HotS MLG Info Updates - Page 10
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CruelZeratul
Germany4588 Posts
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1st_Panzer_Div.
United States621 Posts
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Clefairy
1570 Posts
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Ryps
Romania2740 Posts
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stichtom
Italy695 Posts
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Lukeeze[zR]
Switzerland6838 Posts
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McFeser
United States2458 Posts
On June 09 2012 05:52 mrtomjones wrote: The pro's would still use the power. It would cause their opponenent plenty of issues even if it didnt hit which it will sometimes if they arent watching closely. They'd place the mines at untaken enemy expansions. Worker gets sent to take a new base, gets a big surprise when they arrive. | ||
Adreme
United States5574 Posts
On June 09 2012 05:53 1st_Panzer_Div. wrote: 22 range lol. That totally won't get changed by release. Need to see a lot of this stuff in action, but sounds like good changes in general, looks like they can patch things now instead of completely rework. After watching the hype video the 22 range tempest looked like the one unit that I will be least likely to make when I play protoss. | ||
HellionDrop
281 Posts
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yawnoC
United States3704 Posts
+ Show Spoiler [people already talked about the terror…] + When I first saw the Widow Mines the first thing that popped into my head was: The Terror Drones from Command and Conquer Red Alert 2 + Show Spoiler [picture inside] + The terror drone would run at mechanical units and jump inside them destroying them instantly ... >.> Not that surprising considering Dustin Browder was one of the lead designer of RA2 | ||
The KY
United Kingdom6252 Posts
TWENTY TWO. The rest of this looks pretty cool except the mothership core seems pretty OP (mass recall early game, wtf). I'm really looked forward to swarm hosts, widow mines and oracles! | ||
thezanursic
5478 Posts
I would like to say: REPLACE THAT FUCKING SHITTY WARHOUND MODEL IT DOESN'T BELONG JUST FUCKING CHANGE IT!!! | ||
ThirdDegree
United States329 Posts
I definitely hope mech will now be a viable option for PvT! Are the mines a full on unit? or are they deployed ala BW? Still not sold on the swarm host, and that burrow charge is hilarious At the very least, I like these new changes to toss more than the originally implemented plan edit: Didn't watch the cast. MS is still there | ||
Aikin
Austria532 Posts
Besides that I´m really excited for the exp to come out. I love trying out new stuff | ||
thezanursic
5478 Posts
On June 09 2012 05:55 yawnoC wrote: When I first saw the Widow Mines the first thing that popped into my head was: The Terror Drones from Command and Conquer Red Alert 2 + Show Spoiler [picture inside] + The terror drone would run at mechanical units and jump inside them destroying them instantly ... >.> Not that surprising considering Dustin Browder was one of the lead designer of RA2 ANYWAY ... looks interesting so far. I get the feeling once the Mothership Core is up the protoss won't be caught off guard easily. Have you heard of Spider mines? | ||
McFeser
United States2458 Posts
Edit: and if no one noticed, your Town hall now displays workers on mineral field/gas. | ||
Fionn
United States23455 Posts
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yawnoC
United States3704 Posts
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mastergriggy
United States1312 Posts
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Pandain
United States12979 Posts
I love all the units now! | ||
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