Video Games are headed in the wrong direction - Page 2
Blogs > Vekalisk |
Otolia
France5805 Posts
| ||
CyDe
United States1010 Posts
On June 08 2012 17:59 dsxrflol wrote: the gaming industry is just bullshit compared to the past. im playing games now on pc and consoles for about 15 years. and there were always these crazy games in the past like unreal tournament, deus ex or lands of lore 2 which had an insane impact not only on the gamers but also on the whole gaming industry. it wasnt just the quality content they delivered, it was the symbiosis of gameplay, story, mechanics and engine which just brought everything on a whole new level.even after playing 5 minutes i already felt like drifting into another reality because the games were that good. i know i sound like some kind of jerk or freak but this jaw drop feeling that i got back then, its gone for a long time now if i have to tell the truth. the last good games i played have been dragon age and human revolution i guess. a few years ago the industry wanted to make the best games possible, now they want to create the highest sales and margins and this just reflects the low quality of the games they bring out lots of my friends already turned their backs on gaming in general and only focus on their private life, studies etc. i still play but i dont know how long i'll do it I know what you mean, for the immersion. Very, very few games are immersive anymore. Even Skyrim, for me, I haven't been able to get into, and that was supposed to be the immersive game of the century. The last game that I truly felt part of, like it was alive, was Oblivion. I could spend hours just running around, talking to people, looking at the weather, the cities. It was incredible, to me. I actually felt emotions when I played the game, and I just couldn't get enough. Then something changed, and I can't play it again. It just feels different, and I can't do it. | ||
Sawamura
Malaysia7602 Posts
| ||
r.Evo
Germany14054 Posts
On June 08 2012 20:38 CyDe wrote: I know what you mean, for the immersion. Very, very few games are immersive anymore. Even Skyrim, for me, I haven't been able to get into, and that was supposed to be the immersive game of the century. The last game that I truly felt part of, like it was alive, was Oblivion. I could spend hours just running around, talking to people, looking at the weather, the cities. It was incredible, to me. I actually felt emotions when I played the game, and I just couldn't get enough. Then something changed, and I can't play it again. It just feels different, and I can't do it. Amnesia. Bastion. Bride. Minecraft (incl Mods). Batman series. Mount & Blade Series. Dwarf Fortress. Singularity. All of those are incredibly immersive games over which you can easily lose lots and lots of hours. Just need to take a look around, besides the Batman series I'm having a hard time remembering a major title that was lots of fun. Actually I can think of another one; - the Warhammer 40k FP game last year was damn awesome. And those examples are just what I managed to come up with within a minute or two, pretty sure there's more stuff that I don't know about either. Edit: I was highly disappointed by Skyrim btw, they still can't even get close to what I experienced with Morrowind. I didn't check recently, but OOO rescued Oblivion for me. If there's something similar for Skyrim I'll give it another shot. Modding communities. <3 | ||
ralffriend
Germany112 Posts
The difference between the two is how long the "life" of a game will go on and where the money is made. First strat is to make the money at the point where you actually buy the game knowing that you already work on the next title(which will be released in the following year=). That´s the reason why they care a lot about how the game looks and that it is "finished" at release date. The industry can´t allow their developers to take another year(maybe 7+ - blizzard style). On the other hand they won´t care much about the game after a certain time which means no patches, no leagues/support of competitive gaming. The focus is already on the next title of the series and when selling numbers of the latest title go backwards its time to abandon it. This is probably the old fashion style of the gaming industry to make money and they notice it too. Because of huge development, server and marketing costs plus they huge competition at the growing market they have to change their business model. Focusing on one game, longer his life(support competitive play, patch it) and bind players on that "one title" for years will( at least in theory) lower development costs( no need to have multiple teams working on current/next title or support servers for all titles of a series- because there is no series, there is only one title). Riot is probably the best example for that strat. They