things - if you're SURE this is what terran's doing. The whole point is that it's mostly good against people who've not seen it before | ||
Grapefruit
Germany439 Posts
I go for 2 Raxes (12,14) and send like 3-4 SCVs to bunker up outside the nat. I constantly produce workers and cut Marines when necessary. There are a lot of different scenarios but usually I take double gas once I have about 3-4 bunkers down. Then I get a Fac for Tanks and Ebay for +2 Building armor and slam a PF on his third, constantly adding on more Bunkers, Turrets and Buildings to block. From here I transition into Ghost tech and nuke the shit out of him. Also works against Terran and Toss but you need Vikings to deal with Tanks or Colossi. | ||
Aocowns
Norway6070 Posts
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nath
United States1788 Posts
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quarkral
58 Posts
I remember when I did things like this for the lulz back in ZvP during Brood War with proxy hatcheries and sunken/spore/lurker contains outside P's nat. Actually I think I saw this happen in a pro game as well Unfortunately P's have colossus now Also you definitely want PFs for the contain outside his nat. there's no way Z will get enough banelings off 2 bases to bust those. | ||
jhlee820
149 Posts
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RoberP
United Kingdom101 Posts
Actually been having pretty huge success with this build, bout 70% win rate! Although I advise not trying to do it on condemned ridge - boy is that map large. Also I've since been called a fuckingpussy, a shitkid, and a trollfaggot. I wear these noble titles as badges of honour. | ||
HaXXspetten
Sweden15718 Posts
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ConRa
Sweden42 Posts
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Picklebread
808 Posts
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oOOoOphidian
United States1402 Posts
A zerg who opens 15 hatch should never lose to this, though. He called it "building terran," like a play on sky-terran, etc. Zerg just has to break the contain before it gets out of control. By the way, it's just a joke build, but I think it can be pretty effective at lower levels. | ||
TemujinGK
United States483 Posts
On July 28 2012 00:50 foxj wrote: its so cool, normally I always do 2rax bunker into CC with 2ports banshee follow up. gonna try this out FFS dude. you sound like you have some serious fun in TvZ keep it up ^_^ | ||
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