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HotS MLG Info Updates - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 9 10 141 Next
SpecFire
Profile Joined December 2010
United States1681 Posts
June 08 2012 20:41 GMT
#141
On June 09 2012 05:38 shockaslim wrote:
I didn't see this anywhere in the thread, but Blizzard did put this HotS updated video out just a bit ago.

http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog

I'm at work so I can't watch it, but someone please go over whats in the vid.


oh shit this was JUST released, NICEEEE
•|SlayerS_MMA| • Ryung • Fin • Puzzle •
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
June 08 2012 20:41 GMT
#142
On June 09 2012 05:39 -orb- wrote:
I dont care if the tempest literally does only 1 damage per attack; 22 range is absolutely absurd

Absurd in what way? Overpowered? It could easily be underpowered and never used depending on the cost of the tempest, cost of the upgrade, build time of tempest, build time of upgrade, attack speed of tempest, hitpoints of tempest, movespeed of the tempest, vision range of the tempest etc. etc.
twitter: @terrancem
DarkPlasmaBall
Profile Blog Joined March 2010
United States45521 Posts
June 08 2012 20:41 GMT
#143
On June 09 2012 05:38 shockaslim wrote:
I didn't see this anywhere in the thread, but Blizzard did put this HotS updated video out just a bit ago.

http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog

I'm at work so I can't watch it, but someone please go over whats in the vid.


This is awesome!!!

Everyone needs to watch this video!!!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Mr Showtime
Profile Joined April 2011
United States1353 Posts
Last Edited: 2012-06-08 20:43:59
June 08 2012 20:42 GMT
#144
On June 09 2012 05:33 Fluid wrote:
"Dustin expects that most pros will never get hit by widow mine splash."

Okay...what's the point of adding a unit that no one will use?


People will use it. The purpose is to break up death-balls. For example, if one attaches to a colossus, you need to micro that particular colossus out of your death ball and let it absorb the damage with doing splash, kill it, or let it splash your entire army. Obviously the first option is best. Browder made that statement, not because pros won't use it, but instead that they will be able to micro properly to avoid any sort of spalsh. Another example, if it were to attached to a zealot, you could just kill it off if you don't notice it quick enough there is not enough time to run it away.

On June 09 2012 05:39 -orb- wrote:
I dont care if the tempest literally does only 1 damage per attack; 22 range is absolutely absurd


That's why there is a beta phase
-___-
Aunvilgod
Profile Joined December 2011
2653 Posts
June 08 2012 20:43 GMT
#145
On June 09 2012 05:09 ZeromuS wrote:
Show nested quote +
On June 09 2012 05:06 ReadySetFire wrote:
holy shit 22 range on the tempest?

btw are they showing HotS at this MLG? if so what time



Isn't 22 range bigger than the height of the screen in sc2? I thought all that was visible on the screen was 18 hex up and down but I could be mis remembering


Hex?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
TaKemE
Profile Joined April 2010
Denmark1045 Posts
June 08 2012 20:43 GMT
#146
Multiplayer Unit Update


Battle Report (Protoss vs Zerg)
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2012-06-08 20:44:18
June 08 2012 20:43 GMT
#147
In the second video that's some crazy watch tower placement on the map lol Unless they've .. changed how much they reveal..

"here lemme stick these over here in case you suck at overlord placement and can't watch for drops."
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
valaki
Profile Joined June 2009
Hungary2476 Posts
June 08 2012 20:43 GMT
#148
I'm happy for the hydra speed upgrade.
ggaemo fan
Adreme
Profile Joined June 2011
United States5574 Posts
June 08 2012 20:43 GMT
#149
On June 09 2012 05:41 DarkPlasmaBall wrote:
Show nested quote +
On June 09 2012 05:38 shockaslim wrote:
I didn't see this anywhere in the thread, but Blizzard did put this HotS updated video out just a bit ago.

http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog

I'm at work so I can't watch it, but someone please go over whats in the vid.


This is awesome!!!

Everyone needs to watch this video!!!


My first impression of the Tempest talk is that note how there is an observer over the army. This is going to make spotting those obs over your army way more important.
Krossfire
Profile Joined July 2010
Australia1071 Posts
June 08 2012 20:44 GMT
#150
Hydra speed upgrade sounds great even at hive tech
For the Swarm * DRG *
Fluid
Profile Joined September 2010
Canada136 Posts
June 08 2012 20:44 GMT
#151
On June 09 2012 05:36 Ph4ZeD wrote:
Show nested quote +
On June 09 2012 05:33 Fluid wrote:
"Dustin expects that most pros will never get hit by widow mine splash."

Okay...what's the point of adding a unit that no one will use?


Probably the most moronic post ever.


You really think so? Chess has 6 different pieces (6 units!). There are pro chess players and noobies. Both can enjoy the game at their own level. Now imagine if instead it had 12 different pieces, but you could only use 6 (types) in one game. What would that do: well, the pros will play with different pieces than the noobies, basically making it a different game! You don't see anything wrong with that?
adalcim
Profile Joined August 2009
Germany166 Posts
June 08 2012 20:46 GMT
#152
Wow. Awesome video with the new units. I am looking forward to new strategies.
cydial
Profile Blog Joined September 2010
United States750 Posts
June 08 2012 20:47 GMT
#153
Interesting, they actually kept the colossus in the game. Good design.
Bagi
Profile Joined August 2010
Germany6799 Posts
Last Edited: 2012-06-08 20:47:33
June 08 2012 20:47 GMT
#154
That last terran vs zerg fight makes me sick as a terran player.

Vipers will be SO STRONG.
Adreme
Profile Joined June 2011
United States5574 Posts
June 08 2012 20:47 GMT
#155
Woah Woah Woah Woah... Did that Ultra just instakill about 10 marines?
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
June 08 2012 20:47 GMT
#156
On June 09 2012 05:38 shockaslim wrote:
I didn't see this anywhere in the thread, but Blizzard did put this HotS updated video out just a bit ago.

http://us.battle.net/sc2/en/blog/6306259/Heart_of_the_Swarm_Update_-_New_Video-6_8_2012#blog

I'm at work so I can't watch it, but someone please go over whats in the vid.


I'm OK with the removal of the thor if you can legitimately mech vs toss in HotS like that video showed
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
June 08 2012 20:48 GMT
#157
Stuff is okay but kind of disappointing since they are literally babby versions of BW units/abilities
Adreme
Profile Joined June 2011
United States5574 Posts
June 08 2012 20:48 GMT
#158
I feel like blizzard isnt thinking with there viper usage on the tanks. I would grip the tanks then nueral them and use them to kill bio.
iwearcapes
Profile Blog Joined February 2012
France157 Posts
June 08 2012 20:48 GMT
#159
so mech will b good vs protoss now. but terran will just get buttraped by zerg
dragonborn
Profile Joined January 2012
4781 Posts
June 08 2012 20:48 GMT
#160
im happy to playing protoss.

Thats all can i say.
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