only have League of legends where one developer team is works and they use really easy marketing strat(its free to play...). They make their money because the gamers stay with that title and keep doing microtransitions. No one knows how long lol will go on(didn´t hear any plans about lol2^^) and a game which exists a certain amount of time will build its e-sports scene(good marketing). This business model combines the desires of gaming industry(lowering costs etc.) and gamers(industry "cares" more about the game we currently play). Sounds pretty good. But lets stay with our example riot. The company has only one big title which makes the money. To keep that going they need to add more and more stuff people can buy which makes the game overloaded. When the time comes where profit gets lower and lower the company has no backup, no other title, maybe not even a new title(even if so they don´t know whether it will run as good as lol). For me it looks like this: The life of a game becomes longer while the "death" of a company is more possible. Fewer companies and long living games have a lot of good points but on the other hand lead into monopoly and less creativity at the market. Thats all a lot of theory and maybe everything goes into another direction and i am totally wrong. But i have to say that there is a change in the gaming industry and we aren´t at the end of it. It takes a lot of time until a company will change it´s business model but it will happen. There will be a change in the industry and there will be a change in the way we play games and the games itself. Whether this changes will be good or not is hard to say but i wouldn´t agree with the author of this blog and say this goes in the wrong direction. It is to early to say that. | ||
Marti
552 Posts
On June 08 2012 13:38 endy wrote: If only it was only true for video games... Year after year, people's standards are lower and lower. Look at TV shows, look at everyone eating shitty processed food, look at how newspapers articles quality deteriorated... I know, we're supposed to punish producers with our wallet, but what can one do when millions of morons will just jump on the product ? What's truely worrying for video games is the invasion of Facebook games and mobile games. I got an Android phone that is 100x times as powerful as a Gameboy Advance, yet I haven't found a single game as good as a GBA game. Apparatus was a super good puzzle game, but that's pretty much it. There are millions of Android phones on the market, so the popularity of the platform is not an issue. People throw birds with a bungee and it seems to be enough for them. In the end, I'm running SNES games with an emulator. I'm not a hipster, but it sure was better before. I'm feeling more and more like in the movie Idiocracy. Sigh... Totally agree. But the problem is really that we are to blame in the end. WE put up with all this crap. And we ask for more. In the end i think people deserve to be manipulated like that and treated like shit. | ||
dartoo
India2889 Posts
For some reason the stuff they showed seemed like "been there,done that". But then...kinda happy with dota,bw/sc2 and diablo at the moment. | ||
MasterOfChaos
Germany2896 Posts
| ||
AusShinDig
Australia22 Posts
| ||
CyDe
United States1010 Posts
On June 08 2012 22:30 r.Evo wrote: Amnesia. Bastion. Bride. Minecraft (incl Mods). Batman series. Mount & Blade Series. Dwarf Fortress. Singularity. All of those are incredibly immersive games over which you can easily lose lots and lots of hours. Just need to take a look around, besides the Batman series I'm having a hard time remembering a major title that was lots of fun. Actually I can think of another one; - the Warhammer 40k FP game last year was damn awesome. And those examples are just what I managed to come up with within a minute or two, pretty sure there's more stuff that I don't know about either. Edit: I was highly disappointed by Skyrim btw, they still can't even get close to what I experienced with Morrowind. I didn't check recently, but OOO rescued Oblivion for me. If there's something similar for Skyrim I'll give it another shot. Modding communities. <3 Thanks for the suggestions, I wasn't trying to say that I've played thousands of games and they all suck recently. But. A lot of games aren't living up. I'll probably check out those games you recommended, but again I am the kind of person who likes to stick to few games and get 'good' at those. But yeah, modding communities are awesome. One game that I forgot to mention that I STILL fuckin' adore is Max Payne. The first one was actually incredible in it's ability for storytelling and making me so depressed. The second was great too, and the mods for the second were incredible. Modding tools are must for every game nowadays, I feel. Oblivion had some great mods too. | ||
| ||