Should zealot charge be manual cast?
Blogs > IMoperator |
IMoperator
4476 Posts
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RevTiberius
Canada353 Posts
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Scarecrow
Korea (South)9172 Posts
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xmShake
United States1100 Posts
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cmen15
United States1519 Posts
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Korinai
Canada413 Posts
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BEARDiaguz
Australia2362 Posts
On December 21 2011 16:08 Scarecrow wrote: It's not like T's are struggling in the mu, there's hidden factors like protoss having to look away to macro where Terran can macro whilst never leaving their army. If terran had to reset their rally point for every unit they built, then we could talk about giving toss more to do micro-wise. It's so hard to do some warp-ins whilst 'microing' a Chargelot/Archon/Colossus army? Jeez. And if it's a bigger more well rounded army I think what most protoss are doing is just moving their army back whilst warping in. Worst case scenario, your army gets bigger. Best case scenario, the terran stumbles into storms and feedbacks. as to the OP, I don't really think so but I wouldn't mind it just because I hate protoss and would like to see them suffer. | ||
IMoperator
4476 Posts
On December 21 2011 16:19 iaguz wrote: It's so hard to do some warp-ins whilst 'microing' a Chargelot/Archon/Colossus army? Jeez. And if it's a bigger more well rounded army I think what most protoss are doing is just moving their army back whilst warping in. Worst case scenario, your army gets bigger. Best case scenario, the terran stumbles into storms and feedbacks. as to the OP, I don't really think so but I wouldn't mind it just because I hate protoss and would like to see them suffer. Lol yep, I agree. I just want to add more difficulty for the protoss because I'm low masters and the amount of micro needed to beat an amove protoss deathball is daunting to say the least. | ||
SwizzY
United States1549 Posts
On December 21 2011 16:19 iaguz wrote: It's so hard to do some warp-ins whilst 'microing' a Chargelot/Archon/Colossus army? Jeez. And if it's a bigger more well rounded army I think what most protoss are doing is just moving their army back whilst warping in. Worst case scenario, your army gets bigger. Best case scenario, the terran stumbles into storms and feedbacks. as to the OP, I don't really think so but I wouldn't mind it just because I hate protoss and would like to see them suffer. actually, worst case scenario, protoss loses because he didn't micro correctly, best case scenario, army gets bigger. Stupid scenario, terran walks into storms. Feedbacks are single-cast Mr. knowitall. Yes, microing is actually insane hard when AI auto-bunches your army against a Terran who spams EMP and can take your Tier1/2/3 army with Tier1 dps. But that's not the topic at hand. It's a very tentative matchup and if they can do it tastefully, I'd love to see some more micro elements thrown into the game (not the bullshit macro elements that they refuse to throw out in hopes of differentiating sc2 from bw). Blink stalkers are the best we got and frankly, it's quite underwhelming in terms of scope and strategic possibilities. | ||
BEARDiaguz
Australia2362 Posts
You have an army with chargelots at the lead. If you have to turn it around, a terran army that stims and chases it picks away at like 2 or 3 chargelots at best. The rest get away easily and you should be able to warp in and look back at your army in that time. I've been the chasing terran in this situation so many times and it sucks how little damage I get because of how shitty my arc is when chasing a retreating protoss army. And if I overextend my pursuit then he turns around and gets a brilliant chargelot arc on me or good storms. The good thing is that I get a few zealots for free! Bad thing is that I just stimmed away 20% of my hp to do it and I cannot keep doing that! If this is pre-chargelot then you have sentries and you still should be ok. | ||
TG Manny
United States325 Posts
What is to say that Toss can't use a little extra-multitasking in the MU. Terran constantly has to worry about forward pylons that can wreck a 3rd/natural, which tech toss is going, and drop to keep themselves in the economy game. Drops can also be deterred by lots of cannons, stalkers, etc. + awareness given by an observer. In chargelot Archon type armies, give toss something to do other than select the army and attack move. | ||
RoieTRS
United States2569 Posts
You can actually create a charge-train of zealots if you target them individually. | ||
prom1se
Canada35 Posts
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Spicy_Curry
United States10573 Posts
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Aphasie
Norway474 Posts
Fact of the matter is, there will come a time where any top-level protoss must charge their zelots manually to get the better sorround. Probably in 2-3 different groups (or individual charges). You also seem to forget that protoss is the race most vaulnerable to bad engagements. Our army, which is expensive and slow to build, must prevail basically every time or the game is lost. Doing perfect FF, storm while having your units split in 3 directions because of EMP is enough - no auto-charge would simply create too much to do within the timelimit of perhaps 5 seconds. | ||
firehand101
Australia3152 Posts
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Skilledblob
Germany3392 Posts
Terran, Protoss and Zerg have different requirements when you want to play them on a high level. There is no point in trying to make all the races the same. Terrans might have to micro a bit more with their bio units, but in return they get the easiest macro mechanicss in the whole game, while protoss can warp in units he still has to warp every unit manually and by clicking on the screen which takes time off his army management. Zerg on the other hand has to stay on top of the larvainjects or he will loose in the long run and if you want to make good fights you still have to micro and do proper flanks. So what I am getting at is all 3 races are different if you cant handle the requirements for your current choice of race switch to another one whose mechanics might suite you better. But dont demand stupid nerfs to the other races in an attempt to make everything the same. Charge should not be on autocast ideally anyway because it can create stupid situations where charges are wasted. | ||
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