HotS MLG Info Updates - Page 9
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Dodgin
Canada39254 Posts
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McFeser
United States2458 Posts
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xrapture
United States1644 Posts
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CluEleSs_UK
United Kingdom583 Posts
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Gosi
Sweden9072 Posts
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Fionn
United States23455 Posts
The map they use for the Battle Report looks awesome. Also I would expect the widow mines to have their timer reduced a few seconds. | ||
Censured
Czech Republic1059 Posts
I dont like the tempest, feels like broodlords which is capable of targeting air units | ||
Adreme
United States5574 Posts
On June 09 2012 05:49 CluEleSs_UK wrote: I'm so confused why Protoss, the race that already gets punished the least for being out of position, are getting more abilities to stop them being punished for being out of position. Oh, there is no way that nexus recall stays in for energy. It seems like if it stays in you will sacrifice the nexus for it because I cant think of a cost I wouldnt pay for recall including that. | ||
Blasterion
China10272 Posts
On June 09 2012 05:43 TaKemE wrote: Multiplayer Unit Update Battle Report (Protoss vs Zerg) dammit this just makes want to put an arrow through my monitor. I AM SO SAD, why doesn't it work? | ||
Adreme
United States5574 Posts
On June 09 2012 05:49 Gosi wrote: What the fuck is this shit? Why would anyone NOT play Zerg with things like fucking Ultralisk charge or dark swarm + fungal growth + banelings with smart cast. And that fucking Scorpion "get over here"-pull. This will be ridiclous to play in the beta... jesus :E No one is tellling me how that ultra insta killed 10 marines when it unburrowed. | ||
zezamer
Finland5701 Posts
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VPCursed
1044 Posts
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Mr Showtime
United States1353 Posts
On June 09 2012 05:49 Fionn wrote: The viper grabbing tanks animation looks funny and will spawn many, 'GET OVER HERE' jokes in tournaments. Also the Swarm Host is now even creepier/phobia looking than it was last year. The map they use for the Battle Report looks awesome. Also I would expect the widow mines to have their timer reduced a few seconds. 10 real seconds is long. 10 Blizzard seconds is definitely not. On June 09 2012 05:49 Gosi wrote: What the fuck is this shit? Why would anyone NOT play Zerg with things like fucking Ultralisk charge or dark swarm + fungal growth + banelings with smart cast. And that fucking Scorpion "get over here"-pull. This will be ridiclous to play in the beta... jesus :E Chill | ||
Probe1
United States17920 Posts
On June 09 2012 05:48 floor exercise wrote: Stuff is okay but kind of disappointing since they are literally babby versions of BW units/abilities Yeah.. -I see a lot of graphical improvements that are cool, whatever. I play on low graphic settings so I don't have to worry about the game lagging in a 220 vs 200 mash up. Not looking to be Wow'd! -I see some game design features I could do without. If worker count right on the hatchery/nexus is going to be there for the player... removing skill why not just have the game play itself for you. -Oracles so meh. -Hydra speeds an about time feature.. I mean it's great but if someone takes away my lollipop and says I can have it back after I buy the sequel, I'm not really gonna flip out in joy. | ||
Lyter
United Kingdom2145 Posts
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ssg
United States1768 Posts
On June 09 2012 05:49 Fionn wrote: The map they use for the Battle Report looks awesome. Collapsable Rock Towers! | ||
mrtomjones
Canada4020 Posts
On June 09 2012 05:44 Fluid wrote: You really think so? Chess has 6 different pieces (6 units!). There are pro chess players and noobies. Both can enjoy the game at their own level. Now imagine if instead it had 12 different pieces, but you could only use 6 (types) in one game. What would that do: well, the pros will play with different pieces than the noobies, basically making it a different game! You don't see anything wrong with that? The pro's would still use the power. It would cause their opponenent plenty of issues even if it didnt hit which it will sometimes if they arent watching closely. | ||
roymarthyup
1442 Posts
mothership and carrier removal is stupid just when the game is starting to evolve and were starting to see it in PvZ and PvP lategame. next if mech becomes good then carrriers also become good some of the most exciting games in history have involved the mothership. its an amazing unit and new GSL protosses using it for recall harassment plus vortex and the cloaking its a great unit and its removal will worsen the game the mothership core looks simply stupid and protoss doesnt even need these new aiblities oracle looks like the stupidest unit ever. swarm hosts are ok i guess viper and oracle seem kinda dumb | ||
Daralii
United States16991 Posts
On June 09 2012 05:51 Adreme wrote: No one is tellling me how that ultra insta killed 10 marines when it unburrowed. Probably because it's just a demonstration? It's possible that the charge will do ~50 damage in an AoE when it lands, but don't quote me on that. | ||
Wildmoon
Thailand4189 Posts
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